$#include "UI/ProgressBar.h" class ProgressBar : public BorderImage { ProgressBar(); virtual ~ProgressBar(); void SetOrientation(Orientation orientation); void SetRange(float range); void SetValue(float value); void ChangeValue(float delta); void SetLoadingPercentStyle(const String style); void SetShowPercentText(bool showPercentText); Orientation GetOrientation() const; float GetRange() const; float GetValue() const; BorderImage* GetKnob() const; const String GetLoadingPercentStyle(); bool GetShowPercentText() const; tolua_property__get_set Orientation orientation; tolua_property__get_set float range; tolua_property__get_set float value; tolua_readonly tolua_property__get_set BorderImage* knob; tolua_readonly tolua_property__get_set String loadingPercentStyle; tolua_property__get_set bool showPercentText; }; ${ #define TOLUA_DISABLE_tolua_UILuaAPI_ProgressBar_new00 static int tolua_UILuaAPI_ProgressBar_new00(lua_State* tolua_S) { return ToluaNewObject(tolua_S); } #define TOLUA_DISABLE_tolua_UILuaAPI_ProgressBar_new00_local static int tolua_UILuaAPI_ProgressBar_new00_local(lua_State* tolua_S) { return ToluaNewObjectGC(tolua_S); } $}