// // Copyright (c) 2008-2017 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "../Precompiled.h" #include "../Math/Rect.h" #include #include "../DebugNew.h" namespace Urho3D { const Rect Rect::FULL(-1.0f, -1.0f, 1.0f, 1.0f); const Rect Rect::POSITIVE(0.0f, 0.0f, 1.0f, 1.0f); const Rect Rect::ZERO(0.0f, 0.0f, 0.0f, 0.0f); const IntRect IntRect::ZERO(0, 0, 0, 0); String Rect::ToString() const { char tempBuffer[CONVERSION_BUFFER_LENGTH]; sprintf(tempBuffer, "%g %g %g %g", min_.x_, min_.y_, max_.x_, max_.y_); return String(tempBuffer); } String IntRect::ToString() const { char tempBuffer[CONVERSION_BUFFER_LENGTH]; sprintf(tempBuffer, "%d %d %d %d", left_, top_, right_, bottom_); return String(tempBuffer); } void Rect::Clip(const Rect& rect) { if (rect.min_.x_ > min_.x_) min_.x_ = rect.min_.x_; if (rect.max_.x_ < max_.x_) max_.x_ = rect.max_.x_; if (rect.min_.y_ > min_.y_) min_.y_ = rect.min_.y_; if (rect.max_.y_ < max_.y_) max_.y_ = rect.max_.y_; if (min_.x_ > max_.x_ || min_.y_ > max_.y_) { min_ = Vector2(M_INFINITY, M_INFINITY); max_ = Vector2(-M_INFINITY, -M_INFINITY); } } }