// // Copyright (c) 2008-2017 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../Container/List.h" #include "../Core/Mutex.h" #include "../Core/Object.h" #include "../Core/Thread.h" #include "../Core/Timer.h" namespace Urho3D { class FileSystem; /// Watches a directory and its subdirectories for files being modified. class URHO3D_API FileWatcher : public Object, public Thread { URHO3D_OBJECT(FileWatcher, Object); public: /// Construct. FileWatcher(Context* context); /// Destruct. virtual ~FileWatcher(); /// Directory watching loop. virtual void ThreadFunction(); /// Start watching a directory. Return true if successful. bool StartWatching(const String& pathName, bool watchSubDirs); /// Stop watching the directory. void StopWatching(); /// Set the delay in seconds before file changes are notified. This (hopefully) avoids notifying when a file save is still in progress. Default 1 second. void SetDelay(float interval); /// Add a file change into the changes queue. void AddChange(const String& fileName); /// Return a file change (true if was found, false if not.) bool GetNextChange(String& dest); /// Return the path being watched, or empty if not watching. const String& GetPath() const { return path_; } /// Return the delay in seconds for notifying file changes. float GetDelay() const { return delay_; } private: /// Filesystem. SharedPtr fileSystem_; /// The path being watched. String path_; /// Pending changes. These will be returned and removed from the list when their timer has exceeded the delay. HashMap changes_; /// Mutex for the change buffer. Mutex changesMutex_; /// Delay in seconds for notifying changes. float delay_; /// Watch subdirectories flag. bool watchSubDirs_; #ifdef _WIN32 /// Directory handle for the path being watched. void* dirHandle_; #elif __linux__ /// HashMap for the directory and sub-directories (needed for inotify's int handles). HashMap dirHandle_; /// Linux inotify needs a handle. int watchHandle_; #elif defined(__APPLE__) && !defined(IOS) && !defined(TVOS) /// Flag indicating whether the running OS supports individual file watching. bool supported_; /// Pointer to internal MacFileWatcher delegate. void* watcher_; #endif }; }