// // Copyright (c) 2008-2017 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../Container/ArrayPtr.h" #include "../Container/List.h" #include "../Math/AreaAllocator.h" namespace Urho3D { class Font; class Image; class Texture2D; /// %Font glyph description. struct URHO3D_API FontGlyph { /// Construct. FontGlyph(); /// X position in texture. short x_; /// Y position in texture. short y_; /// Width in texture. short texWidth_; /// Height in texture. short texHeight_; /// Width on screen. float width_; /// Height on screen. float height_; /// Glyph X offset from origin. float offsetX_; /// Glyph Y offset from origin. float offsetY_; /// Horizontal advance. float advanceX_; /// Texture page. M_MAX_UNSIGNED if not yet resident on any texture. unsigned page_; /// Used flag. bool used_; }; /// %Font face description. class URHO3D_API FontFace : public RefCounted { friend class Font; public: /// Construct. FontFace(Font* font); /// Destruct. ~FontFace(); /// Load font face. virtual bool Load(const unsigned char* fontData, unsigned fontDataSize, float pointSize) = 0; /// Return pointer to the glyph structure corresponding to a character. Return null if glyph not found. virtual const FontGlyph* GetGlyph(unsigned c); /// Return if font face uses mutable glyphs. virtual bool HasMutableGlyphs() const { return false; } /// Return the kerning for a character and the next character. float GetKerning(unsigned c, unsigned d) const; /// Return true when one of the texture has a data loss. bool IsDataLost() const; /// Return point size. float GetPointSize() const { return pointSize_; } /// Return row height. float GetRowHeight() const { return rowHeight_; } /// Return textures. const Vector >& GetTextures() const { return textures_; } protected: friend class FontFaceBitmap; /// Create a texture for font rendering. SharedPtr CreateFaceTexture(); /// Load font face texture from image resource. SharedPtr LoadFaceTexture(SharedPtr image); /// Parent font. Font* font_; /// Glyph mapping. HashMap glyphMapping_; /// Kerning mapping. HashMap kerningMapping_; /// Glyph texture pages. Vector > textures_; /// Point size. float pointSize_; /// Row height. float rowHeight_; }; }