// DO NOT EDIT. This file is generated // We need register all enums before registration of any members because members can use any enums #include "../Precompiled.h" #include "../AngelScript/APITemplates.h" // Ignored headers //#include "../Resource/PListFile.h" #include "../Core/Attribute.h" #include "../Core/Spline.h" #include "../Core/Variant.h" #ifdef URHO3D_DATABASE #include "../Database/Database.h" #endif #include "../Graphics/Animation.h" #include "../Graphics/AnimationState.h" #include "../Graphics/Camera.h" #include "../Graphics/Drawable.h" #include "../Graphics/GraphicsDefs.h" #include "../Graphics/Light.h" #include "../Graphics/OctreeQuery.h" #include "../Graphics/ParticleEffect.h" #include "../Graphics/RenderPath.h" #include "../Graphics/Renderer.h" #include "../Graphics/RibbonTrail.h" #include "../Graphics/Skeleton.h" #include "../Graphics/Technique.h" #include "../IO/File.h" #include "../Input/Input.h" #include "../Input/InputConstants.h" #include "../Math/Frustum.h" #include "../Math/MathDefs.h" #ifdef URHO3D_NAVIGATION #include "../Navigation/CrowdAgent.h" #endif #ifdef URHO3D_NAVIGATION #include "../Navigation/NavigationMesh.h" #endif #ifdef URHO3D_NETWORK #include "../Network/Connection.h" #endif #ifdef URHO3D_NETWORK #include "../Network/HttpRequest.h" #endif #ifdef URHO3D_PHYSICS #include "../Physics/CollisionShape.h" #endif #ifdef URHO3D_PHYSICS #include "../Physics/Constraint.h" #endif #ifdef URHO3D_PHYSICS #include "../Physics/RigidBody.h" #endif #include "../Resource/Image.h" #include "../Resource/JSONValue.h" #include "../Resource/Resource.h" #include "../Resource/ResourceCache.h" #include "../Scene/AnimationDefs.h" #include "../Scene/Component.h" #include "../Scene/LogicComponent.h" #include "../Scene/Node.h" #include "../Scene/Scene.h" #include "../Scene/SmoothedTransform.h" #include "../Scene/ValueAnimation.h" #include "../UI/Cursor.h" #include "../UI/Font.h" #include "../UI/ListView.h" #include "../UI/Text.h" #include "../UI/UI.h" #include "../UI/UIElement.h" #include "../UI/Window.h" #ifdef URHO3D_URHO2D #include "../Urho2D/AnimatedSprite2D.h" #endif #ifdef URHO3D_URHO2D #include "../Urho2D/ParticleEffect2D.h" #endif #ifdef URHO3D_URHO2D #include "../Urho2D/RigidBody2D.h" #endif #ifdef URHO3D_URHO2D #include "../Urho2D/TileMapDefs2D.h" #endif namespace Urho3D { // enum AnimationChannel : unsigned char | File: ../Graphics/Animation.h static const unsigned char AnimationChannel_CHANNEL_NONE = CHANNEL_NONE; static const unsigned char AnimationChannel_CHANNEL_POSITION = CHANNEL_POSITION; static const unsigned char AnimationChannel_CHANNEL_ROTATION = CHANNEL_ROTATION; static const unsigned char AnimationChannel_CHANNEL_SCALE = CHANNEL_SCALE; // enum ViewOverride : unsigned | File: ../Graphics/Camera.h static const unsigned ViewOverride_VO_NONE = VO_NONE; static const unsigned ViewOverride_VO_LOW_MATERIAL_QUALITY = VO_LOW_MATERIAL_QUALITY; static const unsigned ViewOverride_VO_DISABLE_SHADOWS = VO_DISABLE_SHADOWS; static const unsigned ViewOverride_VO_DISABLE_OCCLUSION = VO_DISABLE_OCCLUSION; // enum MaterialQuality : unsigned | File: ../Graphics/GraphicsDefs.h static const unsigned MaterialQuality_QUALITY_LOW = QUALITY_LOW; static const unsigned MaterialQuality_QUALITY_MEDIUM = QUALITY_MEDIUM; static const unsigned MaterialQuality_QUALITY_HIGH = QUALITY_HIGH; static const unsigned MaterialQuality_QUALITY_MAX = QUALITY_MAX; // enum ClearTarget : unsigned | File: ../Graphics/GraphicsDefs.h static const unsigned ClearTarget_CLEAR_COLOR = CLEAR_COLOR; static const unsigned ClearTarget_CLEAR_DEPTH = CLEAR_DEPTH; static const unsigned ClearTarget_CLEAR_STENCIL = CLEAR_STENCIL; // enum VertexMask : unsigned | File: ../Graphics/GraphicsDefs.h static const unsigned VertexMask_MASK_NONE = MASK_NONE; static const unsigned VertexMask_MASK_POSITION = MASK_POSITION; static const unsigned VertexMask_MASK_NORMAL = MASK_NORMAL; static const unsigned VertexMask_MASK_COLOR = MASK_COLOR; static const unsigned VertexMask_MASK_TEXCOORD1 = MASK_TEXCOORD1; static const unsigned VertexMask_MASK_TEXCOORD2 = MASK_TEXCOORD2; static const unsigned VertexMask_MASK_CUBETEXCOORD1 = MASK_CUBETEXCOORD1; static const unsigned VertexMask_MASK_CUBETEXCOORD2 = MASK_CUBETEXCOORD2; static const unsigned VertexMask_MASK_TANGENT = MASK_TANGENT; static const unsigned VertexMask_MASK_BLENDWEIGHTS = MASK_BLENDWEIGHTS; static const unsigned VertexMask_MASK_BLENDINDICES = MASK_BLENDINDICES; static const unsigned VertexMask_MASK_INSTANCEMATRIX1 = MASK_INSTANCEMATRIX1; static const unsigned VertexMask_MASK_INSTANCEMATRIX2 = MASK_INSTANCEMATRIX2; static const unsigned VertexMask_MASK_INSTANCEMATRIX3 = MASK_INSTANCEMATRIX3; static const unsigned VertexMask_MASK_OBJECTINDEX = MASK_OBJECTINDEX; // enum BoneCollisionShape : unsigned char | File: ../Graphics/Skeleton.h static const unsigned char BoneCollisionShape_BONECOLLISION_NONE = BONECOLLISION_NONE; static const unsigned char BoneCollisionShape_BONECOLLISION_SPHERE = BONECOLLISION_SPHERE; static const unsigned char BoneCollisionShape_BONECOLLISION_BOX = BONECOLLISION_BOX; // enum MouseButton : unsigned | File: ../Input/InputConstants.h static const unsigned MouseButton_MOUSEB_NONE = MOUSEB_NONE; static const unsigned MouseButton_MOUSEB_LEFT = MOUSEB_LEFT; static const unsigned MouseButton_MOUSEB_MIDDLE = MOUSEB_MIDDLE; static const unsigned MouseButton_MOUSEB_RIGHT = MOUSEB_RIGHT; static const unsigned MouseButton_MOUSEB_X1 = MOUSEB_X1; static const unsigned MouseButton_MOUSEB_X2 = MOUSEB_X2; static const unsigned MouseButton_MOUSEB_ANY = MOUSEB_ANY; // enum Qualifier : unsigned | File: ../Input/InputConstants.h static const unsigned Qualifier_QUAL_NONE = QUAL_NONE; static const unsigned Qualifier_QUAL_SHIFT = QUAL_SHIFT; static const unsigned Qualifier_QUAL_CTRL = QUAL_CTRL; static const unsigned Qualifier_QUAL_ALT = QUAL_ALT; static const unsigned Qualifier_QUAL_ANY = QUAL_ANY; // enum Key : unsigned | File: ../Input/InputConstants.h static const unsigned Key_KEY_UNKNOWN = KEY_UNKNOWN; static const unsigned Key_KEY_A = KEY_A; static const unsigned Key_KEY_B = KEY_B; static const unsigned Key_KEY_C = KEY_C; static const unsigned Key_KEY_D = KEY_D; static const unsigned Key_KEY_E = KEY_E; static const unsigned Key_KEY_F = KEY_F; static const unsigned Key_KEY_G = KEY_G; static const unsigned Key_KEY_H = KEY_H; static const unsigned Key_KEY_I = KEY_I; static const unsigned Key_KEY_J = KEY_J; static const unsigned Key_KEY_K = KEY_K; static const unsigned Key_KEY_L = KEY_L; static const unsigned Key_KEY_M = KEY_M; static const unsigned Key_KEY_N = KEY_N; static const unsigned Key_KEY_O = KEY_O; static const unsigned Key_KEY_P = KEY_P; static const unsigned Key_KEY_Q = KEY_Q; static const unsigned Key_KEY_R = KEY_R; static const unsigned Key_KEY_S = KEY_S; static const unsigned Key_KEY_T = KEY_T; static const unsigned Key_KEY_U = KEY_U; static const unsigned Key_KEY_V = KEY_V; static const unsigned Key_KEY_W = KEY_W; static const unsigned Key_KEY_X = KEY_X; static const unsigned Key_KEY_Y = KEY_Y; static const unsigned Key_KEY_Z = KEY_Z; static const unsigned Key_KEY_0 = KEY_0; static const unsigned Key_KEY_1 = KEY_1; static const unsigned Key_KEY_2 = KEY_2; static const unsigned Key_KEY_3 = KEY_3; static const unsigned Key_KEY_4 = KEY_4; static const unsigned Key_KEY_5 = KEY_5; static const unsigned Key_KEY_6 = KEY_6; static const unsigned Key_KEY_7 = KEY_7; static const unsigned Key_KEY_8 = KEY_8; static const unsigned Key_KEY_9 = KEY_9; static const unsigned Key_KEY_BACKSPACE = KEY_BACKSPACE; static const unsigned Key_KEY_TAB = KEY_TAB; static const unsigned Key_KEY_RETURN = KEY_RETURN; static const unsigned Key_KEY_RETURN2 = KEY_RETURN2; static const unsigned Key_KEY_KP_ENTER = KEY_KP_ENTER; static const unsigned Key_KEY_SHIFT = KEY_SHIFT; static const unsigned Key_KEY_CTRL = KEY_CTRL; static const unsigned Key_KEY_ALT = KEY_ALT; static const unsigned Key_KEY_GUI = KEY_GUI; static const unsigned Key_KEY_PAUSE = KEY_PAUSE; static const unsigned Key_KEY_CAPSLOCK = KEY_CAPSLOCK; static const unsigned Key_KEY_ESCAPE = KEY_ESCAPE; static const unsigned Key_KEY_SPACE = KEY_SPACE; static const unsigned Key_KEY_PAGEUP = KEY_PAGEUP; static const unsigned Key_KEY_PAGEDOWN = KEY_PAGEDOWN; static const unsigned Key_KEY_END = KEY_END; static const unsigned Key_KEY_HOME = KEY_HOME; static const unsigned Key_KEY_LEFT = KEY_LEFT; static const unsigned Key_KEY_UP = KEY_UP; static const unsigned Key_KEY_RIGHT = KEY_RIGHT; static const unsigned Key_KEY_DOWN = KEY_DOWN; static const unsigned Key_KEY_SELECT = KEY_SELECT; static const unsigned Key_KEY_PRINTSCREEN = KEY_PRINTSCREEN; static const unsigned Key_KEY_INSERT = KEY_INSERT; static const unsigned Key_KEY_DELETE = KEY_DELETE; static const unsigned Key_KEY_LGUI = KEY_LGUI; static const unsigned Key_KEY_RGUI = KEY_RGUI; static const unsigned Key_KEY_APPLICATION = KEY_APPLICATION; static const unsigned Key_KEY_KP_0 = KEY_KP_0; static const unsigned Key_KEY_KP_1 = KEY_KP_1; static const unsigned Key_KEY_KP_2 = KEY_KP_2; static const unsigned Key_KEY_KP_3 = KEY_KP_3; static const unsigned Key_KEY_KP_4 = KEY_KP_4; static const unsigned Key_KEY_KP_5 = KEY_KP_5; static const unsigned Key_KEY_KP_6 = KEY_KP_6; static const unsigned Key_KEY_KP_7 = KEY_KP_7; static const unsigned Key_KEY_KP_8 = KEY_KP_8; static const unsigned Key_KEY_KP_9 = KEY_KP_9; static const unsigned Key_KEY_KP_MULTIPLY = KEY_KP_MULTIPLY; static const unsigned Key_KEY_KP_PLUS = KEY_KP_PLUS; static const unsigned Key_KEY_KP_MINUS = KEY_KP_MINUS; static const unsigned Key_KEY_KP_PERIOD = KEY_KP_PERIOD; static const unsigned Key_KEY_KP_DIVIDE = KEY_KP_DIVIDE; static const unsigned Key_KEY_F1 = KEY_F1; static const unsigned Key_KEY_F2 = KEY_F2; static const unsigned Key_KEY_F3 = KEY_F3; static const unsigned Key_KEY_F4 = KEY_F4; static const unsigned Key_KEY_F5 = KEY_F5; static const unsigned Key_KEY_F6 = KEY_F6; static const unsigned Key_KEY_F7 = KEY_F7; static const unsigned Key_KEY_F8 = KEY_F8; static const unsigned Key_KEY_F9 = KEY_F9; static const unsigned Key_KEY_F10 = KEY_F10; static const unsigned Key_KEY_F11 = KEY_F11; static const unsigned Key_KEY_F12 = KEY_F12; static const unsigned Key_KEY_F13 = KEY_F13; static const unsigned Key_KEY_F14 = KEY_F14; static const unsigned Key_KEY_F15 = KEY_F15; static const unsigned Key_KEY_F16 = KEY_F16; static const unsigned Key_KEY_F17 = KEY_F17; static const unsigned Key_KEY_F18 = KEY_F18; static const unsigned Key_KEY_F19 = KEY_F19; static const unsigned Key_KEY_F20 = KEY_F20; static const unsigned Key_KEY_F21 = KEY_F21; static const unsigned Key_KEY_F22 = KEY_F22; static const unsigned Key_KEY_F23 = KEY_F23; static const unsigned Key_KEY_F24 = KEY_F24; static const unsigned Key_KEY_NUMLOCKCLEAR = KEY_NUMLOCKCLEAR; static const unsigned Key_KEY_SCROLLLOCK = KEY_SCROLLLOCK; static const unsigned Key_KEY_LSHIFT = KEY_LSHIFT; static const unsigned Key_KEY_RSHIFT = KEY_RSHIFT; static const unsigned Key_KEY_LCTRL = KEY_LCTRL; static const unsigned Key_KEY_RCTRL = KEY_RCTRL; static const unsigned Key_KEY_LALT = KEY_LALT; static const unsigned Key_KEY_RALT = KEY_RALT; static const unsigned Key_KEY_AC_BACK = KEY_AC_BACK; static const unsigned Key_KEY_AC_BOOKMARKS = KEY_AC_BOOKMARKS; static const unsigned Key_KEY_AC_FORWARD = KEY_AC_FORWARD; static const unsigned Key_KEY_AC_HOME = KEY_AC_HOME; static const unsigned Key_KEY_AC_REFRESH = KEY_AC_REFRESH; static const unsigned Key_KEY_AC_SEARCH = KEY_AC_SEARCH; static const unsigned Key_KEY_AC_STOP = KEY_AC_STOP; static const unsigned Key_KEY_AGAIN = KEY_AGAIN; static const unsigned Key_KEY_ALTERASE = KEY_ALTERASE; static const unsigned Key_KEY_AMPERSAND = KEY_AMPERSAND; static const unsigned Key_KEY_ASTERISK = KEY_ASTERISK; static const unsigned Key_KEY_AT = KEY_AT; static const unsigned Key_KEY_AUDIOMUTE = KEY_AUDIOMUTE; static const unsigned Key_KEY_AUDIONEXT = KEY_AUDIONEXT; static const unsigned Key_KEY_AUDIOPLAY = KEY_AUDIOPLAY; static const unsigned Key_KEY_AUDIOPREV = KEY_AUDIOPREV; static const unsigned Key_KEY_AUDIOSTOP = KEY_AUDIOSTOP; static const unsigned Key_KEY_BACKQUOTE = KEY_BACKQUOTE; static const unsigned Key_KEY_BACKSLASH = KEY_BACKSLASH; static const unsigned Key_KEY_BRIGHTNESSDOWN = KEY_BRIGHTNESSDOWN; static const unsigned Key_KEY_BRIGHTNESSUP = KEY_BRIGHTNESSUP; static const unsigned Key_KEY_CALCULATOR = KEY_CALCULATOR; static const unsigned Key_KEY_CANCEL = KEY_CANCEL; static const unsigned Key_KEY_CARET = KEY_CARET; static const unsigned Key_KEY_CLEAR = KEY_CLEAR; static const unsigned Key_KEY_CLEARAGAIN = KEY_CLEARAGAIN; static const unsigned Key_KEY_COLON = KEY_COLON; static const unsigned Key_KEY_COMMA = KEY_COMMA; static const unsigned Key_KEY_COMPUTER = KEY_COMPUTER; static const unsigned Key_KEY_COPY = KEY_COPY; static const unsigned Key_KEY_CRSEL = KEY_CRSEL; static const unsigned Key_KEY_CURRENCYSUBUNIT = KEY_CURRENCYSUBUNIT; static const unsigned Key_KEY_CURRENCYUNIT = KEY_CURRENCYUNIT; static const unsigned Key_KEY_CUT = KEY_CUT; static const unsigned Key_KEY_DECIMALSEPARATOR = KEY_DECIMALSEPARATOR; static const unsigned Key_KEY_DISPLAYSWITCH = KEY_DISPLAYSWITCH; static const unsigned Key_KEY_DOLLAR = KEY_DOLLAR; static const unsigned Key_KEY_EJECT = KEY_EJECT; static const unsigned Key_KEY_EQUALS = KEY_EQUALS; static const unsigned Key_KEY_EXCLAIM = KEY_EXCLAIM; static const unsigned Key_KEY_EXSEL = KEY_EXSEL; static const unsigned Key_KEY_FIND = KEY_FIND; static const unsigned Key_KEY_GREATER = KEY_GREATER; static const unsigned Key_KEY_HASH = KEY_HASH; static const unsigned Key_KEY_HELP = KEY_HELP; static const unsigned Key_KEY_KBDILLUMDOWN = KEY_KBDILLUMDOWN; static const unsigned Key_KEY_KBDILLUMTOGGLE = KEY_KBDILLUMTOGGLE; static const unsigned Key_KEY_KBDILLUMUP = KEY_KBDILLUMUP; static const unsigned Key_KEY_KP_00 = KEY_KP_00; static const unsigned Key_KEY_KP_000 = KEY_KP_000; static const unsigned Key_KEY_KP_A = KEY_KP_A; static const unsigned Key_KEY_KP_AMPERSAND = KEY_KP_AMPERSAND; static const unsigned Key_KEY_KP_AT = KEY_KP_AT; static const unsigned Key_KEY_KP_B = KEY_KP_B; static const unsigned Key_KEY_KP_BACKSPACE = KEY_KP_BACKSPACE; static const unsigned Key_KEY_KP_BINARY = KEY_KP_BINARY; static const unsigned Key_KEY_KP_C = KEY_KP_C; static const unsigned Key_KEY_KP_CLEAR = KEY_KP_CLEAR; static const unsigned Key_KEY_KP_CLEARENTRY = KEY_KP_CLEARENTRY; static const unsigned Key_KEY_KP_COLON = KEY_KP_COLON; static const unsigned Key_KEY_KP_COMMA = KEY_KP_COMMA; static const unsigned Key_KEY_KP_D = KEY_KP_D; static const unsigned Key_KEY_KP_DBLAMPERSAND = KEY_KP_DBLAMPERSAND; static const unsigned Key_KEY_KP_DBLVERTICALBAR = KEY_KP_DBLVERTICALBAR; static const unsigned Key_KEY_KP_DECIMAL = KEY_KP_DECIMAL; static const unsigned Key_KEY_KP_E = KEY_KP_E; static const unsigned Key_KEY_KP_EQUALS = KEY_KP_EQUALS; static const unsigned Key_KEY_KP_EQUALSAS400 = KEY_KP_EQUALSAS400; static const unsigned Key_KEY_KP_EXCLAM = KEY_KP_EXCLAM; static const unsigned Key_KEY_KP_F = KEY_KP_F; static const unsigned Key_KEY_KP_GREATER = KEY_KP_GREATER; static const unsigned Key_KEY_KP_HASH = KEY_KP_HASH; static const unsigned Key_KEY_KP_HEXADECIMAL = KEY_KP_HEXADECIMAL; static const unsigned Key_KEY_KP_LEFTBRACE = KEY_KP_LEFTBRACE; static const unsigned Key_KEY_KP_LEFTPAREN = KEY_KP_LEFTPAREN; static const unsigned Key_KEY_KP_LESS = KEY_KP_LESS; static const unsigned Key_KEY_KP_MEMADD = KEY_KP_MEMADD; static const unsigned Key_KEY_KP_MEMCLEAR = KEY_KP_MEMCLEAR; static const unsigned Key_KEY_KP_MEMDIVIDE = KEY_KP_MEMDIVIDE; static const unsigned Key_KEY_KP_MEMMULTIPLY = KEY_KP_MEMMULTIPLY; static const unsigned Key_KEY_KP_MEMRECALL = KEY_KP_MEMRECALL; static const unsigned Key_KEY_KP_MEMSTORE = KEY_KP_MEMSTORE; static const unsigned Key_KEY_KP_MEMSUBTRACT = KEY_KP_MEMSUBTRACT; static const unsigned Key_KEY_KP_OCTAL = KEY_KP_OCTAL; static const unsigned Key_KEY_KP_PERCENT = KEY_KP_PERCENT; static const unsigned Key_KEY_KP_PLUSMINUS = KEY_KP_PLUSMINUS; static const unsigned Key_KEY_KP_POWER = KEY_KP_POWER; static const unsigned Key_KEY_KP_RIGHTBRACE = KEY_KP_RIGHTBRACE; static const unsigned Key_KEY_KP_RIGHTPAREN = KEY_KP_RIGHTPAREN; static const unsigned Key_KEY_KP_SPACE = KEY_KP_SPACE; static const unsigned Key_KEY_KP_TAB = KEY_KP_TAB; static const unsigned Key_KEY_KP_VERTICALBAR = KEY_KP_VERTICALBAR; static const unsigned Key_KEY_KP_XOR = KEY_KP_XOR; static const unsigned Key_KEY_LEFTBRACKET = KEY_LEFTBRACKET; static const unsigned Key_KEY_LEFTPAREN = KEY_LEFTPAREN; static const unsigned Key_KEY_LESS = KEY_LESS; static const unsigned Key_KEY_MAIL = KEY_MAIL; static const unsigned Key_KEY_MEDIASELECT = KEY_MEDIASELECT; static const unsigned Key_KEY_MENU = KEY_MENU; static const unsigned Key_KEY_MINUS = KEY_MINUS; static const unsigned Key_KEY_MODE = KEY_MODE; static const unsigned Key_KEY_MUTE = KEY_MUTE; static const unsigned Key_KEY_OPER = KEY_OPER; static const unsigned Key_KEY_OUT = KEY_OUT; static const unsigned Key_KEY_PASTE = KEY_PASTE; static const unsigned Key_KEY_PERCENT = KEY_PERCENT; static const unsigned Key_KEY_PERIOD = KEY_PERIOD; static const unsigned Key_KEY_PLUS = KEY_PLUS; static const unsigned Key_KEY_POWER = KEY_POWER; static const unsigned Key_KEY_PRIOR = KEY_PRIOR; static const unsigned Key_KEY_QUESTION = KEY_QUESTION; static const unsigned Key_KEY_QUOTE = KEY_QUOTE; static const unsigned Key_KEY_QUOTEDBL = KEY_QUOTEDBL; static const unsigned Key_KEY_RIGHTBRACKET = KEY_RIGHTBRACKET; static const unsigned Key_KEY_RIGHTPAREN = KEY_RIGHTPAREN; static const unsigned Key_KEY_SEMICOLON = KEY_SEMICOLON; static const unsigned Key_KEY_SEPARATOR = KEY_SEPARATOR; static const unsigned Key_KEY_SLASH = KEY_SLASH; static const unsigned Key_KEY_SLEEP = KEY_SLEEP; static const unsigned Key_KEY_STOP = KEY_STOP; static const unsigned Key_KEY_SYSREQ = KEY_SYSREQ; static const unsigned Key_KEY_THOUSANDSSEPARATOR = KEY_THOUSANDSSEPARATOR; static const unsigned Key_KEY_UNDERSCORE = KEY_UNDERSCORE; static const unsigned Key_KEY_UNDO = KEY_UNDO; static const unsigned Key_KEY_VOLUMEDOWN = KEY_VOLUMEDOWN; static const unsigned Key_KEY_VOLUMEUP = KEY_VOLUMEUP; static const unsigned Key_KEY_WWW = KEY_WWW; // enum Scancode : unsigned | File: ../Input/InputConstants.h static const unsigned Scancode_SCANCODE_UNKNOWN = SCANCODE_UNKNOWN; static const unsigned Scancode_SCANCODE_CTRL = SCANCODE_CTRL; static const unsigned Scancode_SCANCODE_SHIFT = SCANCODE_SHIFT; static const unsigned Scancode_SCANCODE_ALT = SCANCODE_ALT; static const unsigned Scancode_SCANCODE_GUI = SCANCODE_GUI; static const unsigned Scancode_SCANCODE_A = SCANCODE_A; static const unsigned Scancode_SCANCODE_B = SCANCODE_B; static const unsigned Scancode_SCANCODE_C = SCANCODE_C; static const unsigned Scancode_SCANCODE_D = SCANCODE_D; static const unsigned Scancode_SCANCODE_E = SCANCODE_E; static const unsigned Scancode_SCANCODE_F = SCANCODE_F; static const unsigned Scancode_SCANCODE_G = SCANCODE_G; static const unsigned Scancode_SCANCODE_H = SCANCODE_H; static const unsigned Scancode_SCANCODE_I = SCANCODE_I; static const unsigned Scancode_SCANCODE_J = SCANCODE_J; static const unsigned Scancode_SCANCODE_K = SCANCODE_K; static const unsigned Scancode_SCANCODE_L = SCANCODE_L; static const unsigned Scancode_SCANCODE_M = SCANCODE_M; static const unsigned Scancode_SCANCODE_N = SCANCODE_N; static const unsigned Scancode_SCANCODE_O = SCANCODE_O; static const unsigned Scancode_SCANCODE_P = SCANCODE_P; static const unsigned Scancode_SCANCODE_Q = SCANCODE_Q; static const unsigned Scancode_SCANCODE_R = SCANCODE_R; static const unsigned Scancode_SCANCODE_S = SCANCODE_S; static const unsigned Scancode_SCANCODE_T = SCANCODE_T; static const unsigned Scancode_SCANCODE_U = SCANCODE_U; static const unsigned Scancode_SCANCODE_V = SCANCODE_V; static const unsigned Scancode_SCANCODE_W = SCANCODE_W; static const unsigned Scancode_SCANCODE_X = SCANCODE_X; static const unsigned Scancode_SCANCODE_Y = SCANCODE_Y; static const unsigned Scancode_SCANCODE_Z = SCANCODE_Z; static const unsigned Scancode_SCANCODE_1 = SCANCODE_1; static const unsigned Scancode_SCANCODE_2 = SCANCODE_2; static const unsigned Scancode_SCANCODE_3 = SCANCODE_3; static const unsigned Scancode_SCANCODE_4 = SCANCODE_4; static const unsigned Scancode_SCANCODE_5 = SCANCODE_5; static const unsigned Scancode_SCANCODE_6 = SCANCODE_6; static const unsigned Scancode_SCANCODE_7 = SCANCODE_7; static const unsigned Scancode_SCANCODE_8 = SCANCODE_8; static const unsigned Scancode_SCANCODE_9 = SCANCODE_9; static const unsigned Scancode_SCANCODE_0 = SCANCODE_0; static const unsigned Scancode_SCANCODE_RETURN = SCANCODE_RETURN; static const unsigned Scancode_SCANCODE_ESCAPE = SCANCODE_ESCAPE; static const unsigned Scancode_SCANCODE_BACKSPACE = SCANCODE_BACKSPACE; static const unsigned Scancode_SCANCODE_TAB = SCANCODE_TAB; static const unsigned Scancode_SCANCODE_SPACE = SCANCODE_SPACE; static const unsigned Scancode_SCANCODE_MINUS = SCANCODE_MINUS; static const unsigned Scancode_SCANCODE_EQUALS = SCANCODE_EQUALS; static const unsigned Scancode_SCANCODE_LEFTBRACKET = SCANCODE_LEFTBRACKET; static const unsigned Scancode_SCANCODE_RIGHTBRACKET = SCANCODE_RIGHTBRACKET; static const unsigned Scancode_SCANCODE_BACKSLASH = SCANCODE_BACKSLASH; static const unsigned Scancode_SCANCODE_NONUSHASH = SCANCODE_NONUSHASH; static const unsigned Scancode_SCANCODE_SEMICOLON = SCANCODE_SEMICOLON; static const unsigned Scancode_SCANCODE_APOSTROPHE = SCANCODE_APOSTROPHE; static const unsigned Scancode_SCANCODE_GRAVE = SCANCODE_GRAVE; static const unsigned Scancode_SCANCODE_COMMA = SCANCODE_COMMA; static const unsigned Scancode_SCANCODE_PERIOD = SCANCODE_PERIOD; static const unsigned Scancode_SCANCODE_SLASH = SCANCODE_SLASH; static const unsigned Scancode_SCANCODE_CAPSLOCK = SCANCODE_CAPSLOCK; static const unsigned Scancode_SCANCODE_F1 = SCANCODE_F1; static const unsigned Scancode_SCANCODE_F2 = SCANCODE_F2; static const unsigned Scancode_SCANCODE_F3 = SCANCODE_F3; static const unsigned Scancode_SCANCODE_F4 = SCANCODE_F4; static const unsigned Scancode_SCANCODE_F5 = SCANCODE_F5; static const unsigned Scancode_SCANCODE_F6 = SCANCODE_F6; static const unsigned Scancode_SCANCODE_F7 = SCANCODE_F7; static const unsigned Scancode_SCANCODE_F8 = SCANCODE_F8; static const unsigned Scancode_SCANCODE_F9 = SCANCODE_F9; static const unsigned Scancode_SCANCODE_F10 = SCANCODE_F10; static const unsigned Scancode_SCANCODE_F11 = SCANCODE_F11; static const unsigned Scancode_SCANCODE_F12 = SCANCODE_F12; static const unsigned Scancode_SCANCODE_PRINTSCREEN = SCANCODE_PRINTSCREEN; static const unsigned Scancode_SCANCODE_SCROLLLOCK = SCANCODE_SCROLLLOCK; static const unsigned Scancode_SCANCODE_PAUSE = SCANCODE_PAUSE; static const unsigned Scancode_SCANCODE_INSERT = SCANCODE_INSERT; static const unsigned Scancode_SCANCODE_HOME = SCANCODE_HOME; static const unsigned Scancode_SCANCODE_PAGEUP = SCANCODE_PAGEUP; static const unsigned Scancode_SCANCODE_DELETE = SCANCODE_DELETE; static const unsigned Scancode_SCANCODE_END = SCANCODE_END; static const unsigned Scancode_SCANCODE_PAGEDOWN = SCANCODE_PAGEDOWN; static const unsigned Scancode_SCANCODE_RIGHT = SCANCODE_RIGHT; static const unsigned Scancode_SCANCODE_LEFT = SCANCODE_LEFT; static const unsigned Scancode_SCANCODE_DOWN = SCANCODE_DOWN; static const unsigned Scancode_SCANCODE_UP = SCANCODE_UP; static const unsigned Scancode_SCANCODE_NUMLOCKCLEAR = SCANCODE_NUMLOCKCLEAR; static const unsigned Scancode_SCANCODE_KP_DIVIDE = SCANCODE_KP_DIVIDE; static const unsigned Scancode_SCANCODE_KP_MULTIPLY = SCANCODE_KP_MULTIPLY; static const unsigned Scancode_SCANCODE_KP_MINUS = SCANCODE_KP_MINUS; static const unsigned Scancode_SCANCODE_KP_PLUS = SCANCODE_KP_PLUS; static const unsigned Scancode_SCANCODE_KP_ENTER = SCANCODE_KP_ENTER; static const unsigned Scancode_SCANCODE_KP_1 = SCANCODE_KP_1; static const unsigned Scancode_SCANCODE_KP_2 = SCANCODE_KP_2; static const unsigned Scancode_SCANCODE_KP_3 = SCANCODE_KP_3; static const unsigned Scancode_SCANCODE_KP_4 = SCANCODE_KP_4; static const unsigned Scancode_SCANCODE_KP_5 = SCANCODE_KP_5; static const unsigned Scancode_SCANCODE_KP_6 = SCANCODE_KP_6; static const unsigned Scancode_SCANCODE_KP_7 = SCANCODE_KP_7; static const unsigned Scancode_SCANCODE_KP_8 = SCANCODE_KP_8; static const unsigned Scancode_SCANCODE_KP_9 = SCANCODE_KP_9; static const unsigned Scancode_SCANCODE_KP_0 = SCANCODE_KP_0; static const unsigned Scancode_SCANCODE_KP_PERIOD = SCANCODE_KP_PERIOD; static const unsigned Scancode_SCANCODE_NONUSBACKSLASH = SCANCODE_NONUSBACKSLASH; static const unsigned Scancode_SCANCODE_APPLICATION = SCANCODE_APPLICATION; static const unsigned Scancode_SCANCODE_POWER = SCANCODE_POWER; static const unsigned Scancode_SCANCODE_KP_EQUALS = SCANCODE_KP_EQUALS; static const unsigned Scancode_SCANCODE_F13 = SCANCODE_F13; static const unsigned Scancode_SCANCODE_F14 = SCANCODE_F14; static const unsigned Scancode_SCANCODE_F15 = SCANCODE_F15; static const unsigned Scancode_SCANCODE_F16 = SCANCODE_F16; static const unsigned Scancode_SCANCODE_F17 = SCANCODE_F17; static const unsigned Scancode_SCANCODE_F18 = SCANCODE_F18; static const unsigned Scancode_SCANCODE_F19 = SCANCODE_F19; static const unsigned Scancode_SCANCODE_F20 = SCANCODE_F20; static const unsigned Scancode_SCANCODE_F21 = SCANCODE_F21; static const unsigned Scancode_SCANCODE_F22 = SCANCODE_F22; static const unsigned Scancode_SCANCODE_F23 = SCANCODE_F23; static const unsigned Scancode_SCANCODE_F24 = SCANCODE_F24; static const unsigned Scancode_SCANCODE_EXECUTE = SCANCODE_EXECUTE; static const unsigned Scancode_SCANCODE_HELP = SCANCODE_HELP; static const unsigned Scancode_SCANCODE_MENU = SCANCODE_MENU; static const unsigned Scancode_SCANCODE_SELECT = SCANCODE_SELECT; static const unsigned Scancode_SCANCODE_STOP = SCANCODE_STOP; static const unsigned Scancode_SCANCODE_AGAIN = SCANCODE_AGAIN; static const unsigned Scancode_SCANCODE_UNDO = SCANCODE_UNDO; static const unsigned Scancode_SCANCODE_CUT = SCANCODE_CUT; static const unsigned Scancode_SCANCODE_COPY = SCANCODE_COPY; static const unsigned Scancode_SCANCODE_PASTE = SCANCODE_PASTE; static const unsigned Scancode_SCANCODE_FIND = SCANCODE_FIND; static const unsigned Scancode_SCANCODE_MUTE = SCANCODE_MUTE; static const unsigned Scancode_SCANCODE_VOLUMEUP = SCANCODE_VOLUMEUP; static const unsigned Scancode_SCANCODE_VOLUMEDOWN = SCANCODE_VOLUMEDOWN; static const unsigned Scancode_SCANCODE_KP_COMMA = SCANCODE_KP_COMMA; static const unsigned Scancode_SCANCODE_KP_EQUALSAS400 = SCANCODE_KP_EQUALSAS400; static const unsigned Scancode_SCANCODE_INTERNATIONAL1 = SCANCODE_INTERNATIONAL1; static const unsigned Scancode_SCANCODE_INTERNATIONAL2 = SCANCODE_INTERNATIONAL2; static const unsigned Scancode_SCANCODE_INTERNATIONAL3 = SCANCODE_INTERNATIONAL3; static const unsigned Scancode_SCANCODE_INTERNATIONAL4 = SCANCODE_INTERNATIONAL4; static const unsigned Scancode_SCANCODE_INTERNATIONAL5 = SCANCODE_INTERNATIONAL5; static const unsigned Scancode_SCANCODE_INTERNATIONAL6 = SCANCODE_INTERNATIONAL6; static const unsigned Scancode_SCANCODE_INTERNATIONAL7 = SCANCODE_INTERNATIONAL7; static const unsigned Scancode_SCANCODE_INTERNATIONAL8 = SCANCODE_INTERNATIONAL8; static const unsigned Scancode_SCANCODE_INTERNATIONAL9 = SCANCODE_INTERNATIONAL9; static const unsigned Scancode_SCANCODE_LANG1 = SCANCODE_LANG1; static const unsigned Scancode_SCANCODE_LANG2 = SCANCODE_LANG2; static const unsigned Scancode_SCANCODE_LANG3 = SCANCODE_LANG3; static const unsigned Scancode_SCANCODE_LANG4 = SCANCODE_LANG4; static const unsigned Scancode_SCANCODE_LANG5 = SCANCODE_LANG5; static const unsigned Scancode_SCANCODE_LANG6 = SCANCODE_LANG6; static const unsigned Scancode_SCANCODE_LANG7 = SCANCODE_LANG7; static const unsigned Scancode_SCANCODE_LANG8 = SCANCODE_LANG8; static const unsigned Scancode_SCANCODE_LANG9 = SCANCODE_LANG9; static const unsigned Scancode_SCANCODE_ALTERASE = SCANCODE_ALTERASE; static const unsigned Scancode_SCANCODE_SYSREQ = SCANCODE_SYSREQ; static const unsigned Scancode_SCANCODE_CANCEL = SCANCODE_CANCEL; static const unsigned Scancode_SCANCODE_CLEAR = SCANCODE_CLEAR; static const unsigned Scancode_SCANCODE_PRIOR = SCANCODE_PRIOR; static const unsigned Scancode_SCANCODE_RETURN2 = SCANCODE_RETURN2; static const unsigned Scancode_SCANCODE_SEPARATOR = SCANCODE_SEPARATOR; static const unsigned Scancode_SCANCODE_OUT = SCANCODE_OUT; static const unsigned Scancode_SCANCODE_OPER = SCANCODE_OPER; static const unsigned Scancode_SCANCODE_CLEARAGAIN = SCANCODE_CLEARAGAIN; static const unsigned Scancode_SCANCODE_CRSEL = SCANCODE_CRSEL; static const unsigned Scancode_SCANCODE_EXSEL = SCANCODE_EXSEL; static const unsigned Scancode_SCANCODE_KP_00 = SCANCODE_KP_00; static const unsigned Scancode_SCANCODE_KP_000 = SCANCODE_KP_000; static const unsigned Scancode_SCANCODE_THOUSANDSSEPARATOR = SCANCODE_THOUSANDSSEPARATOR; static const unsigned Scancode_SCANCODE_DECIMALSEPARATOR = SCANCODE_DECIMALSEPARATOR; static const unsigned Scancode_SCANCODE_CURRENCYUNIT = SCANCODE_CURRENCYUNIT; static const unsigned Scancode_SCANCODE_CURRENCYSUBUNIT = SCANCODE_CURRENCYSUBUNIT; static const unsigned Scancode_SCANCODE_KP_LEFTPAREN = SCANCODE_KP_LEFTPAREN; static const unsigned Scancode_SCANCODE_KP_RIGHTPAREN = SCANCODE_KP_RIGHTPAREN; static const unsigned Scancode_SCANCODE_KP_LEFTBRACE = SCANCODE_KP_LEFTBRACE; static const unsigned Scancode_SCANCODE_KP_RIGHTBRACE = SCANCODE_KP_RIGHTBRACE; static const unsigned Scancode_SCANCODE_KP_TAB = SCANCODE_KP_TAB; static const unsigned Scancode_SCANCODE_KP_BACKSPACE = SCANCODE_KP_BACKSPACE; static const unsigned Scancode_SCANCODE_KP_A = SCANCODE_KP_A; static const unsigned Scancode_SCANCODE_KP_B = SCANCODE_KP_B; static const unsigned Scancode_SCANCODE_KP_C = SCANCODE_KP_C; static const unsigned Scancode_SCANCODE_KP_D = SCANCODE_KP_D; static const unsigned Scancode_SCANCODE_KP_E = SCANCODE_KP_E; static const unsigned Scancode_SCANCODE_KP_F = SCANCODE_KP_F; static const unsigned Scancode_SCANCODE_KP_XOR = SCANCODE_KP_XOR; static const unsigned Scancode_SCANCODE_KP_POWER = SCANCODE_KP_POWER; static const unsigned Scancode_SCANCODE_KP_PERCENT = SCANCODE_KP_PERCENT; static const unsigned Scancode_SCANCODE_KP_LESS = SCANCODE_KP_LESS; static const unsigned Scancode_SCANCODE_KP_GREATER = SCANCODE_KP_GREATER; static const unsigned Scancode_SCANCODE_KP_AMPERSAND = SCANCODE_KP_AMPERSAND; static const unsigned Scancode_SCANCODE_KP_DBLAMPERSAND = SCANCODE_KP_DBLAMPERSAND; static const unsigned Scancode_SCANCODE_KP_VERTICALBAR = SCANCODE_KP_VERTICALBAR; static const unsigned Scancode_SCANCODE_KP_DBLVERTICALBAR = SCANCODE_KP_DBLVERTICALBAR; static const unsigned Scancode_SCANCODE_KP_COLON = SCANCODE_KP_COLON; static const unsigned Scancode_SCANCODE_KP_HASH = SCANCODE_KP_HASH; static const unsigned Scancode_SCANCODE_KP_SPACE = SCANCODE_KP_SPACE; static const unsigned Scancode_SCANCODE_KP_AT = SCANCODE_KP_AT; static const unsigned Scancode_SCANCODE_KP_EXCLAM = SCANCODE_KP_EXCLAM; static const unsigned Scancode_SCANCODE_KP_MEMSTORE = SCANCODE_KP_MEMSTORE; static const unsigned Scancode_SCANCODE_KP_MEMRECALL = SCANCODE_KP_MEMRECALL; static const unsigned Scancode_SCANCODE_KP_MEMCLEAR = SCANCODE_KP_MEMCLEAR; static const unsigned Scancode_SCANCODE_KP_MEMADD = SCANCODE_KP_MEMADD; static const unsigned Scancode_SCANCODE_KP_MEMSUBTRACT = SCANCODE_KP_MEMSUBTRACT; static const unsigned Scancode_SCANCODE_KP_MEMMULTIPLY = SCANCODE_KP_MEMMULTIPLY; static const unsigned Scancode_SCANCODE_KP_MEMDIVIDE = SCANCODE_KP_MEMDIVIDE; static const unsigned Scancode_SCANCODE_KP_PLUSMINUS = SCANCODE_KP_PLUSMINUS; static const unsigned Scancode_SCANCODE_KP_CLEAR = SCANCODE_KP_CLEAR; static const unsigned Scancode_SCANCODE_KP_CLEARENTRY = SCANCODE_KP_CLEARENTRY; static const unsigned Scancode_SCANCODE_KP_BINARY = SCANCODE_KP_BINARY; static const unsigned Scancode_SCANCODE_KP_OCTAL = SCANCODE_KP_OCTAL; static const unsigned Scancode_SCANCODE_KP_DECIMAL = SCANCODE_KP_DECIMAL; static const unsigned Scancode_SCANCODE_KP_HEXADECIMAL = SCANCODE_KP_HEXADECIMAL; static const unsigned Scancode_SCANCODE_LCTRL = SCANCODE_LCTRL; static const unsigned Scancode_SCANCODE_LSHIFT = SCANCODE_LSHIFT; static const unsigned Scancode_SCANCODE_LALT = SCANCODE_LALT; static const unsigned Scancode_SCANCODE_LGUI = SCANCODE_LGUI; static const unsigned Scancode_SCANCODE_RCTRL = SCANCODE_RCTRL; static const unsigned Scancode_SCANCODE_RSHIFT = SCANCODE_RSHIFT; static const unsigned Scancode_SCANCODE_RALT = SCANCODE_RALT; static const unsigned Scancode_SCANCODE_RGUI = SCANCODE_RGUI; static const unsigned Scancode_SCANCODE_MODE = SCANCODE_MODE; static const unsigned Scancode_SCANCODE_AUDIONEXT = SCANCODE_AUDIONEXT; static const unsigned Scancode_SCANCODE_AUDIOPREV = SCANCODE_AUDIOPREV; static const unsigned Scancode_SCANCODE_AUDIOSTOP = SCANCODE_AUDIOSTOP; static const unsigned Scancode_SCANCODE_AUDIOPLAY = SCANCODE_AUDIOPLAY; static const unsigned Scancode_SCANCODE_AUDIOMUTE = SCANCODE_AUDIOMUTE; static const unsigned Scancode_SCANCODE_MEDIASELECT = SCANCODE_MEDIASELECT; static const unsigned Scancode_SCANCODE_WWW = SCANCODE_WWW; static const unsigned Scancode_SCANCODE_MAIL = SCANCODE_MAIL; static const unsigned Scancode_SCANCODE_CALCULATOR = SCANCODE_CALCULATOR; static const unsigned Scancode_SCANCODE_COMPUTER = SCANCODE_COMPUTER; static const unsigned Scancode_SCANCODE_AC_SEARCH = SCANCODE_AC_SEARCH; static const unsigned Scancode_SCANCODE_AC_HOME = SCANCODE_AC_HOME; static const unsigned Scancode_SCANCODE_AC_BACK = SCANCODE_AC_BACK; static const unsigned Scancode_SCANCODE_AC_FORWARD = SCANCODE_AC_FORWARD; static const unsigned Scancode_SCANCODE_AC_STOP = SCANCODE_AC_STOP; static const unsigned Scancode_SCANCODE_AC_REFRESH = SCANCODE_AC_REFRESH; static const unsigned Scancode_SCANCODE_AC_BOOKMARKS = SCANCODE_AC_BOOKMARKS; static const unsigned Scancode_SCANCODE_BRIGHTNESSDOWN = SCANCODE_BRIGHTNESSDOWN; static const unsigned Scancode_SCANCODE_BRIGHTNESSUP = SCANCODE_BRIGHTNESSUP; static const unsigned Scancode_SCANCODE_DISPLAYSWITCH = SCANCODE_DISPLAYSWITCH; static const unsigned Scancode_SCANCODE_KBDILLUMTOGGLE = SCANCODE_KBDILLUMTOGGLE; static const unsigned Scancode_SCANCODE_KBDILLUMDOWN = SCANCODE_KBDILLUMDOWN; static const unsigned Scancode_SCANCODE_KBDILLUMUP = SCANCODE_KBDILLUMUP; static const unsigned Scancode_SCANCODE_EJECT = SCANCODE_EJECT; static const unsigned Scancode_SCANCODE_SLEEP = SCANCODE_SLEEP; static const unsigned Scancode_SCANCODE_APP1 = SCANCODE_APP1; static const unsigned Scancode_SCANCODE_APP2 = SCANCODE_APP2; // enum HatPosition : unsigned | File: ../Input/InputConstants.h static const unsigned HatPosition_HAT_CENTER = HAT_CENTER; static const unsigned HatPosition_HAT_UP = HAT_UP; static const unsigned HatPosition_HAT_RIGHT = HAT_RIGHT; static const unsigned HatPosition_HAT_DOWN = HAT_DOWN; static const unsigned HatPosition_HAT_LEFT = HAT_LEFT; // enum ControllerButton : unsigned | File: ../Input/InputConstants.h static const unsigned ControllerButton_CONTROLLER_BUTTON_A = CONTROLLER_BUTTON_A; static const unsigned ControllerButton_CONTROLLER_BUTTON_B = CONTROLLER_BUTTON_B; static const unsigned ControllerButton_CONTROLLER_BUTTON_X = CONTROLLER_BUTTON_X; static const unsigned ControllerButton_CONTROLLER_BUTTON_Y = CONTROLLER_BUTTON_Y; static const unsigned ControllerButton_CONTROLLER_BUTTON_BACK = CONTROLLER_BUTTON_BACK; static const unsigned ControllerButton_CONTROLLER_BUTTON_GUIDE = CONTROLLER_BUTTON_GUIDE; static const unsigned ControllerButton_CONTROLLER_BUTTON_START = CONTROLLER_BUTTON_START; static const unsigned ControllerButton_CONTROLLER_BUTTON_LEFTSTICK = CONTROLLER_BUTTON_LEFTSTICK; static const unsigned ControllerButton_CONTROLLER_BUTTON_RIGHTSTICK = CONTROLLER_BUTTON_RIGHTSTICK; static const unsigned ControllerButton_CONTROLLER_BUTTON_LEFTSHOULDER = CONTROLLER_BUTTON_LEFTSHOULDER; static const unsigned ControllerButton_CONTROLLER_BUTTON_RIGHTSHOULDER = CONTROLLER_BUTTON_RIGHTSHOULDER; static const unsigned ControllerButton_CONTROLLER_BUTTON_DPAD_UP = CONTROLLER_BUTTON_DPAD_UP; static const unsigned ControllerButton_CONTROLLER_BUTTON_DPAD_DOWN = CONTROLLER_BUTTON_DPAD_DOWN; static const unsigned ControllerButton_CONTROLLER_BUTTON_DPAD_LEFT = CONTROLLER_BUTTON_DPAD_LEFT; static const unsigned ControllerButton_CONTROLLER_BUTTON_DPAD_RIGHT = CONTROLLER_BUTTON_DPAD_RIGHT; // enum ControllerAxis : unsigned | File: ../Input/InputConstants.h static const unsigned ControllerAxis_CONTROLLER_AXIS_LEFTX = CONTROLLER_AXIS_LEFTX; static const unsigned ControllerAxis_CONTROLLER_AXIS_LEFTY = CONTROLLER_AXIS_LEFTY; static const unsigned ControllerAxis_CONTROLLER_AXIS_RIGHTX = CONTROLLER_AXIS_RIGHTX; static const unsigned ControllerAxis_CONTROLLER_AXIS_RIGHTY = CONTROLLER_AXIS_RIGHTY; static const unsigned ControllerAxis_CONTROLLER_AXIS_TRIGGERLEFT = CONTROLLER_AXIS_TRIGGERLEFT; static const unsigned ControllerAxis_CONTROLLER_AXIS_TRIGGERRIGHT = CONTROLLER_AXIS_TRIGGERRIGHT; // enum UpdateEvent : unsigned | File: ../Scene/LogicComponent.h static const unsigned UpdateEvent_USE_NO_EVENT = USE_NO_EVENT; static const unsigned UpdateEvent_USE_UPDATE = USE_UPDATE; static const unsigned UpdateEvent_USE_POSTUPDATE = USE_POSTUPDATE; static const unsigned UpdateEvent_USE_FIXEDUPDATE = USE_FIXEDUPDATE; static const unsigned UpdateEvent_USE_FIXEDPOSTUPDATE = USE_FIXEDPOSTUPDATE; // enum SmoothingType : unsigned | File: ../Scene/SmoothedTransform.h static const unsigned SmoothingType_SMOOTH_NONE = SMOOTH_NONE; static const unsigned SmoothingType_SMOOTH_POSITION = SMOOTH_POSITION; static const unsigned SmoothingType_SMOOTH_ROTATION = SMOOTH_ROTATION; // enum DragAndDropMode : unsigned | File: ../UI/UIElement.h static const unsigned DragAndDropMode_DD_DISABLED = DD_DISABLED; static const unsigned DragAndDropMode_DD_SOURCE = DD_SOURCE; static const unsigned DragAndDropMode_DD_TARGET = DD_TARGET; static const unsigned DragAndDropMode_DD_SOURCE_AND_TARGET = DD_SOURCE_AND_TARGET; void ASRegisterGenerated_Enums(asIScriptEngine* engine) { // enum AttributeMode | File: ../Core/Attribute.h engine->RegisterEnum("AttributeMode"); engine->RegisterEnumValue("AttributeMode", "AM_EDIT", AM_EDIT); engine->RegisterEnumValue("AttributeMode", "AM_FILE", AM_FILE); engine->RegisterEnumValue("AttributeMode", "AM_NET", AM_NET); engine->RegisterEnumValue("AttributeMode", "AM_DEFAULT", AM_DEFAULT); engine->RegisterEnumValue("AttributeMode", "AM_LATESTDATA", AM_LATESTDATA); engine->RegisterEnumValue("AttributeMode", "AM_NOEDIT", AM_NOEDIT); engine->RegisterEnumValue("AttributeMode", "AM_NODEID", AM_NODEID); engine->RegisterEnumValue("AttributeMode", "AM_COMPONENTID", AM_COMPONENTID); engine->RegisterEnumValue("AttributeMode", "AM_NODEIDVECTOR", AM_NODEIDVECTOR); engine->RegisterEnumValue("AttributeMode", "AM_FILEREADONLY", AM_FILEREADONLY); // enum InterpolationMode | File: ../Core/Spline.h engine->RegisterEnum("InterpolationMode"); engine->RegisterEnumValue("InterpolationMode", "BEZIER_CURVE", BEZIER_CURVE); engine->RegisterEnumValue("InterpolationMode", "CATMULL_ROM_CURVE", CATMULL_ROM_CURVE); engine->RegisterEnumValue("InterpolationMode", "LINEAR_CURVE", LINEAR_CURVE); engine->RegisterEnumValue("InterpolationMode", "CATMULL_ROM_FULL_CURVE", CATMULL_ROM_FULL_CURVE); // enum VariantType | File: ../Core/Variant.h engine->RegisterEnum("VariantType"); engine->RegisterEnumValue("VariantType", "VAR_NONE", VAR_NONE); engine->RegisterEnumValue("VariantType", "VAR_INT", VAR_INT); engine->RegisterEnumValue("VariantType", "VAR_BOOL", VAR_BOOL); engine->RegisterEnumValue("VariantType", "VAR_FLOAT", VAR_FLOAT); engine->RegisterEnumValue("VariantType", "VAR_VECTOR2", VAR_VECTOR2); engine->RegisterEnumValue("VariantType", "VAR_VECTOR3", VAR_VECTOR3); engine->RegisterEnumValue("VariantType", "VAR_VECTOR4", VAR_VECTOR4); engine->RegisterEnumValue("VariantType", "VAR_QUATERNION", VAR_QUATERNION); engine->RegisterEnumValue("VariantType", "VAR_COLOR", VAR_COLOR); engine->RegisterEnumValue("VariantType", "VAR_STRING", VAR_STRING); engine->RegisterEnumValue("VariantType", "VAR_BUFFER", VAR_BUFFER); engine->RegisterEnumValue("VariantType", "VAR_VOIDPTR", VAR_VOIDPTR); engine->RegisterEnumValue("VariantType", "VAR_RESOURCEREF", VAR_RESOURCEREF); engine->RegisterEnumValue("VariantType", "VAR_RESOURCEREFLIST", VAR_RESOURCEREFLIST); engine->RegisterEnumValue("VariantType", "VAR_VARIANTVECTOR", VAR_VARIANTVECTOR); engine->RegisterEnumValue("VariantType", "VAR_VARIANTMAP", VAR_VARIANTMAP); engine->RegisterEnumValue("VariantType", "VAR_INTRECT", VAR_INTRECT); engine->RegisterEnumValue("VariantType", "VAR_INTVECTOR2", VAR_INTVECTOR2); engine->RegisterEnumValue("VariantType", "VAR_PTR", VAR_PTR); engine->RegisterEnumValue("VariantType", "VAR_MATRIX3", VAR_MATRIX3); engine->RegisterEnumValue("VariantType", "VAR_MATRIX3X4", VAR_MATRIX3X4); engine->RegisterEnumValue("VariantType", "VAR_MATRIX4", VAR_MATRIX4); engine->RegisterEnumValue("VariantType", "VAR_DOUBLE", VAR_DOUBLE); engine->RegisterEnumValue("VariantType", "VAR_STRINGVECTOR", VAR_STRINGVECTOR); engine->RegisterEnumValue("VariantType", "VAR_RECT", VAR_RECT); engine->RegisterEnumValue("VariantType", "VAR_INTVECTOR3", VAR_INTVECTOR3); engine->RegisterEnumValue("VariantType", "VAR_INT64", VAR_INT64); engine->RegisterEnumValue("VariantType", "VAR_CUSTOM_HEAP", VAR_CUSTOM_HEAP); engine->RegisterEnumValue("VariantType", "VAR_CUSTOM_STACK", VAR_CUSTOM_STACK); engine->RegisterEnumValue("VariantType", "MAX_VAR_TYPES", MAX_VAR_TYPES); #ifdef URHO3D_DATABASE // enum DBAPI | File: ../Database/Database.h engine->RegisterEnum("DBAPI"); engine->RegisterEnumValue("DBAPI", "DBAPI_SQLITE", DBAPI_SQLITE); engine->RegisterEnumValue("DBAPI", "DBAPI_ODBC", DBAPI_ODBC); #endif // enum AnimationChannel : unsigned char | File: ../Graphics/Animation.h engine->RegisterTypedef("AnimationChannel", "uint8"); engine->RegisterGlobalProperty("const uint8 CHANNEL_NONE", (void*)&AnimationChannel_CHANNEL_NONE); engine->RegisterGlobalProperty("const uint8 CHANNEL_POSITION", (void*)&AnimationChannel_CHANNEL_POSITION); engine->RegisterGlobalProperty("const uint8 CHANNEL_ROTATION", (void*)&AnimationChannel_CHANNEL_ROTATION); engine->RegisterGlobalProperty("const uint8 CHANNEL_SCALE", (void*)&AnimationChannel_CHANNEL_SCALE); // enum AnimationBlendMode | File: ../Graphics/AnimationState.h engine->RegisterEnum("AnimationBlendMode"); engine->RegisterEnumValue("AnimationBlendMode", "ABM_LERP", ABM_LERP); engine->RegisterEnumValue("AnimationBlendMode", "ABM_ADDITIVE", ABM_ADDITIVE); // enum ViewOverride : unsigned | File: ../Graphics/Camera.h engine->RegisterTypedef("ViewOverride", "uint"); engine->RegisterGlobalProperty("const uint VO_NONE", (void*)&ViewOverride_VO_NONE); engine->RegisterGlobalProperty("const uint VO_LOW_MATERIAL_QUALITY", (void*)&ViewOverride_VO_LOW_MATERIAL_QUALITY); engine->RegisterGlobalProperty("const uint VO_DISABLE_SHADOWS", (void*)&ViewOverride_VO_DISABLE_SHADOWS); engine->RegisterGlobalProperty("const uint VO_DISABLE_OCCLUSION", (void*)&ViewOverride_VO_DISABLE_OCCLUSION); // enum UpdateGeometryType | File: ../Graphics/Drawable.h engine->RegisterEnum("UpdateGeometryType"); engine->RegisterEnumValue("UpdateGeometryType", "UPDATE_NONE", UPDATE_NONE); engine->RegisterEnumValue("UpdateGeometryType", "UPDATE_MAIN_THREAD", UPDATE_MAIN_THREAD); engine->RegisterEnumValue("UpdateGeometryType", "UPDATE_WORKER_THREAD", UPDATE_WORKER_THREAD); // enum PrimitiveType | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("PrimitiveType"); engine->RegisterEnumValue("PrimitiveType", "TRIANGLE_LIST", TRIANGLE_LIST); engine->RegisterEnumValue("PrimitiveType", "LINE_LIST", LINE_LIST); engine->RegisterEnumValue("PrimitiveType", "POINT_LIST", POINT_LIST); engine->RegisterEnumValue("PrimitiveType", "TRIANGLE_STRIP", TRIANGLE_STRIP); engine->RegisterEnumValue("PrimitiveType", "LINE_STRIP", LINE_STRIP); engine->RegisterEnumValue("PrimitiveType", "TRIANGLE_FAN", TRIANGLE_FAN); // enum GeometryType | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("GeometryType"); engine->RegisterEnumValue("GeometryType", "GEOM_STATIC", GEOM_STATIC); engine->RegisterEnumValue("GeometryType", "GEOM_SKINNED", GEOM_SKINNED); engine->RegisterEnumValue("GeometryType", "GEOM_INSTANCED", GEOM_INSTANCED); engine->RegisterEnumValue("GeometryType", "GEOM_BILLBOARD", GEOM_BILLBOARD); engine->RegisterEnumValue("GeometryType", "GEOM_DIRBILLBOARD", GEOM_DIRBILLBOARD); engine->RegisterEnumValue("GeometryType", "GEOM_TRAIL_FACE_CAMERA", GEOM_TRAIL_FACE_CAMERA); engine->RegisterEnumValue("GeometryType", "GEOM_TRAIL_BONE", GEOM_TRAIL_BONE); engine->RegisterEnumValue("GeometryType", "MAX_GEOMETRYTYPES", MAX_GEOMETRYTYPES); engine->RegisterEnumValue("GeometryType", "GEOM_STATIC_NOINSTANCING", GEOM_STATIC_NOINSTANCING); // enum BlendMode | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("BlendMode"); engine->RegisterEnumValue("BlendMode", "BLEND_REPLACE", BLEND_REPLACE); engine->RegisterEnumValue("BlendMode", "BLEND_ADD", BLEND_ADD); engine->RegisterEnumValue("BlendMode", "BLEND_MULTIPLY", BLEND_MULTIPLY); engine->RegisterEnumValue("BlendMode", "BLEND_ALPHA", BLEND_ALPHA); engine->RegisterEnumValue("BlendMode", "BLEND_ADDALPHA", BLEND_ADDALPHA); engine->RegisterEnumValue("BlendMode", "BLEND_PREMULALPHA", BLEND_PREMULALPHA); engine->RegisterEnumValue("BlendMode", "BLEND_INVDESTALPHA", BLEND_INVDESTALPHA); engine->RegisterEnumValue("BlendMode", "BLEND_SUBTRACT", BLEND_SUBTRACT); engine->RegisterEnumValue("BlendMode", "BLEND_SUBTRACTALPHA", BLEND_SUBTRACTALPHA); engine->RegisterEnumValue("BlendMode", "MAX_BLENDMODES", MAX_BLENDMODES); // enum CompareMode | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("CompareMode"); engine->RegisterEnumValue("CompareMode", "CMP_ALWAYS", CMP_ALWAYS); engine->RegisterEnumValue("CompareMode", "CMP_EQUAL", CMP_EQUAL); engine->RegisterEnumValue("CompareMode", "CMP_NOTEQUAL", CMP_NOTEQUAL); engine->RegisterEnumValue("CompareMode", "CMP_LESS", CMP_LESS); engine->RegisterEnumValue("CompareMode", "CMP_LESSEQUAL", CMP_LESSEQUAL); engine->RegisterEnumValue("CompareMode", "CMP_GREATER", CMP_GREATER); engine->RegisterEnumValue("CompareMode", "CMP_GREATEREQUAL", CMP_GREATEREQUAL); engine->RegisterEnumValue("CompareMode", "MAX_COMPAREMODES", MAX_COMPAREMODES); // enum CullMode | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("CullMode"); engine->RegisterEnumValue("CullMode", "CULL_NONE", CULL_NONE); engine->RegisterEnumValue("CullMode", "CULL_CCW", CULL_CCW); engine->RegisterEnumValue("CullMode", "CULL_CW", CULL_CW); engine->RegisterEnumValue("CullMode", "MAX_CULLMODES", MAX_CULLMODES); // enum FillMode | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("FillMode"); engine->RegisterEnumValue("FillMode", "FILL_SOLID", FILL_SOLID); engine->RegisterEnumValue("FillMode", "FILL_WIREFRAME", FILL_WIREFRAME); engine->RegisterEnumValue("FillMode", "FILL_POINT", FILL_POINT); // enum StencilOp | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("StencilOp"); engine->RegisterEnumValue("StencilOp", "OP_KEEP", OP_KEEP); engine->RegisterEnumValue("StencilOp", "OP_ZERO", OP_ZERO); engine->RegisterEnumValue("StencilOp", "OP_REF", OP_REF); engine->RegisterEnumValue("StencilOp", "OP_INCR", OP_INCR); engine->RegisterEnumValue("StencilOp", "OP_DECR", OP_DECR); // enum LockState | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("LockState"); engine->RegisterEnumValue("LockState", "LOCK_NONE", LOCK_NONE); engine->RegisterEnumValue("LockState", "LOCK_HARDWARE", LOCK_HARDWARE); engine->RegisterEnumValue("LockState", "LOCK_SHADOW", LOCK_SHADOW); engine->RegisterEnumValue("LockState", "LOCK_SCRATCH", LOCK_SCRATCH); // enum LegacyVertexElement | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("LegacyVertexElement"); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_POSITION", ELEMENT_POSITION); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_NORMAL", ELEMENT_NORMAL); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_COLOR", ELEMENT_COLOR); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_TEXCOORD1", ELEMENT_TEXCOORD1); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_TEXCOORD2", ELEMENT_TEXCOORD2); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_CUBETEXCOORD1", ELEMENT_CUBETEXCOORD1); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_CUBETEXCOORD2", ELEMENT_CUBETEXCOORD2); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_TANGENT", ELEMENT_TANGENT); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_BLENDWEIGHTS", ELEMENT_BLENDWEIGHTS); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_BLENDINDICES", ELEMENT_BLENDINDICES); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_INSTANCEMATRIX1", ELEMENT_INSTANCEMATRIX1); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_INSTANCEMATRIX2", ELEMENT_INSTANCEMATRIX2); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_INSTANCEMATRIX3", ELEMENT_INSTANCEMATRIX3); engine->RegisterEnumValue("LegacyVertexElement", "ELEMENT_OBJECTINDEX", ELEMENT_OBJECTINDEX); engine->RegisterEnumValue("LegacyVertexElement", "MAX_LEGACY_VERTEX_ELEMENTS", MAX_LEGACY_VERTEX_ELEMENTS); // enum VertexElementType | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("VertexElementType"); engine->RegisterEnumValue("VertexElementType", "TYPE_INT", TYPE_INT); engine->RegisterEnumValue("VertexElementType", "TYPE_FLOAT", TYPE_FLOAT); engine->RegisterEnumValue("VertexElementType", "TYPE_VECTOR2", TYPE_VECTOR2); engine->RegisterEnumValue("VertexElementType", "TYPE_VECTOR3", TYPE_VECTOR3); engine->RegisterEnumValue("VertexElementType", "TYPE_VECTOR4", TYPE_VECTOR4); engine->RegisterEnumValue("VertexElementType", "TYPE_UBYTE4", TYPE_UBYTE4); engine->RegisterEnumValue("VertexElementType", "TYPE_UBYTE4_NORM", TYPE_UBYTE4_NORM); engine->RegisterEnumValue("VertexElementType", "MAX_VERTEX_ELEMENT_TYPES", MAX_VERTEX_ELEMENT_TYPES); // enum VertexElementSemantic | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("VertexElementSemantic"); engine->RegisterEnumValue("VertexElementSemantic", "SEM_POSITION", SEM_POSITION); engine->RegisterEnumValue("VertexElementSemantic", "SEM_NORMAL", SEM_NORMAL); engine->RegisterEnumValue("VertexElementSemantic", "SEM_BINORMAL", SEM_BINORMAL); engine->RegisterEnumValue("VertexElementSemantic", "SEM_TANGENT", SEM_TANGENT); engine->RegisterEnumValue("VertexElementSemantic", "SEM_TEXCOORD", SEM_TEXCOORD); engine->RegisterEnumValue("VertexElementSemantic", "SEM_COLOR", SEM_COLOR); engine->RegisterEnumValue("VertexElementSemantic", "SEM_BLENDWEIGHTS", SEM_BLENDWEIGHTS); engine->RegisterEnumValue("VertexElementSemantic", "SEM_BLENDINDICES", SEM_BLENDINDICES); engine->RegisterEnumValue("VertexElementSemantic", "SEM_OBJECTINDEX", SEM_OBJECTINDEX); engine->RegisterEnumValue("VertexElementSemantic", "MAX_VERTEX_ELEMENT_SEMANTICS", MAX_VERTEX_ELEMENT_SEMANTICS); // enum TextureFilterMode | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("TextureFilterMode"); engine->RegisterEnumValue("TextureFilterMode", "FILTER_NEAREST", FILTER_NEAREST); engine->RegisterEnumValue("TextureFilterMode", "FILTER_BILINEAR", FILTER_BILINEAR); engine->RegisterEnumValue("TextureFilterMode", "FILTER_TRILINEAR", FILTER_TRILINEAR); engine->RegisterEnumValue("TextureFilterMode", "FILTER_ANISOTROPIC", FILTER_ANISOTROPIC); engine->RegisterEnumValue("TextureFilterMode", "FILTER_NEAREST_ANISOTROPIC", FILTER_NEAREST_ANISOTROPIC); engine->RegisterEnumValue("TextureFilterMode", "FILTER_DEFAULT", FILTER_DEFAULT); engine->RegisterEnumValue("TextureFilterMode", "MAX_FILTERMODES", MAX_FILTERMODES); // enum TextureAddressMode | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("TextureAddressMode"); engine->RegisterEnumValue("TextureAddressMode", "ADDRESS_WRAP", ADDRESS_WRAP); engine->RegisterEnumValue("TextureAddressMode", "ADDRESS_MIRROR", ADDRESS_MIRROR); engine->RegisterEnumValue("TextureAddressMode", "ADDRESS_CLAMP", ADDRESS_CLAMP); engine->RegisterEnumValue("TextureAddressMode", "ADDRESS_BORDER", ADDRESS_BORDER); engine->RegisterEnumValue("TextureAddressMode", "MAX_ADDRESSMODES", MAX_ADDRESSMODES); // enum TextureCoordinate | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("TextureCoordinate"); engine->RegisterEnumValue("TextureCoordinate", "COORD_U", COORD_U); engine->RegisterEnumValue("TextureCoordinate", "COORD_V", COORD_V); engine->RegisterEnumValue("TextureCoordinate", "COORD_W", COORD_W); engine->RegisterEnumValue("TextureCoordinate", "MAX_COORDS", MAX_COORDS); // enum TextureUsage | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("TextureUsage"); engine->RegisterEnumValue("TextureUsage", "TEXTURE_STATIC", TEXTURE_STATIC); engine->RegisterEnumValue("TextureUsage", "TEXTURE_DYNAMIC", TEXTURE_DYNAMIC); engine->RegisterEnumValue("TextureUsage", "TEXTURE_RENDERTARGET", TEXTURE_RENDERTARGET); engine->RegisterEnumValue("TextureUsage", "TEXTURE_DEPTHSTENCIL", TEXTURE_DEPTHSTENCIL); // enum CubeMapFace | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("CubeMapFace"); engine->RegisterEnumValue("CubeMapFace", "FACE_POSITIVE_X", FACE_POSITIVE_X); engine->RegisterEnumValue("CubeMapFace", "FACE_NEGATIVE_X", FACE_NEGATIVE_X); engine->RegisterEnumValue("CubeMapFace", "FACE_POSITIVE_Y", FACE_POSITIVE_Y); engine->RegisterEnumValue("CubeMapFace", "FACE_NEGATIVE_Y", FACE_NEGATIVE_Y); engine->RegisterEnumValue("CubeMapFace", "FACE_POSITIVE_Z", FACE_POSITIVE_Z); engine->RegisterEnumValue("CubeMapFace", "FACE_NEGATIVE_Z", FACE_NEGATIVE_Z); engine->RegisterEnumValue("CubeMapFace", "MAX_CUBEMAP_FACES", MAX_CUBEMAP_FACES); // enum CubeMapLayout | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("CubeMapLayout"); engine->RegisterEnumValue("CubeMapLayout", "CML_HORIZONTAL", CML_HORIZONTAL); engine->RegisterEnumValue("CubeMapLayout", "CML_HORIZONTALNVIDIA", CML_HORIZONTALNVIDIA); engine->RegisterEnumValue("CubeMapLayout", "CML_HORIZONTALCROSS", CML_HORIZONTALCROSS); engine->RegisterEnumValue("CubeMapLayout", "CML_VERTICALCROSS", CML_VERTICALCROSS); engine->RegisterEnumValue("CubeMapLayout", "CML_BLENDER", CML_BLENDER); // enum RenderSurfaceUpdateMode | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("RenderSurfaceUpdateMode"); engine->RegisterEnumValue("RenderSurfaceUpdateMode", "SURFACE_MANUALUPDATE", SURFACE_MANUALUPDATE); engine->RegisterEnumValue("RenderSurfaceUpdateMode", "SURFACE_UPDATEVISIBLE", SURFACE_UPDATEVISIBLE); engine->RegisterEnumValue("RenderSurfaceUpdateMode", "SURFACE_UPDATEALWAYS", SURFACE_UPDATEALWAYS); // enum ShaderType | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("ShaderType"); engine->RegisterEnumValue("ShaderType", "VS", VS); engine->RegisterEnumValue("ShaderType", "PS", PS); // enum ShaderParameterGroup | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("ShaderParameterGroup"); engine->RegisterEnumValue("ShaderParameterGroup", "SP_FRAME", SP_FRAME); engine->RegisterEnumValue("ShaderParameterGroup", "SP_CAMERA", SP_CAMERA); engine->RegisterEnumValue("ShaderParameterGroup", "SP_ZONE", SP_ZONE); engine->RegisterEnumValue("ShaderParameterGroup", "SP_LIGHT", SP_LIGHT); engine->RegisterEnumValue("ShaderParameterGroup", "SP_MATERIAL", SP_MATERIAL); engine->RegisterEnumValue("ShaderParameterGroup", "SP_OBJECT", SP_OBJECT); engine->RegisterEnumValue("ShaderParameterGroup", "SP_CUSTOM", SP_CUSTOM); engine->RegisterEnumValue("ShaderParameterGroup", "MAX_SHADER_PARAMETER_GROUPS", MAX_SHADER_PARAMETER_GROUPS); // enum TextureUnit | File: ../Graphics/GraphicsDefs.h // Not registered because have @manualbind mark // enum FaceCameraMode | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("FaceCameraMode"); engine->RegisterEnumValue("FaceCameraMode", "FC_NONE", FC_NONE); engine->RegisterEnumValue("FaceCameraMode", "FC_ROTATE_XYZ", FC_ROTATE_XYZ); engine->RegisterEnumValue("FaceCameraMode", "FC_ROTATE_Y", FC_ROTATE_Y); engine->RegisterEnumValue("FaceCameraMode", "FC_LOOKAT_XYZ", FC_LOOKAT_XYZ); engine->RegisterEnumValue("FaceCameraMode", "FC_LOOKAT_Y", FC_LOOKAT_Y); engine->RegisterEnumValue("FaceCameraMode", "FC_LOOKAT_MIXED", FC_LOOKAT_MIXED); engine->RegisterEnumValue("FaceCameraMode", "FC_DIRECTION", FC_DIRECTION); // enum ShadowQuality | File: ../Graphics/GraphicsDefs.h engine->RegisterEnum("ShadowQuality"); engine->RegisterEnumValue("ShadowQuality", "SHADOWQUALITY_SIMPLE_16BIT", SHADOWQUALITY_SIMPLE_16BIT); engine->RegisterEnumValue("ShadowQuality", "SHADOWQUALITY_SIMPLE_24BIT", SHADOWQUALITY_SIMPLE_24BIT); engine->RegisterEnumValue("ShadowQuality", "SHADOWQUALITY_PCF_16BIT", SHADOWQUALITY_PCF_16BIT); engine->RegisterEnumValue("ShadowQuality", "SHADOWQUALITY_PCF_24BIT", SHADOWQUALITY_PCF_24BIT); engine->RegisterEnumValue("ShadowQuality", "SHADOWQUALITY_VSM", SHADOWQUALITY_VSM); engine->RegisterEnumValue("ShadowQuality", "SHADOWQUALITY_BLUR_VSM", SHADOWQUALITY_BLUR_VSM); // enum MaterialQuality : unsigned | File: ../Graphics/GraphicsDefs.h engine->RegisterTypedef("MaterialQuality", "uint"); engine->RegisterGlobalProperty("const uint QUALITY_LOW", (void*)&MaterialQuality_QUALITY_LOW); engine->RegisterGlobalProperty("const uint QUALITY_MEDIUM", (void*)&MaterialQuality_QUALITY_MEDIUM); engine->RegisterGlobalProperty("const uint QUALITY_HIGH", (void*)&MaterialQuality_QUALITY_HIGH); engine->RegisterGlobalProperty("const uint QUALITY_MAX", (void*)&MaterialQuality_QUALITY_MAX); // enum ClearTarget : unsigned | File: ../Graphics/GraphicsDefs.h engine->RegisterTypedef("ClearTarget", "uint"); engine->RegisterGlobalProperty("const uint CLEAR_COLOR", (void*)&ClearTarget_CLEAR_COLOR); engine->RegisterGlobalProperty("const uint CLEAR_DEPTH", (void*)&ClearTarget_CLEAR_DEPTH); engine->RegisterGlobalProperty("const uint CLEAR_STENCIL", (void*)&ClearTarget_CLEAR_STENCIL); // enum VertexMask : unsigned | File: ../Graphics/GraphicsDefs.h engine->RegisterTypedef("VertexMask", "uint"); engine->RegisterGlobalProperty("const uint MASK_NONE", (void*)&VertexMask_MASK_NONE); engine->RegisterGlobalProperty("const uint MASK_POSITION", (void*)&VertexMask_MASK_POSITION); engine->RegisterGlobalProperty("const uint MASK_NORMAL", (void*)&VertexMask_MASK_NORMAL); engine->RegisterGlobalProperty("const uint MASK_COLOR", (void*)&VertexMask_MASK_COLOR); engine->RegisterGlobalProperty("const uint MASK_TEXCOORD1", (void*)&VertexMask_MASK_TEXCOORD1); engine->RegisterGlobalProperty("const uint MASK_TEXCOORD2", (void*)&VertexMask_MASK_TEXCOORD2); engine->RegisterGlobalProperty("const uint MASK_CUBETEXCOORD1", (void*)&VertexMask_MASK_CUBETEXCOORD1); engine->RegisterGlobalProperty("const uint MASK_CUBETEXCOORD2", (void*)&VertexMask_MASK_CUBETEXCOORD2); engine->RegisterGlobalProperty("const uint MASK_TANGENT", (void*)&VertexMask_MASK_TANGENT); engine->RegisterGlobalProperty("const uint MASK_BLENDWEIGHTS", (void*)&VertexMask_MASK_BLENDWEIGHTS); engine->RegisterGlobalProperty("const uint MASK_BLENDINDICES", (void*)&VertexMask_MASK_BLENDINDICES); engine->RegisterGlobalProperty("const uint MASK_INSTANCEMATRIX1", (void*)&VertexMask_MASK_INSTANCEMATRIX1); engine->RegisterGlobalProperty("const uint MASK_INSTANCEMATRIX2", (void*)&VertexMask_MASK_INSTANCEMATRIX2); engine->RegisterGlobalProperty("const uint MASK_INSTANCEMATRIX3", (void*)&VertexMask_MASK_INSTANCEMATRIX3); engine->RegisterGlobalProperty("const uint MASK_OBJECTINDEX", (void*)&VertexMask_MASK_OBJECTINDEX); // enum LightType | File: ../Graphics/Light.h engine->RegisterEnum("LightType"); engine->RegisterEnumValue("LightType", "LIGHT_DIRECTIONAL", LIGHT_DIRECTIONAL); engine->RegisterEnumValue("LightType", "LIGHT_SPOT", LIGHT_SPOT); engine->RegisterEnumValue("LightType", "LIGHT_POINT", LIGHT_POINT); // enum RayQueryLevel | File: ../Graphics/OctreeQuery.h engine->RegisterEnum("RayQueryLevel"); engine->RegisterEnumValue("RayQueryLevel", "RAY_AABB", RAY_AABB); engine->RegisterEnumValue("RayQueryLevel", "RAY_OBB", RAY_OBB); engine->RegisterEnumValue("RayQueryLevel", "RAY_TRIANGLE", RAY_TRIANGLE); engine->RegisterEnumValue("RayQueryLevel", "RAY_TRIANGLE_UV", RAY_TRIANGLE_UV); // enum EmitterType | File: ../Graphics/ParticleEffect.h engine->RegisterEnum("EmitterType"); engine->RegisterEnumValue("EmitterType", "EMITTER_SPHERE", EMITTER_SPHERE); engine->RegisterEnumValue("EmitterType", "EMITTER_BOX", EMITTER_BOX); engine->RegisterEnumValue("EmitterType", "EMITTER_SPHEREVOLUME", EMITTER_SPHEREVOLUME); engine->RegisterEnumValue("EmitterType", "EMITTER_CYLINDER", EMITTER_CYLINDER); engine->RegisterEnumValue("EmitterType", "EMITTER_RING", EMITTER_RING); // enum LightVSVariation | File: ../Graphics/Renderer.h engine->RegisterEnum("LightVSVariation"); engine->RegisterEnumValue("LightVSVariation", "LVS_DIR", LVS_DIR); engine->RegisterEnumValue("LightVSVariation", "LVS_SPOT", LVS_SPOT); engine->RegisterEnumValue("LightVSVariation", "LVS_POINT", LVS_POINT); engine->RegisterEnumValue("LightVSVariation", "LVS_SHADOW", LVS_SHADOW); engine->RegisterEnumValue("LightVSVariation", "LVS_SPOTSHADOW", LVS_SPOTSHADOW); engine->RegisterEnumValue("LightVSVariation", "LVS_POINTSHADOW", LVS_POINTSHADOW); engine->RegisterEnumValue("LightVSVariation", "LVS_SHADOWNORMALOFFSET", LVS_SHADOWNORMALOFFSET); engine->RegisterEnumValue("LightVSVariation", "LVS_SPOTSHADOWNORMALOFFSET", LVS_SPOTSHADOWNORMALOFFSET); engine->RegisterEnumValue("LightVSVariation", "LVS_POINTSHADOWNORMALOFFSET", LVS_POINTSHADOWNORMALOFFSET); engine->RegisterEnumValue("LightVSVariation", "MAX_LIGHT_VS_VARIATIONS", MAX_LIGHT_VS_VARIATIONS); // enum VertexLightVSVariation | File: ../Graphics/Renderer.h engine->RegisterEnum("VertexLightVSVariation"); engine->RegisterEnumValue("VertexLightVSVariation", "VLVS_NOLIGHTS", VLVS_NOLIGHTS); engine->RegisterEnumValue("VertexLightVSVariation", "VLVS_1LIGHT", VLVS_1LIGHT); engine->RegisterEnumValue("VertexLightVSVariation", "VLVS_2LIGHTS", VLVS_2LIGHTS); engine->RegisterEnumValue("VertexLightVSVariation", "VLVS_3LIGHTS", VLVS_3LIGHTS); engine->RegisterEnumValue("VertexLightVSVariation", "VLVS_4LIGHTS", VLVS_4LIGHTS); engine->RegisterEnumValue("VertexLightVSVariation", "MAX_VERTEXLIGHT_VS_VARIATIONS", MAX_VERTEXLIGHT_VS_VARIATIONS); // enum LightPSVariation | File: ../Graphics/Renderer.h engine->RegisterEnum("LightPSVariation"); engine->RegisterEnumValue("LightPSVariation", "LPS_NONE", LPS_NONE); engine->RegisterEnumValue("LightPSVariation", "LPS_SPOT", LPS_SPOT); engine->RegisterEnumValue("LightPSVariation", "LPS_POINT", LPS_POINT); engine->RegisterEnumValue("LightPSVariation", "LPS_POINTMASK", LPS_POINTMASK); engine->RegisterEnumValue("LightPSVariation", "LPS_SPEC", LPS_SPEC); engine->RegisterEnumValue("LightPSVariation", "LPS_SPOTSPEC", LPS_SPOTSPEC); engine->RegisterEnumValue("LightPSVariation", "LPS_POINTSPEC", LPS_POINTSPEC); engine->RegisterEnumValue("LightPSVariation", "LPS_POINTMASKSPEC", LPS_POINTMASKSPEC); engine->RegisterEnumValue("LightPSVariation", "LPS_SHADOW", LPS_SHADOW); engine->RegisterEnumValue("LightPSVariation", "LPS_SPOTSHADOW", LPS_SPOTSHADOW); engine->RegisterEnumValue("LightPSVariation", "LPS_POINTSHADOW", LPS_POINTSHADOW); engine->RegisterEnumValue("LightPSVariation", "LPS_POINTMASKSHADOW", LPS_POINTMASKSHADOW); engine->RegisterEnumValue("LightPSVariation", "LPS_SHADOWSPEC", LPS_SHADOWSPEC); engine->RegisterEnumValue("LightPSVariation", "LPS_SPOTSHADOWSPEC", LPS_SPOTSHADOWSPEC); engine->RegisterEnumValue("LightPSVariation", "LPS_POINTSHADOWSPEC", LPS_POINTSHADOWSPEC); engine->RegisterEnumValue("LightPSVariation", "LPS_POINTMASKSHADOWSPEC", LPS_POINTMASKSHADOWSPEC); engine->RegisterEnumValue("LightPSVariation", "MAX_LIGHT_PS_VARIATIONS", MAX_LIGHT_PS_VARIATIONS); // enum DeferredLightVSVariation | File: ../Graphics/Renderer.h engine->RegisterEnum("DeferredLightVSVariation"); engine->RegisterEnumValue("DeferredLightVSVariation", "DLVS_NONE", DLVS_NONE); engine->RegisterEnumValue("DeferredLightVSVariation", "DLVS_DIR", DLVS_DIR); engine->RegisterEnumValue("DeferredLightVSVariation", "DLVS_ORTHO", DLVS_ORTHO); engine->RegisterEnumValue("DeferredLightVSVariation", "DLVS_ORTHODIR", DLVS_ORTHODIR); engine->RegisterEnumValue("DeferredLightVSVariation", "MAX_DEFERRED_LIGHT_VS_VARIATIONS", MAX_DEFERRED_LIGHT_VS_VARIATIONS); // enum DeferredLightPSVariation | File: ../Graphics/Renderer.h engine->RegisterEnum("DeferredLightPSVariation"); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_NONE", DLPS_NONE); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SPOT", DLPS_SPOT); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINT", DLPS_POINT); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTMASK", DLPS_POINTMASK); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SPEC", DLPS_SPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SPOTSPEC", DLPS_SPOTSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTSPEC", DLPS_POINTSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTMASKSPEC", DLPS_POINTMASKSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SHADOW", DLPS_SHADOW); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SPOTSHADOW", DLPS_SPOTSHADOW); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTSHADOW", DLPS_POINTSHADOW); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTMASKSHADOW", DLPS_POINTMASKSHADOW); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SHADOWSPEC", DLPS_SHADOWSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SPOTSHADOWSPEC", DLPS_SPOTSHADOWSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTSHADOWSPEC", DLPS_POINTSHADOWSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTMASKSHADOWSPEC", DLPS_POINTMASKSHADOWSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SHADOWNORMALOFFSET", DLPS_SHADOWNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SPOTSHADOWNORMALOFFSET", DLPS_SPOTSHADOWNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTSHADOWNORMALOFFSET", DLPS_POINTSHADOWNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTMASKSHADOWNORMALOFFSET", DLPS_POINTMASKSHADOWNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SHADOWSPECNORMALOFFSET", DLPS_SHADOWSPECNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_SPOTSHADOWSPECNORMALOFFSET", DLPS_SPOTSHADOWSPECNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTSHADOWSPECNORMALOFFSET", DLPS_POINTSHADOWSPECNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_POINTMASKSHADOWSPECNORMALOFFSET", DLPS_POINTMASKSHADOWSPECNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHO", DLPS_ORTHO); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSPOT", DLPS_ORTHOSPOT); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINT", DLPS_ORTHOPOINT); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTMASK", DLPS_ORTHOPOINTMASK); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSPEC", DLPS_ORTHOSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSPOTSPEC", DLPS_ORTHOSPOTSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTSPEC", DLPS_ORTHOPOINTSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTMASKSPEC", DLPS_ORTHOPOINTMASKSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSHADOW", DLPS_ORTHOSHADOW); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSPOTSHADOW", DLPS_ORTHOSPOTSHADOW); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTSHADOW", DLPS_ORTHOPOINTSHADOW); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTMASKSHADOW", DLPS_ORTHOPOINTMASKSHADOW); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSHADOWSPEC", DLPS_ORTHOSHADOWSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSPOTSHADOWSPEC", DLPS_ORTHOSPOTSHADOWSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTSHADOWSPEC", DLPS_ORTHOPOINTSHADOWSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTMASKSHADOWSPEC", DLPS_ORTHOPOINTMASKSHADOWSPEC); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSHADOWNORMALOFFSET", DLPS_ORTHOSHADOWNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSPOTSHADOWNORMALOFFSET", DLPS_ORTHOSPOTSHADOWNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTSHADOWNORMALOFFSET", DLPS_ORTHOPOINTSHADOWNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTMASKSHADOWNORMALOFFSET", DLPS_ORTHOPOINTMASKSHADOWNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSHADOWSPECNORMALOFFSET", DLPS_ORTHOSHADOWSPECNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOSPOTSHADOWSPECNORMALOFFSET", DLPS_ORTHOSPOTSHADOWSPECNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTSHADOWSPECNORMALOFFSET", DLPS_ORTHOPOINTSHADOWSPECNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "DLPS_ORTHOPOINTMASKSHADOWSPECNORMALOFFSET", DLPS_ORTHOPOINTMASKSHADOWSPECNORMALOFFSET); engine->RegisterEnumValue("DeferredLightPSVariation", "MAX_DEFERRED_LIGHT_PS_VARIATIONS", MAX_DEFERRED_LIGHT_PS_VARIATIONS); // enum RenderCommandType | File: ../Graphics/RenderPath.h engine->RegisterEnum("RenderCommandType"); engine->RegisterEnumValue("RenderCommandType", "CMD_NONE", CMD_NONE); engine->RegisterEnumValue("RenderCommandType", "CMD_CLEAR", CMD_CLEAR); engine->RegisterEnumValue("RenderCommandType", "CMD_SCENEPASS", CMD_SCENEPASS); engine->RegisterEnumValue("RenderCommandType", "CMD_QUAD", CMD_QUAD); engine->RegisterEnumValue("RenderCommandType", "CMD_FORWARDLIGHTS", CMD_FORWARDLIGHTS); engine->RegisterEnumValue("RenderCommandType", "CMD_LIGHTVOLUMES", CMD_LIGHTVOLUMES); engine->RegisterEnumValue("RenderCommandType", "CMD_RENDERUI", CMD_RENDERUI); engine->RegisterEnumValue("RenderCommandType", "CMD_SENDEVENT", CMD_SENDEVENT); // enum RenderCommandSortMode | File: ../Graphics/RenderPath.h engine->RegisterEnum("RenderCommandSortMode"); engine->RegisterEnumValue("RenderCommandSortMode", "SORT_FRONTTOBACK", SORT_FRONTTOBACK); engine->RegisterEnumValue("RenderCommandSortMode", "SORT_BACKTOFRONT", SORT_BACKTOFRONT); // enum RenderTargetSizeMode | File: ../Graphics/RenderPath.h engine->RegisterEnum("RenderTargetSizeMode"); engine->RegisterEnumValue("RenderTargetSizeMode", "SIZE_ABSOLUTE", SIZE_ABSOLUTE); engine->RegisterEnumValue("RenderTargetSizeMode", "SIZE_VIEWPORTDIVISOR", SIZE_VIEWPORTDIVISOR); engine->RegisterEnumValue("RenderTargetSizeMode", "SIZE_VIEWPORTMULTIPLIER", SIZE_VIEWPORTMULTIPLIER); // enum TrailType | File: ../Graphics/RibbonTrail.h engine->RegisterEnum("TrailType"); engine->RegisterEnumValue("TrailType", "TT_FACE_CAMERA", TT_FACE_CAMERA); engine->RegisterEnumValue("TrailType", "TT_BONE", TT_BONE); // enum BoneCollisionShape : unsigned char | File: ../Graphics/Skeleton.h engine->RegisterTypedef("BoneCollisionShape", "uint8"); engine->RegisterGlobalProperty("const uint8 BONECOLLISION_NONE", (void*)&BoneCollisionShape_BONECOLLISION_NONE); engine->RegisterGlobalProperty("const uint8 BONECOLLISION_SPHERE", (void*)&BoneCollisionShape_BONECOLLISION_SPHERE); engine->RegisterGlobalProperty("const uint8 BONECOLLISION_BOX", (void*)&BoneCollisionShape_BONECOLLISION_BOX); // enum PassLightingMode | File: ../Graphics/Technique.h engine->RegisterEnum("PassLightingMode"); engine->RegisterEnumValue("PassLightingMode", "LIGHTING_UNLIT", LIGHTING_UNLIT); engine->RegisterEnumValue("PassLightingMode", "LIGHTING_PERVERTEX", LIGHTING_PERVERTEX); engine->RegisterEnumValue("PassLightingMode", "LIGHTING_PERPIXEL", LIGHTING_PERPIXEL); // enum MouseMode | File: ../Input/Input.h engine->RegisterEnum("MouseMode"); engine->RegisterEnumValue("MouseMode", "MM_ABSOLUTE", MM_ABSOLUTE); engine->RegisterEnumValue("MouseMode", "MM_RELATIVE", MM_RELATIVE); engine->RegisterEnumValue("MouseMode", "MM_WRAP", MM_WRAP); engine->RegisterEnumValue("MouseMode", "MM_FREE", MM_FREE); engine->RegisterEnumValue("MouseMode", "MM_INVALID", MM_INVALID); // enum MouseButton : unsigned | File: ../Input/InputConstants.h engine->RegisterTypedef("MouseButton", "uint"); engine->RegisterGlobalProperty("const uint MOUSEB_NONE", (void*)&MouseButton_MOUSEB_NONE); engine->RegisterGlobalProperty("const uint MOUSEB_LEFT", (void*)&MouseButton_MOUSEB_LEFT); engine->RegisterGlobalProperty("const uint MOUSEB_MIDDLE", (void*)&MouseButton_MOUSEB_MIDDLE); engine->RegisterGlobalProperty("const uint MOUSEB_RIGHT", (void*)&MouseButton_MOUSEB_RIGHT); engine->RegisterGlobalProperty("const uint MOUSEB_X1", (void*)&MouseButton_MOUSEB_X1); engine->RegisterGlobalProperty("const uint MOUSEB_X2", (void*)&MouseButton_MOUSEB_X2); engine->RegisterGlobalProperty("const uint MOUSEB_ANY", (void*)&MouseButton_MOUSEB_ANY); // enum Qualifier : unsigned | File: ../Input/InputConstants.h engine->RegisterTypedef("Qualifier", "uint"); engine->RegisterGlobalProperty("const uint QUAL_NONE", (void*)&Qualifier_QUAL_NONE); engine->RegisterGlobalProperty("const uint QUAL_SHIFT", (void*)&Qualifier_QUAL_SHIFT); engine->RegisterGlobalProperty("const uint QUAL_CTRL", (void*)&Qualifier_QUAL_CTRL); engine->RegisterGlobalProperty("const uint QUAL_ALT", (void*)&Qualifier_QUAL_ALT); engine->RegisterGlobalProperty("const uint QUAL_ANY", (void*)&Qualifier_QUAL_ANY); // enum Key : unsigned | File: ../Input/InputConstants.h engine->RegisterTypedef("Key", "uint"); engine->RegisterGlobalProperty("const uint KEY_UNKNOWN", (void*)&Key_KEY_UNKNOWN); engine->RegisterGlobalProperty("const uint KEY_A", (void*)&Key_KEY_A); engine->RegisterGlobalProperty("const uint KEY_B", (void*)&Key_KEY_B); engine->RegisterGlobalProperty("const uint KEY_C", (void*)&Key_KEY_C); engine->RegisterGlobalProperty("const uint KEY_D", (void*)&Key_KEY_D); engine->RegisterGlobalProperty("const uint KEY_E", (void*)&Key_KEY_E); engine->RegisterGlobalProperty("const uint KEY_F", (void*)&Key_KEY_F); engine->RegisterGlobalProperty("const uint KEY_G", (void*)&Key_KEY_G); engine->RegisterGlobalProperty("const uint KEY_H", (void*)&Key_KEY_H); engine->RegisterGlobalProperty("const uint KEY_I", (void*)&Key_KEY_I); engine->RegisterGlobalProperty("const uint KEY_J", (void*)&Key_KEY_J); engine->RegisterGlobalProperty("const uint KEY_K", (void*)&Key_KEY_K); engine->RegisterGlobalProperty("const uint KEY_L", (void*)&Key_KEY_L); engine->RegisterGlobalProperty("const uint KEY_M", (void*)&Key_KEY_M); engine->RegisterGlobalProperty("const uint KEY_N", (void*)&Key_KEY_N); engine->RegisterGlobalProperty("const uint KEY_O", (void*)&Key_KEY_O); engine->RegisterGlobalProperty("const uint KEY_P", (void*)&Key_KEY_P); engine->RegisterGlobalProperty("const uint KEY_Q", (void*)&Key_KEY_Q); engine->RegisterGlobalProperty("const uint KEY_R", (void*)&Key_KEY_R); engine->RegisterGlobalProperty("const uint KEY_S", (void*)&Key_KEY_S); engine->RegisterGlobalProperty("const uint KEY_T", (void*)&Key_KEY_T); engine->RegisterGlobalProperty("const uint KEY_U", (void*)&Key_KEY_U); engine->RegisterGlobalProperty("const uint KEY_V", (void*)&Key_KEY_V); engine->RegisterGlobalProperty("const uint KEY_W", (void*)&Key_KEY_W); engine->RegisterGlobalProperty("const uint KEY_X", (void*)&Key_KEY_X); engine->RegisterGlobalProperty("const uint KEY_Y", (void*)&Key_KEY_Y); engine->RegisterGlobalProperty("const uint KEY_Z", (void*)&Key_KEY_Z); engine->RegisterGlobalProperty("const uint KEY_0", (void*)&Key_KEY_0); engine->RegisterGlobalProperty("const uint KEY_1", (void*)&Key_KEY_1); engine->RegisterGlobalProperty("const uint KEY_2", (void*)&Key_KEY_2); engine->RegisterGlobalProperty("const uint KEY_3", (void*)&Key_KEY_3); engine->RegisterGlobalProperty("const uint KEY_4", (void*)&Key_KEY_4); engine->RegisterGlobalProperty("const uint KEY_5", (void*)&Key_KEY_5); engine->RegisterGlobalProperty("const uint KEY_6", (void*)&Key_KEY_6); engine->RegisterGlobalProperty("const uint KEY_7", (void*)&Key_KEY_7); engine->RegisterGlobalProperty("const uint KEY_8", (void*)&Key_KEY_8); engine->RegisterGlobalProperty("const uint KEY_9", (void*)&Key_KEY_9); engine->RegisterGlobalProperty("const uint KEY_BACKSPACE", (void*)&Key_KEY_BACKSPACE); engine->RegisterGlobalProperty("const uint KEY_TAB", (void*)&Key_KEY_TAB); engine->RegisterGlobalProperty("const uint KEY_RETURN", (void*)&Key_KEY_RETURN); engine->RegisterGlobalProperty("const uint KEY_RETURN2", (void*)&Key_KEY_RETURN2); engine->RegisterGlobalProperty("const uint KEY_KP_ENTER", (void*)&Key_KEY_KP_ENTER); engine->RegisterGlobalProperty("const uint KEY_SHIFT", (void*)&Key_KEY_SHIFT); engine->RegisterGlobalProperty("const uint KEY_CTRL", (void*)&Key_KEY_CTRL); engine->RegisterGlobalProperty("const uint KEY_ALT", (void*)&Key_KEY_ALT); engine->RegisterGlobalProperty("const uint KEY_GUI", (void*)&Key_KEY_GUI); engine->RegisterGlobalProperty("const uint KEY_PAUSE", (void*)&Key_KEY_PAUSE); engine->RegisterGlobalProperty("const uint KEY_CAPSLOCK", (void*)&Key_KEY_CAPSLOCK); engine->RegisterGlobalProperty("const uint KEY_ESCAPE", (void*)&Key_KEY_ESCAPE); engine->RegisterGlobalProperty("const uint KEY_SPACE", (void*)&Key_KEY_SPACE); engine->RegisterGlobalProperty("const uint KEY_PAGEUP", (void*)&Key_KEY_PAGEUP); engine->RegisterGlobalProperty("const uint KEY_PAGEDOWN", (void*)&Key_KEY_PAGEDOWN); engine->RegisterGlobalProperty("const uint KEY_END", (void*)&Key_KEY_END); engine->RegisterGlobalProperty("const uint KEY_HOME", (void*)&Key_KEY_HOME); engine->RegisterGlobalProperty("const uint KEY_LEFT", (void*)&Key_KEY_LEFT); engine->RegisterGlobalProperty("const uint KEY_UP", (void*)&Key_KEY_UP); engine->RegisterGlobalProperty("const uint KEY_RIGHT", (void*)&Key_KEY_RIGHT); engine->RegisterGlobalProperty("const uint KEY_DOWN", (void*)&Key_KEY_DOWN); engine->RegisterGlobalProperty("const uint KEY_SELECT", (void*)&Key_KEY_SELECT); engine->RegisterGlobalProperty("const uint KEY_PRINTSCREEN", (void*)&Key_KEY_PRINTSCREEN); engine->RegisterGlobalProperty("const uint KEY_INSERT", (void*)&Key_KEY_INSERT); engine->RegisterGlobalProperty("const uint KEY_DELETE", (void*)&Key_KEY_DELETE); engine->RegisterGlobalProperty("const uint KEY_LGUI", (void*)&Key_KEY_LGUI); engine->RegisterGlobalProperty("const uint KEY_RGUI", (void*)&Key_KEY_RGUI); engine->RegisterGlobalProperty("const uint KEY_APPLICATION", (void*)&Key_KEY_APPLICATION); engine->RegisterGlobalProperty("const uint KEY_KP_0", (void*)&Key_KEY_KP_0); engine->RegisterGlobalProperty("const uint KEY_KP_1", (void*)&Key_KEY_KP_1); engine->RegisterGlobalProperty("const uint KEY_KP_2", (void*)&Key_KEY_KP_2); engine->RegisterGlobalProperty("const uint KEY_KP_3", (void*)&Key_KEY_KP_3); engine->RegisterGlobalProperty("const uint KEY_KP_4", (void*)&Key_KEY_KP_4); engine->RegisterGlobalProperty("const uint KEY_KP_5", (void*)&Key_KEY_KP_5); engine->RegisterGlobalProperty("const uint KEY_KP_6", (void*)&Key_KEY_KP_6); engine->RegisterGlobalProperty("const uint KEY_KP_7", (void*)&Key_KEY_KP_7); engine->RegisterGlobalProperty("const uint KEY_KP_8", (void*)&Key_KEY_KP_8); engine->RegisterGlobalProperty("const uint KEY_KP_9", (void*)&Key_KEY_KP_9); engine->RegisterGlobalProperty("const uint KEY_KP_MULTIPLY", (void*)&Key_KEY_KP_MULTIPLY); engine->RegisterGlobalProperty("const uint KEY_KP_PLUS", (void*)&Key_KEY_KP_PLUS); engine->RegisterGlobalProperty("const uint KEY_KP_MINUS", (void*)&Key_KEY_KP_MINUS); engine->RegisterGlobalProperty("const uint KEY_KP_PERIOD", (void*)&Key_KEY_KP_PERIOD); engine->RegisterGlobalProperty("const uint KEY_KP_DIVIDE", (void*)&Key_KEY_KP_DIVIDE); engine->RegisterGlobalProperty("const uint KEY_F1", (void*)&Key_KEY_F1); engine->RegisterGlobalProperty("const uint KEY_F2", (void*)&Key_KEY_F2); engine->RegisterGlobalProperty("const uint KEY_F3", (void*)&Key_KEY_F3); engine->RegisterGlobalProperty("const uint KEY_F4", (void*)&Key_KEY_F4); engine->RegisterGlobalProperty("const uint KEY_F5", (void*)&Key_KEY_F5); engine->RegisterGlobalProperty("const uint KEY_F6", (void*)&Key_KEY_F6); engine->RegisterGlobalProperty("const uint KEY_F7", (void*)&Key_KEY_F7); engine->RegisterGlobalProperty("const uint KEY_F8", (void*)&Key_KEY_F8); engine->RegisterGlobalProperty("const uint KEY_F9", (void*)&Key_KEY_F9); engine->RegisterGlobalProperty("const uint KEY_F10", (void*)&Key_KEY_F10); engine->RegisterGlobalProperty("const uint KEY_F11", (void*)&Key_KEY_F11); engine->RegisterGlobalProperty("const uint KEY_F12", (void*)&Key_KEY_F12); engine->RegisterGlobalProperty("const uint KEY_F13", (void*)&Key_KEY_F13); engine->RegisterGlobalProperty("const uint KEY_F14", (void*)&Key_KEY_F14); engine->RegisterGlobalProperty("const uint KEY_F15", (void*)&Key_KEY_F15); engine->RegisterGlobalProperty("const uint KEY_F16", (void*)&Key_KEY_F16); engine->RegisterGlobalProperty("const uint KEY_F17", (void*)&Key_KEY_F17); engine->RegisterGlobalProperty("const uint KEY_F18", (void*)&Key_KEY_F18); engine->RegisterGlobalProperty("const uint KEY_F19", (void*)&Key_KEY_F19); engine->RegisterGlobalProperty("const uint KEY_F20", (void*)&Key_KEY_F20); engine->RegisterGlobalProperty("const uint KEY_F21", (void*)&Key_KEY_F21); engine->RegisterGlobalProperty("const uint KEY_F22", (void*)&Key_KEY_F22); engine->RegisterGlobalProperty("const uint KEY_F23", (void*)&Key_KEY_F23); engine->RegisterGlobalProperty("const uint KEY_F24", (void*)&Key_KEY_F24); engine->RegisterGlobalProperty("const uint KEY_NUMLOCKCLEAR", (void*)&Key_KEY_NUMLOCKCLEAR); engine->RegisterGlobalProperty("const uint KEY_SCROLLLOCK", (void*)&Key_KEY_SCROLLLOCK); engine->RegisterGlobalProperty("const uint KEY_LSHIFT", (void*)&Key_KEY_LSHIFT); engine->RegisterGlobalProperty("const uint KEY_RSHIFT", (void*)&Key_KEY_RSHIFT); engine->RegisterGlobalProperty("const uint KEY_LCTRL", (void*)&Key_KEY_LCTRL); engine->RegisterGlobalProperty("const uint KEY_RCTRL", (void*)&Key_KEY_RCTRL); engine->RegisterGlobalProperty("const uint KEY_LALT", (void*)&Key_KEY_LALT); engine->RegisterGlobalProperty("const uint KEY_RALT", (void*)&Key_KEY_RALT); engine->RegisterGlobalProperty("const uint KEY_AC_BACK", (void*)&Key_KEY_AC_BACK); engine->RegisterGlobalProperty("const uint KEY_AC_BOOKMARKS", (void*)&Key_KEY_AC_BOOKMARKS); engine->RegisterGlobalProperty("const uint KEY_AC_FORWARD", (void*)&Key_KEY_AC_FORWARD); engine->RegisterGlobalProperty("const uint KEY_AC_HOME", (void*)&Key_KEY_AC_HOME); engine->RegisterGlobalProperty("const uint KEY_AC_REFRESH", (void*)&Key_KEY_AC_REFRESH); engine->RegisterGlobalProperty("const uint KEY_AC_SEARCH", (void*)&Key_KEY_AC_SEARCH); engine->RegisterGlobalProperty("const uint KEY_AC_STOP", (void*)&Key_KEY_AC_STOP); engine->RegisterGlobalProperty("const uint KEY_AGAIN", (void*)&Key_KEY_AGAIN); engine->RegisterGlobalProperty("const uint KEY_ALTERASE", (void*)&Key_KEY_ALTERASE); engine->RegisterGlobalProperty("const uint KEY_AMPERSAND", (void*)&Key_KEY_AMPERSAND); engine->RegisterGlobalProperty("const uint KEY_ASTERISK", (void*)&Key_KEY_ASTERISK); engine->RegisterGlobalProperty("const uint KEY_AT", (void*)&Key_KEY_AT); engine->RegisterGlobalProperty("const uint KEY_AUDIOMUTE", (void*)&Key_KEY_AUDIOMUTE); engine->RegisterGlobalProperty("const uint KEY_AUDIONEXT", (void*)&Key_KEY_AUDIONEXT); engine->RegisterGlobalProperty("const uint KEY_AUDIOPLAY", (void*)&Key_KEY_AUDIOPLAY); engine->RegisterGlobalProperty("const uint KEY_AUDIOPREV", (void*)&Key_KEY_AUDIOPREV); engine->RegisterGlobalProperty("const uint KEY_AUDIOSTOP", (void*)&Key_KEY_AUDIOSTOP); engine->RegisterGlobalProperty("const uint KEY_BACKQUOTE", (void*)&Key_KEY_BACKQUOTE); engine->RegisterGlobalProperty("const uint KEY_BACKSLASH", (void*)&Key_KEY_BACKSLASH); engine->RegisterGlobalProperty("const uint KEY_BRIGHTNESSDOWN", (void*)&Key_KEY_BRIGHTNESSDOWN); engine->RegisterGlobalProperty("const uint KEY_BRIGHTNESSUP", (void*)&Key_KEY_BRIGHTNESSUP); engine->RegisterGlobalProperty("const uint KEY_CALCULATOR", (void*)&Key_KEY_CALCULATOR); engine->RegisterGlobalProperty("const uint KEY_CANCEL", (void*)&Key_KEY_CANCEL); engine->RegisterGlobalProperty("const uint KEY_CARET", (void*)&Key_KEY_CARET); engine->RegisterGlobalProperty("const uint KEY_CLEAR", (void*)&Key_KEY_CLEAR); engine->RegisterGlobalProperty("const uint KEY_CLEARAGAIN", (void*)&Key_KEY_CLEARAGAIN); engine->RegisterGlobalProperty("const uint KEY_COLON", (void*)&Key_KEY_COLON); engine->RegisterGlobalProperty("const uint KEY_COMMA", (void*)&Key_KEY_COMMA); engine->RegisterGlobalProperty("const uint KEY_COMPUTER", (void*)&Key_KEY_COMPUTER); engine->RegisterGlobalProperty("const uint KEY_COPY", (void*)&Key_KEY_COPY); engine->RegisterGlobalProperty("const uint KEY_CRSEL", (void*)&Key_KEY_CRSEL); engine->RegisterGlobalProperty("const uint KEY_CURRENCYSUBUNIT", (void*)&Key_KEY_CURRENCYSUBUNIT); engine->RegisterGlobalProperty("const uint KEY_CURRENCYUNIT", (void*)&Key_KEY_CURRENCYUNIT); engine->RegisterGlobalProperty("const uint KEY_CUT", (void*)&Key_KEY_CUT); engine->RegisterGlobalProperty("const uint KEY_DECIMALSEPARATOR", (void*)&Key_KEY_DECIMALSEPARATOR); engine->RegisterGlobalProperty("const uint KEY_DISPLAYSWITCH", (void*)&Key_KEY_DISPLAYSWITCH); engine->RegisterGlobalProperty("const uint KEY_DOLLAR", (void*)&Key_KEY_DOLLAR); engine->RegisterGlobalProperty("const uint KEY_EJECT", (void*)&Key_KEY_EJECT); engine->RegisterGlobalProperty("const uint KEY_EQUALS", (void*)&Key_KEY_EQUALS); engine->RegisterGlobalProperty("const uint KEY_EXCLAIM", (void*)&Key_KEY_EXCLAIM); engine->RegisterGlobalProperty("const uint KEY_EXSEL", (void*)&Key_KEY_EXSEL); engine->RegisterGlobalProperty("const uint KEY_FIND", (void*)&Key_KEY_FIND); engine->RegisterGlobalProperty("const uint KEY_GREATER", (void*)&Key_KEY_GREATER); engine->RegisterGlobalProperty("const uint KEY_HASH", (void*)&Key_KEY_HASH); engine->RegisterGlobalProperty("const uint KEY_HELP", (void*)&Key_KEY_HELP); engine->RegisterGlobalProperty("const uint KEY_KBDILLUMDOWN", (void*)&Key_KEY_KBDILLUMDOWN); engine->RegisterGlobalProperty("const uint KEY_KBDILLUMTOGGLE", (void*)&Key_KEY_KBDILLUMTOGGLE); engine->RegisterGlobalProperty("const uint KEY_KBDILLUMUP", (void*)&Key_KEY_KBDILLUMUP); engine->RegisterGlobalProperty("const uint KEY_KP_00", (void*)&Key_KEY_KP_00); engine->RegisterGlobalProperty("const uint KEY_KP_000", (void*)&Key_KEY_KP_000); engine->RegisterGlobalProperty("const uint KEY_KP_A", (void*)&Key_KEY_KP_A); engine->RegisterGlobalProperty("const uint KEY_KP_AMPERSAND", (void*)&Key_KEY_KP_AMPERSAND); engine->RegisterGlobalProperty("const uint KEY_KP_AT", (void*)&Key_KEY_KP_AT); engine->RegisterGlobalProperty("const uint KEY_KP_B", (void*)&Key_KEY_KP_B); engine->RegisterGlobalProperty("const uint KEY_KP_BACKSPACE", (void*)&Key_KEY_KP_BACKSPACE); engine->RegisterGlobalProperty("const uint KEY_KP_BINARY", (void*)&Key_KEY_KP_BINARY); engine->RegisterGlobalProperty("const uint KEY_KP_C", (void*)&Key_KEY_KP_C); engine->RegisterGlobalProperty("const uint KEY_KP_CLEAR", (void*)&Key_KEY_KP_CLEAR); engine->RegisterGlobalProperty("const uint KEY_KP_CLEARENTRY", (void*)&Key_KEY_KP_CLEARENTRY); engine->RegisterGlobalProperty("const uint KEY_KP_COLON", (void*)&Key_KEY_KP_COLON); engine->RegisterGlobalProperty("const uint KEY_KP_COMMA", (void*)&Key_KEY_KP_COMMA); engine->RegisterGlobalProperty("const uint KEY_KP_D", (void*)&Key_KEY_KP_D); engine->RegisterGlobalProperty("const uint KEY_KP_DBLAMPERSAND", (void*)&Key_KEY_KP_DBLAMPERSAND); engine->RegisterGlobalProperty("const uint KEY_KP_DBLVERTICALBAR", (void*)&Key_KEY_KP_DBLVERTICALBAR); engine->RegisterGlobalProperty("const uint KEY_KP_DECIMAL", (void*)&Key_KEY_KP_DECIMAL); engine->RegisterGlobalProperty("const uint KEY_KP_E", (void*)&Key_KEY_KP_E); engine->RegisterGlobalProperty("const uint KEY_KP_EQUALS", (void*)&Key_KEY_KP_EQUALS); engine->RegisterGlobalProperty("const uint KEY_KP_EQUALSAS400", (void*)&Key_KEY_KP_EQUALSAS400); engine->RegisterGlobalProperty("const uint KEY_KP_EXCLAM", (void*)&Key_KEY_KP_EXCLAM); engine->RegisterGlobalProperty("const uint KEY_KP_F", (void*)&Key_KEY_KP_F); engine->RegisterGlobalProperty("const uint KEY_KP_GREATER", (void*)&Key_KEY_KP_GREATER); engine->RegisterGlobalProperty("const uint KEY_KP_HASH", (void*)&Key_KEY_KP_HASH); engine->RegisterGlobalProperty("const uint KEY_KP_HEXADECIMAL", (void*)&Key_KEY_KP_HEXADECIMAL); engine->RegisterGlobalProperty("const uint KEY_KP_LEFTBRACE", (void*)&Key_KEY_KP_LEFTBRACE); engine->RegisterGlobalProperty("const uint KEY_KP_LEFTPAREN", (void*)&Key_KEY_KP_LEFTPAREN); engine->RegisterGlobalProperty("const uint KEY_KP_LESS", (void*)&Key_KEY_KP_LESS); engine->RegisterGlobalProperty("const uint KEY_KP_MEMADD", (void*)&Key_KEY_KP_MEMADD); engine->RegisterGlobalProperty("const uint KEY_KP_MEMCLEAR", (void*)&Key_KEY_KP_MEMCLEAR); engine->RegisterGlobalProperty("const uint KEY_KP_MEMDIVIDE", (void*)&Key_KEY_KP_MEMDIVIDE); engine->RegisterGlobalProperty("const uint KEY_KP_MEMMULTIPLY", (void*)&Key_KEY_KP_MEMMULTIPLY); engine->RegisterGlobalProperty("const uint KEY_KP_MEMRECALL", (void*)&Key_KEY_KP_MEMRECALL); engine->RegisterGlobalProperty("const uint KEY_KP_MEMSTORE", (void*)&Key_KEY_KP_MEMSTORE); engine->RegisterGlobalProperty("const uint KEY_KP_MEMSUBTRACT", (void*)&Key_KEY_KP_MEMSUBTRACT); engine->RegisterGlobalProperty("const uint KEY_KP_OCTAL", (void*)&Key_KEY_KP_OCTAL); engine->RegisterGlobalProperty("const uint KEY_KP_PERCENT", (void*)&Key_KEY_KP_PERCENT); engine->RegisterGlobalProperty("const uint KEY_KP_PLUSMINUS", (void*)&Key_KEY_KP_PLUSMINUS); engine->RegisterGlobalProperty("const uint KEY_KP_POWER", (void*)&Key_KEY_KP_POWER); engine->RegisterGlobalProperty("const uint KEY_KP_RIGHTBRACE", (void*)&Key_KEY_KP_RIGHTBRACE); engine->RegisterGlobalProperty("const uint KEY_KP_RIGHTPAREN", (void*)&Key_KEY_KP_RIGHTPAREN); engine->RegisterGlobalProperty("const uint KEY_KP_SPACE", (void*)&Key_KEY_KP_SPACE); engine->RegisterGlobalProperty("const uint KEY_KP_TAB", (void*)&Key_KEY_KP_TAB); engine->RegisterGlobalProperty("const uint KEY_KP_VERTICALBAR", (void*)&Key_KEY_KP_VERTICALBAR); engine->RegisterGlobalProperty("const uint KEY_KP_XOR", (void*)&Key_KEY_KP_XOR); engine->RegisterGlobalProperty("const uint KEY_LEFTBRACKET", (void*)&Key_KEY_LEFTBRACKET); engine->RegisterGlobalProperty("const uint KEY_LEFTPAREN", (void*)&Key_KEY_LEFTPAREN); engine->RegisterGlobalProperty("const uint KEY_LESS", (void*)&Key_KEY_LESS); engine->RegisterGlobalProperty("const uint KEY_MAIL", (void*)&Key_KEY_MAIL); engine->RegisterGlobalProperty("const uint KEY_MEDIASELECT", (void*)&Key_KEY_MEDIASELECT); engine->RegisterGlobalProperty("const uint KEY_MENU", (void*)&Key_KEY_MENU); engine->RegisterGlobalProperty("const uint KEY_MINUS", (void*)&Key_KEY_MINUS); engine->RegisterGlobalProperty("const uint KEY_MODE", (void*)&Key_KEY_MODE); engine->RegisterGlobalProperty("const uint KEY_MUTE", (void*)&Key_KEY_MUTE); engine->RegisterGlobalProperty("const uint KEY_OPER", (void*)&Key_KEY_OPER); engine->RegisterGlobalProperty("const uint KEY_OUT", (void*)&Key_KEY_OUT); engine->RegisterGlobalProperty("const uint KEY_PASTE", (void*)&Key_KEY_PASTE); engine->RegisterGlobalProperty("const uint KEY_PERCENT", (void*)&Key_KEY_PERCENT); engine->RegisterGlobalProperty("const uint KEY_PERIOD", (void*)&Key_KEY_PERIOD); engine->RegisterGlobalProperty("const uint KEY_PLUS", (void*)&Key_KEY_PLUS); engine->RegisterGlobalProperty("const uint KEY_POWER", (void*)&Key_KEY_POWER); engine->RegisterGlobalProperty("const uint KEY_PRIOR", (void*)&Key_KEY_PRIOR); engine->RegisterGlobalProperty("const uint KEY_QUESTION", (void*)&Key_KEY_QUESTION); engine->RegisterGlobalProperty("const uint KEY_QUOTE", (void*)&Key_KEY_QUOTE); engine->RegisterGlobalProperty("const uint KEY_QUOTEDBL", (void*)&Key_KEY_QUOTEDBL); engine->RegisterGlobalProperty("const uint KEY_RIGHTBRACKET", (void*)&Key_KEY_RIGHTBRACKET); engine->RegisterGlobalProperty("const uint KEY_RIGHTPAREN", (void*)&Key_KEY_RIGHTPAREN); engine->RegisterGlobalProperty("const uint KEY_SEMICOLON", (void*)&Key_KEY_SEMICOLON); engine->RegisterGlobalProperty("const uint KEY_SEPARATOR", (void*)&Key_KEY_SEPARATOR); engine->RegisterGlobalProperty("const uint KEY_SLASH", (void*)&Key_KEY_SLASH); engine->RegisterGlobalProperty("const uint KEY_SLEEP", (void*)&Key_KEY_SLEEP); engine->RegisterGlobalProperty("const uint KEY_STOP", (void*)&Key_KEY_STOP); engine->RegisterGlobalProperty("const uint KEY_SYSREQ", (void*)&Key_KEY_SYSREQ); engine->RegisterGlobalProperty("const uint KEY_THOUSANDSSEPARATOR", (void*)&Key_KEY_THOUSANDSSEPARATOR); engine->RegisterGlobalProperty("const uint KEY_UNDERSCORE", (void*)&Key_KEY_UNDERSCORE); engine->RegisterGlobalProperty("const uint KEY_UNDO", (void*)&Key_KEY_UNDO); engine->RegisterGlobalProperty("const uint KEY_VOLUMEDOWN", (void*)&Key_KEY_VOLUMEDOWN); engine->RegisterGlobalProperty("const uint KEY_VOLUMEUP", (void*)&Key_KEY_VOLUMEUP); engine->RegisterGlobalProperty("const uint KEY_WWW", (void*)&Key_KEY_WWW); // enum Scancode : unsigned | File: ../Input/InputConstants.h engine->RegisterTypedef("Scancode", "uint"); engine->RegisterGlobalProperty("const uint SCANCODE_UNKNOWN", (void*)&Scancode_SCANCODE_UNKNOWN); engine->RegisterGlobalProperty("const uint SCANCODE_CTRL", (void*)&Scancode_SCANCODE_CTRL); engine->RegisterGlobalProperty("const uint SCANCODE_SHIFT", (void*)&Scancode_SCANCODE_SHIFT); engine->RegisterGlobalProperty("const uint SCANCODE_ALT", (void*)&Scancode_SCANCODE_ALT); engine->RegisterGlobalProperty("const uint SCANCODE_GUI", (void*)&Scancode_SCANCODE_GUI); engine->RegisterGlobalProperty("const uint SCANCODE_A", (void*)&Scancode_SCANCODE_A); engine->RegisterGlobalProperty("const uint SCANCODE_B", (void*)&Scancode_SCANCODE_B); engine->RegisterGlobalProperty("const uint SCANCODE_C", (void*)&Scancode_SCANCODE_C); engine->RegisterGlobalProperty("const uint SCANCODE_D", (void*)&Scancode_SCANCODE_D); engine->RegisterGlobalProperty("const uint SCANCODE_E", (void*)&Scancode_SCANCODE_E); engine->RegisterGlobalProperty("const uint SCANCODE_F", (void*)&Scancode_SCANCODE_F); engine->RegisterGlobalProperty("const uint SCANCODE_G", (void*)&Scancode_SCANCODE_G); engine->RegisterGlobalProperty("const uint SCANCODE_H", (void*)&Scancode_SCANCODE_H); engine->RegisterGlobalProperty("const uint SCANCODE_I", (void*)&Scancode_SCANCODE_I); engine->RegisterGlobalProperty("const uint SCANCODE_J", (void*)&Scancode_SCANCODE_J); engine->RegisterGlobalProperty("const uint SCANCODE_K", (void*)&Scancode_SCANCODE_K); engine->RegisterGlobalProperty("const uint SCANCODE_L", (void*)&Scancode_SCANCODE_L); engine->RegisterGlobalProperty("const uint SCANCODE_M", (void*)&Scancode_SCANCODE_M); engine->RegisterGlobalProperty("const uint SCANCODE_N", (void*)&Scancode_SCANCODE_N); engine->RegisterGlobalProperty("const uint SCANCODE_O", (void*)&Scancode_SCANCODE_O); engine->RegisterGlobalProperty("const uint SCANCODE_P", (void*)&Scancode_SCANCODE_P); engine->RegisterGlobalProperty("const uint SCANCODE_Q", (void*)&Scancode_SCANCODE_Q); engine->RegisterGlobalProperty("const uint SCANCODE_R", (void*)&Scancode_SCANCODE_R); engine->RegisterGlobalProperty("const uint SCANCODE_S", (void*)&Scancode_SCANCODE_S); engine->RegisterGlobalProperty("const uint SCANCODE_T", (void*)&Scancode_SCANCODE_T); engine->RegisterGlobalProperty("const uint SCANCODE_U", (void*)&Scancode_SCANCODE_U); engine->RegisterGlobalProperty("const uint SCANCODE_V", (void*)&Scancode_SCANCODE_V); engine->RegisterGlobalProperty("const uint SCANCODE_W", (void*)&Scancode_SCANCODE_W); engine->RegisterGlobalProperty("const uint SCANCODE_X", (void*)&Scancode_SCANCODE_X); engine->RegisterGlobalProperty("const uint SCANCODE_Y", (void*)&Scancode_SCANCODE_Y); engine->RegisterGlobalProperty("const uint SCANCODE_Z", (void*)&Scancode_SCANCODE_Z); engine->RegisterGlobalProperty("const uint SCANCODE_1", (void*)&Scancode_SCANCODE_1); engine->RegisterGlobalProperty("const uint SCANCODE_2", (void*)&Scancode_SCANCODE_2); engine->RegisterGlobalProperty("const uint SCANCODE_3", (void*)&Scancode_SCANCODE_3); engine->RegisterGlobalProperty("const uint SCANCODE_4", (void*)&Scancode_SCANCODE_4); engine->RegisterGlobalProperty("const uint SCANCODE_5", (void*)&Scancode_SCANCODE_5); engine->RegisterGlobalProperty("const uint SCANCODE_6", (void*)&Scancode_SCANCODE_6); engine->RegisterGlobalProperty("const uint SCANCODE_7", (void*)&Scancode_SCANCODE_7); engine->RegisterGlobalProperty("const uint SCANCODE_8", (void*)&Scancode_SCANCODE_8); engine->RegisterGlobalProperty("const uint SCANCODE_9", (void*)&Scancode_SCANCODE_9); engine->RegisterGlobalProperty("const uint SCANCODE_0", (void*)&Scancode_SCANCODE_0); engine->RegisterGlobalProperty("const uint SCANCODE_RETURN", (void*)&Scancode_SCANCODE_RETURN); engine->RegisterGlobalProperty("const uint SCANCODE_ESCAPE", (void*)&Scancode_SCANCODE_ESCAPE); engine->RegisterGlobalProperty("const uint SCANCODE_BACKSPACE", (void*)&Scancode_SCANCODE_BACKSPACE); engine->RegisterGlobalProperty("const uint SCANCODE_TAB", (void*)&Scancode_SCANCODE_TAB); engine->RegisterGlobalProperty("const uint SCANCODE_SPACE", (void*)&Scancode_SCANCODE_SPACE); engine->RegisterGlobalProperty("const uint SCANCODE_MINUS", (void*)&Scancode_SCANCODE_MINUS); engine->RegisterGlobalProperty("const uint SCANCODE_EQUALS", (void*)&Scancode_SCANCODE_EQUALS); engine->RegisterGlobalProperty("const uint SCANCODE_LEFTBRACKET", (void*)&Scancode_SCANCODE_LEFTBRACKET); engine->RegisterGlobalProperty("const uint SCANCODE_RIGHTBRACKET", (void*)&Scancode_SCANCODE_RIGHTBRACKET); engine->RegisterGlobalProperty("const uint SCANCODE_BACKSLASH", (void*)&Scancode_SCANCODE_BACKSLASH); engine->RegisterGlobalProperty("const uint SCANCODE_NONUSHASH", (void*)&Scancode_SCANCODE_NONUSHASH); engine->RegisterGlobalProperty("const uint SCANCODE_SEMICOLON", (void*)&Scancode_SCANCODE_SEMICOLON); engine->RegisterGlobalProperty("const uint SCANCODE_APOSTROPHE", (void*)&Scancode_SCANCODE_APOSTROPHE); engine->RegisterGlobalProperty("const uint SCANCODE_GRAVE", (void*)&Scancode_SCANCODE_GRAVE); engine->RegisterGlobalProperty("const uint SCANCODE_COMMA", (void*)&Scancode_SCANCODE_COMMA); engine->RegisterGlobalProperty("const uint SCANCODE_PERIOD", (void*)&Scancode_SCANCODE_PERIOD); engine->RegisterGlobalProperty("const uint SCANCODE_SLASH", (void*)&Scancode_SCANCODE_SLASH); engine->RegisterGlobalProperty("const uint SCANCODE_CAPSLOCK", (void*)&Scancode_SCANCODE_CAPSLOCK); engine->RegisterGlobalProperty("const uint SCANCODE_F1", (void*)&Scancode_SCANCODE_F1); engine->RegisterGlobalProperty("const uint SCANCODE_F2", (void*)&Scancode_SCANCODE_F2); engine->RegisterGlobalProperty("const uint SCANCODE_F3", (void*)&Scancode_SCANCODE_F3); engine->RegisterGlobalProperty("const uint SCANCODE_F4", (void*)&Scancode_SCANCODE_F4); engine->RegisterGlobalProperty("const uint SCANCODE_F5", (void*)&Scancode_SCANCODE_F5); engine->RegisterGlobalProperty("const uint SCANCODE_F6", (void*)&Scancode_SCANCODE_F6); engine->RegisterGlobalProperty("const uint SCANCODE_F7", (void*)&Scancode_SCANCODE_F7); engine->RegisterGlobalProperty("const uint SCANCODE_F8", (void*)&Scancode_SCANCODE_F8); engine->RegisterGlobalProperty("const uint SCANCODE_F9", (void*)&Scancode_SCANCODE_F9); engine->RegisterGlobalProperty("const uint SCANCODE_F10", (void*)&Scancode_SCANCODE_F10); engine->RegisterGlobalProperty("const uint SCANCODE_F11", (void*)&Scancode_SCANCODE_F11); engine->RegisterGlobalProperty("const uint SCANCODE_F12", (void*)&Scancode_SCANCODE_F12); engine->RegisterGlobalProperty("const uint SCANCODE_PRINTSCREEN", (void*)&Scancode_SCANCODE_PRINTSCREEN); engine->RegisterGlobalProperty("const uint SCANCODE_SCROLLLOCK", (void*)&Scancode_SCANCODE_SCROLLLOCK); engine->RegisterGlobalProperty("const uint SCANCODE_PAUSE", (void*)&Scancode_SCANCODE_PAUSE); engine->RegisterGlobalProperty("const uint SCANCODE_INSERT", (void*)&Scancode_SCANCODE_INSERT); engine->RegisterGlobalProperty("const uint SCANCODE_HOME", (void*)&Scancode_SCANCODE_HOME); engine->RegisterGlobalProperty("const uint SCANCODE_PAGEUP", (void*)&Scancode_SCANCODE_PAGEUP); engine->RegisterGlobalProperty("const uint SCANCODE_DELETE", (void*)&Scancode_SCANCODE_DELETE); engine->RegisterGlobalProperty("const uint SCANCODE_END", (void*)&Scancode_SCANCODE_END); engine->RegisterGlobalProperty("const uint SCANCODE_PAGEDOWN", (void*)&Scancode_SCANCODE_PAGEDOWN); engine->RegisterGlobalProperty("const uint SCANCODE_RIGHT", (void*)&Scancode_SCANCODE_RIGHT); engine->RegisterGlobalProperty("const uint SCANCODE_LEFT", (void*)&Scancode_SCANCODE_LEFT); engine->RegisterGlobalProperty("const uint SCANCODE_DOWN", (void*)&Scancode_SCANCODE_DOWN); engine->RegisterGlobalProperty("const uint SCANCODE_UP", (void*)&Scancode_SCANCODE_UP); engine->RegisterGlobalProperty("const uint SCANCODE_NUMLOCKCLEAR", (void*)&Scancode_SCANCODE_NUMLOCKCLEAR); engine->RegisterGlobalProperty("const uint SCANCODE_KP_DIVIDE", (void*)&Scancode_SCANCODE_KP_DIVIDE); engine->RegisterGlobalProperty("const uint SCANCODE_KP_MULTIPLY", (void*)&Scancode_SCANCODE_KP_MULTIPLY); engine->RegisterGlobalProperty("const uint SCANCODE_KP_MINUS", (void*)&Scancode_SCANCODE_KP_MINUS); engine->RegisterGlobalProperty("const uint SCANCODE_KP_PLUS", (void*)&Scancode_SCANCODE_KP_PLUS); engine->RegisterGlobalProperty("const uint SCANCODE_KP_ENTER", (void*)&Scancode_SCANCODE_KP_ENTER); engine->RegisterGlobalProperty("const uint SCANCODE_KP_1", (void*)&Scancode_SCANCODE_KP_1); engine->RegisterGlobalProperty("const uint SCANCODE_KP_2", (void*)&Scancode_SCANCODE_KP_2); engine->RegisterGlobalProperty("const uint SCANCODE_KP_3", (void*)&Scancode_SCANCODE_KP_3); engine->RegisterGlobalProperty("const uint SCANCODE_KP_4", (void*)&Scancode_SCANCODE_KP_4); engine->RegisterGlobalProperty("const uint SCANCODE_KP_5", (void*)&Scancode_SCANCODE_KP_5); engine->RegisterGlobalProperty("const uint SCANCODE_KP_6", (void*)&Scancode_SCANCODE_KP_6); engine->RegisterGlobalProperty("const uint SCANCODE_KP_7", (void*)&Scancode_SCANCODE_KP_7); engine->RegisterGlobalProperty("const uint SCANCODE_KP_8", (void*)&Scancode_SCANCODE_KP_8); engine->RegisterGlobalProperty("const uint SCANCODE_KP_9", (void*)&Scancode_SCANCODE_KP_9); engine->RegisterGlobalProperty("const uint SCANCODE_KP_0", (void*)&Scancode_SCANCODE_KP_0); engine->RegisterGlobalProperty("const uint SCANCODE_KP_PERIOD", (void*)&Scancode_SCANCODE_KP_PERIOD); engine->RegisterGlobalProperty("const uint SCANCODE_NONUSBACKSLASH", (void*)&Scancode_SCANCODE_NONUSBACKSLASH); engine->RegisterGlobalProperty("const uint SCANCODE_APPLICATION", (void*)&Scancode_SCANCODE_APPLICATION); engine->RegisterGlobalProperty("const uint SCANCODE_POWER", (void*)&Scancode_SCANCODE_POWER); engine->RegisterGlobalProperty("const uint SCANCODE_KP_EQUALS", (void*)&Scancode_SCANCODE_KP_EQUALS); engine->RegisterGlobalProperty("const uint SCANCODE_F13", (void*)&Scancode_SCANCODE_F13); engine->RegisterGlobalProperty("const uint SCANCODE_F14", (void*)&Scancode_SCANCODE_F14); engine->RegisterGlobalProperty("const uint SCANCODE_F15", (void*)&Scancode_SCANCODE_F15); engine->RegisterGlobalProperty("const uint SCANCODE_F16", (void*)&Scancode_SCANCODE_F16); engine->RegisterGlobalProperty("const uint SCANCODE_F17", (void*)&Scancode_SCANCODE_F17); engine->RegisterGlobalProperty("const uint SCANCODE_F18", (void*)&Scancode_SCANCODE_F18); engine->RegisterGlobalProperty("const uint SCANCODE_F19", (void*)&Scancode_SCANCODE_F19); engine->RegisterGlobalProperty("const uint SCANCODE_F20", (void*)&Scancode_SCANCODE_F20); engine->RegisterGlobalProperty("const uint SCANCODE_F21", (void*)&Scancode_SCANCODE_F21); engine->RegisterGlobalProperty("const uint SCANCODE_F22", (void*)&Scancode_SCANCODE_F22); engine->RegisterGlobalProperty("const uint SCANCODE_F23", (void*)&Scancode_SCANCODE_F23); engine->RegisterGlobalProperty("const uint SCANCODE_F24", (void*)&Scancode_SCANCODE_F24); engine->RegisterGlobalProperty("const uint SCANCODE_EXECUTE", (void*)&Scancode_SCANCODE_EXECUTE); engine->RegisterGlobalProperty("const uint SCANCODE_HELP", (void*)&Scancode_SCANCODE_HELP); engine->RegisterGlobalProperty("const uint SCANCODE_MENU", (void*)&Scancode_SCANCODE_MENU); engine->RegisterGlobalProperty("const uint SCANCODE_SELECT", (void*)&Scancode_SCANCODE_SELECT); engine->RegisterGlobalProperty("const uint SCANCODE_STOP", (void*)&Scancode_SCANCODE_STOP); engine->RegisterGlobalProperty("const uint SCANCODE_AGAIN", (void*)&Scancode_SCANCODE_AGAIN); engine->RegisterGlobalProperty("const uint SCANCODE_UNDO", (void*)&Scancode_SCANCODE_UNDO); engine->RegisterGlobalProperty("const uint SCANCODE_CUT", (void*)&Scancode_SCANCODE_CUT); engine->RegisterGlobalProperty("const uint SCANCODE_COPY", (void*)&Scancode_SCANCODE_COPY); engine->RegisterGlobalProperty("const uint SCANCODE_PASTE", (void*)&Scancode_SCANCODE_PASTE); engine->RegisterGlobalProperty("const uint SCANCODE_FIND", (void*)&Scancode_SCANCODE_FIND); engine->RegisterGlobalProperty("const uint SCANCODE_MUTE", (void*)&Scancode_SCANCODE_MUTE); engine->RegisterGlobalProperty("const uint SCANCODE_VOLUMEUP", (void*)&Scancode_SCANCODE_VOLUMEUP); engine->RegisterGlobalProperty("const uint SCANCODE_VOLUMEDOWN", (void*)&Scancode_SCANCODE_VOLUMEDOWN); engine->RegisterGlobalProperty("const uint SCANCODE_KP_COMMA", (void*)&Scancode_SCANCODE_KP_COMMA); engine->RegisterGlobalProperty("const uint SCANCODE_KP_EQUALSAS400", (void*)&Scancode_SCANCODE_KP_EQUALSAS400); engine->RegisterGlobalProperty("const uint SCANCODE_INTERNATIONAL1", (void*)&Scancode_SCANCODE_INTERNATIONAL1); engine->RegisterGlobalProperty("const uint SCANCODE_INTERNATIONAL2", (void*)&Scancode_SCANCODE_INTERNATIONAL2); engine->RegisterGlobalProperty("const uint SCANCODE_INTERNATIONAL3", (void*)&Scancode_SCANCODE_INTERNATIONAL3); engine->RegisterGlobalProperty("const uint SCANCODE_INTERNATIONAL4", (void*)&Scancode_SCANCODE_INTERNATIONAL4); engine->RegisterGlobalProperty("const uint SCANCODE_INTERNATIONAL5", (void*)&Scancode_SCANCODE_INTERNATIONAL5); engine->RegisterGlobalProperty("const uint SCANCODE_INTERNATIONAL6", (void*)&Scancode_SCANCODE_INTERNATIONAL6); engine->RegisterGlobalProperty("const uint SCANCODE_INTERNATIONAL7", (void*)&Scancode_SCANCODE_INTERNATIONAL7); engine->RegisterGlobalProperty("const uint SCANCODE_INTERNATIONAL8", (void*)&Scancode_SCANCODE_INTERNATIONAL8); engine->RegisterGlobalProperty("const uint SCANCODE_INTERNATIONAL9", (void*)&Scancode_SCANCODE_INTERNATIONAL9); engine->RegisterGlobalProperty("const uint SCANCODE_LANG1", (void*)&Scancode_SCANCODE_LANG1); engine->RegisterGlobalProperty("const uint SCANCODE_LANG2", (void*)&Scancode_SCANCODE_LANG2); engine->RegisterGlobalProperty("const uint SCANCODE_LANG3", (void*)&Scancode_SCANCODE_LANG3); engine->RegisterGlobalProperty("const uint SCANCODE_LANG4", (void*)&Scancode_SCANCODE_LANG4); engine->RegisterGlobalProperty("const uint SCANCODE_LANG5", (void*)&Scancode_SCANCODE_LANG5); engine->RegisterGlobalProperty("const uint SCANCODE_LANG6", (void*)&Scancode_SCANCODE_LANG6); engine->RegisterGlobalProperty("const uint SCANCODE_LANG7", (void*)&Scancode_SCANCODE_LANG7); engine->RegisterGlobalProperty("const uint SCANCODE_LANG8", (void*)&Scancode_SCANCODE_LANG8); engine->RegisterGlobalProperty("const uint SCANCODE_LANG9", (void*)&Scancode_SCANCODE_LANG9); engine->RegisterGlobalProperty("const uint SCANCODE_ALTERASE", (void*)&Scancode_SCANCODE_ALTERASE); engine->RegisterGlobalProperty("const uint SCANCODE_SYSREQ", (void*)&Scancode_SCANCODE_SYSREQ); engine->RegisterGlobalProperty("const uint SCANCODE_CANCEL", (void*)&Scancode_SCANCODE_CANCEL); engine->RegisterGlobalProperty("const uint SCANCODE_CLEAR", (void*)&Scancode_SCANCODE_CLEAR); engine->RegisterGlobalProperty("const uint SCANCODE_PRIOR", (void*)&Scancode_SCANCODE_PRIOR); engine->RegisterGlobalProperty("const uint SCANCODE_RETURN2", (void*)&Scancode_SCANCODE_RETURN2); engine->RegisterGlobalProperty("const uint SCANCODE_SEPARATOR", (void*)&Scancode_SCANCODE_SEPARATOR); engine->RegisterGlobalProperty("const uint SCANCODE_OUT", (void*)&Scancode_SCANCODE_OUT); engine->RegisterGlobalProperty("const uint SCANCODE_OPER", (void*)&Scancode_SCANCODE_OPER); engine->RegisterGlobalProperty("const uint SCANCODE_CLEARAGAIN", (void*)&Scancode_SCANCODE_CLEARAGAIN); engine->RegisterGlobalProperty("const uint SCANCODE_CRSEL", (void*)&Scancode_SCANCODE_CRSEL); engine->RegisterGlobalProperty("const uint SCANCODE_EXSEL", (void*)&Scancode_SCANCODE_EXSEL); engine->RegisterGlobalProperty("const uint SCANCODE_KP_00", (void*)&Scancode_SCANCODE_KP_00); engine->RegisterGlobalProperty("const uint SCANCODE_KP_000", (void*)&Scancode_SCANCODE_KP_000); engine->RegisterGlobalProperty("const uint SCANCODE_THOUSANDSSEPARATOR", (void*)&Scancode_SCANCODE_THOUSANDSSEPARATOR); engine->RegisterGlobalProperty("const uint SCANCODE_DECIMALSEPARATOR", (void*)&Scancode_SCANCODE_DECIMALSEPARATOR); engine->RegisterGlobalProperty("const uint SCANCODE_CURRENCYUNIT", (void*)&Scancode_SCANCODE_CURRENCYUNIT); engine->RegisterGlobalProperty("const uint SCANCODE_CURRENCYSUBUNIT", (void*)&Scancode_SCANCODE_CURRENCYSUBUNIT); engine->RegisterGlobalProperty("const uint SCANCODE_KP_LEFTPAREN", (void*)&Scancode_SCANCODE_KP_LEFTPAREN); engine->RegisterGlobalProperty("const uint SCANCODE_KP_RIGHTPAREN", (void*)&Scancode_SCANCODE_KP_RIGHTPAREN); engine->RegisterGlobalProperty("const uint SCANCODE_KP_LEFTBRACE", (void*)&Scancode_SCANCODE_KP_LEFTBRACE); engine->RegisterGlobalProperty("const uint SCANCODE_KP_RIGHTBRACE", (void*)&Scancode_SCANCODE_KP_RIGHTBRACE); engine->RegisterGlobalProperty("const uint SCANCODE_KP_TAB", (void*)&Scancode_SCANCODE_KP_TAB); engine->RegisterGlobalProperty("const uint SCANCODE_KP_BACKSPACE", (void*)&Scancode_SCANCODE_KP_BACKSPACE); engine->RegisterGlobalProperty("const uint SCANCODE_KP_A", (void*)&Scancode_SCANCODE_KP_A); engine->RegisterGlobalProperty("const uint SCANCODE_KP_B", (void*)&Scancode_SCANCODE_KP_B); engine->RegisterGlobalProperty("const uint SCANCODE_KP_C", (void*)&Scancode_SCANCODE_KP_C); engine->RegisterGlobalProperty("const uint SCANCODE_KP_D", (void*)&Scancode_SCANCODE_KP_D); engine->RegisterGlobalProperty("const uint SCANCODE_KP_E", (void*)&Scancode_SCANCODE_KP_E); engine->RegisterGlobalProperty("const uint SCANCODE_KP_F", (void*)&Scancode_SCANCODE_KP_F); engine->RegisterGlobalProperty("const uint SCANCODE_KP_XOR", (void*)&Scancode_SCANCODE_KP_XOR); engine->RegisterGlobalProperty("const uint SCANCODE_KP_POWER", (void*)&Scancode_SCANCODE_KP_POWER); engine->RegisterGlobalProperty("const uint SCANCODE_KP_PERCENT", (void*)&Scancode_SCANCODE_KP_PERCENT); engine->RegisterGlobalProperty("const uint SCANCODE_KP_LESS", (void*)&Scancode_SCANCODE_KP_LESS); engine->RegisterGlobalProperty("const uint SCANCODE_KP_GREATER", (void*)&Scancode_SCANCODE_KP_GREATER); engine->RegisterGlobalProperty("const uint SCANCODE_KP_AMPERSAND", (void*)&Scancode_SCANCODE_KP_AMPERSAND); engine->RegisterGlobalProperty("const uint SCANCODE_KP_DBLAMPERSAND", (void*)&Scancode_SCANCODE_KP_DBLAMPERSAND); engine->RegisterGlobalProperty("const uint SCANCODE_KP_VERTICALBAR", (void*)&Scancode_SCANCODE_KP_VERTICALBAR); engine->RegisterGlobalProperty("const uint SCANCODE_KP_DBLVERTICALBAR", (void*)&Scancode_SCANCODE_KP_DBLVERTICALBAR); engine->RegisterGlobalProperty("const uint SCANCODE_KP_COLON", (void*)&Scancode_SCANCODE_KP_COLON); engine->RegisterGlobalProperty("const uint SCANCODE_KP_HASH", (void*)&Scancode_SCANCODE_KP_HASH); engine->RegisterGlobalProperty("const uint SCANCODE_KP_SPACE", (void*)&Scancode_SCANCODE_KP_SPACE); engine->RegisterGlobalProperty("const uint SCANCODE_KP_AT", (void*)&Scancode_SCANCODE_KP_AT); engine->RegisterGlobalProperty("const uint SCANCODE_KP_EXCLAM", (void*)&Scancode_SCANCODE_KP_EXCLAM); engine->RegisterGlobalProperty("const uint SCANCODE_KP_MEMSTORE", (void*)&Scancode_SCANCODE_KP_MEMSTORE); engine->RegisterGlobalProperty("const uint SCANCODE_KP_MEMRECALL", (void*)&Scancode_SCANCODE_KP_MEMRECALL); engine->RegisterGlobalProperty("const uint SCANCODE_KP_MEMCLEAR", (void*)&Scancode_SCANCODE_KP_MEMCLEAR); engine->RegisterGlobalProperty("const uint SCANCODE_KP_MEMADD", (void*)&Scancode_SCANCODE_KP_MEMADD); engine->RegisterGlobalProperty("const uint SCANCODE_KP_MEMSUBTRACT", (void*)&Scancode_SCANCODE_KP_MEMSUBTRACT); engine->RegisterGlobalProperty("const uint SCANCODE_KP_MEMMULTIPLY", (void*)&Scancode_SCANCODE_KP_MEMMULTIPLY); engine->RegisterGlobalProperty("const uint SCANCODE_KP_MEMDIVIDE", (void*)&Scancode_SCANCODE_KP_MEMDIVIDE); engine->RegisterGlobalProperty("const uint SCANCODE_KP_PLUSMINUS", (void*)&Scancode_SCANCODE_KP_PLUSMINUS); engine->RegisterGlobalProperty("const uint SCANCODE_KP_CLEAR", (void*)&Scancode_SCANCODE_KP_CLEAR); engine->RegisterGlobalProperty("const uint SCANCODE_KP_CLEARENTRY", (void*)&Scancode_SCANCODE_KP_CLEARENTRY); engine->RegisterGlobalProperty("const uint SCANCODE_KP_BINARY", (void*)&Scancode_SCANCODE_KP_BINARY); engine->RegisterGlobalProperty("const uint SCANCODE_KP_OCTAL", (void*)&Scancode_SCANCODE_KP_OCTAL); engine->RegisterGlobalProperty("const uint SCANCODE_KP_DECIMAL", (void*)&Scancode_SCANCODE_KP_DECIMAL); engine->RegisterGlobalProperty("const uint SCANCODE_KP_HEXADECIMAL", (void*)&Scancode_SCANCODE_KP_HEXADECIMAL); engine->RegisterGlobalProperty("const uint SCANCODE_LCTRL", (void*)&Scancode_SCANCODE_LCTRL); engine->RegisterGlobalProperty("const uint SCANCODE_LSHIFT", (void*)&Scancode_SCANCODE_LSHIFT); engine->RegisterGlobalProperty("const uint SCANCODE_LALT", (void*)&Scancode_SCANCODE_LALT); engine->RegisterGlobalProperty("const uint SCANCODE_LGUI", (void*)&Scancode_SCANCODE_LGUI); engine->RegisterGlobalProperty("const uint SCANCODE_RCTRL", (void*)&Scancode_SCANCODE_RCTRL); engine->RegisterGlobalProperty("const uint SCANCODE_RSHIFT", (void*)&Scancode_SCANCODE_RSHIFT); engine->RegisterGlobalProperty("const uint SCANCODE_RALT", (void*)&Scancode_SCANCODE_RALT); engine->RegisterGlobalProperty("const uint SCANCODE_RGUI", (void*)&Scancode_SCANCODE_RGUI); engine->RegisterGlobalProperty("const uint SCANCODE_MODE", (void*)&Scancode_SCANCODE_MODE); engine->RegisterGlobalProperty("const uint SCANCODE_AUDIONEXT", (void*)&Scancode_SCANCODE_AUDIONEXT); engine->RegisterGlobalProperty("const uint SCANCODE_AUDIOPREV", (void*)&Scancode_SCANCODE_AUDIOPREV); engine->RegisterGlobalProperty("const uint SCANCODE_AUDIOSTOP", (void*)&Scancode_SCANCODE_AUDIOSTOP); engine->RegisterGlobalProperty("const uint SCANCODE_AUDIOPLAY", (void*)&Scancode_SCANCODE_AUDIOPLAY); engine->RegisterGlobalProperty("const uint SCANCODE_AUDIOMUTE", (void*)&Scancode_SCANCODE_AUDIOMUTE); engine->RegisterGlobalProperty("const uint SCANCODE_MEDIASELECT", (void*)&Scancode_SCANCODE_MEDIASELECT); engine->RegisterGlobalProperty("const uint SCANCODE_WWW", (void*)&Scancode_SCANCODE_WWW); engine->RegisterGlobalProperty("const uint SCANCODE_MAIL", (void*)&Scancode_SCANCODE_MAIL); engine->RegisterGlobalProperty("const uint SCANCODE_CALCULATOR", (void*)&Scancode_SCANCODE_CALCULATOR); engine->RegisterGlobalProperty("const uint SCANCODE_COMPUTER", (void*)&Scancode_SCANCODE_COMPUTER); engine->RegisterGlobalProperty("const uint SCANCODE_AC_SEARCH", (void*)&Scancode_SCANCODE_AC_SEARCH); engine->RegisterGlobalProperty("const uint SCANCODE_AC_HOME", (void*)&Scancode_SCANCODE_AC_HOME); engine->RegisterGlobalProperty("const uint SCANCODE_AC_BACK", (void*)&Scancode_SCANCODE_AC_BACK); engine->RegisterGlobalProperty("const uint SCANCODE_AC_FORWARD", (void*)&Scancode_SCANCODE_AC_FORWARD); engine->RegisterGlobalProperty("const uint SCANCODE_AC_STOP", (void*)&Scancode_SCANCODE_AC_STOP); engine->RegisterGlobalProperty("const uint SCANCODE_AC_REFRESH", (void*)&Scancode_SCANCODE_AC_REFRESH); engine->RegisterGlobalProperty("const uint SCANCODE_AC_BOOKMARKS", (void*)&Scancode_SCANCODE_AC_BOOKMARKS); engine->RegisterGlobalProperty("const uint SCANCODE_BRIGHTNESSDOWN", (void*)&Scancode_SCANCODE_BRIGHTNESSDOWN); engine->RegisterGlobalProperty("const uint SCANCODE_BRIGHTNESSUP", (void*)&Scancode_SCANCODE_BRIGHTNESSUP); engine->RegisterGlobalProperty("const uint SCANCODE_DISPLAYSWITCH", (void*)&Scancode_SCANCODE_DISPLAYSWITCH); engine->RegisterGlobalProperty("const uint SCANCODE_KBDILLUMTOGGLE", (void*)&Scancode_SCANCODE_KBDILLUMTOGGLE); engine->RegisterGlobalProperty("const uint SCANCODE_KBDILLUMDOWN", (void*)&Scancode_SCANCODE_KBDILLUMDOWN); engine->RegisterGlobalProperty("const uint SCANCODE_KBDILLUMUP", (void*)&Scancode_SCANCODE_KBDILLUMUP); engine->RegisterGlobalProperty("const uint SCANCODE_EJECT", (void*)&Scancode_SCANCODE_EJECT); engine->RegisterGlobalProperty("const uint SCANCODE_SLEEP", (void*)&Scancode_SCANCODE_SLEEP); engine->RegisterGlobalProperty("const uint SCANCODE_APP1", (void*)&Scancode_SCANCODE_APP1); engine->RegisterGlobalProperty("const uint SCANCODE_APP2", (void*)&Scancode_SCANCODE_APP2); // enum HatPosition : unsigned | File: ../Input/InputConstants.h engine->RegisterTypedef("HatPosition", "uint"); engine->RegisterGlobalProperty("const uint HAT_CENTER", (void*)&HatPosition_HAT_CENTER); engine->RegisterGlobalProperty("const uint HAT_UP", (void*)&HatPosition_HAT_UP); engine->RegisterGlobalProperty("const uint HAT_RIGHT", (void*)&HatPosition_HAT_RIGHT); engine->RegisterGlobalProperty("const uint HAT_DOWN", (void*)&HatPosition_HAT_DOWN); engine->RegisterGlobalProperty("const uint HAT_LEFT", (void*)&HatPosition_HAT_LEFT); // enum ControllerButton : unsigned | File: ../Input/InputConstants.h engine->RegisterTypedef("ControllerButton", "uint"); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_A", (void*)&ControllerButton_CONTROLLER_BUTTON_A); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_B", (void*)&ControllerButton_CONTROLLER_BUTTON_B); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_X", (void*)&ControllerButton_CONTROLLER_BUTTON_X); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_Y", (void*)&ControllerButton_CONTROLLER_BUTTON_Y); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_BACK", (void*)&ControllerButton_CONTROLLER_BUTTON_BACK); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_GUIDE", (void*)&ControllerButton_CONTROLLER_BUTTON_GUIDE); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_START", (void*)&ControllerButton_CONTROLLER_BUTTON_START); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_LEFTSTICK", (void*)&ControllerButton_CONTROLLER_BUTTON_LEFTSTICK); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_RIGHTSTICK", (void*)&ControllerButton_CONTROLLER_BUTTON_RIGHTSTICK); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_LEFTSHOULDER", (void*)&ControllerButton_CONTROLLER_BUTTON_LEFTSHOULDER); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_RIGHTSHOULDER", (void*)&ControllerButton_CONTROLLER_BUTTON_RIGHTSHOULDER); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_DPAD_UP", (void*)&ControllerButton_CONTROLLER_BUTTON_DPAD_UP); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_DPAD_DOWN", (void*)&ControllerButton_CONTROLLER_BUTTON_DPAD_DOWN); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_DPAD_LEFT", (void*)&ControllerButton_CONTROLLER_BUTTON_DPAD_LEFT); engine->RegisterGlobalProperty("const uint CONTROLLER_BUTTON_DPAD_RIGHT", (void*)&ControllerButton_CONTROLLER_BUTTON_DPAD_RIGHT); // enum ControllerAxis : unsigned | File: ../Input/InputConstants.h engine->RegisterTypedef("ControllerAxis", "uint"); engine->RegisterGlobalProperty("const uint CONTROLLER_AXIS_LEFTX", (void*)&ControllerAxis_CONTROLLER_AXIS_LEFTX); engine->RegisterGlobalProperty("const uint CONTROLLER_AXIS_LEFTY", (void*)&ControllerAxis_CONTROLLER_AXIS_LEFTY); engine->RegisterGlobalProperty("const uint CONTROLLER_AXIS_RIGHTX", (void*)&ControllerAxis_CONTROLLER_AXIS_RIGHTX); engine->RegisterGlobalProperty("const uint CONTROLLER_AXIS_RIGHTY", (void*)&ControllerAxis_CONTROLLER_AXIS_RIGHTY); engine->RegisterGlobalProperty("const uint CONTROLLER_AXIS_TRIGGERLEFT", (void*)&ControllerAxis_CONTROLLER_AXIS_TRIGGERLEFT); engine->RegisterGlobalProperty("const uint CONTROLLER_AXIS_TRIGGERRIGHT", (void*)&ControllerAxis_CONTROLLER_AXIS_TRIGGERRIGHT); // enum FileMode | File: ../IO/File.h engine->RegisterEnum("FileMode"); engine->RegisterEnumValue("FileMode", "FILE_READ", FILE_READ); engine->RegisterEnumValue("FileMode", "FILE_WRITE", FILE_WRITE); engine->RegisterEnumValue("FileMode", "FILE_READWRITE", FILE_READWRITE); // enum FrustumPlane | File: ../Math/Frustum.h engine->RegisterEnum("FrustumPlane"); engine->RegisterEnumValue("FrustumPlane", "PLANE_NEAR", PLANE_NEAR); engine->RegisterEnumValue("FrustumPlane", "PLANE_LEFT", PLANE_LEFT); engine->RegisterEnumValue("FrustumPlane", "PLANE_RIGHT", PLANE_RIGHT); engine->RegisterEnumValue("FrustumPlane", "PLANE_UP", PLANE_UP); engine->RegisterEnumValue("FrustumPlane", "PLANE_DOWN", PLANE_DOWN); engine->RegisterEnumValue("FrustumPlane", "PLANE_FAR", PLANE_FAR); // enum Intersection | File: ../Math/MathDefs.h engine->RegisterEnum("Intersection"); engine->RegisterEnumValue("Intersection", "OUTSIDE", OUTSIDE); engine->RegisterEnumValue("Intersection", "INTERSECTS", INTERSECTS); engine->RegisterEnumValue("Intersection", "INSIDE", INSIDE); #ifdef URHO3D_NAVIGATION // enum CrowdAgentRequestedTarget | File: ../Navigation/CrowdAgent.h engine->RegisterEnum("CrowdAgentRequestedTarget"); engine->RegisterEnumValue("CrowdAgentRequestedTarget", "CA_REQUESTEDTARGET_NONE", CA_REQUESTEDTARGET_NONE); engine->RegisterEnumValue("CrowdAgentRequestedTarget", "CA_REQUESTEDTARGET_POSITION", CA_REQUESTEDTARGET_POSITION); engine->RegisterEnumValue("CrowdAgentRequestedTarget", "CA_REQUESTEDTARGET_VELOCITY", CA_REQUESTEDTARGET_VELOCITY); #endif #ifdef URHO3D_NAVIGATION // enum CrowdAgentTargetState | File: ../Navigation/CrowdAgent.h engine->RegisterEnum("CrowdAgentTargetState"); engine->RegisterEnumValue("CrowdAgentTargetState", "CA_TARGET_NONE", CA_TARGET_NONE); engine->RegisterEnumValue("CrowdAgentTargetState", "CA_TARGET_FAILED", CA_TARGET_FAILED); engine->RegisterEnumValue("CrowdAgentTargetState", "CA_TARGET_VALID", CA_TARGET_VALID); engine->RegisterEnumValue("CrowdAgentTargetState", "CA_TARGET_REQUESTING", CA_TARGET_REQUESTING); engine->RegisterEnumValue("CrowdAgentTargetState", "CA_TARGET_WAITINGFORQUEUE", CA_TARGET_WAITINGFORQUEUE); engine->RegisterEnumValue("CrowdAgentTargetState", "CA_TARGET_WAITINGFORPATH", CA_TARGET_WAITINGFORPATH); engine->RegisterEnumValue("CrowdAgentTargetState", "CA_TARGET_VELOCITY", CA_TARGET_VELOCITY); #endif #ifdef URHO3D_NAVIGATION // enum CrowdAgentState | File: ../Navigation/CrowdAgent.h engine->RegisterEnum("CrowdAgentState"); engine->RegisterEnumValue("CrowdAgentState", "CA_STATE_INVALID", CA_STATE_INVALID); engine->RegisterEnumValue("CrowdAgentState", "CA_STATE_WALKING", CA_STATE_WALKING); engine->RegisterEnumValue("CrowdAgentState", "CA_STATE_OFFMESH", CA_STATE_OFFMESH); #endif #ifdef URHO3D_NAVIGATION // enum NavigationQuality | File: ../Navigation/CrowdAgent.h engine->RegisterEnum("NavigationQuality"); engine->RegisterEnumValue("NavigationQuality", "NAVIGATIONQUALITY_LOW", NAVIGATIONQUALITY_LOW); engine->RegisterEnumValue("NavigationQuality", "NAVIGATIONQUALITY_MEDIUM", NAVIGATIONQUALITY_MEDIUM); engine->RegisterEnumValue("NavigationQuality", "NAVIGATIONQUALITY_HIGH", NAVIGATIONQUALITY_HIGH); #endif #ifdef URHO3D_NAVIGATION // enum NavigationPushiness | File: ../Navigation/CrowdAgent.h engine->RegisterEnum("NavigationPushiness"); engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_LOW", NAVIGATIONPUSHINESS_LOW); engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_MEDIUM", NAVIGATIONPUSHINESS_MEDIUM); engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_HIGH", NAVIGATIONPUSHINESS_HIGH); engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_NONE", NAVIGATIONPUSHINESS_NONE); #endif #ifdef URHO3D_NAVIGATION // enum NavmeshPartitionType | File: ../Navigation/NavigationMesh.h engine->RegisterEnum("NavmeshPartitionType"); engine->RegisterEnumValue("NavmeshPartitionType", "NAVMESH_PARTITION_WATERSHED", NAVMESH_PARTITION_WATERSHED); engine->RegisterEnumValue("NavmeshPartitionType", "NAVMESH_PARTITION_MONOTONE", NAVMESH_PARTITION_MONOTONE); #endif #ifdef URHO3D_NAVIGATION // enum NavigationPathPointFlag | File: ../Navigation/NavigationMesh.h engine->RegisterEnum("NavigationPathPointFlag"); engine->RegisterEnumValue("NavigationPathPointFlag", "NAVPATHFLAG_NONE", NAVPATHFLAG_NONE); engine->RegisterEnumValue("NavigationPathPointFlag", "NAVPATHFLAG_START", NAVPATHFLAG_START); engine->RegisterEnumValue("NavigationPathPointFlag", "NAVPATHFLAG_END", NAVPATHFLAG_END); engine->RegisterEnumValue("NavigationPathPointFlag", "NAVPATHFLAG_OFF_MESH", NAVPATHFLAG_OFF_MESH); #endif #ifdef URHO3D_NETWORK // enum ObserverPositionSendMode | File: ../Network/Connection.h engine->RegisterEnum("ObserverPositionSendMode"); engine->RegisterEnumValue("ObserverPositionSendMode", "OPSM_NONE", OPSM_NONE); engine->RegisterEnumValue("ObserverPositionSendMode", "OPSM_POSITION", OPSM_POSITION); engine->RegisterEnumValue("ObserverPositionSendMode", "OPSM_POSITION_ROTATION", OPSM_POSITION_ROTATION); #endif #ifdef URHO3D_NETWORK // enum PacketType | File: ../Network/Connection.h engine->RegisterEnum("PacketType"); engine->RegisterEnumValue("PacketType", "PT_UNRELIABLE_UNORDERED", PT_UNRELIABLE_UNORDERED); engine->RegisterEnumValue("PacketType", "PT_UNRELIABLE_ORDERED", PT_UNRELIABLE_ORDERED); engine->RegisterEnumValue("PacketType", "PT_RELIABLE_UNORDERED", PT_RELIABLE_UNORDERED); engine->RegisterEnumValue("PacketType", "PT_RELIABLE_ORDERED", PT_RELIABLE_ORDERED); #endif #ifdef URHO3D_NETWORK // enum HttpRequestState | File: ../Network/HttpRequest.h engine->RegisterEnum("HttpRequestState"); engine->RegisterEnumValue("HttpRequestState", "HTTP_INITIALIZING", HTTP_INITIALIZING); engine->RegisterEnumValue("HttpRequestState", "HTTP_ERROR", HTTP_ERROR); engine->RegisterEnumValue("HttpRequestState", "HTTP_OPEN", HTTP_OPEN); engine->RegisterEnumValue("HttpRequestState", "HTTP_CLOSED", HTTP_CLOSED); #endif #ifdef URHO3D_PHYSICS // enum ShapeType | File: ../Physics/CollisionShape.h engine->RegisterEnum("ShapeType"); engine->RegisterEnumValue("ShapeType", "SHAPE_BOX", SHAPE_BOX); engine->RegisterEnumValue("ShapeType", "SHAPE_SPHERE", SHAPE_SPHERE); engine->RegisterEnumValue("ShapeType", "SHAPE_STATICPLANE", SHAPE_STATICPLANE); engine->RegisterEnumValue("ShapeType", "SHAPE_CYLINDER", SHAPE_CYLINDER); engine->RegisterEnumValue("ShapeType", "SHAPE_CAPSULE", SHAPE_CAPSULE); engine->RegisterEnumValue("ShapeType", "SHAPE_CONE", SHAPE_CONE); engine->RegisterEnumValue("ShapeType", "SHAPE_TRIANGLEMESH", SHAPE_TRIANGLEMESH); engine->RegisterEnumValue("ShapeType", "SHAPE_CONVEXHULL", SHAPE_CONVEXHULL); engine->RegisterEnumValue("ShapeType", "SHAPE_TERRAIN", SHAPE_TERRAIN); engine->RegisterEnumValue("ShapeType", "SHAPE_GIMPACTMESH", SHAPE_GIMPACTMESH); #endif #ifdef URHO3D_PHYSICS // enum ConstraintType | File: ../Physics/Constraint.h engine->RegisterEnum("ConstraintType"); engine->RegisterEnumValue("ConstraintType", "CONSTRAINT_POINT", CONSTRAINT_POINT); engine->RegisterEnumValue("ConstraintType", "CONSTRAINT_HINGE", CONSTRAINT_HINGE); engine->RegisterEnumValue("ConstraintType", "CONSTRAINT_SLIDER", CONSTRAINT_SLIDER); engine->RegisterEnumValue("ConstraintType", "CONSTRAINT_CONETWIST", CONSTRAINT_CONETWIST); #endif #ifdef URHO3D_PHYSICS // enum CollisionEventMode | File: ../Physics/RigidBody.h engine->RegisterEnum("CollisionEventMode"); engine->RegisterEnumValue("CollisionEventMode", "COLLISION_NEVER", COLLISION_NEVER); engine->RegisterEnumValue("CollisionEventMode", "COLLISION_ACTIVE", COLLISION_ACTIVE); engine->RegisterEnumValue("CollisionEventMode", "COLLISION_ALWAYS", COLLISION_ALWAYS); #endif // enum CompressedFormat | File: ../Resource/Image.h engine->RegisterEnum("CompressedFormat"); engine->RegisterEnumValue("CompressedFormat", "CF_NONE", CF_NONE); engine->RegisterEnumValue("CompressedFormat", "CF_RGBA", CF_RGBA); engine->RegisterEnumValue("CompressedFormat", "CF_DXT1", CF_DXT1); engine->RegisterEnumValue("CompressedFormat", "CF_DXT3", CF_DXT3); engine->RegisterEnumValue("CompressedFormat", "CF_DXT5", CF_DXT5); engine->RegisterEnumValue("CompressedFormat", "CF_ETC1", CF_ETC1); engine->RegisterEnumValue("CompressedFormat", "CF_ETC2_RGB", CF_ETC2_RGB); engine->RegisterEnumValue("CompressedFormat", "CF_ETC2_RGBA", CF_ETC2_RGBA); engine->RegisterEnumValue("CompressedFormat", "CF_PVRTC_RGB_2BPP", CF_PVRTC_RGB_2BPP); engine->RegisterEnumValue("CompressedFormat", "CF_PVRTC_RGBA_2BPP", CF_PVRTC_RGBA_2BPP); engine->RegisterEnumValue("CompressedFormat", "CF_PVRTC_RGB_4BPP", CF_PVRTC_RGB_4BPP); engine->RegisterEnumValue("CompressedFormat", "CF_PVRTC_RGBA_4BPP", CF_PVRTC_RGBA_4BPP); // enum JSONValueType | File: ../Resource/JSONValue.h engine->RegisterEnum("JSONValueType"); engine->RegisterEnumValue("JSONValueType", "JSON_NULL", JSON_NULL); engine->RegisterEnumValue("JSONValueType", "JSON_BOOL", JSON_BOOL); engine->RegisterEnumValue("JSONValueType", "JSON_NUMBER", JSON_NUMBER); engine->RegisterEnumValue("JSONValueType", "JSON_STRING", JSON_STRING); engine->RegisterEnumValue("JSONValueType", "JSON_ARRAY", JSON_ARRAY); engine->RegisterEnumValue("JSONValueType", "JSON_OBJECT", JSON_OBJECT); // enum JSONNumberType | File: ../Resource/JSONValue.h engine->RegisterEnum("JSONNumberType"); engine->RegisterEnumValue("JSONNumberType", "JSONNT_NAN", JSONNT_NAN); engine->RegisterEnumValue("JSONNumberType", "JSONNT_INT", JSONNT_INT); engine->RegisterEnumValue("JSONNumberType", "JSONNT_UINT", JSONNT_UINT); engine->RegisterEnumValue("JSONNumberType", "JSONNT_FLOAT_DOUBLE", JSONNT_FLOAT_DOUBLE); // enum AsyncLoadState | File: ../Resource/Resource.h engine->RegisterEnum("AsyncLoadState"); engine->RegisterEnumValue("AsyncLoadState", "ASYNC_DONE", ASYNC_DONE); engine->RegisterEnumValue("AsyncLoadState", "ASYNC_QUEUED", ASYNC_QUEUED); engine->RegisterEnumValue("AsyncLoadState", "ASYNC_LOADING", ASYNC_LOADING); engine->RegisterEnumValue("AsyncLoadState", "ASYNC_SUCCESS", ASYNC_SUCCESS); engine->RegisterEnumValue("AsyncLoadState", "ASYNC_FAIL", ASYNC_FAIL); // enum ResourceRequest | File: ../Resource/ResourceCache.h engine->RegisterEnum("ResourceRequest"); engine->RegisterEnumValue("ResourceRequest", "RESOURCE_CHECKEXISTS", RESOURCE_CHECKEXISTS); engine->RegisterEnumValue("ResourceRequest", "RESOURCE_GETFILE", RESOURCE_GETFILE); // enum WrapMode | File: ../Scene/AnimationDefs.h engine->RegisterEnum("WrapMode"); engine->RegisterEnumValue("WrapMode", "WM_LOOP", WM_LOOP); engine->RegisterEnumValue("WrapMode", "WM_ONCE", WM_ONCE); engine->RegisterEnumValue("WrapMode", "WM_CLAMP", WM_CLAMP); // enum AutoRemoveMode | File: ../Scene/Component.h engine->RegisterEnum("AutoRemoveMode"); engine->RegisterEnumValue("AutoRemoveMode", "REMOVE_DISABLED", REMOVE_DISABLED); engine->RegisterEnumValue("AutoRemoveMode", "REMOVE_COMPONENT", REMOVE_COMPONENT); engine->RegisterEnumValue("AutoRemoveMode", "REMOVE_NODE", REMOVE_NODE); // enum UpdateEvent : unsigned | File: ../Scene/LogicComponent.h engine->RegisterTypedef("UpdateEvent", "uint"); engine->RegisterGlobalProperty("const uint USE_NO_EVENT", (void*)&UpdateEvent_USE_NO_EVENT); engine->RegisterGlobalProperty("const uint USE_UPDATE", (void*)&UpdateEvent_USE_UPDATE); engine->RegisterGlobalProperty("const uint USE_POSTUPDATE", (void*)&UpdateEvent_USE_POSTUPDATE); engine->RegisterGlobalProperty("const uint USE_FIXEDUPDATE", (void*)&UpdateEvent_USE_FIXEDUPDATE); engine->RegisterGlobalProperty("const uint USE_FIXEDPOSTUPDATE", (void*)&UpdateEvent_USE_FIXEDPOSTUPDATE); // enum CreateMode | File: ../Scene/Node.h engine->RegisterEnum("CreateMode"); engine->RegisterEnumValue("CreateMode", "REPLICATED", REPLICATED); engine->RegisterEnumValue("CreateMode", "LOCAL", LOCAL); // enum TransformSpace | File: ../Scene/Node.h engine->RegisterEnum("TransformSpace"); engine->RegisterEnumValue("TransformSpace", "TS_LOCAL", TS_LOCAL); engine->RegisterEnumValue("TransformSpace", "TS_PARENT", TS_PARENT); engine->RegisterEnumValue("TransformSpace", "TS_WORLD", TS_WORLD); // enum LoadMode | File: ../Scene/Scene.h engine->RegisterEnum("LoadMode"); engine->RegisterEnumValue("LoadMode", "LOAD_RESOURCES_ONLY", LOAD_RESOURCES_ONLY); engine->RegisterEnumValue("LoadMode", "LOAD_SCENE", LOAD_SCENE); engine->RegisterEnumValue("LoadMode", "LOAD_SCENE_AND_RESOURCES", LOAD_SCENE_AND_RESOURCES); // enum SmoothingType : unsigned | File: ../Scene/SmoothedTransform.h engine->RegisterTypedef("SmoothingType", "uint"); engine->RegisterGlobalProperty("const uint SMOOTH_NONE", (void*)&SmoothingType_SMOOTH_NONE); engine->RegisterGlobalProperty("const uint SMOOTH_POSITION", (void*)&SmoothingType_SMOOTH_POSITION); engine->RegisterGlobalProperty("const uint SMOOTH_ROTATION", (void*)&SmoothingType_SMOOTH_ROTATION); // enum InterpMethod | File: ../Scene/ValueAnimation.h engine->RegisterEnum("InterpMethod"); engine->RegisterEnumValue("InterpMethod", "IM_NONE", IM_NONE); engine->RegisterEnumValue("InterpMethod", "IM_LINEAR", IM_LINEAR); engine->RegisterEnumValue("InterpMethod", "IM_SPLINE", IM_SPLINE); // enum CursorShape | File: ../UI/Cursor.h engine->RegisterEnum("CursorShape"); engine->RegisterEnumValue("CursorShape", "CS_NORMAL", CS_NORMAL); engine->RegisterEnumValue("CursorShape", "CS_IBEAM", CS_IBEAM); engine->RegisterEnumValue("CursorShape", "CS_CROSS", CS_CROSS); engine->RegisterEnumValue("CursorShape", "CS_RESIZEVERTICAL", CS_RESIZEVERTICAL); engine->RegisterEnumValue("CursorShape", "CS_RESIZEDIAGONAL_TOPRIGHT", CS_RESIZEDIAGONAL_TOPRIGHT); engine->RegisterEnumValue("CursorShape", "CS_RESIZEHORIZONTAL", CS_RESIZEHORIZONTAL); engine->RegisterEnumValue("CursorShape", "CS_RESIZEDIAGONAL_TOPLEFT", CS_RESIZEDIAGONAL_TOPLEFT); engine->RegisterEnumValue("CursorShape", "CS_RESIZE_ALL", CS_RESIZE_ALL); engine->RegisterEnumValue("CursorShape", "CS_ACCEPTDROP", CS_ACCEPTDROP); engine->RegisterEnumValue("CursorShape", "CS_REJECTDROP", CS_REJECTDROP); engine->RegisterEnumValue("CursorShape", "CS_BUSY", CS_BUSY); engine->RegisterEnumValue("CursorShape", "CS_BUSY_ARROW", CS_BUSY_ARROW); engine->RegisterEnumValue("CursorShape", "CS_MAX_SHAPES", CS_MAX_SHAPES); // enum FontType | File: ../UI/Font.h engine->RegisterEnum("FontType"); engine->RegisterEnumValue("FontType", "FONT_NONE", FONT_NONE); engine->RegisterEnumValue("FontType", "FONT_FREETYPE", FONT_FREETYPE); engine->RegisterEnumValue("FontType", "FONT_BITMAP", FONT_BITMAP); engine->RegisterEnumValue("FontType", "MAX_FONT_TYPES", MAX_FONT_TYPES); // enum HighlightMode | File: ../UI/ListView.h engine->RegisterEnum("HighlightMode"); engine->RegisterEnumValue("HighlightMode", "HM_NEVER", HM_NEVER); engine->RegisterEnumValue("HighlightMode", "HM_FOCUS", HM_FOCUS); engine->RegisterEnumValue("HighlightMode", "HM_ALWAYS", HM_ALWAYS); // enum TextEffect | File: ../UI/Text.h engine->RegisterEnum("TextEffect"); engine->RegisterEnumValue("TextEffect", "TE_NONE", TE_NONE); engine->RegisterEnumValue("TextEffect", "TE_SHADOW", TE_SHADOW); engine->RegisterEnumValue("TextEffect", "TE_STROKE", TE_STROKE); // enum FontHintLevel | File: ../UI/UI.h engine->RegisterEnum("FontHintLevel"); engine->RegisterEnumValue("FontHintLevel", "FONT_HINT_LEVEL_NONE", FONT_HINT_LEVEL_NONE); engine->RegisterEnumValue("FontHintLevel", "FONT_HINT_LEVEL_LIGHT", FONT_HINT_LEVEL_LIGHT); engine->RegisterEnumValue("FontHintLevel", "FONT_HINT_LEVEL_NORMAL", FONT_HINT_LEVEL_NORMAL); // enum HorizontalAlignment | File: ../UI/UIElement.h engine->RegisterEnum("HorizontalAlignment"); engine->RegisterEnumValue("HorizontalAlignment", "HA_LEFT", HA_LEFT); engine->RegisterEnumValue("HorizontalAlignment", "HA_CENTER", HA_CENTER); engine->RegisterEnumValue("HorizontalAlignment", "HA_RIGHT", HA_RIGHT); engine->RegisterEnumValue("HorizontalAlignment", "HA_CUSTOM", HA_CUSTOM); // enum VerticalAlignment | File: ../UI/UIElement.h engine->RegisterEnum("VerticalAlignment"); engine->RegisterEnumValue("VerticalAlignment", "VA_TOP", VA_TOP); engine->RegisterEnumValue("VerticalAlignment", "VA_CENTER", VA_CENTER); engine->RegisterEnumValue("VerticalAlignment", "VA_BOTTOM", VA_BOTTOM); engine->RegisterEnumValue("VerticalAlignment", "VA_CUSTOM", VA_CUSTOM); // enum Corner | File: ../UI/UIElement.h engine->RegisterEnum("Corner"); engine->RegisterEnumValue("Corner", "C_TOPLEFT", C_TOPLEFT); engine->RegisterEnumValue("Corner", "C_TOPRIGHT", C_TOPRIGHT); engine->RegisterEnumValue("Corner", "C_BOTTOMLEFT", C_BOTTOMLEFT); engine->RegisterEnumValue("Corner", "C_BOTTOMRIGHT", C_BOTTOMRIGHT); engine->RegisterEnumValue("Corner", "MAX_UIELEMENT_CORNERS", MAX_UIELEMENT_CORNERS); // enum Orientation | File: ../UI/UIElement.h engine->RegisterEnum("Orientation"); engine->RegisterEnumValue("Orientation", "O_HORIZONTAL", O_HORIZONTAL); engine->RegisterEnumValue("Orientation", "O_VERTICAL", O_VERTICAL); // enum FocusMode | File: ../UI/UIElement.h engine->RegisterEnum("FocusMode"); engine->RegisterEnumValue("FocusMode", "FM_NOTFOCUSABLE", FM_NOTFOCUSABLE); engine->RegisterEnumValue("FocusMode", "FM_RESETFOCUS", FM_RESETFOCUS); engine->RegisterEnumValue("FocusMode", "FM_FOCUSABLE", FM_FOCUSABLE); engine->RegisterEnumValue("FocusMode", "FM_FOCUSABLE_DEFOCUSABLE", FM_FOCUSABLE_DEFOCUSABLE); // enum LayoutMode | File: ../UI/UIElement.h engine->RegisterEnum("LayoutMode"); engine->RegisterEnumValue("LayoutMode", "LM_FREE", LM_FREE); engine->RegisterEnumValue("LayoutMode", "LM_HORIZONTAL", LM_HORIZONTAL); engine->RegisterEnumValue("LayoutMode", "LM_VERTICAL", LM_VERTICAL); // enum TraversalMode | File: ../UI/UIElement.h engine->RegisterEnum("TraversalMode"); engine->RegisterEnumValue("TraversalMode", "TM_BREADTH_FIRST", TM_BREADTH_FIRST); engine->RegisterEnumValue("TraversalMode", "TM_DEPTH_FIRST", TM_DEPTH_FIRST); // enum DragAndDropMode : unsigned | File: ../UI/UIElement.h engine->RegisterTypedef("DragAndDropMode", "uint"); engine->RegisterGlobalProperty("const uint DD_DISABLED", (void*)&DragAndDropMode_DD_DISABLED); engine->RegisterGlobalProperty("const uint DD_SOURCE", (void*)&DragAndDropMode_DD_SOURCE); engine->RegisterGlobalProperty("const uint DD_TARGET", (void*)&DragAndDropMode_DD_TARGET); engine->RegisterGlobalProperty("const uint DD_SOURCE_AND_TARGET", (void*)&DragAndDropMode_DD_SOURCE_AND_TARGET); // enum WindowDragMode | File: ../UI/Window.h engine->RegisterEnum("WindowDragMode"); engine->RegisterEnumValue("WindowDragMode", "DRAG_NONE", DRAG_NONE); engine->RegisterEnumValue("WindowDragMode", "DRAG_MOVE", DRAG_MOVE); engine->RegisterEnumValue("WindowDragMode", "DRAG_RESIZE_TOPLEFT", DRAG_RESIZE_TOPLEFT); engine->RegisterEnumValue("WindowDragMode", "DRAG_RESIZE_TOP", DRAG_RESIZE_TOP); engine->RegisterEnumValue("WindowDragMode", "DRAG_RESIZE_TOPRIGHT", DRAG_RESIZE_TOPRIGHT); engine->RegisterEnumValue("WindowDragMode", "DRAG_RESIZE_RIGHT", DRAG_RESIZE_RIGHT); engine->RegisterEnumValue("WindowDragMode", "DRAG_RESIZE_BOTTOMRIGHT", DRAG_RESIZE_BOTTOMRIGHT); engine->RegisterEnumValue("WindowDragMode", "DRAG_RESIZE_BOTTOM", DRAG_RESIZE_BOTTOM); engine->RegisterEnumValue("WindowDragMode", "DRAG_RESIZE_BOTTOMLEFT", DRAG_RESIZE_BOTTOMLEFT); engine->RegisterEnumValue("WindowDragMode", "DRAG_RESIZE_LEFT", DRAG_RESIZE_LEFT); #ifdef URHO3D_URHO2D // enum LoopMode2D | File: ../Urho2D/AnimatedSprite2D.h engine->RegisterEnum("LoopMode2D"); engine->RegisterEnumValue("LoopMode2D", "LM_DEFAULT", LM_DEFAULT); engine->RegisterEnumValue("LoopMode2D", "LM_FORCE_LOOPED", LM_FORCE_LOOPED); engine->RegisterEnumValue("LoopMode2D", "LM_FORCE_CLAMPED", LM_FORCE_CLAMPED); #endif #ifdef URHO3D_URHO2D // enum EmitterType2D | File: ../Urho2D/ParticleEffect2D.h engine->RegisterEnum("EmitterType2D"); engine->RegisterEnumValue("EmitterType2D", "EMITTER_TYPE_GRAVITY", EMITTER_TYPE_GRAVITY); engine->RegisterEnumValue("EmitterType2D", "EMITTER_TYPE_RADIAL", EMITTER_TYPE_RADIAL); #endif #ifdef URHO3D_URHO2D // enum BodyType2D | File: ../Urho2D/RigidBody2D.h engine->RegisterEnum("BodyType2D"); engine->RegisterEnumValue("BodyType2D", "BT_STATIC", BT_STATIC); engine->RegisterEnumValue("BodyType2D", "BT_KINEMATIC", BT_KINEMATIC); engine->RegisterEnumValue("BodyType2D", "BT_DYNAMIC", BT_DYNAMIC); #endif #ifdef URHO3D_URHO2D // enum Orientation2D | File: ../Urho2D/TileMapDefs2D.h engine->RegisterEnum("Orientation2D"); engine->RegisterEnumValue("Orientation2D", "O_ORTHOGONAL", O_ORTHOGONAL); engine->RegisterEnumValue("Orientation2D", "O_ISOMETRIC", O_ISOMETRIC); engine->RegisterEnumValue("Orientation2D", "O_STAGGERED", O_STAGGERED); engine->RegisterEnumValue("Orientation2D", "O_HEXAGONAL", O_HEXAGONAL); #endif #ifdef URHO3D_URHO2D // enum TileMapLayerType2D | File: ../Urho2D/TileMapDefs2D.h engine->RegisterEnum("TileMapLayerType2D"); engine->RegisterEnumValue("TileMapLayerType2D", "LT_TILE_LAYER", LT_TILE_LAYER); engine->RegisterEnumValue("TileMapLayerType2D", "LT_OBJECT_GROUP", LT_OBJECT_GROUP); engine->RegisterEnumValue("TileMapLayerType2D", "LT_IMAGE_LAYER", LT_IMAGE_LAYER); engine->RegisterEnumValue("TileMapLayerType2D", "LT_INVALID", LT_INVALID); #endif #ifdef URHO3D_URHO2D // enum TileMapObjectType2D | File: ../Urho2D/TileMapDefs2D.h engine->RegisterEnum("TileMapObjectType2D"); engine->RegisterEnumValue("TileMapObjectType2D", "OT_RECTANGLE", OT_RECTANGLE); engine->RegisterEnumValue("TileMapObjectType2D", "OT_ELLIPSE", OT_ELLIPSE); engine->RegisterEnumValue("TileMapObjectType2D", "OT_POLYGON", OT_POLYGON); engine->RegisterEnumValue("TileMapObjectType2D", "OT_POLYLINE", OT_POLYLINE); engine->RegisterEnumValue("TileMapObjectType2D", "OT_TILE", OT_TILE); engine->RegisterEnumValue("TileMapObjectType2D", "OT_INVALID", OT_INVALID); #endif // URHO3D_FLAGSET(AttributeMode, AttributeModeFlags) | File: ../Core/Attribute.h engine->RegisterTypedef("AttributeModeFlags", "int"); // URHO3D_FLAGSET(AnimationChannel, AnimationChannelFlags) | File: ../Graphics/Animation.h engine->RegisterTypedef("AnimationChannelFlags", "uint8"); // URHO3D_FLAGSET(ViewOverride, ViewOverrideFlags) | File: ../Graphics/Camera.h engine->RegisterTypedef("ViewOverrideFlags", "uint"); // URHO3D_FLAGSET(ClearTarget, ClearTargetFlags) | File: ../Graphics/GraphicsDefs.h engine->RegisterTypedef("ClearTargetFlags", "uint"); // URHO3D_FLAGSET(VertexMask, VertexMaskFlags) | File: ../Graphics/GraphicsDefs.h engine->RegisterTypedef("VertexMaskFlags", "uint"); // URHO3D_FLAGSET(BoneCollisionShape, BoneCollisionShapeFlags) | File: ../Graphics/Skeleton.h engine->RegisterTypedef("BoneCollisionShapeFlags", "uint8"); // URHO3D_FLAGSET(MouseButton, MouseButtonFlags) | File: ../Input/InputConstants.h engine->RegisterTypedef("MouseButtonFlags", "uint"); // URHO3D_FLAGSET(Qualifier, QualifierFlags) | File: ../Input/InputConstants.h engine->RegisterTypedef("QualifierFlags", "uint"); // URHO3D_FLAGSET(UpdateEvent, UpdateEventFlags) | File: ../Scene/LogicComponent.h engine->RegisterTypedef("UpdateEventFlags", "uint"); // URHO3D_FLAGSET(SmoothingType, SmoothingTypeFlags) | File: ../Scene/SmoothedTransform.h engine->RegisterTypedef("SmoothingTypeFlags", "uint"); // URHO3D_FLAGSET(DragAndDropMode, DragAndDropModeFlags) | File: ../UI/UIElement.h engine->RegisterTypedef("DragAndDropModeFlags", "uint"); } }