// // Copyright (c) 2008-2020 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../Urho3DConfig.h" namespace Urho3D { /// Returns an iterator pointing to the first element in the range [first, last) that is not less than value. template TRandomAccessIterator LowerBound(TRandomAccessIterator first, TRandomAccessIterator last, const T& value) { unsigned count = last - first; while (count > 0) { const unsigned step = count / 2; const TRandomAccessIterator it = first + step; if (*it < value) { first = it + 1; count -= step + 1; } else { count = step; } } return first; } /// Returns an iterator pointing to the first element in the range [first, last) that is greater than value. template TRandomAccessIterator UpperBound(TRandomAccessIterator first, TRandomAccessIterator last, const T& value) { unsigned count = last - first; while (count > 0) { const unsigned step = count / 2; const TRandomAccessIterator it = first + step; if (!(value < *it)) { first = it + 1; count -= step + 1; } else { count = step; }; } return first; } }