// // Copyright (c) 2008-2020 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../../Container/List.h" #include "../../Container/HashMap.h" #include "../../Core/Mutex.h" #include "../../IO/VectorBuffer.h" #include "WSConnection.h" #include "WSPacket.h" namespace Urho3D { /// Basic Websocket connection handler used by WS client and server class WSHandler { public: /// Construct. WSHandler(); /// Destruct. ~WSHandler(); /// Get incoming packet mutex Mutex& GetIncomingMutex() { return incomingMutex_; } /// Add incoming packet to the buffer void AddIncomingPacket(const WSPacket& packet); /// Get first incoming packet WSPacket* GetIncomingPacket(); /// Remove first incoming packet void RemoveIncomingPacket(); /// Get total number of incoming packets int GetNumIncomingPackets() { return incomingPackets_.Size(); } /// Get outgoing packet mutex Mutex& GetOutgoingMutex() { return outgoingMutex_; } /// Add outgoing packet to the buffer void AddOutgoingPacket(const WSPacket& packet); /// Get first outgoing packet for specific WS connection WSPacket* GetOutgoingPacket(const WSConnection& ws); /// Remove first outgoing packet for specific WS connection void RemoveOutgoingPacket(const WSConnection& ws); /// Get total number of outgoing packets for specific WS connection int GetNumOutgoingPackets(const WSConnection& ws); /// Get all outgoing packets for specific WS connection List* GetOutgoingPackets(const WSConnection& ws); /// Retur all connection buffered outgoing packets HashMap>* GetAllOutgoingPackets() { return &outgoingPackets_; }; /// Handle all libwebsocket logs static void OutputWSLog(int level, const char *line); protected: /// Incoming packet mutex Mutex incomingMutex_; /// Outgoing packet mutex Mutex outgoingMutex_; /// Incoming packet buffer List incomingPackets_; /// Outgoing packet buffer HashMap> outgoingPackets_; }; }