// // Copyright (c) 2008-2020 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../UI/Menu.h" namespace Urho3D { class ListView; /// %Menu %UI element that displays a popup list view. class URHO3D_API DropDownList : public Menu { URHO3D_OBJECT(DropDownList, Menu); public: /// Construct. explicit DropDownList(Context* context); /// Destruct. ~DropDownList() override; /// Register object factory. static void RegisterObject(Context* context); /// Apply attribute changes that can not be applied immediately. void ApplyAttributes() override; /// Return UI rendering batches. void GetBatches(PODVector& batches, PODVector& vertexData, const IntRect& currentScissor) override; /// React to the popup being shown. void OnShowPopup() override; /// React to the popup being hidden. void OnHidePopup() override; /// React to editable status change. void OnSetEditable() override; /// Add item to the end of the list. void AddItem(UIElement* item); /// Insert item to a specific position. void InsertItem(unsigned index, UIElement* item); /// Remove specific item. void RemoveItem(UIElement* item); /// Remove item at index. void RemoveItem(unsigned index); /// Remove all items. void RemoveAllItems(); /// Set selection. /// @property void SetSelection(unsigned index); /// Set place holder text. This is the text shown when there is no selection (-1) in drop down list. Note that if the list has items, the default is to show the first item, so the "no selection" state has to be set explicitly. /// @property void SetPlaceholderText(const String& text); /// Set whether popup should be automatically resized to match the dropdown button width. /// @property void SetResizePopup(bool enable); /// Return number of items. /// @property unsigned GetNumItems() const; /// Return item at index. /// @property{get_items} UIElement* GetItem(unsigned index) const; /// Return all items. PODVector GetItems() const; /// Return selection index, or M_MAX_UNSIGNED if none selected. /// @property unsigned GetSelection() const; /// Return selected item, or null if none selected. /// @property UIElement* GetSelectedItem() const; /// Return listview element. /// @property ListView* GetListView() const { return listView_; } /// Return selected item placeholder element. /// @property UIElement* GetPlaceholder() const { return placeholder_; } /// Return place holder text. /// @property const String& GetPlaceholderText() const; /// Return whether popup should be automatically resized. /// @property bool GetResizePopup() const { return resizePopup_; } /// Set selection attribute. void SetSelectionAttr(unsigned index); protected: /// Filter implicit attributes in serialization process. bool FilterImplicitAttributes(XMLElement& dest) const override; /// Filter implicit attributes in serialization process. bool FilterPopupImplicitAttributes(XMLElement& dest) const override; /// Listview element. SharedPtr listView_; /// Selected item placeholder element. SharedPtr placeholder_; /// Resize popup flag. bool resizePopup_; private: /// Handle listview item click event. void HandleItemClicked(StringHash eventType, VariantMap& eventData); /// Handle a key press from the listview. void HandleListViewKey(StringHash eventType, VariantMap& eventData); /// Handle the listview selection change. Set placeholder text hidden/visible as necessary. void HandleSelectionChanged(StringHash eventType, VariantMap& eventData); /// Selected item index attribute. unsigned selectionAttr_; }; }