// // Copyright (c) 2008-2020 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../Math/Color.h" #include "../UI/UIElement.h" namespace Urho3D { class URHO3D_API UISelectable : public UIElement { public: URHO3D_OBJECT(UISelectable, UIElement); /// Construct. using UIElement::UIElement; /// Destruct. ~UISelectable() override = default; /// Register object factory. static void RegisterObject(Context* context); /// Return UI rendering batches. void GetBatches(PODVector& batches, PODVector& vertexData, const IntRect& currentScissor) override; /// Set selection background color. Color with 0 alpha (default) disables. /// @property void SetSelectionColor(const Color& color); /// Set hover background color. Color with 0 alpha (default) disables. /// @property void SetHoverColor(const Color& color); /// Return selection background color. /// @property const Color& GetSelectionColor() const { return selectionColor_; } /// Return hover background color. /// @property const Color& GetHoverColor() const { return hoverColor_; } protected: /// Selection background color. Color selectionColor_{Color::TRANSPARENT_BLACK}; /// Hover background color. Color hoverColor_{Color::TRANSPARENT_BLACK}; }; }