-- This first example, maintaining tradition, prints a "Hello World" message. -- Furthermore it shows: -- - Using the Sample utility functions as a base for the application -- - Adding a Text element to the graphical user interface -- - Subscribing to and handling of update events require "LuaScripts/Utilities/Sample" function Start() -- Execute the common startup for samples SampleStart() -- Create "Hello World" Text CreateText() -- Set the mouse mode to use in the sample SampleInitMouseMode(MM_FREE) -- Finally, hook-up this HelloWorld instance to handle update events SubscribeToEvents() end function CreateText() -- Construct new Text object local helloText = Text:new() -- Set String to display helloText.text = "Hello World from Urho3D!" -- Set font and text color helloText:SetFont(cache:GetResource("Font", "Fonts/Anonymous Pro.ttf"), 30) helloText.color = Color(0.0, 1.0, 0.0) -- Align Text center-screen helloText.horizontalAlignment = HA_CENTER helloText.verticalAlignment = VA_CENTER -- Add Text instance to the UI root element ui.root:AddChild(helloText) end function SubscribeToEvents() -- Subscribe HandleUpdate() function for processing update events SubscribeToEvent("Update", "HandleUpdate") end function HandleUpdate(eventType, eventData) -- Do nothing for now, could be extended to eg. animate the display end -- Create XML patch instructions for screen joystick layout specific to this sample app function GetScreenJoystickPatchString() return "" .. " " .. " " .. " " .. "" end