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- //
- // Copyright (c) 2008-2013 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Mutex.h"
- #include "ProcessUtils.h"
- #include "MathDefs.h"
- #include <cstdio>
- #include <fcntl.h>
- #ifdef __APPLE__
- #include "TargetConditionals.h"
- #endif
- #if defined(IOS)
- #include <mach/mach_host.h>
- #elif !defined(ANDROID) && !defined(RASPI)
- #include <libcpuid.h>
- #endif
- #ifdef WIN32
- #include <windows.h>
- #include <io.h>
- #else
- #include <unistd.h>
- #endif
- #if defined(_MSC_VER)
- #include <float.h>
- #elif !defined(ANDROID) && !defined(IOS) && !defined(RASPI)
- // From http://stereopsis.com/FPU.html
- #define FPU_CW_PREC_MASK 0x0300
- #define FPU_CW_PREC_SINGLE 0x0000
- #define FPU_CW_PREC_DOUBLE 0x0200
- #define FPU_CW_PREC_EXTENDED 0x0300
- #define FPU_CW_ROUND_MASK 0x0c00
- #define FPU_CW_ROUND_NEAR 0x0000
- #define FPU_CW_ROUND_DOWN 0x0400
- #define FPU_CW_ROUND_UP 0x0800
- #define FPU_CW_ROUND_CHOP 0x0c00
- inline unsigned GetFPUState()
- {
- unsigned control = 0;
- __asm__ __volatile__ ("fnstcw %0" : "=m" (control));
- return control;
- }
- inline void SetFPUState(unsigned control)
- {
- __asm__ __volatile__ ("fldcw %0" : : "m" (control));
- }
- #endif
- #include "DebugNew.h"
- namespace Urho3D
- {
- #ifdef WIN32
- static bool consoleOpened = false;
- #endif
- static String currentLine;
- static Vector<String> arguments;
- #if defined(IOS)
- void GetCPUData(host_basic_info_data_t* data)
- {
- mach_msg_type_number_t infoCount;
- infoCount = HOST_BASIC_INFO_COUNT;
- host_info(mach_host_self(), HOST_BASIC_INFO, (host_info_t)data, &infoCount);
- }
- #elif !defined(ANDROID) && !defined(RASPI)
- void GetCPUData(struct cpu_id_t* data)
- {
- if (cpu_identify(0, data) < 0)
- {
- data->num_logical_cpus = 1;
- data->num_cores = 1;
- }
- }
- #endif
- void InitFPU()
- {
- #if !defined(ANDROID) && !defined(IOS) && !defined(RASPI) && !defined(__x86_64__) && !defined(_M_AMD64)
- // Make sure FPU is in round-to-nearest, single precision mode
- // This ensures Direct3D and OpenGL behave similarly, and all threads behave similarly
- #ifdef _MSC_VER
- _controlfp(_RC_NEAR | _PC_24, _MCW_RC | _MCW_PC);
- #else
- unsigned control = GetFPUState();
- control &= ~(FPU_CW_PREC_MASK | FPU_CW_ROUND_MASK);
- control |= (FPU_CW_PREC_SINGLE | FPU_CW_ROUND_NEAR);
- SetFPUState(control);
- #endif
- #endif
- }
- void ErrorDialog(const String& title, const String& message)
- {
- #ifdef WIN32
- MessageBoxW(0, WString(message).CString(), WString(title).CString(), 0);
- #else
- PrintLine(message, true);
- #endif
- }
- void ErrorExit(const String& message, int exitCode)
- {
- if (!message.Empty())
- PrintLine(message, true);
- exit(exitCode);
- }
- void OpenConsoleWindow()
- {
- #ifdef WIN32
- if (consoleOpened)
- return;
- AllocConsole();
- HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
- int hCrt = _open_osfhandle((size_t)hOut, _O_TEXT);
- FILE* outFile = _fdopen(hCrt, "w");
- setvbuf(outFile, NULL, _IONBF, 1);
- *stdout = *outFile;
- HANDLE hIn = GetStdHandle(STD_INPUT_HANDLE);
- hCrt = _open_osfhandle((size_t)hIn, _O_TEXT);
- FILE* inFile = _fdopen(hCrt, "r");
- setvbuf(inFile, NULL, _IONBF, 128);
- *stdin = *inFile;
- consoleOpened = true;
- #endif
- }
- void PrintUnicode(const String& str, bool error)
- {
- #if !defined(ANDROID) && !defined(IOS)
- #ifdef WIN32
- HANDLE stream = GetStdHandle(error ? STD_ERROR_HANDLE : STD_OUTPUT_HANDLE);
- if (stream == INVALID_HANDLE_VALUE)
- return;
- WString strW(str);
- DWORD charsWritten;
- WriteConsoleW(stream, strW.CString(), strW.Length(), &charsWritten, 0);
- #else
- fprintf(error ? stderr : stdout, "%s", str.CString());
- #endif
- #endif
- }
- void PrintUnicodeLine(const String& str, bool error)
- {
- PrintUnicode(str + '\n', error);
- }
- void PrintLine(const String& str, bool error)
- {
- #if !defined(ANDROID) && !defined(IOS)
- fprintf(error ? stderr: stdout, "%s\n", str.CString());
- #endif
- }
- const Vector<String>& ParseArguments(const String& cmdLine, bool skipFirstArgument)
- {
- arguments.Clear();
- unsigned cmdStart = 0, cmdEnd = 0;
- bool inCmd = false;
- bool inQuote = false;
- for (unsigned i = 0; i < cmdLine.Length(); ++i)
- {
- if (cmdLine[i] == '\"')
- inQuote = !inQuote;
- if (cmdLine[i] == ' ' && !inQuote)
- {
- if (inCmd)
- {
- inCmd = false;
- cmdEnd = i;
- // Do not store the first argument (executable name)
- if (!skipFirstArgument)
- arguments.Push(cmdLine.Substring(cmdStart, cmdEnd - cmdStart));
- skipFirstArgument = false;
- }
- }
- else
- {
- if (!inCmd)
- {
- inCmd = true;
- cmdStart = i;
- }
- }
- }
- if (inCmd)
- {
- cmdEnd = cmdLine.Length();
- if (!skipFirstArgument)
- arguments.Push(cmdLine.Substring(cmdStart, cmdEnd - cmdStart));
- }
- // Strip double quotes from the arguments
- for (unsigned i = 0; i < arguments.Size(); ++i)
- arguments[i].Replace("\"", "");
- return arguments;
- }
- const Vector<String>& ParseArguments(const char* cmdLine)
- {
- return ParseArguments(String(cmdLine));
- }
- const Vector<String>& ParseArguments(const WString& cmdLine)
- {
- return ParseArguments(String(cmdLine));
- }
- const Vector<String>& ParseArguments(const wchar_t* cmdLine)
- {
- return ParseArguments(String(cmdLine));
- }
- const Vector<String>& ParseArguments(int argc, char** argv)
- {
- String cmdLine;
- for (int i = 0; i < argc; ++i)
- cmdLine.AppendWithFormat("\"%s\" ", (const char*)argv[i]);
- return ParseArguments(cmdLine);
- }
- const Vector<String>& GetArguments()
- {
- return arguments;
- }
- String GetConsoleInput()
- {
- String ret;
- #ifdef WIN32
- HANDLE input = GetStdHandle(STD_INPUT_HANDLE);
- HANDLE output = GetStdHandle(STD_OUTPUT_HANDLE);
- if (input == INVALID_HANDLE_VALUE || output == INVALID_HANDLE_VALUE)
- return ret;
- // Use char-based input
- SetConsoleMode(input, ENABLE_PROCESSED_INPUT);
- INPUT_RECORD record;
- DWORD events = 0;
- DWORD readEvents = 0;
- if (!GetNumberOfConsoleInputEvents(input, &events))
- return ret;
- while (events--)
- {
- ReadConsoleInputW(input, &record, 1, &readEvents);
- if (record.EventType == KEY_EVENT && record.Event.KeyEvent.bKeyDown)
- {
- unsigned c = record.Event.KeyEvent.uChar.UnicodeChar;
- if (c)
- {
- if (c == '\b')
- {
- PrintUnicode("\b \b");
- int length = currentLine.LengthUTF8();
- if (length)
- currentLine = currentLine.SubstringUTF8(0, length - 1);
- }
- else if (c == '\r')
- {
- PrintUnicode("\n");
- ret = currentLine;
- currentLine.Clear();
- return ret;
- }
- else
- {
- // We have disabled echo, so echo manually
- wchar_t out = c;
- DWORD charsWritten;
- WriteConsoleW(output, &out, 1, &charsWritten, 0);
- currentLine.AppendUTF8(c);
- }
- }
- }
- }
- #elif !defined(ANDROID) && !defined(IOS)
- int flags = fcntl(STDIN_FILENO, F_GETFL);
- fcntl(STDIN_FILENO, F_SETFL, flags | O_NONBLOCK);
- for (;;)
- {
- int ch = fgetc(stdin);
- if (ch >= 0 && ch != '\n')
- ret += (char)ch;
- else
- break;
- }
- #endif
- return ret;
- }
- String GetPlatform()
- {
- #if defined(ANDROID)
- return "Android";
- #elif defined(IOS)
- return "iOS";
- #elif defined(WIN32)
- return "Windows";
- #elif defined(__APPLE__)
- return "Mac OS X";
- #elif defined(RASPI)
- return "Raspberry Pi";
- #elif defined(__linux__)
- return "Linux";
- #else
- return String::EMPTY;
- #endif
- }
- unsigned GetNumPhysicalCPUs()
- {
- #if defined(IOS)
- host_basic_info_data_t data;
- GetCPUData(&data);
- #if defined(TARGET_IPHONE_SIMULATOR)
- // Hardcoded to dual-core on simulator mode even if the host has more
- return Min(2, data.physical_cpu);
- #else
- return data.physical_cpu;
- #endif
- #elif !defined(ANDROID) && !defined(RASPI)
- struct cpu_id_t data;
- GetCPUData(&data);
- return data.num_cores;
- #else
- /// \todo Implement properly
- return 1;
- #endif
- }
- unsigned GetNumLogicalCPUs()
- {
- #if defined(IOS)
- host_basic_info_data_t data;
- GetCPUData(&data);
- #if defined(TARGET_IPHONE_SIMULATOR)
- return Min(2, data.logical_cpu);
- #else
- return data.logical_cpu;
- #endif
- #elif !defined(ANDROID) && !defined(RASPI)
- struct cpu_id_t data;
- GetCPUData(&data);
- return data.num_logical_cpus;
- #else
- /// \todo Implement properly
- return 1;
- #endif
- }
- }
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