Lasse Öörni 6a3bbb8aab Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file. 10 rokov pred
..
01_HelloWorld 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
02_HelloGUI 94a7f4ef63 Make UI element layouting not modify the user assigned minSize. Instead keep record of the min.size required by layout separately. Fix HelloGUI sample to the new behavior. Closes #955. 10 rokov pred
03_Sprites 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
04_StaticScene 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
05_AnimatingScene 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
06_SkeletalAnimation 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
07_Billboards 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
08_Decals 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
09_MultipleViewports 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
10_RenderToTexture 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
11_Physics 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
12_PhysicsStressTest 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
13_Ragdolls 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 rokov pred
14_SoundEffects 29e62526eb Added event for sound playback finished. Deprecate SoundSource::SetAutoRemove() and change samples + NinjaSnowWar to not use it. Fix network replication of SoundSource to work with repeated playback on the same source. 10 rokov pred
15_Navigation af985e0df1 Alternative O key to create obstacles in the navigation demos. Closes #995. 10 rokov pred
16_Chat 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
17_SceneReplication 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
18_CharacterDemo 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
19_VehicleDemo 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
20_HugeObjectCount db15f0358e PROFILE -> URHO3D_PROFILE 10 rokov pred
21_AngelScriptIntegration 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
22_LuaIntegration 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
23_Water 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
24_Urho2DSprite 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
25_Urho2DParticle 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
26_ConsoleInput ecafb47f73 LOGRAW -> URHO3D_LOGRAW 10 rokov pred
27_Urho2DPhysics 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
28_Urho2DPhysicsRope 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
29_SoundSynthesis 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
30_LightAnimation 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
31_MaterialAnimation 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
32_Urho2DConstraints 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
33_Urho2DSpriterAnimation 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
34_DynamicGeometry ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 rokov pred
35_SignedDistanceFieldText 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
36_Urho2DTileMap 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
37_UIDrag 385493f39a Explain that touch input is needed for multiple dragging. Closes #997. 10 rokov pred
38_SceneAndUILoad 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
39_CrowdNavigation af985e0df1 Alternative O key to create obstacles in the navigation demos. Closes #995. 10 rokov pred
40_Localization 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 rokov pred
41_DatabaseDemo ecafb47f73 LOGRAW -> URHO3D_LOGRAW 10 rokov pred
CMakeLists.txt 560ef3bb37 Add Database subsystem. Add new build option to enable it. 10 rokov pred
Sample.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 rokov pred
Sample.inl 6a3bbb8aab Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file. 10 rokov pred