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01_HelloWorld
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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02_HelloGUI
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94a7f4ef63
Make UI element layouting not modify the user assigned minSize. Instead keep record of the min.size required by layout separately. Fix HelloGUI sample to the new behavior. Closes #955.
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10 rokov pred |
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03_Sprites
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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04_StaticScene
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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05_AnimatingScene
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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06_SkeletalAnimation
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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07_Billboards
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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08_Decals
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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09_MultipleViewports
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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10_RenderToTexture
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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11_Physics
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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12_PhysicsStressTest
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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13_Ragdolls
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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10 rokov pred |
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14_SoundEffects
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29e62526eb
Added event for sound playback finished. Deprecate SoundSource::SetAutoRemove() and change samples + NinjaSnowWar to not use it. Fix network replication of SoundSource to work with repeated playback on the same source.
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10 rokov pred |
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15_Navigation
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af985e0df1
Alternative O key to create obstacles in the navigation demos. Closes #995.
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10 rokov pred |
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16_Chat
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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17_SceneReplication
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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18_CharacterDemo
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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19_VehicleDemo
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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20_HugeObjectCount
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db15f0358e
PROFILE -> URHO3D_PROFILE
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10 rokov pred |
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21_AngelScriptIntegration
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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22_LuaIntegration
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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23_Water
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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24_Urho2DSprite
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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25_Urho2DParticle
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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26_ConsoleInput
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ecafb47f73
LOGRAW -> URHO3D_LOGRAW
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10 rokov pred |
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27_Urho2DPhysics
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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28_Urho2DPhysicsRope
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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29_SoundSynthesis
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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30_LightAnimation
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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31_MaterialAnimation
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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32_Urho2DConstraints
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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33_Urho2DSpriterAnimation
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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34_DynamicGeometry
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 rokov pred |
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35_SignedDistanceFieldText
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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36_Urho2DTileMap
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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37_UIDrag
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385493f39a
Explain that touch input is needed for multiple dragging. Closes #997.
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10 rokov pred |
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38_SceneAndUILoad
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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39_CrowdNavigation
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af985e0df1
Alternative O key to create obstacles in the navigation demos. Closes #995.
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10 rokov pred |
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40_Localization
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31f3c9ab65
DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN
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10 rokov pred |
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41_DatabaseDemo
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ecafb47f73
LOGRAW -> URHO3D_LOGRAW
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10 rokov pred |
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CMakeLists.txt
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560ef3bb37
Add Database subsystem. Add new build option to enable it.
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10 rokov pred |
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Sample.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 rokov pred |
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Sample.inl
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6a3bbb8aab
Fix D3D11 constant buffers for VSM. Fix editor shadow mode selection. Fix script API for new shadow modes. Fix debughud for new shadow modes. Edit documentation to refer to new shadow modes. Added contributor credit. Some code convention edits, e.g. VSM instead of Vsm. Dump new NinjaSnowWarShaders.xml file.
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10 rokov pred |