tolua++urho3d.h 2.6 KB

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  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "Vector2.h"
  24. struct lua_State;
  25. namespace Urho3D
  26. {
  27. class UIElement;
  28. }
  29. using namespace Urho3D;
  30. /// Check is String.
  31. #define tolua_isurho3dstring tolua_isstring
  32. /// Push String.
  33. #define tolua_pushurho3dstring(x, y) tolua_pushstring(x, y.CString())
  34. /// Convert to String.
  35. const char* tolua_tourho3dstring(lua_State* L, int narg, const char* def);
  36. const char* tolua_tourho3dstring(lua_State* L, int narg, const String& def);
  37. /// Push const PODVector<IntVector2>.
  38. int tolua_pushurho3dconstpodvectorintvector2(lua_State* L, void* data, const char* type);
  39. /// Push const PODVector<UIElement*>.
  40. int tolua_pushurho3dpodvectoruielement(lua_State* L, void* data, const char* type);
  41. /// Check is const PODVector<unsigned>.
  42. int tolua_isurho3dconstpodvectorunsigned(lua_State* L, int lo, const char* type, int def, tolua_Error* err);
  43. /// Convert to const PODVector<unsigned>.
  44. void* tolua_tourho3dconstpodvectorunsigned(lua_State* L, int narg, void* def);
  45. /// Push const PODVector<unsigned>.
  46. int tolua_pushurho3dconstpodvectorunsigned(lua_State* L, void* data, const char* type);
  47. /// Check is const Vector<String>.
  48. int tolua_isurho3dconstvectorstring(lua_State* L, int lo, const char* type, int def, tolua_Error* err);
  49. /// Convert to const Vector<String>.
  50. void* tolua_tourho3dconstvectorstring(lua_State* L, int narg, void* def);
  51. /// Push const Vector<String>.
  52. int tolua_pushurho3dconstvectorstring(lua_State* L, void* data, const char* type);