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- //
- // Urho3D Engine
- // Copyright (c) 2008-2012 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Context.h"
- #include "DebugRenderer.h"
- #include "Profiler.h"
- #include "Octree.h"
- #include "Scene.h"
- #include "Sort.h"
- #include "WorkQueue.h"
- #include "DebugNew.h"
- #ifdef _MSC_VER
- #pragma warning(disable:4355)
- #endif
- static const float DEFAULT_OCTREE_SIZE = 1000.0f;
- static const int DEFAULT_OCTREE_LEVELS = 8;
- static const int RAYCASTS_PER_WORK_ITEM = 4;
- void RaycastDrawablesWork(const WorkItem* item, unsigned threadIndex)
- {
- Octree* octree = reinterpret_cast<Octree*>(item->aux_);
- Drawable** start = reinterpret_cast<Drawable**>(item->start_);
- Drawable** end = reinterpret_cast<Drawable**>(item->end_);
- const RayOctreeQuery& query = *octree->rayQuery_;
- PODVector<RayQueryResult>& results = octree->rayQueryResults_[threadIndex];
-
- while (start != end)
- {
- Drawable* drawable = *start;
- drawable->ProcessRayQuery(query, results);
- ++start;
- }
- }
- void UpdateDrawablesWork(const WorkItem* item, unsigned threadIndex)
- {
- const FrameInfo& frame = *(reinterpret_cast<FrameInfo*>(item->aux_));
- WeakPtr<Drawable>* start = reinterpret_cast<WeakPtr<Drawable>*>(item->start_);
- WeakPtr<Drawable>* end = reinterpret_cast<WeakPtr<Drawable>*>(item->end_);
-
- while (start != end)
- {
- Drawable* drawable = *start;
- if (drawable)
- {
- drawable->Update(frame);
- drawable->updateQueued_ = false;
- }
- ++start;
- }
- }
- inline bool CompareRayQueryResults(const RayQueryResult& lhs, const RayQueryResult& rhs)
- {
- return lhs.distance_ < rhs.distance_;
- }
- Octant::Octant(const BoundingBox& box, unsigned level, Octant* parent, Octree* root) :
- worldBoundingBox_(box),
- level_(level),
- parent_(parent),
- root_(root),
- numDrawables_(0)
- {
- center_ = worldBoundingBox_.Center();
- halfSize_ = worldBoundingBox_.Size() * 0.5f;
- cullingBox_ = BoundingBox(worldBoundingBox_.min_ - halfSize_, worldBoundingBox_.max_ + halfSize_);
-
- for (unsigned i = 0; i < NUM_OCTANTS; ++i)
- children_[i] = 0;
- }
- Octant::~Octant()
- {
- Release();
- }
- Octant* Octant::GetOrCreateChild(unsigned index)
- {
- if (children_[index])
- return children_[index];
-
- Vector3 newMin = worldBoundingBox_.min_;
- Vector3 newMax = worldBoundingBox_.max_;
- Vector3 oldCenter = worldBoundingBox_.Center();
-
- if (index & 1)
- newMin.x_ = oldCenter.x_;
- else
- newMax.x_ = oldCenter.x_;
-
- if (index & 2)
- newMin.y_ = oldCenter.y_;
- else
- newMax.y_ = oldCenter.y_;
-
- if (index & 4)
- newMin.z_ = oldCenter.z_;
- else
- newMax.z_ = oldCenter.z_;
-
- children_[index] = new Octant(BoundingBox(newMin, newMax), level_ + 1, this, root_);
- return children_[index];
- }
- void Octant::DeleteChild(unsigned index)
- {
- delete children_[index];
- children_[index] = 0;
- }
- void Octant::DeleteChild(Octant* octant)
- {
- for (unsigned i = 0; i < NUM_OCTANTS; ++i)
- {
- if (children_[i] == octant)
- {
- delete octant;
- children_[i] = 0;
- return;
- }
- }
- }
- void Octant::InsertDrawable(Drawable* drawable, const Vector3& boxCenter, const Vector3& boxSize)
- {
- // If size OK or outside, stop recursion & insert here. Also, if drawable is not occluded, must stay in the root octant
- // so that hierarchic octant occlusion does not erroneously hide the drawable
- if ((!drawable->IsOccludee() && this == root_) || CheckDrawableSize(boxSize) ||
- cullingBox_.IsInside(drawable->GetWorldBoundingBox()) != INSIDE)
- {
- Octant* oldOctant = drawable->octant_;
- if (oldOctant != this)
- {
- // Add first, then remove, because drawable count going to zero deletes the octree branch in question
- AddDrawable(drawable);
- if (oldOctant)
- oldOctant->RemoveDrawable(drawable, false);
- }
- return;
- }
-
- unsigned x = boxCenter.x_ < center_.x_ ? 0 : 1;
- unsigned y = boxCenter.y_ < center_.y_ ? 0 : 2;
- unsigned z = boxCenter.z_ < center_.z_ ? 0 : 4;
- GetOrCreateChild(x + y + z)->InsertDrawable(drawable, boxCenter, boxSize);
- }
- bool Octant::CheckDrawableSize(const Vector3& boxSize) const
- {
- // If max split level, size always OK
- if (level_ != root_->GetNumLevels())
- return boxSize.x_ >= halfSize_.x_ || boxSize.y_ >= halfSize_.y_ || boxSize.z_ >= halfSize_.z_;
- else
- return true;
- }
- void Octant::ResetRoot()
- {
- root_ = 0;
-
- for (unsigned i = 0; i < NUM_OCTANTS; ++i)
- {
- if (children_[i])
- children_[i]->ResetRoot();
- }
- }
- void Octant::DrawDebugGeometry(DebugRenderer* debug, bool depthTest)
- {
- if (debug && debug->IsInside(worldBoundingBox_))
- {
- debug->AddBoundingBox(worldBoundingBox_, Color(0.25f, 0.25f, 0.25f), depthTest);
-
- for (unsigned i = 0; i < NUM_OCTANTS; ++i)
- {
- if (children_[i])
- children_[i]->DrawDebugGeometry(debug, depthTest);
- }
- }
- }
- void Octant::GetDrawablesInternal(OctreeQuery& query, bool inside) const
- {
- if (this != root_)
- {
- Intersection res = query.TestOctant(cullingBox_, inside);
- if (res == INSIDE)
- inside = true;
- else if (res == OUTSIDE)
- {
- // Fully outside, so cull this octant, its children & drawables
- return;
- }
- }
-
- if (drawables_.Size())
- {
- Drawable** ptr = const_cast<Drawable**>(&drawables_.Front());
- Drawable** end = ptr + drawables_.Size();
-
- while (ptr != end)
- {
- Drawable* drawable = *ptr;
- if ((drawable->GetDrawableFlags() & query.drawableFlags_) && drawable->IsVisible() &&
- (drawable->GetViewMask() & query.viewMask_) && (query.TestDrawable(drawable, inside) != OUTSIDE))
- query.result_.Push(drawable);
-
- ++ptr;
- }
- }
-
- if (children_[0])
- children_[0]->GetDrawablesInternal(query, inside);
- if (children_[1])
- children_[1]->GetDrawablesInternal(query, inside);
- if (children_[2])
- children_[2]->GetDrawablesInternal(query, inside);
- if (children_[3])
- children_[3]->GetDrawablesInternal(query, inside);
- if (children_[4])
- children_[4]->GetDrawablesInternal(query, inside);
- if (children_[5])
- children_[5]->GetDrawablesInternal(query, inside);
- if (children_[6])
- children_[6]->GetDrawablesInternal(query, inside);
- if (children_[7])
- children_[7]->GetDrawablesInternal(query, inside);
- }
- void Octant::GetDrawablesInternal(RayOctreeQuery& query) const
- {
- if (!numDrawables_)
- return;
-
- float octantDist = query.ray_.HitDistance(cullingBox_);
- if (octantDist > query.maxDistance_)
- return;
-
- if (drawables_.Size())
- {
- Drawable** ptr = const_cast<Drawable**>(&drawables_.Front());
- Drawable** end = ptr + drawables_.Size();
-
- while (ptr != end)
- {
- Drawable* drawable = *ptr;
- if ((drawable->GetDrawableFlags() & query.drawableFlags_) && drawable->IsVisible() &&
- (drawable->GetViewMask() & query.viewMask_))
- drawable->ProcessRayQuery(query, query.result_);
-
- ++ptr;
- }
- }
-
- if (children_[0])
- children_[0]->GetDrawablesInternal(query);
- if (children_[1])
- children_[1]->GetDrawablesInternal(query);
- if (children_[2])
- children_[2]->GetDrawablesInternal(query);
- if (children_[3])
- children_[3]->GetDrawablesInternal(query);
- if (children_[4])
- children_[4]->GetDrawablesInternal(query);
- if (children_[5])
- children_[5]->GetDrawablesInternal(query);
- if (children_[6])
- children_[6]->GetDrawablesInternal(query);
- if (children_[7])
- children_[7]->GetDrawablesInternal(query);
- }
- void Octant::GetDrawablesOnlyInternal(RayOctreeQuery& query, PODVector<Drawable*>& drawables) const
- {
- if (!numDrawables_)
- return;
-
- float octantDist = query.ray_.HitDistance(cullingBox_);
- if (octantDist > query.maxDistance_)
- return;
-
- if (drawables_.Size())
- {
- Drawable** ptr = const_cast<Drawable**>(&drawables_.Front());
- Drawable** end = ptr + drawables_.Size();
-
- while (ptr != end)
- {
- Drawable* drawable = *ptr;
- if ((drawable->GetDrawableFlags() & query.drawableFlags_) && drawable->IsVisible() &&
- (drawable->GetViewMask() & query.viewMask_))
- drawables.Push(drawable);
-
- ++ptr;
- }
- }
-
- if (children_[0])
- children_[0]->GetDrawablesOnlyInternal(query, drawables);
- if (children_[1])
- children_[1]->GetDrawablesOnlyInternal(query, drawables);
- if (children_[2])
- children_[2]->GetDrawablesOnlyInternal(query, drawables);
- if (children_[3])
- children_[3]->GetDrawablesOnlyInternal(query, drawables);
- if (children_[4])
- children_[4]->GetDrawablesOnlyInternal(query, drawables);
- if (children_[5])
- children_[5]->GetDrawablesOnlyInternal(query, drawables);
- if (children_[6])
- children_[6]->GetDrawablesOnlyInternal(query, drawables);
- if (children_[7])
- children_[7]->GetDrawablesOnlyInternal(query, drawables);
- }
- void Octant::Release()
- {
- if (root_ && this != root_)
- {
- // Remove the drawables (if any) from this octant to the root octant
- for (PODVector<Drawable*>::Iterator i = drawables_.Begin(); i != drawables_.End(); ++i)
- {
- (*i)->SetOctant(root_);
- root_->drawables_.Push(*i);
- root_->QueueReinsertion(*i);
- }
- drawables_.Clear();
- numDrawables_ = 0;
- }
- else if (!root_)
- {
- // If the whole octree is being destroyed, just detach the drawables
- for (PODVector<Drawable*>::Iterator i = drawables_.Begin(); i != drawables_.End(); ++i)
- (*i)->SetOctant(0);
- }
-
- for (unsigned i = 0; i < NUM_OCTANTS; ++i)
- DeleteChild(i);
- }
- OBJECTTYPESTATIC(Octree);
- Octree::Octree(Context* context) :
- Component(context),
- Octant(BoundingBox(-DEFAULT_OCTREE_SIZE, DEFAULT_OCTREE_SIZE), 0, 0, this),
- numLevels_(DEFAULT_OCTREE_LEVELS)
- {
- // Resize threaded ray query intermediate result vector according to number of worker threads
- rayQueryResults_.Resize(GetSubsystem<WorkQueue>()->GetNumThreads() + 1);
- }
- Octree::~Octree()
- {
- // Reset root pointer from all child octants now so that they do not move their drawables to root
- ResetRoot();
- }
- void Octree::RegisterObject(Context* context)
- {
- context->RegisterFactory<Octree>();
-
- Vector3 defaultBoundsMin = Vector3::ONE * DEFAULT_OCTREE_SIZE;
- Vector3 defaultBoundsMax = -Vector3::ONE * DEFAULT_OCTREE_SIZE;
-
- ATTRIBUTE(Octree, VAR_VECTOR3, "Bounding Box Min", worldBoundingBox_.min_, defaultBoundsMin, AM_DEFAULT);
- ATTRIBUTE(Octree, VAR_VECTOR3, "Bounding Box Max", worldBoundingBox_.max_, defaultBoundsMax, AM_DEFAULT);
- ATTRIBUTE(Octree, VAR_INT, "Number of Levels", numLevels_, DEFAULT_OCTREE_LEVELS, AM_DEFAULT);
- }
- void Octree::OnSetAttribute(const AttributeInfo& attr, const Variant& src)
- {
- // If any of the (size) attributes change, resize the octree
- Serializable::OnSetAttribute(attr, src);
- Resize(worldBoundingBox_, numLevels_);
- }
- void Octree::Resize(const BoundingBox& box, unsigned numLevels)
- {
- PROFILE(ResizeOctree);
-
- numLevels = Max((int)numLevels, 1);
-
- // If drawables exist, they are temporarily moved to the root
- Release();
-
- Vector3 halfSize = box.Size() * 0.5f;
-
- worldBoundingBox_ = box;
- cullingBox_ = BoundingBox(worldBoundingBox_.min_ - halfSize, worldBoundingBox_.max_ + halfSize);
- numDrawables_ = drawables_.Size();
- numLevels_ = numLevels;
- }
- void Octree::Update(const FrameInfo& frame)
- {
- UpdateDrawables(frame);
- ReinsertDrawables(frame);
- }
- void Octree::AddManualDrawable(Drawable* drawable)
- {
- if (!drawable || drawable->GetOctant())
- return;
-
- AddDrawable(drawable);
- }
- void Octree::RemoveManualDrawable(Drawable* drawable)
- {
- if (!drawable)
- return;
-
- Octant* octant = drawable->GetOctant();
- if (octant && octant->GetRoot() == this)
- octant->RemoveDrawable(drawable);
- }
- void Octree::GetDrawables(OctreeQuery& query) const
- {
- query.result_.Clear();
- GetDrawablesInternal(query, false);
- }
- void Octree::Raycast(RayOctreeQuery& query) const
- {
- PROFILE(Raycast);
-
- query.result_.Clear();
-
- WorkQueue* queue = GetSubsystem<WorkQueue>();
-
- // If no worker threads or no triangle-level testing, do not create work items
- if (!queue->GetNumThreads() || query.level_ < RAY_TRIANGLE)
- GetDrawablesInternal(query);
- else
- {
- // Threaded ray query: first get the drawables
- rayQuery_ = &query;
- rayQueryDrawables_.Clear();
- GetDrawablesOnlyInternal(query, rayQueryDrawables_);
-
- // Check that amount of drawables is large enough to justify threading
- if (rayQueryDrawables_.Size() > RAYCASTS_PER_WORK_ITEM)
- {
- for (unsigned i = 0; i < rayQueryResults_.Size(); ++i)
- rayQueryResults_[i].Clear();
-
- WorkItem item;
- item.workFunction_ = RaycastDrawablesWork;
- item.aux_ = const_cast<Octree*>(this);
-
- PODVector<Drawable*>::Iterator start = rayQueryDrawables_.Begin();
- while (start != rayQueryDrawables_.End())
- {
- PODVector<Drawable*>::Iterator end = rayQueryDrawables_.End();
- if (end - start > RAYCASTS_PER_WORK_ITEM)
- end = start + RAYCASTS_PER_WORK_ITEM;
-
- item.start_ = &(*start);
- item.end_ = &(*end);
- queue->AddWorkItem(item);
-
- start = end;
- }
-
- // Merge per-thread results
- queue->Complete();
- for (unsigned i = 0; i < rayQueryResults_.Size(); ++i)
- query.result_.Insert(query.result_.End(), rayQueryResults_[i].Begin(), rayQueryResults_[i].End());
- }
- else
- {
- for (PODVector<Drawable*>::Iterator i = rayQueryDrawables_.Begin(); i != rayQueryDrawables_.End(); ++i)
- (*i)->ProcessRayQuery(query, query.result_);
- }
- }
-
- Sort(query.result_.Begin(), query.result_.End(), CompareRayQueryResults);
- }
- void Octree::RaycastSingle(RayOctreeQuery& query) const
- {
- PROFILE(Raycast);
-
- query.result_.Clear();
- rayQueryDrawables_.Clear();
- GetDrawablesOnlyInternal(query, rayQueryDrawables_);
-
- // Sort by increasing hit distance to AABB
- for (PODVector<Drawable*>::Iterator i = rayQueryDrawables_.Begin(); i != rayQueryDrawables_.End(); ++i)
- {
- Drawable* drawable = *i;
- drawable->SetSortValue(query.ray_.HitDistance(drawable->GetWorldBoundingBox()));
- }
-
- Sort(rayQueryDrawables_.Begin(), rayQueryDrawables_.End(), CompareDrawables);
-
- // Then do the actual test according to the query, and early-out as possible
- float closestHit = M_INFINITY;
- for (PODVector<Drawable*>::Iterator i = rayQueryDrawables_.Begin(); i != rayQueryDrawables_.End(); ++i)
- {
- Drawable* drawable = *i;
- if (drawable->GetSortValue() <= Min(closestHit, query.maxDistance_))
- {
- unsigned oldSize = query.result_.Size();
- drawable->ProcessRayQuery(query, query.result_);
- if (query.result_.Size() > oldSize)
- closestHit = Min(closestHit, query.result_.Back().distance_);
- }
- else
- break;
- }
-
- if (query.result_.Size() > 1)
- {
- Sort(query.result_.Begin(), query.result_.End(), CompareRayQueryResults);
- query.result_.Resize(1);
- }
- }
- void Octree::QueueUpdate(Drawable* drawable)
- {
- drawableUpdates_.Push(WeakPtr<Drawable>(drawable));
- drawable->updateQueued_ = true;
- }
- void Octree::QueueReinsertion(Drawable* drawable)
- {
- Scene* scene = GetScene();
- if (scene && scene->IsThreadedUpdate())
- {
- MutexLock lock(octreeMutex_);
- drawableReinsertions_.Push(WeakPtr<Drawable>(drawable));
- }
- else
- drawableReinsertions_.Push(WeakPtr<Drawable>(drawable));
-
- drawable->reinsertionQueued_ = true;
- }
- void Octree::DrawDebugGeometry(bool depthTest)
- {
- PROFILE(OctreeDrawDebug);
-
- DebugRenderer* debug = GetComponent<DebugRenderer>();
- if (debug)
- Octant::DrawDebugGeometry(debug, depthTest);
- }
- void Octree::UpdateDrawables(const FrameInfo& frame)
- {
- // Let drawables update themselves before reinsertion
- if (drawableUpdates_.Empty())
- return;
-
- PROFILE(UpdateDrawables);
-
- Scene* scene = GetScene();
- WorkQueue* queue = GetSubsystem<WorkQueue>();
- scene->BeginThreadedUpdate();
-
- WorkItem item;
- item.workFunction_ = UpdateDrawablesWork;
- item.aux_ = const_cast<FrameInfo*>(&frame);
-
- Vector<WeakPtr<Drawable> >::Iterator start = drawableUpdates_.Begin();
- while (start != drawableUpdates_.End())
- {
- Vector<WeakPtr<Drawable> >::Iterator end = drawableUpdates_.End();
- if (end - start > DRAWABLES_PER_WORK_ITEM)
- end = start + DRAWABLES_PER_WORK_ITEM;
-
- item.start_ = &(*start);
- item.end_ = &(*end);
- queue->AddWorkItem(item);
-
- start = end;
- }
-
- queue->Complete();
- scene->EndThreadedUpdate();
- drawableUpdates_.Clear();
- }
- void Octree::ReinsertDrawables(const FrameInfo& frame)
- {
- if (drawableReinsertions_.Empty())
- return;
-
- PROFILE(ReinsertDrawables);
-
- // Reinsert drawables into the octree
- for (Vector<WeakPtr<Drawable> >::Iterator i = drawableReinsertions_.Begin(); i != drawableReinsertions_.End(); ++i)
- {
- Drawable* drawable = *i;
- if (!drawable)
- continue;
- Octant* octant = drawable->GetOctant();
- if (!octant)
- continue;
-
- const BoundingBox& box = drawable->GetWorldBoundingBox();
- Vector3 boxCenter = box.Center();
- Vector3 boxSize = box.Size();
-
- if (octant == this)
- {
- // Handle root octant as special case: if outside the root, do not reinsert
- if (GetCullingBox().IsInside(box) == INSIDE && !CheckDrawableSize(boxSize))
- InsertDrawable(drawable, boxCenter, boxSize);
- }
- else
- {
- // Break if drawable no longer belongs to this octree (could theoretically happen as we do not explicitly clean up
- // drawables from the reinsertion list as they leave the octree)
- if (octant->GetRoot() != this)
- continue;
-
- // Otherwise reinsert if outside current octant or if size does not fit octant size
- if (octant->GetCullingBox().IsInside(box) != INSIDE || !octant->CheckDrawableSize(boxSize))
- InsertDrawable(drawable, boxCenter, boxSize);
- }
-
- drawable->reinsertionQueued_ = false;
- }
-
- drawableReinsertions_.Clear();
- }
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