FileWatcher.h 3.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495
  1. //
  2. // Copyright (c) 2008-2014 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "List.h"
  24. #include "Mutex.h"
  25. #include "Object.h"
  26. #include "Thread.h"
  27. namespace Urho3D
  28. {
  29. class FileSystem;
  30. /// Watches a directory and its subdirectories for files being modified.
  31. class URHO3D_API FileWatcher : public Object, public Thread
  32. {
  33. OBJECT(FileWatcher);
  34. public:
  35. /// Construct.
  36. FileWatcher(Context* context);
  37. /// Destruct.
  38. virtual ~FileWatcher();
  39. /// Directory watching loop.
  40. virtual void ThreadFunction();
  41. /// Start watching a directory. Return true if successful.
  42. bool StartWatching(const String& pathName, bool watchSubDirs);
  43. /// Stop watching the directory.
  44. void StopWatching();
  45. /// Add a file change into the changes queue.
  46. void AddChange(const String& fileName);
  47. /// Return a file change (true if was found, false if not.)
  48. bool GetNextChange(String& dest);
  49. /// Return the path being watched, or empty if not watching.
  50. const String& GetPath() const { return path_; }
  51. private:
  52. /// Filesystem.
  53. SharedPtr<FileSystem> fileSystem_;
  54. /// The path being watched.
  55. String path_;
  56. /// Buffered file changes.
  57. List<String> changes_;
  58. /// Mutex for the change buffer.
  59. Mutex changesMutex_;
  60. /// Watch subdirectories flag.
  61. bool watchSubDirs_;
  62. #ifdef WIN32
  63. /// Directory handle for the path being watched.
  64. void* dirHandle_;
  65. #elif __linux__
  66. /// HashMap for the directory and sub-directories (needed for inotify's int handles).
  67. HashMap<int, String> dirHandle_;
  68. /// Linux inotify needs a handle.
  69. int watchHandle_;
  70. #elif defined(__APPLE__) && !defined(IOS)
  71. /// Flag indicating whether the running OS supports individual file watching.
  72. bool supported_;
  73. /// Pointer to internal MacFileWatcher delegate.
  74. void* watcher_;
  75. #endif
  76. };
  77. }