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Animatable.cpp
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cd42bc6f3f
Make object animation can set child and component's attribute animation.
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11 年 前 |
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Animatable.h
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cd42bc6f3f
Make object animation can set child and component's attribute animation.
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11 年 前 |
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AnimationDefs.h
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 年 前 |
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CMakeLists.txt
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6d5ddc23e0
Bump the copyright for 2014.
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12 年 前 |
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Component.cpp
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 年 前 |
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Component.h
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 年 前 |
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LogicComponent.cpp
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cb46d72783
Fix LogicComponent physics post-step to call the correct virtual function.
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11 年 前 |
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LogicComponent.h
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dfd119b41f
Fixed an obvious oversight
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11 年 前 |
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Node.cpp
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4a9ab417a8
As a possible fix to #409, remove the optimization to not mark a node dirty again if it is already dirty. As a consequence the TransformChanged() script function will work more logically. This change would cause reduced performance with a large amount of animating models; to counteract, introduce a "silent update" mechanism for node transforms.
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11 年 前 |
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Node.h
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4a9ab417a8
As a possible fix to #409, remove the optimization to not mark a node dirty again if it is already dirty. As a consequence the TransformChanged() script function will work more logically. This change would cause reduced performance with a large amount of animating models; to counteract, introduce a "silent update" mechanism for node transforms.
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11 年 前 |
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ObjectAnimation.cpp
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 年 前 |
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ObjectAnimation.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 年 前 |
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ReplicationState.h
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 年 前 |
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Scene.cpp
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cbe440db52
Fixed typo in comment. Added profiling blocks for finding the scene resources to preload.
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11 年 前 |
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Scene.h
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cbe440db52
Fixed typo in comment. Added profiling blocks for finding the scene resources to preload.
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11 年 前 |
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SceneEvents.h
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ad737e0d6e
Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406.
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11 年 前 |
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SceneResolver.cpp
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 年 前 |
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SceneResolver.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 年 前 |
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Serializable.cpp
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 年 前 |
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Serializable.h
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 年 前 |
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SmoothedTransform.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 年 前 |
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SmoothedTransform.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 年 前 |
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SplinePath.cpp
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0f3d781c3b
Update copyright year in some files. Added copyright notice to ForEach.h.
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11 年 前 |
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SplinePath.h
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751b4f1c97
Changed SplinePath so that it is more flexible its logic is now separate from the scene hierarchy. Control Points are set and removed explicitly with the ability to define the order. Controlled Node is explicitly set so that the Move function affects that Node's WorldPosition.
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11 年 前 |
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UnknownComponent.cpp
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 年 前 |
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UnknownComponent.h
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 年 前 |
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ValueAnimation.cpp
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 年 前 |
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ValueAnimation.h
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2014f5ee1a
Fix incorrect use of PODVector in ValueAnimation, maybe related to #361
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11 年 前 |
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ValueAnimationInfo.cpp
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775c2906f8
Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication.
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11 年 前 |
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ValueAnimationInfo.h
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775c2906f8
Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication.
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11 年 前 |