Variant.cpp 16 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "StringUtils.h"
  25. #include "Variant.h"
  26. #include <cstring>
  27. namespace Urho3D
  28. {
  29. const Variant Variant::EMPTY;
  30. const PODVector<unsigned char> Variant::emptyBuffer;
  31. const ResourceRef Variant::emptyResourceRef;
  32. const ResourceRefList Variant::emptyResourceRefList;
  33. const VariantMap Variant::emptyVariantMap;
  34. const VariantVector Variant::emptyVariantVector;
  35. static const String typeNames[] =
  36. {
  37. "None",
  38. "Int",
  39. "Bool",
  40. "Float",
  41. "Vector2",
  42. "Vector3",
  43. "Vector4",
  44. "Quaternion",
  45. "Color",
  46. "String",
  47. "Buffer",
  48. "Pointer",
  49. "ResourceRef",
  50. "ResourceRefList",
  51. "VariantVector",
  52. "VariantMap",
  53. "IntRect",
  54. "IntVector2"
  55. ""
  56. };
  57. Variant& Variant::operator = (const Variant& rhs)
  58. {
  59. SetType(rhs.GetType());
  60. switch (type_)
  61. {
  62. case VAR_STRING:
  63. *(reinterpret_cast<String*>(&value_)) = *(reinterpret_cast<const String*>(&rhs.value_));
  64. break;
  65. case VAR_BUFFER:
  66. *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  67. break;
  68. case VAR_RESOURCEREF:
  69. *(reinterpret_cast<ResourceRef*>(&value_)) = *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  70. break;
  71. case VAR_RESOURCEREFLIST:
  72. *(reinterpret_cast<ResourceRefList*>(&value_)) = *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  73. break;
  74. case VAR_VARIANTVECTOR:
  75. *(reinterpret_cast<VariantVector*>(&value_)) = *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  76. break;
  77. case VAR_VARIANTMAP:
  78. *(reinterpret_cast<VariantMap*>(&value_)) = *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  79. break;
  80. default:
  81. value_ = rhs.value_;
  82. break;
  83. }
  84. return *this;
  85. }
  86. bool Variant::operator == (const Variant& rhs) const
  87. {
  88. if (type_ != rhs.type_)
  89. return false;
  90. switch (type_)
  91. {
  92. case VAR_INT:
  93. return value_.int_ == rhs.value_.int_;
  94. case VAR_BOOL:
  95. return value_.bool_ == rhs.value_.bool_;
  96. case VAR_FLOAT:
  97. return value_.float_ == rhs.value_.float_;
  98. case VAR_VECTOR2:
  99. return *(reinterpret_cast<const Vector2*>(&value_)) == *(reinterpret_cast<const Vector2*>(&rhs.value_));
  100. case VAR_VECTOR3:
  101. return *(reinterpret_cast<const Vector3*>(&value_)) == *(reinterpret_cast<const Vector3*>(&rhs.value_));
  102. case VAR_VECTOR4:
  103. case VAR_QUATERNION:
  104. case VAR_COLOR:
  105. // Hack: use the Vector4 compare for all these classes, as they have the same memory structure
  106. return *(reinterpret_cast<const Vector4*>(&value_)) == *(reinterpret_cast<const Vector4*>(&rhs.value_));
  107. case VAR_STRING:
  108. return *(reinterpret_cast<const String*>(&value_)) == *(reinterpret_cast<const String*>(&rhs.value_));
  109. case VAR_BUFFER:
  110. return *(reinterpret_cast<const PODVector<unsigned char>*>(&value_)) == *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  111. case VAR_PTR:
  112. return value_.ptr_ == rhs.value_.ptr_;
  113. case VAR_RESOURCEREF:
  114. return *(reinterpret_cast<const ResourceRef*>(&value_)) == *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  115. case VAR_RESOURCEREFLIST:
  116. return *(reinterpret_cast<const ResourceRefList*>(&value_)) == *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  117. case VAR_VARIANTVECTOR:
  118. return *(reinterpret_cast<const VariantVector*>(&value_)) == *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  119. case VAR_VARIANTMAP:
  120. return *(reinterpret_cast<const VariantMap*>(&value_)) == *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  121. case VAR_INTRECT:
  122. return *(reinterpret_cast<const IntRect*>(&value_)) == *(reinterpret_cast<const IntRect*>(&rhs.value_));
  123. case VAR_INTVECTOR2:
  124. return *(reinterpret_cast<const IntVector2*>(&value_)) == *(reinterpret_cast<const IntVector2*>(&rhs.value_));
  125. default:
  126. return true;
  127. }
  128. }
  129. void Variant::FromString(const String& type, const String& value)
  130. {
  131. return FromString(GetTypeFromName(type), value.CString());
  132. }
  133. void Variant::FromString(const char* type, const char* value)
  134. {
  135. return FromString(GetTypeFromName(type), value);
  136. }
  137. void Variant::FromString(VariantType type, const String& value)
  138. {
  139. return FromString(type, value.CString());
  140. }
  141. void Variant::FromString(VariantType type, const char* value)
  142. {
  143. switch (type)
  144. {
  145. case VAR_INT:
  146. *this = ToInt(value);
  147. break;
  148. case VAR_BOOL:
  149. *this = ToBool(value);
  150. break;
  151. case VAR_FLOAT:
  152. *this = ToFloat(value);
  153. break;
  154. case VAR_VECTOR2:
  155. *this = ToVector2(value);
  156. break;
  157. case VAR_VECTOR3:
  158. *this = ToVector3(value);
  159. break;
  160. case VAR_VECTOR4:
  161. *this = ToVector4(value);
  162. break;
  163. case VAR_QUATERNION:
  164. *this = ToQuaternion(value);
  165. break;
  166. case VAR_COLOR:
  167. *this = ToColor(value);
  168. break;
  169. case VAR_STRING:
  170. *this = value;
  171. break;
  172. case VAR_BUFFER:
  173. {
  174. SetType(VAR_BUFFER);
  175. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  176. Vector<String> values = String::Split(value, ' ');
  177. buffer.Resize(values.Size());
  178. for (unsigned i = 0; i < values.Size(); ++i)
  179. buffer[i] = ToInt(values[i]);
  180. }
  181. break;
  182. case VAR_PTR:
  183. *this = (void*)0;
  184. break;
  185. case VAR_RESOURCEREF:
  186. {
  187. Vector<String> values = String::Split(value, ';');
  188. if (values.Size() == 2)
  189. {
  190. SetType(VAR_RESOURCEREF);
  191. ResourceRef& ref = *(reinterpret_cast<ResourceRef*>(&value_));
  192. ref.type_ = ShortStringHash(values[0]);
  193. ref.id_ = StringHash(values[1]);
  194. }
  195. }
  196. break;
  197. case VAR_RESOURCEREFLIST:
  198. {
  199. Vector<String> values = String::Split(value, ';');
  200. if (values.Size() >= 1)
  201. {
  202. SetType(VAR_RESOURCEREFLIST);
  203. ResourceRefList& refList = *(reinterpret_cast<ResourceRefList*>(&value_));
  204. refList.type_ = ShortStringHash(values[0]);
  205. refList.ids_.Resize(values.Size() - 1);
  206. for (unsigned i = 1; i < values.Size(); ++i)
  207. refList.ids_[i - 1] = StringHash(values[i]);
  208. }
  209. }
  210. break;
  211. case VAR_INTRECT:
  212. *this = ToIntRect(value);
  213. break;
  214. case VAR_INTVECTOR2:
  215. *this = ToIntVector2(value);
  216. break;
  217. default:
  218. SetType(VAR_NONE);
  219. }
  220. }
  221. void Variant::SetBuffer(const void* data, unsigned size)
  222. {
  223. if (size && !data)
  224. size = 0;
  225. SetType(VAR_BUFFER);
  226. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  227. buffer.Resize(size);
  228. if (size)
  229. memcpy(&buffer[0], data, size);
  230. }
  231. const String& Variant::GetTypeName() const
  232. {
  233. return typeNames[type_];
  234. }
  235. String Variant::ToString() const
  236. {
  237. switch (type_)
  238. {
  239. case VAR_INT:
  240. return String(value_.int_);
  241. case VAR_BOOL:
  242. return String(value_.bool_);
  243. case VAR_FLOAT:
  244. return String(value_.float_);
  245. case VAR_VECTOR2:
  246. return (reinterpret_cast<const Vector2*>(&value_))->ToString();
  247. case VAR_VECTOR3:
  248. return (reinterpret_cast<const Vector3*>(&value_))->ToString();
  249. case VAR_VECTOR4:
  250. return (reinterpret_cast<const Vector4*>(&value_))->ToString();
  251. case VAR_QUATERNION:
  252. return (reinterpret_cast<const Quaternion*>(&value_))->ToString();
  253. case VAR_COLOR:
  254. return (reinterpret_cast<const Color*>(&value_))->ToString();
  255. case VAR_STRING:
  256. return *(reinterpret_cast<const String*>(&value_));
  257. case VAR_BUFFER:
  258. {
  259. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  260. String ret;
  261. for (PODVector<unsigned char>::ConstIterator i = buffer.Begin(); i != buffer.End(); ++i)
  262. {
  263. if (i != buffer.Begin())
  264. ret += " ";
  265. ret += String((unsigned)*i);
  266. }
  267. return ret;
  268. }
  269. case VAR_PTR:
  270. // Pointer serialization not supported (convert to null)
  271. return String(0);
  272. case VAR_RESOURCEREF:
  273. case VAR_RESOURCEREFLIST:
  274. case VAR_VARIANTVECTOR:
  275. case VAR_VARIANTMAP:
  276. // Reference string serialization requires hash-to-name mapping from the context & subsystems. Can not support here
  277. // Also variant map or vector string serialization is not supported. XML or binary save should be used instead
  278. return String();
  279. case VAR_INTRECT:
  280. return (reinterpret_cast<const IntRect*>(&value_))->ToString();
  281. case VAR_INTVECTOR2:
  282. return (reinterpret_cast<const IntVector2*>(&value_))->ToString();
  283. default:
  284. return String();
  285. }
  286. }
  287. void Variant::SetType(VariantType newType)
  288. {
  289. if (type_ == newType)
  290. return;
  291. switch (type_)
  292. {
  293. case VAR_STRING:
  294. (reinterpret_cast<String*>(&value_))->~String();
  295. break;
  296. case VAR_BUFFER:
  297. (reinterpret_cast<PODVector<unsigned char>*>(&value_))->~PODVector<unsigned char>();
  298. break;
  299. case VAR_RESOURCEREF:
  300. (reinterpret_cast<ResourceRef*>(&value_))->~ResourceRef();
  301. break;
  302. case VAR_RESOURCEREFLIST:
  303. (reinterpret_cast<ResourceRefList*>(&value_))->~ResourceRefList();
  304. break;
  305. case VAR_VARIANTVECTOR:
  306. (reinterpret_cast<VariantVector*>(&value_))->~VariantVector();
  307. break;
  308. case VAR_VARIANTMAP:
  309. (reinterpret_cast<VariantMap*>(&value_))->~VariantMap();
  310. break;
  311. default:
  312. break;
  313. }
  314. type_ = newType;
  315. switch (type_)
  316. {
  317. case VAR_STRING:
  318. new(reinterpret_cast<String*>(&value_)) String();
  319. break;
  320. case VAR_BUFFER:
  321. new(reinterpret_cast<PODVector<unsigned char>*>(&value_)) PODVector<unsigned char>();
  322. break;
  323. case VAR_RESOURCEREF:
  324. new(reinterpret_cast<ResourceRef*>(&value_)) ResourceRef();
  325. break;
  326. case VAR_RESOURCEREFLIST:
  327. new(reinterpret_cast<ResourceRefList*>(&value_)) ResourceRefList();
  328. break;
  329. case VAR_VARIANTVECTOR:
  330. new(reinterpret_cast<VariantVector*>(&value_)) VariantVector();
  331. break;
  332. case VAR_VARIANTMAP:
  333. new(reinterpret_cast<VariantMap*>(&value_)) VariantMap();
  334. break;
  335. default:
  336. break;
  337. }
  338. }
  339. template<> int Variant::Get<int>() const
  340. {
  341. return GetInt();
  342. }
  343. template<> unsigned Variant::Get<unsigned>() const
  344. {
  345. return GetUInt();
  346. }
  347. template<> StringHash Variant::Get<StringHash>() const
  348. {
  349. return GetStringHash();
  350. }
  351. template<> ShortStringHash Variant::Get<ShortStringHash>() const
  352. {
  353. return GetShortStringHash();
  354. }
  355. template<> bool Variant::Get<bool>() const
  356. {
  357. return GetBool();
  358. }
  359. template<> float Variant::Get<float>() const
  360. {
  361. return GetFloat();
  362. }
  363. template<> const Vector2& Variant::Get<const Vector2&>() const
  364. {
  365. return GetVector2();
  366. }
  367. template<> const Vector3& Variant::Get<const Vector3&>() const
  368. {
  369. return GetVector3();
  370. }
  371. template<> const Vector4& Variant::Get<const Vector4&>() const
  372. {
  373. return GetVector4();
  374. }
  375. template<> const Quaternion& Variant::Get<const Quaternion&>() const
  376. {
  377. return GetQuaternion();
  378. }
  379. template<> const Color& Variant::Get<const Color&>() const
  380. {
  381. return GetColor();
  382. }
  383. template<> const String& Variant::Get<const String&>() const
  384. {
  385. return GetString();
  386. }
  387. template<> const IntRect& Variant::Get<const IntRect&>() const
  388. {
  389. return GetIntRect();
  390. }
  391. template<> const IntVector2& Variant::Get<const IntVector2&>() const
  392. {
  393. return GetIntVector2();
  394. }
  395. template<> const PODVector<unsigned char>& Variant::Get<const PODVector<unsigned char>& >() const
  396. {
  397. return GetBuffer();
  398. }
  399. template<> void* Variant::Get<void*>() const
  400. {
  401. return GetPtr();
  402. }
  403. template<> ResourceRef Variant::Get<ResourceRef>() const
  404. {
  405. return GetResourceRef();
  406. }
  407. template<> ResourceRefList Variant::Get<ResourceRefList>() const
  408. {
  409. return GetResourceRefList();
  410. }
  411. template<> VariantVector Variant::Get<VariantVector>() const
  412. {
  413. return GetVariantVector();
  414. }
  415. template<> VariantMap Variant::Get<VariantMap>() const
  416. {
  417. return GetVariantMap();
  418. }
  419. template<> Vector2 Variant::Get<Vector2>() const
  420. {
  421. return GetVector2();
  422. }
  423. template<> Vector3 Variant::Get<Vector3>() const
  424. {
  425. return GetVector3();
  426. }
  427. template<> Vector4 Variant::Get<Vector4>() const
  428. {
  429. return GetVector4();
  430. }
  431. template<> Quaternion Variant::Get<Quaternion>() const
  432. {
  433. return GetQuaternion();
  434. }
  435. template<> Color Variant::Get<Color>() const
  436. {
  437. return GetColor();
  438. }
  439. template<> String Variant::Get<String>() const
  440. {
  441. return GetString();
  442. }
  443. template<> IntRect Variant::Get<IntRect>() const
  444. {
  445. return GetIntRect();
  446. }
  447. template<> IntVector2 Variant::Get<IntVector2>() const
  448. {
  449. return GetIntVector2();
  450. }
  451. template<> PODVector<unsigned char> Variant::Get<PODVector<unsigned char> >() const
  452. {
  453. return GetBuffer();
  454. }
  455. const String& Variant::GetTypeName(VariantType type)
  456. {
  457. return typeNames[type];
  458. }
  459. VariantType Variant::GetTypeFromName(const String& typeName)
  460. {
  461. return GetTypeFromName(typeName.CString());
  462. }
  463. VariantType Variant::GetTypeFromName(const char* typeName)
  464. {
  465. unsigned index = 0;
  466. while (!typeNames[index].Empty())
  467. {
  468. if (!typeNames[index].Compare(typeName, false))
  469. return (VariantType)index;
  470. ++index;
  471. }
  472. return VAR_NONE;
  473. }
  474. }