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01_HelloWorld
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02_HelloGUI
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03_Sprites
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04_StaticScene
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05_AnimatingScene
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06_SkeletalAnimation
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07_Billboards
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08_Decals
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09_MultipleViewports
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10_RenderToTexture
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11_Physics
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40d759fbae
New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox.
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12_PhysicsStressTest
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13_Ragdolls
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14_SoundEffects
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15_Navigation
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16_Chat
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17_SceneReplication
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18_CharacterDemo
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a26d5b98d5
Added example of manual bone control to CharacterDemo. Added a version of Skeleton::GetBone() that takes a C string parameter to avoid ambiguity.
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19_VehicleDemo
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20_HugeObjectCount
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21_AngelScriptIntegration
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22_LuaIntegration
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23_Water
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40d759fbae
New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox.
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CMakeLists.txt
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48eb0497df
Rename var name from <package>_INCLUDE_DIR to <package>_INCLUDE_DIRS.
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Sample.h
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205fffb4ad
Refactored Sample.h to use class forward for Sprite class. Fixed the alignment of the forward classes to be inlined with convention used by other codes in Urho3D. Added the generated LuaScript wiki into SVN.
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Sample.inl
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c169684bcd
Crashproofed most of the C++ samples when running with empty resource directories. 18 & 19 will still crash inside Bullet.
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