| .. |
|
pkgs
|
0ddb13f148
Add Update, PostUpdate, Save, Load function in LuaScriptInstance, Add one more LoadXML and SaveXML in Scene, Add destructor function in Math lib.
|
12 years ago |
|
CMakeLists.txt
|
0201c1d961
Undefine TOLUA_RELEASE by default for better Lua crash protection. Re-enable with the CMake build option -DENABLE_SAFE_LUA=0.
|
12 years ago |
|
LuaFile.cpp
|
dfc7647277
Replace table with spaces.
|
12 years ago |
|
LuaFile.h
|
90c29aecfb
Add type to some template method, lick Node::CreateComponent etc. Add LoadChunk and LoadAndExecute in LuaFile, Add DrawDebugGeometry in Renderer.
|
12 years ago |
|
LuaScript.cpp
|
0ddb13f148
Add Update, PostUpdate, Save, Load function in LuaScriptInstance, Add one more LoadXML and SaveXML in Scene, Add destructor function in Math lib.
|
12 years ago |
|
LuaScript.h
|
0ddb13f148
Add Update, PostUpdate, Save, Load function in LuaScriptInstance, Add one more LoadXML and SaveXML in Scene, Add destructor function in Math lib.
|
12 years ago |
|
LuaScriptInstance.cpp
|
0ddb13f148
Add Update, PostUpdate, Save, Load function in LuaScriptInstance, Add one more LoadXML and SaveXML in Scene, Add destructor function in Math lib.
|
12 years ago |
|
LuaScriptInstance.h
|
0ddb13f148
Add Update, PostUpdate, Save, Load function in LuaScriptInstance, Add one more LoadXML and SaveXML in Scene, Add destructor function in Math lib.
|
12 years ago |
|
Precompiled.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
Precompiled.h
|
8710d28a79
Convert Vector<String> to Lua table, remove const char* type.
|
12 years ago |