Lasse Öörni 9066f6873d Merge remote-tracking branch 'remotes/origin/transformspace' há 11 anos atrás
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AnimatingScene.cpp 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. há 11 anos atrás
AnimatingScene.h 6d5ddc23e0 Bump the copyright for 2014. há 12 anos atrás
CMakeLists.txt 46285baf97 Refactor build scripts to group Urho3D specific build option. há 11 anos atrás
Rotator.cpp d0595084d4 Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible. há 12 anos atrás
Rotator.h d0595084d4 Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible. há 12 anos atrás