aster2013 ced2a315af Add set animtion to AnimatedSprite2D in editor, fixed minor bug in ParticleEmitter2D. 12 лет назад
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AttributeEditor.as ced2a315af Add set animtion to AnimatedSprite2D in editor, fixed minor bug in ParticleEmitter2D. 12 лет назад
EditorActions.as 73843b142f Applied "reparent multiple nodes by holding shift" patch from Chris Friesen. 12 лет назад
EditorGizmo.as 0909affb83 Do not allow gizmo editing of the Scene's transform. 12 лет назад
EditorHierarchyWindow.as 45b0db3590 Show a simple camera preview window in bottom right of editor when a camera component is selected. Closes #123. 12 лет назад
EditorImport.as b7d4404be8 stores 5 most recently used scenes 12 лет назад
EditorInspectorWindow.as 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 лет назад
EditorMaterial.as 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 лет назад
EditorPreferences.as 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 лет назад
EditorScene.as b166579662 Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update. 12 лет назад
EditorSecondaryToolbar.as 9047c8c79f Added tooltips to ToolBar & SecondaryToolBar buttons. 12 лет назад
EditorSettings.as 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 лет назад
EditorToolBar.as b166579662 Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update. 12 лет назад
EditorUI.as 7aa825551b remove shameful editor bubblesort 12 лет назад
EditorUIElement.as b23069ffa5 Prevent any usage of windowless MessageBox. 12 лет назад
EditorView.as d13c0c80a2 Also hide grid when rendering editor's camera preview. [ci skip] 12 лет назад