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AttributeEditor.as
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ced2a315af
Add set animtion to AnimatedSprite2D in editor, fixed minor bug in ParticleEmitter2D.
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12 лет назад |
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EditorActions.as
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73843b142f
Applied "reparent multiple nodes by holding shift" patch from Chris Friesen.
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12 лет назад |
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EditorGizmo.as
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0909affb83
Do not allow gizmo editing of the Scene's transform.
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12 лет назад |
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EditorHierarchyWindow.as
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45b0db3590
Show a simple camera preview window in bottom right of editor when a camera component is selected. Closes #123.
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12 лет назад |
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EditorImport.as
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b7d4404be8
stores 5 most recently used scenes
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12 лет назад |
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EditorInspectorWindow.as
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 лет назад |
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EditorMaterial.as
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 лет назад |
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EditorPreferences.as
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 лет назад |
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EditorScene.as
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b166579662
Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update.
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12 лет назад |
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EditorSecondaryToolbar.as
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9047c8c79f
Added tooltips to ToolBar & SecondaryToolBar buttons.
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12 лет назад |
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EditorSettings.as
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 лет назад |
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EditorToolBar.as
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b166579662
Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update.
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12 лет назад |
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EditorUI.as
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7aa825551b
remove shameful editor bubblesort
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12 лет назад |
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EditorUIElement.as
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b23069ffa5
Prevent any usage of windowless MessageBox.
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12 лет назад |
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EditorView.as
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d13c0c80a2
Also hide grid when rendering editor's camera preview. [ci skip]
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12 лет назад |