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Audio
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acb993e4ba
Abstract Ogg Vorbis sound decoding into the SoundStream class. Note: the SoundStream class is deliberately not exposed to scripts, as it requires low-level data access and is used from the sound mixing thread.
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12 ani în urmă |
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Core
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3721ee0b10
Added Time::GetTimeSinceEpoch() and FileSystem::SetLastModifiedTime().
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11 ani în urmă |
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Engine
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0f9e8c6762
Move DebugHud update to PostUpdate event so that values set during Update will be displayed on the same frame. Additionally, exposed DebugHud::Update() to script to allow calling it manually and forcing update of values, if necessary. Closes #466.
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11 ani în urmă |
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Graphics
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3969b69b0d
Refactor material shader parameter animations so that they happen in response to update events, the same as component/node attribute animations. This fixes material animations depending on visibility and therefore possibly going out of sync from other updates. Add possibility to associate material with scene to make it use the scene attribute update event instead of the global update event.
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11 ani în urmă |
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IO
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3721ee0b10
Added Time::GetTimeSinceEpoch() and FileSystem::SetLastModifiedTime().
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11 ani în urmă |
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Input
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c7b07bdb10
supress -> suppress
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11 ani în urmă |
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LuaScript
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e24648ae47
remove empty line, rename variance.
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11 ani în urmă |
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Math
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9fabafec87
Clean up + included a by-pass in UI.cpp to allow for drag move and drag end to occur when Input::IsMouseGrabbed() is true (allowing existing events to continue, preventing new events from triggering).
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11 ani în urmă |
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Navigation
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38c8f19fb4
Convert all Vector<T> and PODVector<T> to Lua table.
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12 ani în urmă |
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Network
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18e85ab18a
Changed Connection::SendPackageToClient() to not broadcast to all clients. Instead Network::SendPackageToClients() will send to all clients in a specific scene. Updated Network Lua bindings.
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11 ani în urmă |
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Physics
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b65bb59092
Configurable maximum substeps per frame in PhysicsWorld. Zero (default) = unlimited, positive = limited, negative = adaptive timestep, always 1 per rendering frame. Adaptive step is not recommended when consistent physics behavior is desired.
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11 ani în urmă |
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Resource
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7497885657
Added XMLFile::ToString().
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11 ani în urmă |
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Scene
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3e4882bfa5
Unify SetDeepEnabled() API between UI & Node. Removed IsDeepEnabled() function & "Is Deep Enabled" attribute as it may return different value than last SetDeepEnabled() and can not therefore serialize/deserialize accurately. Instead added IsEnabledSelf() which returns the enabled state before SetDeepEnabled(). Changed Node::SetEnabled(bool, bool) to SetEnabledRecursive(). Unlike SetDeepEnabled() it does not preserve node's self enabled state. Added AngelScript binding for SetDeepEnabled operations.
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11 ani în urmă |
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UI
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e3c1ce1f99
Add Android ABI 64-bit support into 1.32 changelog.
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11 ani în urmă |
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Urho2D
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c82759de85
Add STAGGERED tile map support.
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11 ani în urmă |
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AudioLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 ani în urmă |
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CoreLuaAPI.pkg
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65c3c50738
Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.)
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12 ani în urmă |
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EngineLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 ani în urmă |
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GraphicsLuaAPI.pkg
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80ce8a2a7c
Add ParticleEffect class.
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11 ani în urmă |
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IOLuaAPI.pkg
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3a93866936
Add LZ4 compression functions to public API. Expose the VectorBuffer compression/decompression functions also to script. Closes #438.
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11 ani în urmă |
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InputLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 ani în urmă |
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LuaScriptLuaAPI.pkg
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526e114db6
Add coroutine.start and coroutine.sleep in Lua.
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12 ani în urmă |
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MathLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 ani în urmă |
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NavigationLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 ani în urmă |
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NetworkLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 ani în urmă |
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PhysicsLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 ani în urmă |
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ResourceLuaAPI.pkg
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f95275aaa9
Bing JSON to Lua and AngelScript.
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11 ani în urmă |
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SceneLuaAPI.pkg
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 ani în urmă |
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ToCppHook.lua
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f943bb4faa
Unwarn patch for AppleClang. A few warnings were indeed coding error.
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11 ani în urmă |
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ToDoxHook.lua
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fedba5a558
Fix generation of temporary file name for Lua on Windows platform.
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11 ani în urmă |
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ToZerobraneStudioHook.lua
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e738209746
Added descriptions mapping for LuaScript packages' hooks.
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12 ani în urmă |
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UILuaAPI.pkg
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c776573796
Add new MessageBox class for showing short messages in a modal window.
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12 ani în urmă |
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Urho2DLuaAPI.pkg
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a3c819f32a
Add tile map Lua binding and sample.
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11 ani în urmă |