Yao Wei Tjong 姚伟忠 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 ani în urmă
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CMakeLists.txt 46285baf97 Refactor build scripts to group Urho3D specific build option. 12 ani în urmă
Mover.cpp 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 12 ani în urmă
Mover.h d0595084d4 Initial implementation of LogicComponent base class, which should make writing C++ logic/updater components more similar to scripting. Refactored C++ examples to use LogicComponent where possible. 12 ani în urmă
SkeletalAnimation.cpp dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 ani în urmă
SkeletalAnimation.h 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 ani în urmă