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Lasse Öörni 02c595c8b7 Disable Bullet's built-in profiler, as the results are not being used. 11 жил өмнө
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src 02c595c8b7 Disable Bullet's built-in profiler, as the results are not being used. 11 жил өмнө
AUTHORS 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 жил өмнө
BulletLicense.txt 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 жил өмнө
CMakeLists.txt c1b506ee54 Clean up build scripts to avoid code duplication. 11 жил өмнө
COPYING 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 жил өмнө
INSTALL 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 жил өмнө
NEWS 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 жил өмнө
README 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 жил өмнө
VERSION 6ccb31f6f5 Update to Bullet 2.82. 12 жил өмнө

README


Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.org