Matrix3.cpp 2.3 KB

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  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
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  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
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  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Math/Matrix3.h"
  23. #include <cstdio>
  24. #include "../DebugNew.h"
  25. namespace Urho3D
  26. {
  27. const Matrix3 Matrix3::ZERO(
  28. 0.0f, 0.0f, 0.0f,
  29. 0.0f, 0.0f, 0.0f,
  30. 0.0f, 0.0f, 0.0f);
  31. const Matrix3 Matrix3::IDENTITY;
  32. Matrix3 Matrix3::Inverse() const
  33. {
  34. float det = m00_ * m11_ * m22_ +
  35. m10_ * m21_ * m02_ +
  36. m20_ * m01_ * m12_ -
  37. m20_ * m11_ * m02_ -
  38. m10_ * m01_ * m22_ -
  39. m00_ * m21_ * m12_;
  40. float invDet = 1.0f / det;
  41. return Matrix3(
  42. (m11_ * m22_ - m21_ * m12_) * invDet,
  43. -(m01_ * m22_ - m21_ * m02_) * invDet,
  44. (m01_ * m12_ - m11_ * m02_) * invDet,
  45. -(m10_ * m22_ - m20_ * m12_) * invDet,
  46. (m00_ * m22_ - m20_ * m02_) * invDet,
  47. -(m00_ * m12_ - m10_ * m02_) * invDet,
  48. (m10_ * m21_ - m20_ * m11_) * invDet,
  49. -(m00_ * m21_ - m20_ * m01_) * invDet,
  50. (m00_ * m11_ - m10_ * m01_) * invDet
  51. );
  52. }
  53. String Matrix3::ToString() const
  54. {
  55. char tempBuffer[MATRIX_CONVERSION_BUFFER_LENGTH];
  56. sprintf(tempBuffer, "%g %g %g %g %g %g %g %g %g", m00_, m01_, m02_, m10_, m11_, m12_, m20_, m21_, m22_);
  57. return String(tempBuffer);
  58. }
  59. }