JSandusky ca7a6af1f3 CrowdAgent state handling 10 лет назад
..
APITemplates.h 42c352f2ba Tabs to spaces. Change NavArea Bounds to BoundingBox to match Urho convention elsewhere. Added NavArea component Lua binding. 10 лет назад
Addons.cpp bb2ebf7568 Bump copyright to 2015. 11 лет назад
Addons.h 252206a207 Decouple Physics subsystem from DetourCrowd implementation. 10 лет назад
AudioAPI.cpp bb2ebf7568 Bump copyright to 2015. 11 лет назад
CoreAPI.cpp f660213930 Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015. 11 лет назад
EngineAPI.cpp bb2ebf7568 Bump copyright to 2015. 11 лет назад
GraphicsAPI.cpp 03c517ebda Fix out of bounds array access related to RenderPathCommand outputs. Changed to store name and face within a pair. Added missing render path-related script bindings. 10 лет назад
IOAPI.cpp f660213930 Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015. 11 лет назад
InputAPI.cpp 6763207787 Complet the rebase to master branch. 11 лет назад
MathAPI.cpp f660213930 Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015. 11 лет назад
NavigationAPI.cpp ca7a6af1f3 CrowdAgent state handling 10 лет назад
NetworkAPI.cpp 99e49ac3b8 Add an 8-bit timestamp to client controls, which gets incremented on each sent update. Echo this timestamp back in server updates sent to client. Allow to intercept network attribute updates into an event instead of applying them immediately, to facilitate implementing application-level client prediction. Add simulated latency & packet loss parameters to Network. Note that these changes break protocol compatibility with earlier Urho3D releases. 11 лет назад
PhysicsAPI.cpp bb2ebf7568 Bump copyright to 2015. 11 лет назад
ResourceAPI.cpp 9f044cb1fa Refactor FindNamedTexture() so that programmatically stored cubemap textures without a proper file extension can be used for texture binding in the renderpath. Expose GetExistingResource() to script. 10 лет назад
SceneAPI.cpp 5e133eb639 Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File. 11 лет назад
Script.cpp bb2ebf7568 Bump copyright to 2015. 11 лет назад
Script.h bb2ebf7568 Bump copyright to 2015. 11 лет назад
ScriptAPI.cpp bb2ebf7568 Bump copyright to 2015. 11 лет назад
ScriptAPI.h bb2ebf7568 Bump copyright to 2015. 11 лет назад
ScriptAPIDump.cpp 347a9c9719 Recreate the tab escape sequence from tab character to the dumped AngelScript API. 11 лет назад
ScriptEventListener.h bb2ebf7568 Bump copyright to 2015. 11 лет назад
ScriptFile.cpp bb2ebf7568 Bump copyright to 2015. 11 лет назад
ScriptFile.h bb2ebf7568 Bump copyright to 2015. 11 лет назад
ScriptInstance.cpp bb2ebf7568 Bump copyright to 2015. 11 лет назад
ScriptInstance.h bb2ebf7568 Bump copyright to 2015. 11 лет назад
UIAPI.cpp 5e133eb639 Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File. 11 лет назад
Urho2DAPI.cpp 21b90f6b86 Add Angelscript and Lua script API. 10 лет назад