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Animatable.cpp
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 gadi atpakaļ |
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Animatable.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 gadi atpakaļ |
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AnimationDefs.h
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bb2ebf7568
Bump copyright to 2015.
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11 gadi atpakaļ |
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Component.cpp
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 gadi atpakaļ |
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Component.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 gadi atpakaļ |
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LogicComponent.cpp
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 gadi atpakaļ |
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LogicComponent.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 gadi atpakaļ |
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Node.cpp
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 gadi atpakaļ |
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Node.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 gadi atpakaļ |
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ObjectAnimation.cpp
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 gadi atpakaļ |
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ObjectAnimation.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 gadi atpakaļ |
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ReplicationState.h
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 gadi atpakaļ |
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Scene.cpp
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d4a5b74cc5
Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity.
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10 gadi atpakaļ |
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Scene.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 gadi atpakaļ |
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SceneEvents.h
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6abe6b66c0
PARAM -> URHO3D_PARAM
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10 gadi atpakaļ |
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SceneResolver.cpp
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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10 gadi atpakaļ |
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SceneResolver.h
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 gadi atpakaļ |
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Serializable.cpp
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 gadi atpakaļ |
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Serializable.h
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fe05d4b16c
UPDATE_ATTRIBUTE_DEFAULT_VALUE -> URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE
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10 gadi atpakaļ |
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SmoothedTransform.cpp
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 gadi atpakaļ |
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SmoothedTransform.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 gadi atpakaļ |
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SplinePath.cpp
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83b811b7e8
ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE
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10 gadi atpakaļ |
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SplinePath.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 gadi atpakaļ |
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UnknownComponent.cpp
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 gadi atpakaļ |
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UnknownComponent.h
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 gadi atpakaļ |
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ValueAnimation.cpp
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 gadi atpakaļ |
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ValueAnimation.h
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 gadi atpakaļ |
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ValueAnimationInfo.cpp
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 gadi atpakaļ |
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ValueAnimationInfo.h
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7db65a8952
Added possibility to set time position of attribute or object animation manually. SetAnimationEnabled(false) should be used in that case to disable auto update. Closes #926. Added RemoveObjectAnimation() and RemoveAttributeAnimation() to Animatable. Closes #928. Fixed attribute animations in hierarchy (e.g. in components) not getting removed when a null object animation is assigned.
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10 gadi atpakaļ |