Lasse Öörni d4a5b74cc5 Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity. 10 gadi atpakaļ
..
Animatable.cpp ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 gadi atpakaļ
Animatable.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
AnimationDefs.h bb2ebf7568 Bump copyright to 2015. 11 gadi atpakaļ
Component.cpp 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 gadi atpakaļ
Component.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
LogicComponent.cpp 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 gadi atpakaļ
LogicComponent.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
Node.cpp ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 gadi atpakaļ
Node.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
ObjectAnimation.cpp fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 gadi atpakaļ
ObjectAnimation.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
ReplicationState.h fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 gadi atpakaļ
Scene.cpp d4a5b74cc5 Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity. 10 gadi atpakaļ
Scene.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
SceneEvents.h 6abe6b66c0 PARAM -> URHO3D_PARAM 10 gadi atpakaļ
SceneResolver.cpp 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 gadi atpakaļ
SceneResolver.h fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 gadi atpakaļ
Serializable.cpp ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 gadi atpakaļ
Serializable.h fe05d4b16c UPDATE_ATTRIBUTE_DEFAULT_VALUE -> URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE 10 gadi atpakaļ
SmoothedTransform.cpp 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 gadi atpakaļ
SmoothedTransform.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
SplinePath.cpp 83b811b7e8 ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE 10 gadi atpakaļ
SplinePath.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
UnknownComponent.cpp ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 gadi atpakaļ
UnknownComponent.h fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 gadi atpakaļ
ValueAnimation.cpp ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 gadi atpakaļ
ValueAnimation.h f02cd63437 OBJECT -> URHO3D_OBJECT 10 gadi atpakaļ
ValueAnimationInfo.cpp ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 gadi atpakaļ
ValueAnimationInfo.h 7db65a8952 Added possibility to set time position of attribute or object animation manually. SetAnimationEnabled(false) should be used in that case to disable auto update. Closes #926. Added RemoveObjectAnimation() and RemoveAttributeAnimation() to Animatable. Closes #928. Fixed attribute animations in hierarchy (e.g. in components) not getting removed when a null object animation is assigned. 10 gadi atpakaļ