Lasse Öörni 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
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BlueUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
BrightBlueUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
BrightGreenUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
BrightRedUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
DebugIconCamera.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconCollisionTrigger.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconCustomGeometry.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconLight.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconParticleEmitter.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconPointLight.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconSoundListener.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconSoundSource.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconSplinePathPoint.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconSpotLight.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
DebugIconZone.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 lat temu
GreenUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
RedUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
TexturedUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu