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BlueUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 lat temu |
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BrightBlueUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 lat temu |
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BrightGreenUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 lat temu |
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BrightRedUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 lat temu |
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DebugIconCamera.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconCollisionTrigger.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconCustomGeometry.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconLight.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconParticleEmitter.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconPointLight.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconSoundListener.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconSoundSource.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconSplinePathPoint.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconSpotLight.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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DebugIconZone.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 lat temu |
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GreenUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 lat temu |
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RedUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 lat temu |
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TexturedUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 lat temu |