Lasse Öörni 2cd28f10a8 Merge remote-tracking branch 'cin/master' 10 年 前
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AttributeEditor.as ac0a712f0b Refactor to rename 'filter type' to 'query filter type'. 10 年 前
EditorActions.as 5907f6c22b Add mask selector, bits inversion, scroll types 10 年 前
EditorColorWheel.as 77c7460342 add one space after "if" and fight with other spaces 10 年 前
EditorCubeCapture.as dc7eb0d17a Make the editor's cube map save path setting relative to the scene resource path, instead of being a relative filesystem path. Ensure that the generated cube map XML does not have double slashes and uses resource path relative filenames. Minor code cleanup. 10 年 前
EditorEventsHandlers.as 77c7460342 add one space after "if" and fight with other spaces 10 年 前
EditorExport.as 83d0f9a23c Add Z-up and handedness options to OBJ export 10 年 前
EditorGizmo.as 3859d6dd8c Do not export editor debug geometry to OBJ. 10 年 前
EditorHierarchyWindow.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 年 前
EditorImport.as 57310eed00 Fix editor to load the produced temporary scene correctly if AssetImporter -b option is specified. 10 年 前
EditorInspectorWindow.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 年 前
EditorLayers.as d9d09909d4 Removed commented out code. Minor editor code formatting & typo fixes. 10 年 前
EditorMaterial.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 年 前
EditorParticleEffect.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 年 前
EditorPreferences.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 年 前
EditorResourceBrowser.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 年 前
EditorScene.as cb0e6caa24 Apply material list in CreateModelWithStaticModel() & CreateModelWithAnimatedModel(). Closes #1018. 10 年 前
EditorSecondaryToolbar.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年 前
EditorSettings.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 年 前
EditorSoundType.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 年 前
EditorSpawn.as 2cd28f10a8 Merge remote-tracking branch 'cin/master' 10 年 前
EditorToolBar.as 61a7d65393 Explicitly set alpha blend mode for toolbar icons. See #799. 10 年 前
EditorUI.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 年 前
EditorUIElement.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年 前
EditorView.as 3859d6dd8c Do not export editor debug geometry to OBJ. 10 年 前
EditorViewDebugIcons.as 77c7460342 add one space after "if" and fight with other spaces 10 年 前