Lasse Öörni 2cd28f10a8 Merge remote-tracking branch 'cin/master' 10 rokov pred
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Editor 2cd28f10a8 Merge remote-tracking branch 'cin/master' 10 rokov pred
NinjaSnowWar 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
Utilities 8e39692ef3 Show "Memory usage" DebugHud in all samples (F3 key) 10 rokov pred
01_HelloWorld.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
02_HelloGUI.as 94a7f4ef63 Make UI element layouting not modify the user assigned minSize. Instead keep record of the min.size required by layout separately. Fix HelloGUI sample to the new behavior. Closes #955. 10 rokov pred
03_Sprites.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
04_StaticScene.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
05_AnimatingScene.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
06_SkeletalAnimation.as bf9111b862 Make Jacks not walk in synchronized lockstep timing in 06_SkeletalAnimation sample. 10 rokov pred
07_Billboards.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
08_Decals.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
09_MultipleViewports.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
10_RenderToTexture.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
11_Physics.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
12_PhysicsStressTest.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
13_Ragdolls.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
14_SoundEffects.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
15_Navigation.as af985e0df1 Alternative O key to create obstacles in the navigation demos. Closes #995. 10 rokov pred
16_Chat.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
17_SceneReplication.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
18_CharacterDemo.as 65d36e4db2 Fix crash / null exception in CharacterDemo which would result if the character node did not exist after loading the scene. 10 rokov pred
19_VehicleDemo.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
20_HugeObjectCount.as 4219b7b157 Revert mistaken change to 20_HugeObjectCount.as. 10 rokov pred
23_Water.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
24_Urho2DSprite.as 5d50ad4b71 Change SetAnimtion function in AnimatedSprite2D. 10 rokov pred
25_Urho2DParticle.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
26_ConsoleInput.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
27_Urho2DPhysics.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
28_Urho2DPhysicsRope.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
30_LightAnimation.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
31_MaterialAnimation.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
32_Urho2DConstraints.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
33_Urho2DSpriterAnimation.as 5d50ad4b71 Change SetAnimtion function in AnimatedSprite2D. 10 rokov pred
34_DynamicGeometry.as 0235c02653 Expose Geometry, IndexBuffer & VertexBuffer to script, with VB & IB content access using VectorBuffer. AngelScript 34_DynamicGeometry example. Lua version to follow. 10 rokov pred
35_SignedDistanceFieldText.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
36_Urho2DTileMap.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
37_UIDrag.as 385493f39a Explain that touch input is needed for multiple dragging. Closes #997. 10 rokov pred
38_SceneAndUILoad.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
39_CrowdNavigation.as af985e0df1 Alternative O key to create obstacles in the navigation demos. Closes #995. 10 rokov pred
40_Localization.as 04d74d3f33 Fix Color::BLACK to just BLACK in Localization AngelScript sample. Thanks JSandusky. 10 rokov pred
41_DatabaseDemo.as 842de2fe48 Exposed the database subsystem API to scripting. 10 rokov pred
Editor.as 4a16d34367 Implement OBJ export functionality in editor 10 rokov pred
NinjaSnowWar.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred
Rotator.as 05a8b79fd2 Rename "Bin" subdir to "bin". 11 rokov pred