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AttributeEditor.as
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5fa3cff841
Prevent unnecessary fullupdate when node attributes are edited.
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9 лет назад |
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EditorActions.as
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34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463.
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9 лет назад |
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EditorColorWheel.as
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b057434bfa
Make escape key name consistent between keycode and scancode.
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9 лет назад |
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EditorCubeCapture.as
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3d9ea8eece
Editor: fix some warnings
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10 лет назад |
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EditorEventsHandlers.as
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77c7460342
add one space after "if" and fight with other spaces
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10 лет назад |
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EditorExport.as
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83d0f9a23c
Add Z-up and handedness options to OBJ export
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10 лет назад |
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EditorGizmo.as
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3859d6dd8c
Do not export editor debug geometry to OBJ.
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10 лет назад |
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EditorHierarchyWindow.as
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c817428fb7
When multiple source nodes selected in the hieranchy window, disable the drag/drop reorder function, as ctrl-click can be used to multiselect, and user might be still holding ctrl down after that. Fix component hierarchy items created as not draggable; components would not be reorderable after being reordered once.
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9 лет назад |
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EditorImport.as
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d304d941d1
Add import only animation
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9 лет назад |
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EditorInspectorWindow.as
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b386b76c23
Fix "Is enabled" checkbox getting moved on gizmo / cursor key node editing. Closes #1401.
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9 лет назад |
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EditorLayers.as
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3d9ea8eece
Editor: fix some warnings
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10 лет назад |
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EditorMaterial.as
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42ba4f9824
Fix material JSON save in editor. Fix AngelScript API bindings where XMLElement or JSONValue is passed as reference and should be modified (needs to be unsafe inout reference.)
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10 лет назад |
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EditorParticleEffect.as
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caf663eac3
Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels.
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9 лет назад |
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EditorPreferences.as
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304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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10 лет назад |
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EditorResourceBrowser.as
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e048afa496
Cleanup drag-instantiate code. Use mouse raycast position if possible.
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9 лет назад |
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EditorScene.as
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34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463.
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9 лет назад |
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EditorSecondaryToolbar.as
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f9e65027e3
Implementing RibbonTrail
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9 лет назад |
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EditorSettings.as
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e635ad2ed7
Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor)
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9 лет назад |
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EditorSoundType.as
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304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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10 лет назад |
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EditorSpawn.as
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086cfa1687
Editor: fix all warnings; Complete UITemplate
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10 лет назад |
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EditorToolBar.as
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61a7d65393
Explicitly set alpha blend mode for toolbar icons. See #799.
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10 лет назад |
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EditorUI.as
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34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463.
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9 лет назад |
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EditorUIElement.as
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34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463.
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9 лет назад |
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EditorView.as
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812afaeb8f
Fix PBR material demo to operate similarly on AS, Lua, C++. Remove forcing of alpha to 1 from Zone::SetAmbientColor() & Zone::SetFogColor(). Change "Enable HDR" to "HDR rendering" in editor settings dialog for consistency.
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9 лет назад |
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EditorViewDebugIcons.as
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489356a29f
Cleanup editor debug icon code to not do constant resizes of billboardsets to zero and back, and to use fixed screen size mode to eliminate need for manual sizing. BillboardSet::SetNumBillboards() is no-op if count remains same. Fix BillboardSet fixed size bug when changing between ortho & perspective camera. Do not care to resize scratch buffer smaller if it's below 1MB. Add scratch buffer debug messages also to OpenGL Graphics class for consistency. Closes #1434.
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9 лет назад |