Lasse Öörni c817428fb7 When multiple source nodes selected in the hieranchy window, disable the drag/drop reorder function, as ctrl-click can be used to multiselect, and user might be still holding ctrl down after that. Fix component hierarchy items created as not draggable; components would not be reorderable after being reordered once. 9 лет назад
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AttributeEditor.as 5fa3cff841 Prevent unnecessary fullupdate when node attributes are edited. 9 лет назад
EditorActions.as 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. 9 лет назад
EditorColorWheel.as b057434bfa Make escape key name consistent between keycode and scancode. 9 лет назад
EditorCubeCapture.as 3d9ea8eece Editor: fix some warnings 10 лет назад
EditorEventsHandlers.as 77c7460342 add one space after "if" and fight with other spaces 10 лет назад
EditorExport.as 83d0f9a23c Add Z-up and handedness options to OBJ export 10 лет назад
EditorGizmo.as 3859d6dd8c Do not export editor debug geometry to OBJ. 10 лет назад
EditorHierarchyWindow.as c817428fb7 When multiple source nodes selected in the hieranchy window, disable the drag/drop reorder function, as ctrl-click can be used to multiselect, and user might be still holding ctrl down after that. Fix component hierarchy items created as not draggable; components would not be reorderable after being reordered once. 9 лет назад
EditorImport.as d304d941d1 Add import only animation 9 лет назад
EditorInspectorWindow.as b386b76c23 Fix "Is enabled" checkbox getting moved on gizmo / cursor key node editing. Closes #1401. 9 лет назад
EditorLayers.as 3d9ea8eece Editor: fix some warnings 10 лет назад
EditorMaterial.as 42ba4f9824 Fix material JSON save in editor. Fix AngelScript API bindings where XMLElement or JSONValue is passed as reference and should be modified (needs to be unsafe inout reference.) 10 лет назад
EditorParticleEffect.as caf663eac3 Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels. 9 лет назад
EditorPreferences.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 лет назад
EditorResourceBrowser.as e048afa496 Cleanup drag-instantiate code. Use mouse raycast position if possible. 9 лет назад
EditorScene.as 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. 9 лет назад
EditorSecondaryToolbar.as f9e65027e3 Implementing RibbonTrail 9 лет назад
EditorSettings.as e635ad2ed7 Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor) 9 лет назад
EditorSoundType.as 304c866dd0 Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog. 10 лет назад
EditorSpawn.as 086cfa1687 Editor: fix all warnings; Complete UITemplate 10 лет назад
EditorToolBar.as 61a7d65393 Explicitly set alpha blend mode for toolbar icons. See #799. 10 лет назад
EditorUI.as 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. 9 лет назад
EditorUIElement.as 34ddcdc294 Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463. 9 лет назад
EditorView.as 812afaeb8f Fix PBR material demo to operate similarly on AS, Lua, C++. Remove forcing of alpha to 1 from Zone::SetAmbientColor() & Zone::SetFogColor(). Change "Enable HDR" to "HDR rendering" in editor settings dialog for consistency. 9 лет назад
EditorViewDebugIcons.as 489356a29f Cleanup editor debug icon code to not do constant resizes of billboardsets to zero and back, and to use fixed screen size mode to eliminate need for manual sizing. BillboardSet::SetNumBillboards() is no-op if count remains same. Fix BillboardSet fixed size bug when changing between ortho & perspective camera. Do not care to resize scratch buffer smaller if it's below 1MB. Add scratch buffer debug messages also to OpenGL Graphics class for consistency. Closes #1434. 9 лет назад