Lasse Öörni a973d8318d Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. 10 年 前
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BigExplosion.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年 前
NutThrow.wav a973d8318d Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. 10 年 前
PlayerFist.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年 前
PlayerFistHit.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年 前
PlayerLand.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年 前
Powerup.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年 前
SmallExplosion.wav 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年 前