Lasse Öörni a973d8318d Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. hace 10 años
..
BigExplosion.wav 05a8b79fd2 Rename "Bin" subdir to "bin". hace 11 años
NutThrow.wav a973d8318d Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. hace 10 años
PlayerFist.wav 05a8b79fd2 Rename "Bin" subdir to "bin". hace 11 años
PlayerFistHit.wav 05a8b79fd2 Rename "Bin" subdir to "bin". hace 11 años
PlayerLand.wav 05a8b79fd2 Rename "Bin" subdir to "bin". hace 11 años
Powerup.wav 05a8b79fd2 Rename "Bin" subdir to "bin". hace 11 años
SmallExplosion.wav 05a8b79fd2 Rename "Bin" subdir to "bin". hace 11 años