InputEvents.h 7.8 KB

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  1. //
  2. // Copyright (c) 2008-2019 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Core/Object.h"
  24. #include "../Input/InputConstants.h"
  25. namespace Urho3D
  26. {
  27. /// Mouse button pressed.
  28. URHO3D_EVENT(E_MOUSEBUTTONDOWN, MouseButtonDown)
  29. {
  30. URHO3D_PARAM(P_BUTTON, Button); // int
  31. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  32. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  33. }
  34. /// Mouse button released.
  35. URHO3D_EVENT(E_MOUSEBUTTONUP, MouseButtonUp)
  36. {
  37. URHO3D_PARAM(P_BUTTON, Button); // int
  38. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  39. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  40. }
  41. /// Mouse moved.
  42. URHO3D_EVENT(E_MOUSEMOVE, MouseMove)
  43. {
  44. URHO3D_PARAM(P_X, X); // int (only when mouse visible)
  45. URHO3D_PARAM(P_Y, Y); // int (only when mouse visible)
  46. URHO3D_PARAM(P_DX, DX); // int
  47. URHO3D_PARAM(P_DY, DY); // int
  48. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  49. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  50. }
  51. /// Mouse wheel moved.
  52. URHO3D_EVENT(E_MOUSEWHEEL, MouseWheel)
  53. {
  54. URHO3D_PARAM(P_WHEEL, Wheel); // int
  55. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  56. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  57. }
  58. /// Key pressed.
  59. URHO3D_EVENT(E_KEYDOWN, KeyDown)
  60. {
  61. URHO3D_PARAM(P_KEY, Key); // int
  62. URHO3D_PARAM(P_SCANCODE, Scancode); // int
  63. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  64. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  65. URHO3D_PARAM(P_REPEAT, Repeat); // bool
  66. }
  67. /// Key released.
  68. URHO3D_EVENT(E_KEYUP, KeyUp)
  69. {
  70. URHO3D_PARAM(P_KEY, Key); // int
  71. URHO3D_PARAM(P_SCANCODE, Scancode); // int
  72. URHO3D_PARAM(P_BUTTONS, Buttons); // int
  73. URHO3D_PARAM(P_QUALIFIERS, Qualifiers); // int
  74. }
  75. /// Text input event.
  76. URHO3D_EVENT(E_TEXTINPUT, TextInput)
  77. {
  78. URHO3D_PARAM(P_TEXT, Text); // String
  79. }
  80. /// Text editing event.
  81. URHO3D_EVENT(E_TEXTEDITING, TextEditing)
  82. {
  83. URHO3D_PARAM(P_COMPOSITION, Composition); // String
  84. URHO3D_PARAM(P_CURSOR, Cursor); // int
  85. URHO3D_PARAM(P_SELECTION_LENGTH, SelectionLength); // int
  86. }
  87. /// Joystick connected.
  88. URHO3D_EVENT(E_JOYSTICKCONNECTED, JoystickConnected)
  89. {
  90. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  91. }
  92. /// Joystick disconnected.
  93. URHO3D_EVENT(E_JOYSTICKDISCONNECTED, JoystickDisconnected)
  94. {
  95. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  96. }
  97. /// Joystick button pressed.
  98. URHO3D_EVENT(E_JOYSTICKBUTTONDOWN, JoystickButtonDown)
  99. {
  100. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  101. URHO3D_PARAM(P_BUTTON, Button); // int
  102. }
  103. /// Joystick button released.
  104. URHO3D_EVENT(E_JOYSTICKBUTTONUP, JoystickButtonUp)
  105. {
  106. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  107. URHO3D_PARAM(P_BUTTON, Button); // int
  108. }
  109. /// Joystick axis moved.
  110. URHO3D_EVENT(E_JOYSTICKAXISMOVE, JoystickAxisMove)
  111. {
  112. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  113. URHO3D_PARAM(P_AXIS, Button); // int
  114. URHO3D_PARAM(P_POSITION, Position); // float
  115. }
  116. /// Joystick POV hat moved.
  117. URHO3D_EVENT(E_JOYSTICKHATMOVE, JoystickHatMove)
  118. {
  119. URHO3D_PARAM(P_JOYSTICKID, JoystickID); // int
  120. URHO3D_PARAM(P_HAT, Button); // int
  121. URHO3D_PARAM(P_POSITION, Position); // int
  122. }
  123. /// Finger pressed on the screen.
  124. URHO3D_EVENT(E_TOUCHBEGIN, TouchBegin)
  125. {
  126. URHO3D_PARAM(P_TOUCHID, TouchID); // int
  127. URHO3D_PARAM(P_X, X); // int
  128. URHO3D_PARAM(P_Y, Y); // int
  129. URHO3D_PARAM(P_PRESSURE, Pressure); // float
  130. }
  131. /// Finger released from the screen.
  132. URHO3D_EVENT(E_TOUCHEND, TouchEnd)
  133. {
  134. URHO3D_PARAM(P_TOUCHID, TouchID); // int
  135. URHO3D_PARAM(P_X, X); // int
  136. URHO3D_PARAM(P_Y, Y); // int
  137. }
  138. /// Finger moved on the screen.
  139. URHO3D_EVENT(E_TOUCHMOVE, TouchMove)
  140. {
  141. URHO3D_PARAM(P_TOUCHID, TouchID); // int
  142. URHO3D_PARAM(P_X, X); // int
  143. URHO3D_PARAM(P_Y, Y); // int
  144. URHO3D_PARAM(P_DX, DX); // int
  145. URHO3D_PARAM(P_DY, DY); // int
  146. URHO3D_PARAM(P_PRESSURE, Pressure); // float
  147. }
  148. /// A touch gesture finished recording.
  149. URHO3D_EVENT(E_GESTURERECORDED, GestureRecorded)
  150. {
  151. URHO3D_PARAM(P_GESTUREID, GestureID); // unsigned
  152. }
  153. /// A recognized touch gesture was input by the user.
  154. URHO3D_EVENT(E_GESTUREINPUT, GestureInput)
  155. {
  156. URHO3D_PARAM(P_GESTUREID, GestureID); // unsigned
  157. URHO3D_PARAM(P_CENTERX, CenterX); // int
  158. URHO3D_PARAM(P_CENTERY, CenterY); // int
  159. URHO3D_PARAM(P_NUMFINGERS, NumFingers); // int
  160. URHO3D_PARAM(P_ERROR, Error); // float
  161. }
  162. /// Pinch/rotate multi-finger touch gesture motion update.
  163. URHO3D_EVENT(E_MULTIGESTURE, MultiGesture)
  164. {
  165. URHO3D_PARAM(P_CENTERX, CenterX); // int
  166. URHO3D_PARAM(P_CENTERY, CenterY); // int
  167. URHO3D_PARAM(P_NUMFINGERS, NumFingers); // int
  168. URHO3D_PARAM(P_DTHETA, DTheta); // float (degrees)
  169. URHO3D_PARAM(P_DDIST, DDist); // float
  170. }
  171. /// A file was drag-dropped into the application window.
  172. URHO3D_EVENT(E_DROPFILE, DropFile)
  173. {
  174. URHO3D_PARAM(P_FILENAME, FileName); // String
  175. }
  176. /// Application input focus or minimization changed.
  177. URHO3D_EVENT(E_INPUTFOCUS, InputFocus)
  178. {
  179. URHO3D_PARAM(P_FOCUS, Focus); // bool
  180. URHO3D_PARAM(P_MINIMIZED, Minimized); // bool
  181. }
  182. /// OS mouse cursor visibility changed.
  183. URHO3D_EVENT(E_MOUSEVISIBLECHANGED, MouseVisibleChanged)
  184. {
  185. URHO3D_PARAM(P_VISIBLE, Visible); // bool
  186. }
  187. /// Mouse mode changed.
  188. URHO3D_EVENT(E_MOUSEMODECHANGED, MouseModeChanged)
  189. {
  190. URHO3D_PARAM(P_MODE, Mode); // MouseMode
  191. URHO3D_PARAM(P_MOUSELOCKED, MouseLocked); // bool
  192. }
  193. /// Application exit requested.
  194. URHO3D_EVENT(E_EXITREQUESTED, ExitRequested)
  195. {
  196. }
  197. /// Raw SDL input event.
  198. URHO3D_EVENT(E_SDLRAWINPUT, SDLRawInput)
  199. {
  200. URHO3D_PARAM(P_SDLEVENT, SDLEvent); // SDL_Event*
  201. URHO3D_PARAM(P_CONSUMED, Consumed); // bool
  202. }
  203. /// Input handling begins.
  204. URHO3D_EVENT(E_INPUTBEGIN, InputBegin)
  205. {
  206. }
  207. /// Input handling ends.
  208. URHO3D_EVENT(E_INPUTEND, InputEnd)
  209. {
  210. }
  211. }