Script.cpp 15 KB

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  1. //
  2. // Copyright (c) 2008-2022 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../AngelScript/Addons.h"
  24. #include "../AngelScript/Script.h"
  25. #include "../AngelScript/ScriptAPI.h"
  26. #include "../AngelScript/ScriptFile.h"
  27. #include "../AngelScript/ScriptInstance.h"
  28. #include "../AngelScript/RegistrationMacros.h"
  29. #include "../Core/Profiler.h"
  30. #include "../Engine/EngineEvents.h"
  31. #include "../IO/FileSystem.h"
  32. #include "../IO/Log.h"
  33. #include "../Resource/ResourceCache.h"
  34. #include "../Scene/Scene.h"
  35. #include "../DebugNew.h"
  36. namespace Urho3D
  37. {
  38. class ScriptResourceRouter : public ResourceRouter
  39. {
  40. URHO3D_OBJECT(ScriptResourceRouter, ResourceRouter);
  41. /// Construct.
  42. explicit ScriptResourceRouter(Context* context) :
  43. ResourceRouter(context)
  44. {
  45. }
  46. /// Check if request is for an AngelScript file and reroute to compiled version if necessary (.as file not available).
  47. void Route(String& name, ResourceRequest requestType) override
  48. {
  49. String extension = GetExtension(name);
  50. if (extension == ".as")
  51. {
  52. String replaced = ReplaceExtension(name, ".asc");
  53. // Note: ResourceCache prevents recursive calls to the resource routers so this is OK, the nested Exists()
  54. // check does not go through the router again
  55. auto* cache = GetSubsystem<ResourceCache>();
  56. if (!cache->Exists(name) && cache->Exists(replaced))
  57. name = replaced;
  58. }
  59. }
  60. };
  61. void ASRegisterManualFirst(asIScriptEngine* engine);
  62. void ASRegisterGeneratedEnums(asIScriptEngine* engine);
  63. void ASRegisterGeneratedObjectTypes(asIScriptEngine* engine);
  64. void ASRegisterGeneratedDefaultConstructors(asIScriptEngine* engine);
  65. void ASRegisterGeneratedClasses(asIScriptEngine* engine);
  66. /*
  67. void ASRegisterGenerated_Members_A(asIScriptEngine* engine);
  68. void ASRegisterGenerated_Members_B(asIScriptEngine* engine);
  69. void ASRegisterGenerated_Members_Ca_Cm(asIScriptEngine* engine);
  70. void ASRegisterGenerated_Members_Cn_Cz(asIScriptEngine* engine);
  71. void ASRegisterGenerated_Members_Constraint(asIScriptEngine* engine);
  72. void ASRegisterGenerated_Members_D(asIScriptEngine* engine);
  73. void ASRegisterGenerated_Members_E(asIScriptEngine* engine);
  74. void ASRegisterGenerated_Members_F(asIScriptEngine* engine);
  75. void ASRegisterGenerated_Members_G(asIScriptEngine* engine);
  76. void ASRegisterGenerated_Members_H(asIScriptEngine* engine);
  77. void ASRegisterGenerated_Members_I(asIScriptEngine* engine);
  78. void ASRegisterGenerated_Members_J(asIScriptEngine* engine);
  79. void ASRegisterGenerated_Members_K(asIScriptEngine* engine);
  80. void ASRegisterGenerated_Members_L(asIScriptEngine* engine);
  81. void ASRegisterGenerated_Members_M(asIScriptEngine* engine);
  82. void ASRegisterGenerated_Members_N(asIScriptEngine* engine);
  83. void ASRegisterGenerated_Members_O(asIScriptEngine* engine);
  84. void ASRegisterGenerated_Members_P(asIScriptEngine* engine);
  85. void ASRegisterGenerated_Members_Q(asIScriptEngine* engine);
  86. void ASRegisterGenerated_Members_R(asIScriptEngine* engine);
  87. void ASRegisterGenerated_Members_Sa_Sm(asIScriptEngine* engine);
  88. void ASRegisterGenerated_Members_Sn_Sz(asIScriptEngine* engine);
  89. void ASRegisterGenerated_Members_Ta_Tm(asIScriptEngine* engine);
  90. void ASRegisterGenerated_Members_Tn_Tz(asIScriptEngine* engine);
  91. void ASRegisterGenerated_Members_U(asIScriptEngine* engine);
  92. void ASRegisterGenerated_Members_V(asIScriptEngine* engine);
  93. void ASRegisterGenerated_Members_W(asIScriptEngine* engine);
  94. void ASRegisterGenerated_Members_X(asIScriptEngine* engine);
  95. void ASRegisterGenerated_Members_Y(asIScriptEngine* engine);
  96. void ASRegisterGenerated_Members_Z(asIScriptEngine* engine);
  97. void ASRegisterGenerated_Members_Other(asIScriptEngine* engine);
  98. */
  99. void ASRegisterGeneratedGlobalVariables(asIScriptEngine* engine);
  100. void ASRegisterGeneratedGlobalFunctions(asIScriptEngine* engine);
  101. void ASRegisterManualLast(asIScriptEngine* engine);
  102. Script::Script(Context* context) :
  103. Object(context),
  104. scriptEngine_(nullptr),
  105. immediateContext_(nullptr),
  106. scriptNestingLevel_(0),
  107. executeConsoleCommands_(false)
  108. {
  109. scriptEngine_ = asCreateScriptEngine(ANGELSCRIPT_VERSION);
  110. if (!scriptEngine_)
  111. {
  112. URHO3D_LOGERROR("Could not create AngelScript engine");
  113. return;
  114. }
  115. scriptEngine_->SetUserData(this);
  116. scriptEngine_->SetEngineProperty(asEP_USE_CHARACTER_LITERALS, (asPWORD)true);
  117. scriptEngine_->SetEngineProperty(asEP_ALLOW_UNSAFE_REFERENCES, (asPWORD)true);
  118. scriptEngine_->SetEngineProperty(asEP_ALLOW_IMPLICIT_HANDLE_TYPES, (asPWORD)true);
  119. scriptEngine_->SetEngineProperty(asEP_BUILD_WITHOUT_LINE_CUES, (asPWORD)true);
  120. scriptEngine_->SetEngineProperty(asEP_PROPERTY_ACCESSOR_MODE, 1);
  121. scriptEngine_->SetMessageCallback(asMETHOD(Script, MessageCallback), this, asCALL_THISCALL);
  122. // Create the context for immediate execution
  123. immediateContext_ = scriptEngine_->CreateContext();
  124. immediateContext_->SetExceptionCallback(asMETHOD(Script, ExceptionCallback), this, asCALL_THISCALL);
  125. // Register Script library object factories
  126. RegisterScriptLibrary(context_);
  127. // Register the Array, String & Dictionary API
  128. RegisterScriptInterfaceAPI(scriptEngine_);
  129. ASRegisterManualFirst(scriptEngine_);
  130. ASRegisterGeneratedEnums(scriptEngine_);
  131. ASRegisterGeneratedObjectTypes(scriptEngine_);
  132. ASRegisterGeneratedDefaultConstructors(scriptEngine_);
  133. ASRegisterGeneratedClasses(scriptEngine_);
  134. /*
  135. ASRegisterGenerated_Members_A(scriptEngine_);
  136. ASRegisterGenerated_Members_B(scriptEngine_);
  137. ASRegisterGenerated_Members_Ca_Cm(scriptEngine_);
  138. ASRegisterGenerated_Members_Cn_Cz(scriptEngine_);
  139. ASRegisterGenerated_Members_Constraint(scriptEngine_);
  140. ASRegisterGenerated_Members_D(scriptEngine_);
  141. ASRegisterGenerated_Members_E(scriptEngine_);
  142. ASRegisterGenerated_Members_F(scriptEngine_);
  143. ASRegisterGenerated_Members_G(scriptEngine_);
  144. ASRegisterGenerated_Members_H(scriptEngine_);
  145. ASRegisterGenerated_Members_I(scriptEngine_);
  146. ASRegisterGenerated_Members_J(scriptEngine_);
  147. ASRegisterGenerated_Members_K(scriptEngine_);
  148. ASRegisterGenerated_Members_L(scriptEngine_);
  149. ASRegisterGenerated_Members_M(scriptEngine_);
  150. ASRegisterGenerated_Members_N(scriptEngine_);
  151. ASRegisterGenerated_Members_O(scriptEngine_);
  152. ASRegisterGenerated_Members_P(scriptEngine_);
  153. ASRegisterGenerated_Members_Q(scriptEngine_);
  154. ASRegisterGenerated_Members_R(scriptEngine_);
  155. ASRegisterGenerated_Members_Sa_Sm(scriptEngine_);
  156. ASRegisterGenerated_Members_Sn_Sz(scriptEngine_);
  157. ASRegisterGenerated_Members_Ta_Tm(scriptEngine_);
  158. ASRegisterGenerated_Members_Tn_Tz(scriptEngine_);
  159. ASRegisterGenerated_Members_U(scriptEngine_);
  160. ASRegisterGenerated_Members_V(scriptEngine_);
  161. ASRegisterGenerated_Members_W(scriptEngine_);
  162. ASRegisterGenerated_Members_X(scriptEngine_);
  163. ASRegisterGenerated_Members_Y(scriptEngine_);
  164. ASRegisterGenerated_Members_Z(scriptEngine_);
  165. ASRegisterGenerated_Members_Other(scriptEngine_);
  166. */
  167. ASRegisterGeneratedGlobalVariables(scriptEngine_);
  168. ASRegisterGeneratedGlobalFunctions(scriptEngine_);
  169. ASRegisterManualLast(scriptEngine_);
  170. // Register the rest of the script API
  171. RegisterCoreAPI(scriptEngine_);
  172. RegisterSceneAPI(scriptEngine_);
  173. RegisterScriptAPI(scriptEngine_);
  174. // Subscribe to console commands
  175. SetExecuteConsoleCommands(true);
  176. // Create and register resource router for checking for compiled AngelScript files
  177. auto* cache = GetSubsystem<ResourceCache>();
  178. if (cache)
  179. {
  180. router_ = new ScriptResourceRouter(context_);
  181. cache->AddResourceRouter(router_);
  182. }
  183. }
  184. Script::~Script()
  185. {
  186. if (immediateContext_)
  187. {
  188. immediateContext_->Release();
  189. immediateContext_ = nullptr;
  190. }
  191. for (unsigned i = 0; i < scriptFileContexts_.Size(); ++i)
  192. scriptFileContexts_[i]->Release();
  193. if (scriptEngine_)
  194. {
  195. scriptEngine_->Release();
  196. scriptEngine_ = nullptr;
  197. }
  198. auto* cache = GetSubsystem<ResourceCache>();
  199. if (cache)
  200. cache->RemoveResourceRouter(router_);
  201. }
  202. bool Script::Execute(const String& line)
  203. {
  204. // Note: compiling code each time is slow. Not to be used for performance-critical or repeating activity
  205. URHO3D_PROFILE(ExecuteImmediate);
  206. ClearObjectTypeCache();
  207. String wrappedLine = "void f(){\n" + line + ";\n}";
  208. // If no immediate mode script file set, create a dummy module for compiling the line
  209. asIScriptModule* module = nullptr;
  210. if (defaultScriptFile_)
  211. module = defaultScriptFile_->GetScriptModule();
  212. if (!module)
  213. module = scriptEngine_->GetModule("ExecuteImmediate", asGM_CREATE_IF_NOT_EXISTS);
  214. if (!module)
  215. return false;
  216. asIScriptFunction* function = nullptr;
  217. if (module->CompileFunction("", wrappedLine.CString(), -1, 0, &function) < 0)
  218. return false;
  219. if (immediateContext_->Prepare(function) < 0)
  220. {
  221. function->Release();
  222. return false;
  223. }
  224. bool success = immediateContext_->Execute() >= 0;
  225. immediateContext_->Unprepare();
  226. function->Release();
  227. return success;
  228. }
  229. void Script::SetDefaultScriptFile(ScriptFile* file)
  230. {
  231. defaultScriptFile_ = file;
  232. }
  233. void Script::SetDefaultScene(Scene* scene)
  234. {
  235. defaultScene_ = scene;
  236. }
  237. void Script::SetExecuteConsoleCommands(bool enable)
  238. {
  239. if (enable == executeConsoleCommands_)
  240. return;
  241. executeConsoleCommands_ = enable;
  242. if (enable)
  243. SubscribeToEvent(E_CONSOLECOMMAND, URHO3D_HANDLER(Script, HandleConsoleCommand));
  244. else
  245. UnsubscribeFromEvent(E_CONSOLECOMMAND);
  246. }
  247. void Script::MessageCallback(const asSMessageInfo* msg)
  248. {
  249. String message;
  250. message.AppendWithFormat("%s:%d,%d %s", msg->section, msg->row, msg->col, msg->message);
  251. switch (msg->type)
  252. {
  253. case asMSGTYPE_ERROR:
  254. URHO3D_LOGERROR(message);
  255. break;
  256. case asMSGTYPE_WARNING:
  257. URHO3D_LOGWARNING(message);
  258. break;
  259. default:
  260. URHO3D_LOGINFO(message);
  261. break;
  262. }
  263. }
  264. void Script::ExceptionCallback(asIScriptContext* context)
  265. {
  266. String message;
  267. message.AppendWithFormat("- Exception '%s' in '%s'\n%s", context->GetExceptionString(),
  268. context->GetExceptionFunction()->GetDeclaration(), GetCallStack(context).CString());
  269. asSMessageInfo msg{};
  270. msg.row = context->GetExceptionLineNumber(&msg.col, &msg.section);
  271. msg.type = asMSGTYPE_ERROR;
  272. msg.message = message.CString();
  273. MessageCallback(&msg);
  274. }
  275. String Script::GetCallStack(asIScriptContext* context)
  276. {
  277. String str("AngelScript callstack:\n");
  278. // Append the call stack
  279. for (asUINT i = 0; i < context->GetCallstackSize(); i++)
  280. {
  281. asIScriptFunction* func;
  282. const char* scriptSection;
  283. int line, column;
  284. func = context->GetFunction(i);
  285. line = context->GetLineNumber(i, &column, &scriptSection);
  286. str.AppendWithFormat("\t%s:%s:%d,%d\n", scriptSection, func->GetDeclaration(), line, column);
  287. }
  288. return str;
  289. }
  290. ScriptFile* Script::GetDefaultScriptFile() const
  291. {
  292. return defaultScriptFile_;
  293. }
  294. Scene* Script::GetDefaultScene() const
  295. {
  296. return defaultScene_;
  297. }
  298. void Script::ClearObjectTypeCache()
  299. {
  300. objectTypes_.Clear();
  301. }
  302. asITypeInfo* Script::GetObjectType(const char* declaration)
  303. {
  304. HashMap<const char*, asITypeInfo*>::ConstIterator i = objectTypes_.Find(declaration);
  305. if (i != objectTypes_.End())
  306. return i->second_;
  307. asITypeInfo* type = scriptEngine_->GetTypeInfoById(scriptEngine_->GetTypeIdByDecl(declaration));
  308. objectTypes_[declaration] = type;
  309. return type;
  310. }
  311. const char **Script::GetEnumValues(int asTypeID)
  312. {
  313. // If we've already found it, do not try to update the values, as that may invalidate the buffer
  314. if (enumValues_.Contains(asTypeID))
  315. return enumValues_[asTypeID].Buffer();
  316. asITypeInfo* type = scriptEngine_->GetTypeInfoById(asTypeID);
  317. if (!type)
  318. return nullptr;
  319. if (!(type->GetFlags() & asOBJ_ENUM))
  320. return nullptr;
  321. unsigned count = type->GetEnumValueCount();
  322. enumValues_[asTypeID].Resize(count + 1);
  323. for (unsigned i = 0; i < count; ++i)
  324. {
  325. int val = -1;
  326. const char* name = type->GetEnumValueByIndex(i,&val);
  327. if ((unsigned)val >= count)// use unsigned for val so negative values will be flagged as invalid
  328. {
  329. URHO3D_LOGDEBUGF("Could not register enum attribute names for type %d."
  330. "%s has value of %d, which is outside of the range [0,%d) for a 0-based enum.",
  331. asTypeID,name,val,count);
  332. //fill with empty buffer
  333. enumValues_[asTypeID] = PODVector<const char*>();
  334. return nullptr;
  335. }
  336. else
  337. {
  338. enumValues_[asTypeID][i] = name;
  339. }
  340. }
  341. enumValues_[asTypeID][count] = nullptr;
  342. return enumValues_[asTypeID].Buffer();
  343. }
  344. asIScriptContext* Script::GetScriptFileContext()
  345. {
  346. while (scriptNestingLevel_ >= scriptFileContexts_.Size())
  347. {
  348. asIScriptContext* newContext = scriptEngine_->CreateContext();
  349. newContext->SetExceptionCallback(asMETHOD(Script, ExceptionCallback), this, asCALL_THISCALL);
  350. scriptFileContexts_.Push(newContext);
  351. }
  352. return scriptFileContexts_[scriptNestingLevel_];
  353. }
  354. void Script::HandleConsoleCommand(StringHash eventType, VariantMap& eventData)
  355. {
  356. using namespace ConsoleCommand;
  357. if (eventData[P_ID].GetString() == GetTypeName())
  358. Execute(eventData[P_COMMAND].GetString());
  359. }
  360. void RegisterScriptLibrary(Context* context)
  361. {
  362. ScriptFile::RegisterObject(context);
  363. ScriptInstance::RegisterObject(context);
  364. }
  365. }