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- // Copyright (c) 2008-2022 the Urho3D project
- // License: MIT
- #include "../Precompiled.h"
- #include "../IO/VectorBuffer.h"
- namespace Urho3D
- {
- VectorBuffer::VectorBuffer() = default;
- VectorBuffer::VectorBuffer(const Vector<byte>& data)
- {
- SetData(data);
- }
- VectorBuffer::VectorBuffer(const void* data, i32 size)
- {
- assert(size >= 0);
- SetData(data, size);
- }
- VectorBuffer::VectorBuffer(Deserializer& source, i32 size)
- {
- assert(size >= 0);
- SetData(source, size);
- }
- i32 VectorBuffer::Read(void* dest, i32 size)
- {
- assert(size >= 0);
- if (size + position_ > size_)
- size = size_ - position_;
- if (!size)
- return 0;
- byte* srcPtr = &buffer_[position_];
- byte* destPtr = (byte*)dest;
- position_ += size;
- memcpy(destPtr, srcPtr, size);
- return size;
- }
- i64 VectorBuffer::Seek(i64 position)
- {
- assert(position >= 0 && position <= M_MAX_INT);
- if (position > size_)
- position = size_;
- position_ = position;
- return position_;
- }
- i32 VectorBuffer::Write(const void* data, i32 size)
- {
- assert(size >= 0);
- if (!size)
- return 0;
- if (size + position_ > size_)
- {
- size_ = size + position_;
- buffer_.Resize(size_);
- }
- byte* srcPtr = (byte*)data;
- byte* destPtr = &buffer_[position_];
- position_ += size;
- memcpy(destPtr, srcPtr, size);
- return size;
- }
- void VectorBuffer::SetData(const Vector<byte>& data)
- {
- buffer_ = data;
- position_ = 0;
- size_ = data.Size();
- }
- void VectorBuffer::SetData(const void* data, i32 size)
- {
- assert(size >= 0);
- if (!data)
- size = 0;
- buffer_.Resize(size);
- if (size)
- memcpy(&buffer_[0], data, size);
- position_ = 0;
- size_ = size;
- }
- void VectorBuffer::SetData(Deserializer& source, i32 size)
- {
- assert(size >= 0);
- buffer_.Resize(size);
- i32 actualSize = (i32)source.Read(&buffer_[0], size);
- if (actualSize != size)
- buffer_.Resize(actualSize);
- position_ = 0;
- size_ = actualSize;
- }
- void VectorBuffer::Clear()
- {
- buffer_.Clear();
- position_ = 0;
- size_ = 0;
- }
- void VectorBuffer::Resize(i32 size)
- {
- assert(size >= 0);
- buffer_.Resize(size);
- size_ = size;
- if (position_ > size_)
- position_ = size_;
- }
- }
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