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- //
- // Copyright (c) 2008-2015 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../LuaScript/LuaFunction.h"
- #include "../LuaScript/LuaScriptEventInvoker.h"
- #include "../LuaScript/LuaScriptInstance.h"
- #include "../DebugNew.h"
- namespace Urho3D
- {
- LuaScriptEventInvoker::LuaScriptEventInvoker(Context* context) :
- Object(context),
- instance_(0)
- {
- }
- LuaScriptEventInvoker::LuaScriptEventInvoker(LuaScriptInstance* instance) :
- Object(instance->GetContext()),
- instance_(instance)
- {
- }
- LuaScriptEventInvoker::~LuaScriptEventInvoker()
- {
- }
- void LuaScriptEventInvoker::AddEventHandler(Object* sender, const String& eventName, WeakPtr<LuaFunction> function)
- {
- EventTypeToLuaFunctionVectorMap& eventTypeToFunctionVectorMap = GetEventTypeToLuaFunctionVectorMap(sender);
- StringHash eventType(eventName);
- EventTypeToLuaFunctionVectorMap::Iterator i = eventTypeToFunctionVectorMap.Find(eventType);
- if (i == eventTypeToFunctionVectorMap.End())
- {
- eventTypeToFunctionVectorMap[eventType].Push(function);
-
- if (!sender)
- SubscribeToEvent(eventType, HANDLER(LuaScriptEventInvoker, HandleLuaScriptEvent));
- else
- SubscribeToEvent(sender, eventType, HANDLER(LuaScriptEventInvoker, HandleLuaScriptEvent));
- }
- else
- {
- if (!i->second_.Contains(function))
- i->second_.Push(function);
- }
- }
- void LuaScriptEventInvoker::RemoveEventHandler(Object* sender, const String& eventName, WeakPtr<LuaFunction> function)
- {
- EventTypeToLuaFunctionVectorMap& eventTypeToLuaFunctionVectorMap = GetEventTypeToLuaFunctionVectorMap(sender);
- StringHash eventType(eventName);
- EventTypeToLuaFunctionVectorMap::Iterator i = eventTypeToLuaFunctionVectorMap.Find(eventType);
- if (i == eventTypeToLuaFunctionVectorMap.End())
- return;
- if (function)
- i->second_.Remove(function);
- else
- i->second_.Clear();
-
- if (i->second_.Empty())
- {
- eventTypeToLuaFunctionVectorMap.Erase(i);
- if (!sender)
- UnsubscribeFromEvent(eventType);
- else
- UnsubscribeFromEvent(sender, eventType);
- }
- }
- void LuaScriptEventInvoker::RemoveAllEventHandlers(Object* sender)
- {
- if (!sender)
- {
- UnsubscribeFromAllEvents();
- eventTypeToLuaFunctionVectorMap.Clear();
- senderEventTypeToLuaFunctionVectorMap.Clear();
- }
- else
- {
- UnsubscribeFromEvents(sender);
- senderEventTypeToLuaFunctionVectorMap.Erase(sender);
- }
- }
- void LuaScriptEventInvoker::RemoveEventHandlersExcept(const Vector<String>& exceptionNames)
- {
- PODVector<StringHash> exceptionTypes(exceptionNames.Size());
- for (unsigned i = 0; i < exceptionTypes.Size(); ++i)
- {
- StringHash eventType(exceptionNames[i]);
- exceptionTypes[i] = eventType;
- eventTypeToLuaFunctionVectorMap.Erase(eventType);
- }
- UnsubscribeFromAllEventsExcept(exceptionTypes, false);
- }
- void LuaScriptEventInvoker::HandleLuaScriptEvent(StringHash eventType, VariantMap& eventData)
- {
- Object* sender = GetEventHandler()->GetSender();
- EventTypeToLuaFunctionVectorMap& eventTypeToLuaFunctionVectorMap = GetEventTypeToLuaFunctionVectorMap(sender);
- EventTypeToLuaFunctionVectorMap::Iterator i = eventTypeToLuaFunctionVectorMap.Find(eventType);
- if (i == eventTypeToLuaFunctionVectorMap.End())
- return;
- // Create a copy
- LuaFunctionVector luaFunctionVector = i->second_;
- if (instance_)
- {
- instance_->AddRef();
- for (unsigned i = 0; i < luaFunctionVector.Size(); ++i)
- {
- WeakPtr<LuaFunction>& function = luaFunctionVector[i];
- if (function && function->BeginCall(instance_))
- {
- function->PushUserType(eventType, "StringHash");
- function->PushUserType(eventData, "VariantMap");
- function->EndCall();
- }
- }
-
- instance_->ReleaseRef();
- }
- else
- {
- for (unsigned i = 0; i < luaFunctionVector.Size(); ++i)
- {
- WeakPtr<LuaFunction>& function = luaFunctionVector[i];
- if (function && function->BeginCall())
- {
- function->PushUserType(eventType, "StringHash");
- function->PushUserType(eventData, "VariantMap");
- function->EndCall();
- }
- }
- }
- }
- }
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