CMakeLists.txt 3.3 KB

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  1. #
  2. # Copyright (c) 2008-2014 the Urho3D project.
  3. #
  4. # Permission is hereby granted, free of charge, to any person obtaining a copy
  5. # of this software and associated documentation files (the "Software"), to deal
  6. # in the Software without restriction, including without limitation the rights
  7. # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. # copies of the Software, and to permit persons to whom the Software is
  9. # furnished to do so, subject to the following conditions:
  10. #
  11. # The above copyright notice and this permission notice shall be included in
  12. # all copies or substantial portions of the Software.
  13. #
  14. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. # THE SOFTWARE.
  21. #
  22. # Define target name
  23. set (TARGET_NAME LuaScript)
  24. # Optionally enable Lua / C++ wrapper safety checks
  25. if (NOT URHO3D_SAFE_LUA)
  26. add_definitions (-DTOLUA_RELEASE)
  27. endif ()
  28. # The host tool must be built natively and would be used when cross-compiling
  29. if (CMAKE_CROSSCOMPILING OR IOS)
  30. execute_process (COMMAND ${PROJECT_ROOT_DIR}/Bin/tolua++ -v RESULT_VARIABLE TOLUA_EXIT_CODE OUTPUT_QUIET ERROR_QUIET)
  31. if (NOT TOLUA_EXIT_CODE EQUAL 0)
  32. message (WARNING "For cross-compiling build to be successful, the 'tolua++' tool must be built natively first and present in the 'Bin' folder." )
  33. endif ()
  34. else ()
  35. add_subdirectory (../../ThirdParty/toluapp/src/bin ../../ThirdParty/toluapp/src/bin)
  36. set (TOLUADEP tolua++)
  37. endif ()
  38. # Define generated source files
  39. file (MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/generated)
  40. file (GLOB API_PKG_FILES ${CMAKE_CURRENT_SOURCE_DIR}/pkgs/*.pkg)
  41. foreach (API_PKG_FILE ${API_PKG_FILES})
  42. get_filename_component (NAME ${API_PKG_FILE} NAME)
  43. string (REGEX REPLACE LuaAPI\\.pkg$ "" API ${NAME})
  44. set (GEN_CPP_FILE generated/${API}LuaAPI.cpp)
  45. set (GEN_CPP_FILES ${GEN_CPP_FILES} ${GEN_CPP_FILE})
  46. file (GLOB PKG_FILES ${CMAKE_CURRENT_SOURCE_DIR}/pkgs/${API}/*.pkg)
  47. add_custom_command (OUTPUT ${GEN_CPP_FILE}
  48. COMMAND ${PROJECT_ROOT_DIR}/Bin/tolua++ -L ToCppHook.lua -o ${CMAKE_CURRENT_BINARY_DIR}/${GEN_CPP_FILE} ${NAME}
  49. DEPENDS ${TOLUADEP} ${API_PKG_FILE} ${PKG_FILES} ${CMAKE_CURRENT_SOURCE_DIR}/pkgs/ToCppHook.lua
  50. WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/pkgs
  51. COMMENT "Generating tolua++ API binding on the fly for ${API}")
  52. endforeach ()
  53. # Define source files
  54. define_source_files (EXTRA_CPP_FILES ${GEN_CPP_FILES})
  55. install (FILES ${H_FILES} DESTINATION ${DEST_INCLUDE_DIR})
  56. # Define dependency libs
  57. set (LIBS ../../ThirdParty/Lua${JIT}/src)
  58. set (LINK_LIBS_ONLY toluapp)
  59. set (INCLUDE_DIRS_ONLY . .. ../Audio ../Container ../Core ../Engine ../Graphics ../Input ../IO ../Math ../Navigation ../Network ../Physics ../Resource ../Scene ../UI ../Urho2D
  60. ../../ThirdParty/Box2D ../../ThirdParty/Bullet/src ../../ThirdParty/kNet/include ../../ThirdParty/SDL/include ../../ThirdParty/toluapp/include ${CMAKE_BINARY_DIR}/Engine)
  61. # Setup target
  62. setup_library ()