Yao Wei Tjong 姚伟忠 c26038fe05 Attempt to fix the MinGW failed build due to linker runs out of mem. 11 年之前
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FindBCM_VC.cmake caf080ecbb Initial refactoring of Direct3D9 shaders. ShaderCompiler removed. Bytecode not cached into files yet. 12 年之前
FindDirect3D.cmake fccf4fbe96 Changed the Direct3D library fallback mechanism: on MinGW the SDK is never searched for, because if it is found, the libraries likely are incompatible. Instead the fallback libraries are set in Urho3D-CMake-magic.cmake if the SDK was not found or not searched for. Documented the use of MinGW-w64 to enable a fully functional Direct3D build. 12 年之前
FindUrho3D.cmake 08f08e460b Improve the reliablity to find SDL_android_main.c when using SDK. 11 年之前
GetUrho3DRevision.cmake 4d565aa401 Add new 'package' CMake built-in target for generating binary packages. 12 年之前
Urho3D-CMake-common.cmake c26038fe05 Attempt to fix the MinGW failed build due to linker runs out of mem. 11 年之前