Lasse Öörni 9d82a32c9e Added constraint & collision shape type "none" as default value to avoid unnecessary creation of shapes on scene load, before proper attribute values are deserialized. Do not create shape/constraint in OnNodeSet(), as the type is always "none" at that time. 13 years ago
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CMakeLists.txt 8edf0240a1 Migration to Bullet physics underway. Most of physics functionality & examples broken for now. 13 years ago
CollisionShape.cpp 9d82a32c9e Added constraint & collision shape type "none" as default value to avoid unnecessary creation of shapes on scene load, before proper attribute values are deserialized. Do not create shape/constraint in OnNodeSet(), as the type is always "none" at that time. 13 years ago
CollisionShape.h 9d82a32c9e Added constraint & collision shape type "none" as default value to avoid unnecessary creation of shapes on scene load, before proper attribute values are deserialized. Do not create shape/constraint in OnNodeSet(), as the type is always "none" at that time. 13 years ago
Constraint.cpp 9d82a32c9e Added constraint & collision shape type "none" as default value to avoid unnecessary creation of shapes on scene load, before proper attribute values are deserialized. Do not create shape/constraint in OnNodeSet(), as the type is always "none" at that time. 13 years ago
Constraint.h 9d82a32c9e Added constraint & collision shape type "none" as default value to avoid unnecessary creation of shapes on scene load, before proper attribute values are deserialized. Do not create shape/constraint in OnNodeSet(), as the type is always "none" at that time. 13 years ago
PhysicsEvents.h a40fead7dc Updated license for the new year. 13 years ago
PhysicsUtils.h a40fead7dc Updated license for the new year. 13 years ago
PhysicsWorld.cpp a40fead7dc Updated license for the new year. 13 years ago
PhysicsWorld.h a40fead7dc Updated license for the new year. 13 years ago
Precompiled.cpp a40fead7dc Updated license for the new year. 13 years ago
Precompiled.h a40fead7dc Updated license for the new year. 13 years ago
RigidBody.cpp 9d82a32c9e Added constraint & collision shape type "none" as default value to avoid unnecessary creation of shapes on scene load, before proper attribute values are deserialized. Do not create shape/constraint in OnNodeSet(), as the type is always "none" at that time. 13 years ago
RigidBody.h a40fead7dc Updated license for the new year. 13 years ago