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BlueUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 tahun lalu |
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BrightBlueUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 tahun lalu |
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BrightGreenUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 tahun lalu |
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BrightRedUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 tahun lalu |
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DebugIconCamera.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconCollisionTrigger.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconCustomGeometry.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconLight.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconParticleEmitter.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconPointLight.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconSoundListener.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconSoundSource.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconSplinePathPoint.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconSpotLight.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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DebugIconZone.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 tahun lalu |
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GreenUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 tahun lalu |
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RedUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 tahun lalu |
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TexturedUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 tahun lalu |