ResourceCache.cpp 25 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782
  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "Context.h"
  24. #include "CoreEvents.h"
  25. #include "FileSystem.h"
  26. #include "FileWatcher.h"
  27. #include "Image.h"
  28. #include "Log.h"
  29. #include "PackageFile.h"
  30. #include "ResourceCache.h"
  31. #include "ResourceEvents.h"
  32. #include "XMLFile.h"
  33. #include "DebugNew.h"
  34. namespace Urho3D
  35. {
  36. static const char* checkDirs[] = {
  37. "Fonts",
  38. "Materials",
  39. "Models",
  40. "Music",
  41. "Objects",
  42. "Particle",
  43. "PostProcess",
  44. "RenderPaths",
  45. "Scenes",
  46. "Scripts",
  47. "Sounds",
  48. "Shaders",
  49. "Techniques",
  50. "Textures",
  51. "UI",
  52. 0
  53. };
  54. static const SharedPtr<Resource> noResource;
  55. OBJECTTYPESTATIC(ResourceCache);
  56. ResourceCache::ResourceCache(Context* context) :
  57. Object(context),
  58. autoReloadResources_(false)
  59. {
  60. // Register Resource library object factories
  61. RegisterResourceLibrary(context_);
  62. }
  63. ResourceCache::~ResourceCache()
  64. {
  65. }
  66. bool ResourceCache::AddResourceDir(const String& pathName)
  67. {
  68. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  69. if (!fileSystem || !fileSystem->DirExists(pathName))
  70. {
  71. LOGERROR("Could not open directory " + pathName);
  72. return false;
  73. }
  74. String fixedPath = AddTrailingSlash(pathName);
  75. // Check that the same path does not already exist
  76. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  77. {
  78. if (!resourceDirs_[i].Compare(fixedPath, false))
  79. return true;
  80. }
  81. resourceDirs_.Push(fixedPath);
  82. // Scan the path for files recursively and add their hash-to-name mappings
  83. Vector<String> fileNames;
  84. fileSystem->ScanDir(fileNames, fixedPath, "*.*", SCAN_FILES, true);
  85. for (unsigned i = 0; i < fileNames.Size(); ++i)
  86. StoreNameHash(fileNames[i]);
  87. // If resource auto-reloading active, create a file watcher for the directory
  88. if (autoReloadResources_)
  89. {
  90. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  91. watcher->StartWatching(fixedPath, true);
  92. fileWatchers_.Push(watcher);
  93. }
  94. LOGINFO("Added resource path " + fixedPath);
  95. return true;
  96. }
  97. void ResourceCache::AddPackageFile(PackageFile* package, bool addAsFirst)
  98. {
  99. // Do not add packages that failed to load
  100. if (!package || !package->GetNumFiles())
  101. return;
  102. if (addAsFirst)
  103. packages_.Insert(packages_.Begin(), SharedPtr<PackageFile>(package));
  104. else
  105. packages_.Push(SharedPtr<PackageFile>(package));
  106. // Scan the package for files and add their hash-to-name mappings
  107. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  108. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  109. StoreNameHash(i->first_);
  110. LOGINFO("Added resource package " + package->GetName());
  111. }
  112. bool ResourceCache::AddManualResource(Resource* resource)
  113. {
  114. if (!resource)
  115. {
  116. LOGERROR("Null manual resource");
  117. return false;
  118. }
  119. const String& name = resource->GetName();
  120. if (name.Empty())
  121. {
  122. LOGERROR("Manual resource with empty name, can not add");
  123. return false;
  124. }
  125. StoreNameHash(name);
  126. resource->ResetUseTimer();
  127. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  128. UpdateResourceGroup(resource->GetType());
  129. return true;
  130. }
  131. void ResourceCache::RemoveResourceDir(const String& path)
  132. {
  133. String fixedPath = AddTrailingSlash(path);
  134. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  135. {
  136. if (!resourceDirs_[i].Compare(path, false))
  137. {
  138. resourceDirs_.Erase(i);
  139. if (fileWatchers_.Size() > i)
  140. fileWatchers_.Erase(i);
  141. LOGINFO("Removed resource path " + fixedPath);
  142. return;
  143. }
  144. }
  145. }
  146. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  147. {
  148. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  149. {
  150. if (*i == package)
  151. {
  152. if (releaseResources)
  153. ReleasePackageResources(*i, forceRelease);
  154. LOGINFO("Removed resource package " + (*i)->GetName());
  155. packages_.Erase(i);
  156. return;
  157. }
  158. }
  159. }
  160. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  161. {
  162. // Compare the name and extension only, not the path
  163. String fileNameNoPath = GetFileNameAndExtension(fileName);
  164. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  165. {
  166. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  167. {
  168. if (releaseResources)
  169. ReleasePackageResources(*i, forceRelease);
  170. LOGINFO("Removed resource package " + (*i)->GetName());
  171. packages_.Erase(i);
  172. return;
  173. }
  174. }
  175. }
  176. void ResourceCache::ReleaseResource(ShortStringHash type, const String& name, bool force)
  177. {
  178. ReleaseResource(type, StringHash(name), force);
  179. }
  180. void ResourceCache::ReleaseResource(ShortStringHash type, StringHash nameHash, bool force)
  181. {
  182. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  183. if (!existingRes)
  184. return;
  185. // If other references exist, do not release, unless forced
  186. if (existingRes.Refs() == 1 || force)
  187. {
  188. resourceGroups_[type].resources_.Erase(nameHash);
  189. UpdateResourceGroup(type);
  190. }
  191. }
  192. void ResourceCache::ReleaseResources(ShortStringHash type, bool force)
  193. {
  194. bool released = false;
  195. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  196. if (i != resourceGroups_.End())
  197. {
  198. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  199. j != i->second_.resources_.End();)
  200. {
  201. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  202. // If other references exist, do not release, unless forced
  203. if (current->second_.Refs() == 1 || force)
  204. {
  205. i->second_.resources_.Erase(current);
  206. released = true;
  207. }
  208. }
  209. }
  210. if (released)
  211. UpdateResourceGroup(type);
  212. }
  213. void ResourceCache::ReleaseResources(ShortStringHash type, const String& partialName, bool force)
  214. {
  215. bool released = false;
  216. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  217. if (i != resourceGroups_.End())
  218. {
  219. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  220. j != i->second_.resources_.End();)
  221. {
  222. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  223. if (current->second_->GetName().Contains(partialName))
  224. {
  225. // If other references exist, do not release, unless forced
  226. if (current->second_.Refs() == 1 || force)
  227. {
  228. i->second_.resources_.Erase(current);
  229. released = true;
  230. }
  231. }
  232. }
  233. }
  234. if (released)
  235. UpdateResourceGroup(type);
  236. }
  237. void ResourceCache::ReleaseAllResources(bool force)
  238. {
  239. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  240. i != resourceGroups_.End(); ++i)
  241. {
  242. bool released = false;
  243. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  244. j != i->second_.resources_.End();)
  245. {
  246. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  247. // If other references exist, do not release, unless forced
  248. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  249. {
  250. i->second_.resources_.Erase(current);
  251. released = true;
  252. }
  253. }
  254. if (released)
  255. UpdateResourceGroup(i->first_);
  256. }
  257. }
  258. bool ResourceCache::ReloadResource(Resource* resource)
  259. {
  260. if (!resource)
  261. return false;
  262. resource->SendEvent(E_RELOADSTARTED);
  263. bool success = false;
  264. SharedPtr<File> file = GetFile(resource->GetName());
  265. if (file)
  266. success = resource->Load(*(file.Get()));
  267. if (success)
  268. {
  269. resource->ResetUseTimer();
  270. UpdateResourceGroup(resource->GetType());
  271. resource->SendEvent(E_RELOADFINISHED);
  272. return true;
  273. }
  274. // If reloading failed, do not remove the resource from cache, to allow for a new live edit to
  275. // attempt loading again
  276. resource->SendEvent(E_RELOADFAILED);
  277. return false;
  278. }
  279. void ResourceCache::SetMemoryBudget(ShortStringHash type, unsigned budget)
  280. {
  281. resourceGroups_[type].memoryBudget_ = budget;
  282. }
  283. void ResourceCache::SetAutoReloadResources(bool enable)
  284. {
  285. if (enable != autoReloadResources_)
  286. {
  287. if (enable)
  288. {
  289. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  290. {
  291. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  292. watcher->StartWatching(resourceDirs_[i], true);
  293. fileWatchers_.Push(watcher);
  294. }
  295. SubscribeToEvent(E_BEGINFRAME, HANDLER(ResourceCache, HandleBeginFrame));
  296. }
  297. else
  298. {
  299. UnsubscribeFromEvent(E_BEGINFRAME);
  300. fileWatchers_.Clear();
  301. }
  302. autoReloadResources_ = enable;
  303. }
  304. }
  305. SharedPtr<File> ResourceCache::GetFile(const String& nameIn)
  306. {
  307. String name = SanitateResourceName(nameIn);
  308. // Check first the packages
  309. for (unsigned i = 0; i < packages_.Size(); ++i)
  310. {
  311. if (packages_[i]->Exists(name))
  312. return SharedPtr<File>(new File(context_, packages_[i], name));
  313. }
  314. // Then the filesystem
  315. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  316. if (fileSystem)
  317. {
  318. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  319. {
  320. if (fileSystem->FileExists(resourceDirs_[i] + name))
  321. {
  322. // Construct the file first with full path, then rename it to not contain the resource path,
  323. // so that the file's name can be used in further GetFile() calls (for example over the network)
  324. SharedPtr<File> file(new File(context_, resourceDirs_[i] + name));
  325. file->SetName(name);
  326. return file;
  327. }
  328. }
  329. // Fallback using absolute path
  330. if (fileSystem->FileExists(name))
  331. return SharedPtr<File>(new File(context_, name));
  332. }
  333. LOGERROR("Could not find resource " + name);
  334. return SharedPtr<File>();
  335. }
  336. Resource* ResourceCache::GetResource(ShortStringHash type, const String& nameIn)
  337. {
  338. String name = SanitateResourceName(nameIn);
  339. // Add the name to the hash map, so if this is an unknown resource, the error will not be unintelligible
  340. StoreNameHash(name);
  341. return GetResource(type, StringHash(name));
  342. }
  343. Resource* ResourceCache::GetResource(ShortStringHash type, const char* name)
  344. {
  345. return GetResource(type, String(name));
  346. }
  347. Resource* ResourceCache::GetResource(ShortStringHash type, StringHash nameHash)
  348. {
  349. // If null hash, return null pointer immediately
  350. if (!nameHash)
  351. return 0;
  352. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  353. if (existing)
  354. return existing;
  355. SharedPtr<Resource> resource;
  356. const String& name = GetResourceName(nameHash);
  357. if (name.Empty())
  358. {
  359. LOGERROR("Could not load unknown resource " + String(nameHash));
  360. return 0;
  361. }
  362. // Make sure the pointer is non-null and is a Resource subclass
  363. resource = DynamicCast<Resource>(context_->CreateObject(type));
  364. if (!resource)
  365. {
  366. LOGERROR("Could not load unknown resource type " + String(type));
  367. return 0;
  368. }
  369. // Attempt to load the resource
  370. SharedPtr<File> file = GetFile(name);
  371. if (!file)
  372. return 0;
  373. LOGDEBUG("Loading resource " + name);
  374. resource->SetName(file->GetName());
  375. if (!resource->Load(*(file.Get())))
  376. return 0;
  377. // Store to cache
  378. resource->ResetUseTimer();
  379. resourceGroups_[type].resources_[nameHash] = resource;
  380. UpdateResourceGroup(type);
  381. return resource;
  382. }
  383. void ResourceCache::GetResources(PODVector<Resource*>& result, ShortStringHash type) const
  384. {
  385. result.Clear();
  386. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  387. if (i != resourceGroups_.End())
  388. {
  389. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  390. j != i->second_.resources_.End(); ++j)
  391. result.Push(j->second_);
  392. }
  393. }
  394. bool ResourceCache::Exists(const String& nameIn) const
  395. {
  396. String name = SanitateResourceName(nameIn);
  397. for (unsigned i = 0; i < packages_.Size(); ++i)
  398. {
  399. if (packages_[i]->Exists(name))
  400. return true;
  401. }
  402. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  403. if (fileSystem)
  404. {
  405. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  406. {
  407. if (fileSystem->FileExists(resourceDirs_[i] + name))
  408. return true;
  409. }
  410. // Fallback using absolute path
  411. if (fileSystem->FileExists(name))
  412. return true;
  413. }
  414. return false;
  415. }
  416. bool ResourceCache::Exists(StringHash nameHash) const
  417. {
  418. return Exists(GetResourceName(nameHash));
  419. }
  420. unsigned ResourceCache::GetMemoryBudget(ShortStringHash type) const
  421. {
  422. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  423. if (i != resourceGroups_.End())
  424. return i->second_.memoryBudget_;
  425. else
  426. return 0;
  427. }
  428. unsigned ResourceCache::GetMemoryUse(ShortStringHash type) const
  429. {
  430. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  431. if (i != resourceGroups_.End())
  432. return i->second_.memoryUse_;
  433. else
  434. return 0;
  435. }
  436. unsigned ResourceCache::GetTotalMemoryUse() const
  437. {
  438. unsigned total = 0;
  439. for (HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  440. total += i->second_.memoryUse_;
  441. return total;
  442. }
  443. const String& ResourceCache::GetResourceName(StringHash nameHash) const
  444. {
  445. HashMap<StringHash, String>::ConstIterator i = hashToName_.Find(nameHash);
  446. if (i == hashToName_.End())
  447. return String::EMPTY;
  448. else
  449. return i->second_;
  450. }
  451. String ResourceCache::GetResourceFileName(const String& name) const
  452. {
  453. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  454. if (fileSystem)
  455. {
  456. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  457. {
  458. if (fileSystem->FileExists(resourceDirs_[i] + name))
  459. return resourceDirs_[i] + name;
  460. }
  461. }
  462. return String();
  463. }
  464. String ResourceCache::GetPreferredResourceDir(const String& path) const
  465. {
  466. String fixedPath = AddTrailingSlash(path);
  467. bool pathHasKnownDirs = false;
  468. bool parentHasKnownDirs = false;
  469. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  470. // If no filesystem, can not check directory existence, so just return the original path
  471. if (!fileSystem)
  472. return fixedPath;
  473. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  474. {
  475. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  476. {
  477. pathHasKnownDirs = true;
  478. break;
  479. }
  480. }
  481. if (!pathHasKnownDirs)
  482. {
  483. String parentPath = GetParentPath(fixedPath);
  484. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  485. {
  486. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  487. {
  488. parentHasKnownDirs = true;
  489. break;
  490. }
  491. }
  492. // If path does not have known subdirectories, but the parent path has, use the parent instead
  493. if (parentHasKnownDirs)
  494. fixedPath = parentPath;
  495. }
  496. return fixedPath;
  497. }
  498. String ResourceCache::SanitateResourceName(const String& nameIn) const
  499. {
  500. // Sanitate unsupported constructs from the resource name
  501. String name = GetInternalPath(nameIn);
  502. name.Replace("../", "");
  503. name.Replace("./", "");
  504. return name;
  505. }
  506. void ResourceCache::StoreNameHash(const String& name)
  507. {
  508. if (name.Empty())
  509. return;
  510. StringHash hash(name);
  511. // If entry exists, check for difference (collision)
  512. HashMap<StringHash, String>::Iterator i = hashToName_.Find(hash);
  513. if (i != hashToName_.End())
  514. {
  515. if (i->second_.Compare(name, false))
  516. LOGERROR("Resource hash collision " + i->second_ + " vs " + name);
  517. i->second_ = name;
  518. }
  519. else
  520. hashToName_[hash] = name;
  521. }
  522. void ResourceCache::StoreResourceDependency(Resource* resource, const String& dependency)
  523. {
  524. // If resource reloading is not on, do not create the dependency data structure (saves memory)
  525. if (!resource || !autoReloadResources_)
  526. return;
  527. StringHash nameHash(resource->GetName());
  528. HashSet<StringHash>& dependents = dependentResources_[dependency];
  529. dependents.Insert(nameHash);
  530. }
  531. void ResourceCache::ResetDependencies(Resource* resource)
  532. {
  533. if (!resource || !autoReloadResources_)
  534. return;
  535. StringHash nameHash(resource->GetName());
  536. for (HashMap<StringHash, HashSet<StringHash> >::Iterator i = dependentResources_.Begin(); i !=
  537. dependentResources_.End();)
  538. {
  539. HashSet<StringHash>& dependents = i->second_;
  540. dependents.Erase(nameHash);
  541. if (dependents.Empty())
  542. i = dependentResources_.Erase(i);
  543. else
  544. ++i;
  545. }
  546. }
  547. const SharedPtr<Resource>& ResourceCache::FindResource(ShortStringHash type, StringHash nameHash)
  548. {
  549. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  550. if (i == resourceGroups_.End())
  551. return noResource;
  552. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  553. if (j == i->second_.resources_.End())
  554. return noResource;
  555. return j->second_;
  556. }
  557. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash nameHash)
  558. {
  559. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  560. {
  561. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  562. if (j != i->second_.resources_.End())
  563. return j->second_;
  564. }
  565. return noResource;
  566. }
  567. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  568. {
  569. HashSet<ShortStringHash> affectedGroups;
  570. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  571. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  572. {
  573. StringHash nameHash(i->first_);
  574. // We do not know the actual resource type, so search all type containers
  575. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin();
  576. j != resourceGroups_.End(); ++j)
  577. {
  578. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  579. if (k != j->second_.resources_.End())
  580. {
  581. // If other references exist, do not release, unless forced
  582. if (k->second_.Refs() == 1 || force)
  583. {
  584. j->second_.resources_.Erase(k);
  585. affectedGroups.Insert(j->first_);
  586. }
  587. break;
  588. }
  589. }
  590. }
  591. for (HashSet<ShortStringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  592. UpdateResourceGroup(*i);
  593. }
  594. void ResourceCache::UpdateResourceGroup(ShortStringHash type)
  595. {
  596. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  597. if (i == resourceGroups_.End())
  598. return;
  599. for (;;)
  600. {
  601. unsigned totalSize = 0;
  602. unsigned oldestTimer = 0;
  603. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  604. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  605. j != i->second_.resources_.End(); ++j)
  606. {
  607. totalSize += j->second_->GetMemoryUse();
  608. unsigned useTimer = j->second_->GetUseTimer();
  609. if (useTimer > oldestTimer)
  610. {
  611. oldestTimer = useTimer;
  612. oldestResource = j;
  613. }
  614. }
  615. i->second_.memoryUse_ = totalSize;
  616. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  617. // (resources in use always return a zero timer and can not be removed)
  618. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  619. oldestResource != i->second_.resources_.End())
  620. {
  621. LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  622. oldestResource->second_->GetName());
  623. i->second_.resources_.Erase(oldestResource);
  624. }
  625. else
  626. break;
  627. }
  628. }
  629. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  630. {
  631. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  632. {
  633. String fileName;
  634. while (fileWatchers_[i]->GetNextChange(fileName))
  635. {
  636. StringHash fileNameHash(fileName);
  637. // If the filename is a resource we keep track of, reload it
  638. const SharedPtr<Resource>& resource = FindResource(fileNameHash);
  639. if (resource)
  640. {
  641. LOGDEBUG("Reloading changed resource " + fileName);
  642. ReloadResource(resource);
  643. }
  644. else
  645. {
  646. // Check if this is a dependency resource, reload dependents
  647. HashMap<StringHash, HashSet<StringHash> >::ConstIterator j = dependentResources_.Find(fileNameHash);
  648. if (j != dependentResources_.End())
  649. {
  650. // Reloading a resource may modify the dependency tracking structure. Therefore collect the
  651. // resources we need to reload first
  652. Vector<SharedPtr<Resource> > dependents;
  653. for (HashSet<StringHash>::ConstIterator k = j->second_.Begin(); k != j->second_.End(); ++k)
  654. {
  655. const SharedPtr<Resource>& dependent = FindResource(*k);
  656. if (dependent)
  657. dependents.Push(dependent);
  658. }
  659. for (unsigned k = 0; k < dependents.Size(); ++k)
  660. {
  661. LOGDEBUG("Reloading resource " + dependents[k]->GetName() + " depending on " + fileName);
  662. ReloadResource(dependents[k]);
  663. }
  664. }
  665. }
  666. }
  667. }
  668. }
  669. void RegisterResourceLibrary(Context* context)
  670. {
  671. Image::RegisterObject(context);
  672. XMLFile::RegisterObject(context);
  673. }
  674. }