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- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../AngelScript/APITemplates.h"
- #include "../Engine/Console.h"
- #include "../Engine/DebugHud.h"
- #include "../Engine/Engine.h"
- namespace Urho3D
- {
- // This function is called before ASRegisterGenerated()
- void ASRegisterManualFirst_Engine(asIScriptEngine* engine)
- {
- }
- // ========================================================================================
- // template <class T> T* Context::GetSubsystem() const | File: ../Core/Context.h
- static Console* GetConsole()
- {
- return GetScriptContext()->GetSubsystem<Console>();
- }
- // template <class T> T* Context::GetSubsystem() const | File: ../Core/Context.h
- static DebugHud* GetDebugHud()
- {
- return GetScriptContext()->GetSubsystem<DebugHud>();
- }
- // template <class T> T* Context::GetSubsystem() const | File: ../Core/Context.h
- static Engine* GetEngine()
- {
- return GetScriptContext()->GetSubsystem<Engine>();
- }
- // This function is called after ASRegisterGenerated()
- void ASRegisterManualLast_Engine(asIScriptEngine* engine)
- {
- // template <class T> T* Context::GetSubsystem() const | File: ../Core/Context.h
- engine->RegisterGlobalFunction("Console@+ get_console()", AS_FUNCTION(GetConsole), AS_CALL_CDECL);
-
- // template <class T> T* Context::GetSubsystem() const | File: ../Core/Context.h
- engine->RegisterGlobalFunction("DebugHud@+ get_debugHud()", AS_FUNCTION(GetDebugHud), AS_CALL_CDECL);
-
- // template <class T> T* Context::GetSubsystem() const | File: ../Core/Context.h
- engine->RegisterGlobalFunction("Engine@+ get_engine()", AS_FUNCTION(GetEngine), AS_CALL_CDECL);
- }
- }
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