ResourceCache.cpp 24 KB

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  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "Context.h"
  24. #include "CoreEvents.h"
  25. #include "FileSystem.h"
  26. #include "FileWatcher.h"
  27. #include "Image.h"
  28. #include "Log.h"
  29. #include "PackageFile.h"
  30. #include "ResourceCache.h"
  31. #include "ResourceEvents.h"
  32. #include "XMLFile.h"
  33. #include "DebugNew.h"
  34. namespace Urho3D
  35. {
  36. static const String checkDirs[] = {
  37. "Fonts",
  38. "Materials",
  39. "Models",
  40. "Music",
  41. "Objects",
  42. "Particle",
  43. "PostProcess",
  44. "RenderPaths",
  45. "Scenes",
  46. "Scripts",
  47. "Sounds",
  48. "Shaders",
  49. "Techniques",
  50. "Textures",
  51. "UI",
  52. ""
  53. };
  54. static const SharedPtr<Resource> noResource;
  55. OBJECTTYPESTATIC(ResourceCache);
  56. ResourceCache::ResourceCache(Context* context) :
  57. Object(context),
  58. autoReloadResources_(false)
  59. {
  60. }
  61. ResourceCache::~ResourceCache()
  62. {
  63. }
  64. bool ResourceCache::AddResourceDir(const String& pathName)
  65. {
  66. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  67. if (!fileSystem || !fileSystem->DirExists(pathName))
  68. {
  69. LOGERROR("Could not open directory " + pathName);
  70. return false;
  71. }
  72. String fixedPath = AddTrailingSlash(pathName);
  73. // Check that the same path does not already exist
  74. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  75. {
  76. if (!resourceDirs_[i].Compare(fixedPath, false))
  77. return true;
  78. }
  79. resourceDirs_.Push(fixedPath);
  80. // Scan the path for files recursively and add their hash-to-name mappings
  81. Vector<String> fileNames;
  82. fileSystem->ScanDir(fileNames, fixedPath, "*.*", SCAN_FILES, true);
  83. for (unsigned i = 0; i < fileNames.Size(); ++i)
  84. StoreNameHash(fileNames[i]);
  85. // If resource auto-reloading active, create a file watcher for the directory
  86. if (autoReloadResources_)
  87. {
  88. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  89. watcher->StartWatching(fixedPath, true);
  90. fileWatchers_.Push(watcher);
  91. }
  92. LOGINFO("Added resource path " + fixedPath);
  93. return true;
  94. }
  95. void ResourceCache::AddPackageFile(PackageFile* package, bool addAsFirst)
  96. {
  97. // Do not add packages that failed to load
  98. if (!package || !package->GetNumFiles())
  99. return;
  100. if (addAsFirst)
  101. packages_.Insert(packages_.Begin(), SharedPtr<PackageFile>(package));
  102. else
  103. packages_.Push(SharedPtr<PackageFile>(package));
  104. // Scan the package for files and add their hash-to-name mappings
  105. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  106. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  107. StoreNameHash(i->first_);
  108. LOGINFO("Added resource package " + package->GetName());
  109. }
  110. bool ResourceCache::AddManualResource(Resource* resource)
  111. {
  112. if (!resource)
  113. {
  114. LOGERROR("Null manual resource");
  115. return false;
  116. }
  117. const String& name = resource->GetName();
  118. if (name.Empty())
  119. {
  120. LOGERROR("Manual resource with empty name, can not add");
  121. return false;
  122. }
  123. StoreNameHash(name);
  124. resource->ResetUseTimer();
  125. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  126. UpdateResourceGroup(resource->GetType());
  127. return true;
  128. }
  129. void ResourceCache::RemoveResourceDir(const String& path)
  130. {
  131. String fixedPath = AddTrailingSlash(path);
  132. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  133. {
  134. if (!resourceDirs_[i].Compare(path, false))
  135. {
  136. resourceDirs_.Erase(i);
  137. if (fileWatchers_.Size() > i)
  138. fileWatchers_.Erase(i);
  139. LOGINFO("Removed resource path " + fixedPath);
  140. return;
  141. }
  142. }
  143. }
  144. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  145. {
  146. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  147. {
  148. if (*i == package)
  149. {
  150. if (releaseResources)
  151. ReleasePackageResources(*i, forceRelease);
  152. LOGINFO("Removed resource package " + (*i)->GetName());
  153. packages_.Erase(i);
  154. return;
  155. }
  156. }
  157. }
  158. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  159. {
  160. // Compare the name and extension only, not the path
  161. String fileNameNoPath = GetFileNameAndExtension(fileName);
  162. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  163. {
  164. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  165. {
  166. if (releaseResources)
  167. ReleasePackageResources(*i, forceRelease);
  168. LOGINFO("Removed resource package " + (*i)->GetName());
  169. packages_.Erase(i);
  170. return;
  171. }
  172. }
  173. }
  174. void ResourceCache::ReleaseResource(ShortStringHash type, const String& name, bool force)
  175. {
  176. ReleaseResource(type, StringHash(name), force);
  177. }
  178. void ResourceCache::ReleaseResource(ShortStringHash type, StringHash nameHash, bool force)
  179. {
  180. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  181. if (!existingRes)
  182. return;
  183. // If other references exist, do not release, unless forced
  184. if (existingRes.Refs() == 1 || force)
  185. {
  186. resourceGroups_[type].resources_.Erase(nameHash);
  187. UpdateResourceGroup(type);
  188. }
  189. }
  190. void ResourceCache::ReleaseResources(ShortStringHash type, bool force)
  191. {
  192. bool released = false;
  193. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  194. if (i != resourceGroups_.End())
  195. {
  196. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  197. j != i->second_.resources_.End();)
  198. {
  199. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  200. // If other references exist, do not release, unless forced
  201. if (current->second_.Refs() == 1 || force)
  202. {
  203. i->second_.resources_.Erase(current);
  204. released = true;
  205. }
  206. }
  207. }
  208. if (released)
  209. UpdateResourceGroup(type);
  210. }
  211. void ResourceCache::ReleaseResources(ShortStringHash type, const String& partialName, bool force)
  212. {
  213. bool released = false;
  214. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  215. if (i != resourceGroups_.End())
  216. {
  217. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  218. j != i->second_.resources_.End();)
  219. {
  220. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  221. if (current->second_->GetName().Contains(partialName))
  222. {
  223. // If other references exist, do not release, unless forced
  224. if (current->second_.Refs() == 1 || force)
  225. {
  226. i->second_.resources_.Erase(current);
  227. released = true;
  228. }
  229. }
  230. }
  231. }
  232. if (released)
  233. UpdateResourceGroup(type);
  234. }
  235. void ResourceCache::ReleaseAllResources(bool force)
  236. {
  237. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  238. i != resourceGroups_.End(); ++i)
  239. {
  240. bool released = false;
  241. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  242. j != i->second_.resources_.End();)
  243. {
  244. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  245. // If other references exist, do not release, unless forced
  246. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  247. {
  248. i->second_.resources_.Erase(current);
  249. released = true;
  250. }
  251. }
  252. if (released)
  253. UpdateResourceGroup(i->first_);
  254. }
  255. }
  256. bool ResourceCache::ReloadResource(Resource* resource)
  257. {
  258. if (!resource)
  259. return false;
  260. resource->SendEvent(E_RELOADSTARTED);
  261. bool success = false;
  262. SharedPtr<File> file = GetFile(resource->GetName());
  263. if (file)
  264. success = resource->Load(*(file.Get()));
  265. if (success)
  266. {
  267. resource->ResetUseTimer();
  268. UpdateResourceGroup(resource->GetType());
  269. resource->SendEvent(E_RELOADFINISHED);
  270. return true;
  271. }
  272. // If reloading failed, remove the resource from cache
  273. resource->SendEvent(E_RELOADFAILED);
  274. ReleaseResource(resource->GetType(), resource->GetNameHash());
  275. return false;
  276. }
  277. void ResourceCache::SetMemoryBudget(ShortStringHash type, unsigned budget)
  278. {
  279. resourceGroups_[type].memoryBudget_ = budget;
  280. }
  281. void ResourceCache::SetAutoReloadResources(bool enable)
  282. {
  283. if (enable != autoReloadResources_)
  284. {
  285. if (enable)
  286. {
  287. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  288. {
  289. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  290. watcher->StartWatching(resourceDirs_[i], true);
  291. fileWatchers_.Push(watcher);
  292. }
  293. SubscribeToEvent(E_BEGINFRAME, HANDLER(ResourceCache, HandleBeginFrame));
  294. }
  295. else
  296. {
  297. UnsubscribeFromEvent(E_BEGINFRAME);
  298. fileWatchers_.Clear();
  299. }
  300. autoReloadResources_ = enable;
  301. }
  302. }
  303. SharedPtr<File> ResourceCache::GetFile(const String& nameIn)
  304. {
  305. String name = SanitateResourceName(nameIn);
  306. // Check first the packages
  307. for (unsigned i = 0; i < packages_.Size(); ++i)
  308. {
  309. if (packages_[i]->Exists(name))
  310. return SharedPtr<File>(new File(context_, packages_[i], name));
  311. }
  312. // Then the filesystem
  313. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  314. if (fileSystem)
  315. {
  316. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  317. {
  318. if (fileSystem->FileExists(resourceDirs_[i] + name))
  319. {
  320. // Construct the file first with full path, then rename it to not contain the resource path,
  321. // so that the file's name can be used in further GetFile() calls (for example over the network)
  322. SharedPtr<File> file(new File(context_, resourceDirs_[i] + name));
  323. file->SetName(name);
  324. return file;
  325. }
  326. }
  327. // Fallback using absolute path
  328. if (fileSystem->FileExists(name))
  329. return SharedPtr<File>(new File(context_, name));
  330. }
  331. LOGERROR("Could not find resource " + name);
  332. return SharedPtr<File>();
  333. }
  334. Resource* ResourceCache::GetResource(ShortStringHash type, const String& nameIn)
  335. {
  336. String name = SanitateResourceName(nameIn);
  337. // Add the name to the hash map, so if this is an unknown resource, the error will not be unintelligible
  338. StoreNameHash(name);
  339. return GetResource(type, StringHash(name));
  340. }
  341. Resource* ResourceCache::GetResource(ShortStringHash type, StringHash nameHash)
  342. {
  343. // If null hash, return null pointer immediately
  344. if (!nameHash)
  345. return 0;
  346. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  347. if (existing)
  348. return existing;
  349. SharedPtr<Resource> resource;
  350. const String& name = GetResourceName(nameHash);
  351. if (name.Empty())
  352. {
  353. LOGERROR("Could not load unknown resource " + String(nameHash));
  354. return 0;
  355. }
  356. // Make sure the pointer is non-null and is a Resource subclass
  357. resource = DynamicCast<Resource>(context_->CreateObject(type));
  358. if (!resource)
  359. {
  360. LOGERROR("Could not load unknown resource type " + String(type));
  361. return 0;
  362. }
  363. // Attempt to load the resource
  364. SharedPtr<File> file = GetFile(name);
  365. if (!file)
  366. return 0;
  367. LOGDEBUG("Loading resource " + name);
  368. resource->SetName(file->GetName());
  369. if (!resource->Load(*(file.Get())))
  370. return 0;
  371. // Store to cache
  372. resource->ResetUseTimer();
  373. resourceGroups_[type].resources_[nameHash] = resource;
  374. UpdateResourceGroup(type);
  375. return resource;
  376. }
  377. void ResourceCache::GetResources(PODVector<Resource*>& result, ShortStringHash type) const
  378. {
  379. result.Clear();
  380. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  381. if (i != resourceGroups_.End())
  382. {
  383. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  384. j != i->second_.resources_.End(); ++j)
  385. result.Push(j->second_);
  386. }
  387. }
  388. bool ResourceCache::Exists(const String& nameIn) const
  389. {
  390. String name = SanitateResourceName(nameIn);
  391. for (unsigned i = 0; i < packages_.Size(); ++i)
  392. {
  393. if (packages_[i]->Exists(name))
  394. return true;
  395. }
  396. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  397. if (fileSystem)
  398. {
  399. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  400. {
  401. if (fileSystem->FileExists(resourceDirs_[i] + name))
  402. return true;
  403. }
  404. // Fallback using absolute path
  405. if (fileSystem->FileExists(name))
  406. return true;
  407. }
  408. return false;
  409. }
  410. bool ResourceCache::Exists(StringHash nameHash) const
  411. {
  412. return Exists(GetResourceName(nameHash));
  413. }
  414. unsigned ResourceCache::GetMemoryBudget(ShortStringHash type) const
  415. {
  416. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  417. if (i != resourceGroups_.End())
  418. return i->second_.memoryBudget_;
  419. else
  420. return 0;
  421. }
  422. unsigned ResourceCache::GetMemoryUse(ShortStringHash type) const
  423. {
  424. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  425. if (i != resourceGroups_.End())
  426. return i->second_.memoryUse_;
  427. else
  428. return 0;
  429. }
  430. unsigned ResourceCache::GetTotalMemoryUse() const
  431. {
  432. unsigned total = 0;
  433. for (HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  434. total += i->second_.memoryUse_;
  435. return total;
  436. }
  437. const String& ResourceCache::GetResourceName(StringHash nameHash) const
  438. {
  439. HashMap<StringHash, String>::ConstIterator i = hashToName_.Find(nameHash);
  440. if (i == hashToName_.End())
  441. return String::EMPTY;
  442. else
  443. return i->second_;
  444. }
  445. String ResourceCache::GetResourceFileName(const String& name) const
  446. {
  447. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  448. if (fileSystem)
  449. {
  450. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  451. {
  452. if (fileSystem->FileExists(resourceDirs_[i] + name))
  453. return resourceDirs_[i] + name;
  454. }
  455. }
  456. return String();
  457. }
  458. String ResourceCache::GetPreferredResourceDir(const String& path) const
  459. {
  460. String fixedPath = AddTrailingSlash(path);
  461. bool pathHasKnownDirs = false;
  462. bool parentHasKnownDirs = false;
  463. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  464. // If no filesystem, can not check directory existence, so just return the original path
  465. if (!fileSystem)
  466. return fixedPath;
  467. for (unsigned i = 0; !checkDirs[i].Empty(); ++i)
  468. {
  469. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  470. {
  471. pathHasKnownDirs = true;
  472. break;
  473. }
  474. }
  475. if (!pathHasKnownDirs)
  476. {
  477. String parentPath = GetParentPath(fixedPath);
  478. for (unsigned i = 0; !checkDirs[i].Empty(); ++i)
  479. {
  480. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  481. {
  482. parentHasKnownDirs = true;
  483. break;
  484. }
  485. }
  486. // If path does not have known subdirectories, but the parent path has, use the parent instead
  487. if (parentHasKnownDirs)
  488. fixedPath = parentPath;
  489. }
  490. return fixedPath;
  491. }
  492. String ResourceCache::SanitateResourceName(const String& nameIn) const
  493. {
  494. // Sanitate unsupported constructs from the resource name
  495. String name = GetInternalPath(nameIn);
  496. name.Replace("../", "");
  497. name.Replace("./", "");
  498. return name;
  499. }
  500. void ResourceCache::StoreNameHash(const String& name)
  501. {
  502. if (name.Empty())
  503. return;
  504. StringHash hash(name);
  505. // If entry exists, check for difference (collision)
  506. HashMap<StringHash, String>::Iterator i = hashToName_.Find(hash);
  507. if (i != hashToName_.End())
  508. {
  509. if (i->second_.Compare(name, false))
  510. LOGERROR("Resource hash collision " + i->second_ + " vs " + name);
  511. i->second_ = name;
  512. }
  513. else
  514. hashToName_[hash] = name;
  515. }
  516. void ResourceCache::StoreResourceDependency(Resource* resource, const String& dependency)
  517. {
  518. Vector<WeakPtr<Resource> >& dependents = dependentResources_[StringHash(dependency)];
  519. WeakPtr<Resource> resourceWeak(resource);
  520. if (!dependents.Contains(resourceWeak))
  521. dependents.Push(resourceWeak);
  522. }
  523. void ResourceCache::ResetDependencies(Resource* resource)
  524. {
  525. WeakPtr<Resource> resourceWeak(resource);
  526. for (HashMap<StringHash, Vector<WeakPtr<Resource> > >::Iterator i = dependentResources_.Begin(); i !=
  527. dependentResources_.End();)
  528. {
  529. Vector<WeakPtr<Resource> >& dependents = i->second_;
  530. bool remove = false;
  531. if (dependents.Contains(resourceWeak))
  532. {
  533. dependents.Remove(resourceWeak);
  534. if (dependents.Empty())
  535. remove = true;
  536. }
  537. if (remove)
  538. i = dependentResources_.Erase(i);
  539. else
  540. ++i;
  541. }
  542. }
  543. const SharedPtr<Resource>& ResourceCache::FindResource(ShortStringHash type, StringHash nameHash)
  544. {
  545. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  546. if (i == resourceGroups_.End())
  547. return noResource;
  548. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  549. if (j == i->second_.resources_.End())
  550. return noResource;
  551. return j->second_;
  552. }
  553. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  554. {
  555. HashSet<ShortStringHash> affectedGroups;
  556. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  557. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  558. {
  559. StringHash nameHash(i->first_);
  560. // We do not know the actual resource type, so search all type containers
  561. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin();
  562. j != resourceGroups_.End(); ++j)
  563. {
  564. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  565. if (k != j->second_.resources_.End())
  566. {
  567. // If other references exist, do not release, unless forced
  568. if (k->second_.Refs() == 1 || force)
  569. {
  570. j->second_.resources_.Erase(k);
  571. affectedGroups.Insert(j->first_);
  572. }
  573. break;
  574. }
  575. }
  576. }
  577. for (HashSet<ShortStringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  578. UpdateResourceGroup(*i);
  579. }
  580. void ResourceCache::UpdateResourceGroup(ShortStringHash type)
  581. {
  582. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  583. if (i == resourceGroups_.End())
  584. return;
  585. for (;;)
  586. {
  587. unsigned totalSize = 0;
  588. unsigned oldestTimer = 0;
  589. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  590. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  591. j != i->second_.resources_.End(); ++j)
  592. {
  593. totalSize += j->second_->GetMemoryUse();
  594. unsigned useTimer = j->second_->GetUseTimer();
  595. if (useTimer > oldestTimer)
  596. {
  597. oldestTimer = useTimer;
  598. oldestResource = j;
  599. }
  600. }
  601. i->second_.memoryUse_ = totalSize;
  602. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  603. // (resources in use always return a zero timer and can not be removed)
  604. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  605. oldestResource != i->second_.resources_.End())
  606. {
  607. LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  608. oldestResource->second_->GetName());
  609. i->second_.resources_.Erase(oldestResource);
  610. }
  611. else
  612. break;
  613. }
  614. }
  615. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  616. {
  617. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  618. {
  619. String fileName;
  620. while (fileWatchers_[i]->GetNextChange(fileName))
  621. {
  622. StringHash fileNameHash(fileName);
  623. // If the filename is a resource we keep track of, reload it
  624. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin(); j != resourceGroups_.End(); ++j)
  625. {
  626. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(fileNameHash);
  627. if (k != j->second_.resources_.End())
  628. {
  629. LOGDEBUG("Reloading changed resource " + fileName);
  630. ReloadResource(k->second_);
  631. }
  632. }
  633. // Check if this is a dependency resource, reload dependents
  634. HashMap<StringHash, Vector<WeakPtr<Resource> > >::Iterator j = dependentResources_.Find(fileNameHash);
  635. if (j != dependentResources_.End())
  636. {
  637. Vector<WeakPtr<Resource> >& dependents = j->second_;
  638. for (unsigned k = 0; k < dependents.Size(); ++k)
  639. {
  640. if (dependents[k])
  641. {
  642. LOGDEBUG("Reloading resource " + dependents[k]->GetName() + " depending on " + fileName);
  643. ReloadResource(dependents[k]);
  644. }
  645. }
  646. }
  647. }
  648. }
  649. }
  650. void RegisterResourceLibrary(Context* context)
  651. {
  652. Image::RegisterObject(context);
  653. XMLFile::RegisterObject(context);
  654. }
  655. }