Text.cpp 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515
  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "Context.h"
  24. #include "Font.h"
  25. #include "Log.h"
  26. #include "Profiler.h"
  27. #include "ResourceCache.h"
  28. #include "StringUtils.h"
  29. #include "Text.h"
  30. #include "Texture2D.h"
  31. #include "DebugNew.h"
  32. namespace Urho3D
  33. {
  34. static const float MIN_ROW_SPACING = 0.5f;
  35. static const char* horizontalAlignments[] =
  36. {
  37. "Left",
  38. "Center",
  39. "Right",
  40. ""
  41. };
  42. OBJECTTYPESTATIC(Text);
  43. Text::Text(Context* context) :
  44. UIElement(context),
  45. fontSize_(DEFAULT_FONT_SIZE),
  46. textAlignment_(HA_LEFT),
  47. rowSpacing_(1.0f),
  48. wordWrap_(false),
  49. selectionStart_(0),
  50. selectionLength_(0),
  51. selectionColor_(Color::TRANSPARENT),
  52. hoverColor_(Color::TRANSPARENT),
  53. rowHeight_(0)
  54. {
  55. // By default Text does not derive opacity from parent elements
  56. SetUseDerivedOpacity(false);
  57. }
  58. Text::~Text()
  59. {
  60. }
  61. void Text::RegisterObject(Context* context)
  62. {
  63. context->RegisterFactory<Text>();
  64. ACCESSOR_ATTRIBUTE(Text, VAR_RESOURCEREF, "Font", GetFontAttr, SetFontAttr, ResourceRef, ResourceRef(Font::GetTypeStatic()), AM_FILE);
  65. ATTRIBUTE(Text, VAR_INT, "Font Size", fontSize_, DEFAULT_FONT_SIZE, AM_FILE);
  66. ATTRIBUTE(Text, VAR_STRING, "Text", text_, String::EMPTY, AM_FILE);
  67. ENUM_ATTRIBUTE(Text, "Text Alignment", textAlignment_, horizontalAlignments, HA_LEFT, AM_FILE);
  68. ATTRIBUTE(Text, VAR_FLOAT, "Row Spacing", rowSpacing_, 1.0f, AM_FILE);
  69. ATTRIBUTE(Text, VAR_BOOL, "Word Wrap", wordWrap_, false, AM_FILE);
  70. REF_ACCESSOR_ATTRIBUTE(Text, VAR_COLOR, "Selection Color", GetSelectionColor, SetSelectionColor, Color, Color::TRANSPARENT, AM_FILE);
  71. REF_ACCESSOR_ATTRIBUTE(Text, VAR_COLOR, "Hover Color", GetHoverColor, SetHoverColor, Color, Color::TRANSPARENT, AM_FILE);
  72. COPY_BASE_ATTRIBUTES(Text, UIElement);
  73. // Change the default value for UseDerivedOpacity
  74. context->GetAttribute<Text>("Use Derived Opacity")->defaultValue_ = false;
  75. }
  76. void Text::ApplyAttributes()
  77. {
  78. UIElement::ApplyAttributes();
  79. // Decode to Unicode now
  80. unicodeText_.Clear();
  81. for (unsigned i = 0; i < text_.Length();)
  82. unicodeText_.Push(text_.NextUTF8Char(i));
  83. fontSize_ = Max(fontSize_, 1);
  84. ValidateSelection();
  85. UpdateText();
  86. }
  87. void Text::GetBatches(PODVector<UIBatch>& batches, PODVector<UIQuad>& quads, const IntRect& currentScissor)
  88. {
  89. // Hovering or whole selection batch
  90. if ((hovering_ && hoverColor_.a_ > 0.0) || (selected_ && selectionColor_.a_ > 0.0f))
  91. {
  92. UIBatch batch(BLEND_ALPHA, currentScissor, 0, &quads);
  93. batch.AddQuad(*this, 0, 0, GetWidth(), GetHeight(), 0, 0, 0, 0, selected_ && selectionColor_.a_ > 0.0f ? selectionColor_ :
  94. hoverColor_);
  95. UIBatch::AddOrMerge(batch, batches);
  96. }
  97. // Partial selection batch
  98. if (!selected_ && selectionLength_ && charSizes_.Size() >= selectionStart_ + selectionLength_ && selectionColor_.a_ > 0.0f)
  99. {
  100. UIBatch batch(BLEND_ALPHA, currentScissor, 0, &quads);
  101. IntVector2 currentStart = charPositions_[selectionStart_];
  102. IntVector2 currentEnd = currentStart;
  103. for (unsigned i = selectionStart_; i < selectionStart_ + selectionLength_; ++i)
  104. {
  105. // Check if row changes, and start a new quad in that case
  106. if (charSizes_[i].x_ && charSizes_[i].y_)
  107. {
  108. if (charPositions_[i].y_ != currentStart.y_)
  109. {
  110. batch.AddQuad(*this, currentStart.x_, currentStart.y_, currentEnd.x_ - currentStart.x_, currentEnd.y_ - currentStart.y_,
  111. 0, 0, 0, 0, selectionColor_);
  112. currentStart = charPositions_[i];
  113. currentEnd = currentStart + charSizes_[i];
  114. }
  115. else
  116. {
  117. currentEnd.x_ += charSizes_[i].x_;
  118. currentEnd.y_ = Max(currentStart.y_ + charSizes_[i].y_, currentEnd.y_);
  119. }
  120. }
  121. }
  122. if (currentEnd != currentStart)
  123. {
  124. batch.AddQuad(*this, currentStart.x_, currentStart.y_, currentEnd.x_ - currentStart.x_, currentEnd.y_ - currentStart.y_,
  125. 0, 0, 0, 0, selectionColor_);
  126. }
  127. UIBatch::AddOrMerge(batch, batches);
  128. }
  129. // Text batch
  130. if (font_)
  131. {
  132. const FontFace* face = font_->GetFace(fontSize_);
  133. if (!face)
  134. return;
  135. for (unsigned page = 0; page < face->textures_.Size(); ++page)
  136. {
  137. UIBatch batch(BLEND_ALPHA, currentScissor, face->textures_[page], &quads);
  138. unsigned rowIndex = 0;
  139. int x = GetRowStartPosition(rowIndex);
  140. int y = 0;
  141. for (unsigned i = 0; i < printText_.Size(); ++i)
  142. {
  143. unsigned c = printText_[i];
  144. if (c != '\n')
  145. {
  146. const FontGlyph& glyph = face->GetGlyph(c);
  147. if (glyph.page_ == page)
  148. batch.AddQuad(*this, x + glyph.offsetX_, y + glyph.offsetY_, glyph.width_, glyph.height_, glyph.x_, glyph.y_);
  149. x += glyph.advanceX_;
  150. if (i < printText_.Size() - 1)
  151. x += face->GetKerning(c, printText_[i + 1]);
  152. }
  153. else
  154. {
  155. x = GetRowStartPosition(++rowIndex);
  156. y += rowHeight_;
  157. }
  158. }
  159. UIBatch::AddOrMerge(batch, batches);
  160. }
  161. }
  162. // Reset hovering for next frame
  163. hovering_ = false;
  164. }
  165. void Text::OnResize()
  166. {
  167. if (wordWrap_)
  168. UpdateText();
  169. }
  170. bool Text::SetFont(const String& fontName, int size)
  171. {
  172. ResourceCache* cache = GetSubsystem<ResourceCache>();
  173. return SetFont(cache->GetResource<Font>(fontName), size);
  174. }
  175. bool Text::SetFont(Font* font, int size)
  176. {
  177. if (!font)
  178. {
  179. LOGERROR("Null font for Text");
  180. return false;
  181. }
  182. if (font != font_ || size != fontSize_)
  183. {
  184. font_ = font;
  185. fontSize_ = Max(size, 1);
  186. UpdateText();
  187. }
  188. return true;
  189. }
  190. void Text::SetText(const String& text)
  191. {
  192. text_ = text;
  193. // Decode to Unicode now
  194. unicodeText_.Clear();
  195. for (unsigned i = 0; i < text_.Length();)
  196. unicodeText_.Push(text_.NextUTF8Char(i));
  197. ValidateSelection();
  198. UpdateText();
  199. }
  200. void Text::SetTextAlignment(HorizontalAlignment align)
  201. {
  202. if (align != textAlignment_)
  203. {
  204. textAlignment_ = align;
  205. UpdateText();
  206. }
  207. }
  208. void Text::SetRowSpacing(float spacing)
  209. {
  210. if (spacing != rowSpacing_)
  211. {
  212. rowSpacing_ = Max(spacing, MIN_ROW_SPACING);
  213. UpdateText();
  214. }
  215. }
  216. void Text::SetWordwrap(bool enable)
  217. {
  218. if (enable != wordWrap_)
  219. {
  220. wordWrap_ = enable;
  221. UpdateText();
  222. }
  223. }
  224. void Text::SetSelection(unsigned start, unsigned length)
  225. {
  226. selectionStart_ = start;
  227. selectionLength_ = length;
  228. ValidateSelection();
  229. }
  230. void Text::ClearSelection()
  231. {
  232. selectionStart_ = 0;
  233. selectionLength_ = 0;
  234. }
  235. void Text::SetSelectionColor(const Color& color)
  236. {
  237. selectionColor_ = color;
  238. }
  239. void Text::SetHoverColor(const Color& color)
  240. {
  241. hoverColor_ = color;
  242. }
  243. void Text::SetFontAttr(ResourceRef value)
  244. {
  245. ResourceCache* cache = GetSubsystem<ResourceCache>();
  246. font_ = cache->GetResource<Font>(value.id_);
  247. }
  248. ResourceRef Text::GetFontAttr() const
  249. {
  250. return GetResourceRef(font_, Font::GetTypeStatic());
  251. }
  252. void Text::UpdateText(bool inResize)
  253. {
  254. int width = 0;
  255. int height = 0;
  256. rowWidths_.Clear();
  257. printText_.Clear();
  258. PODVector<unsigned> printToText;
  259. if (font_)
  260. {
  261. const FontFace* face = font_->GetFace(fontSize_);
  262. if (!face)
  263. return;
  264. rowHeight_ = face->rowHeight_;
  265. int rowWidth = 0;
  266. int rowHeight = (int)(rowSpacing_ * rowHeight_);
  267. // First see if the text must be split up
  268. if (!wordWrap_)
  269. {
  270. printText_ = unicodeText_;
  271. printToText.Resize(printText_.Size());
  272. for (unsigned i = 0; i < printText_.Size(); ++i)
  273. printToText[i] = i;
  274. }
  275. else
  276. {
  277. int maxWidth = GetWidth();
  278. unsigned nextBreak = 0;
  279. unsigned lineStart = 0;
  280. for (unsigned i = 0; i < unicodeText_.Size(); ++i)
  281. {
  282. unsigned j;
  283. unsigned c = unicodeText_[i];
  284. if (c != '\n')
  285. {
  286. bool ok = true;
  287. if (nextBreak <= i)
  288. {
  289. int futureRowWidth = rowWidth;
  290. for (j = i; j < unicodeText_.Size(); ++j)
  291. {
  292. unsigned d = unicodeText_[j];
  293. if (d == ' ' || d == '\n')
  294. {
  295. nextBreak = j;
  296. break;
  297. }
  298. futureRowWidth += face->GetGlyph(d).advanceX_;
  299. if (j < unicodeText_.Size() - 1)
  300. futureRowWidth += face->GetKerning(d, unicodeText_[j + 1]);
  301. if (d == '-' && futureRowWidth <= maxWidth)
  302. {
  303. nextBreak = j + 1;
  304. break;
  305. }
  306. if (futureRowWidth > maxWidth)
  307. {
  308. ok = false;
  309. break;
  310. }
  311. }
  312. }
  313. if (!ok)
  314. {
  315. // If did not find any breaks on the line, copy until j, or at least 1 char, to prevent infinite loop
  316. if (nextBreak == lineStart)
  317. {
  318. while (i < j)
  319. {
  320. printText_.Push(unicodeText_[i]);
  321. printToText.Push(i);
  322. ++i;
  323. }
  324. }
  325. printText_.Push('\n');
  326. printToText.Push(Min((int)i, (int)unicodeText_.Size() - 1));
  327. rowWidth = 0;
  328. nextBreak = lineStart = i;
  329. }
  330. if (i < unicodeText_.Size())
  331. {
  332. // When copying a space, position is allowed to be over row width
  333. c = unicodeText_[i];
  334. rowWidth += face->GetGlyph(c).advanceX_;
  335. if (i < text_.Length() - 1)
  336. rowWidth += face->GetKerning(c, unicodeText_[i + 1]);
  337. if (rowWidth <= maxWidth)
  338. {
  339. printText_.Push(c);
  340. printToText.Push(i);
  341. }
  342. }
  343. }
  344. else
  345. {
  346. printText_.Push('\n');
  347. printToText.Push(Min((int)i, (int)unicodeText_.Size() - 1));
  348. rowWidth = 0;
  349. nextBreak = lineStart = i;
  350. }
  351. }
  352. }
  353. rowWidth = 0;
  354. for (unsigned i = 0; i < printText_.Size(); ++i)
  355. {
  356. unsigned c = printText_[i];
  357. if (c != '\n')
  358. {
  359. const FontGlyph& glyph = face->GetGlyph(c);
  360. rowWidth += glyph.advanceX_;
  361. if (i < printText_.Size() - 1)
  362. rowWidth += face->GetKerning(c, printText_[i + 1]);
  363. }
  364. else
  365. {
  366. width = Max(width, rowWidth);
  367. height += rowHeight;
  368. rowWidths_.Push(rowWidth);
  369. rowWidth = 0;
  370. }
  371. }
  372. if (rowWidth)
  373. {
  374. width = Max(width, rowWidth);
  375. height += rowHeight;
  376. rowWidths_.Push(rowWidth);
  377. }
  378. // Set row height even if text is empty
  379. if (!height)
  380. height = rowHeight;
  381. // Store position & size of each character
  382. charPositions_.Resize(unicodeText_.Size() + 1);
  383. charSizes_.Resize(unicodeText_.Size());
  384. unsigned rowIndex = 0;
  385. int x = GetRowStartPosition(rowIndex);
  386. int y = 0;
  387. for (unsigned i = 0; i < printText_.Size(); ++i)
  388. {
  389. charPositions_[printToText[i]] = IntVector2(x, y);
  390. unsigned c = printText_[i];
  391. if (c != '\n')
  392. {
  393. const FontGlyph& glyph = face->GetGlyph(c);
  394. charSizes_[printToText[i]] = IntVector2(glyph.advanceX_, rowHeight_);
  395. x += glyph.advanceX_;
  396. if (i < printText_.Size() - 1)
  397. x += face->GetKerning(c, printText_[i + 1]);
  398. }
  399. else
  400. {
  401. charSizes_[printToText[i]] = IntVector2::ZERO;
  402. x = GetRowStartPosition(++rowIndex);
  403. y += rowHeight;
  404. }
  405. }
  406. // Store the ending position
  407. charPositions_[unicodeText_.Size()] = IntVector2(x, y);
  408. }
  409. // Set minimum and current size according to the text size, but respect fixed width if set
  410. if (GetMinWidth() != GetMaxWidth())
  411. {
  412. SetMinWidth(width);
  413. SetWidth(width);
  414. }
  415. SetFixedHeight(height);
  416. }
  417. void Text::ValidateSelection()
  418. {
  419. unsigned textLength = unicodeText_.Size();
  420. if (textLength)
  421. {
  422. if (selectionStart_ >= textLength)
  423. selectionStart_ = textLength - 1;
  424. if (selectionStart_ + selectionLength_ > textLength)
  425. selectionLength_ = textLength - selectionStart_;
  426. }
  427. else
  428. {
  429. selectionStart_ = 0;
  430. selectionLength_ = 0;
  431. }
  432. }
  433. int Text::GetRowStartPosition(unsigned rowIndex) const
  434. {
  435. int rowWidth = 0;
  436. if (rowIndex < rowWidths_.Size())
  437. rowWidth = rowWidths_[rowIndex];
  438. switch (textAlignment_)
  439. {
  440. default:
  441. return 0;
  442. case HA_CENTER:
  443. return (GetSize().x_ - rowWidth) / 2;
  444. case HA_RIGHT:
  445. return GetSize().x_ - rowWidth;
  446. }
  447. }
  448. }