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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #ifndef RESOURCE_RESOURCE_H
- #define RESOURCE_RESOURCE_H
- #include "HashedType.h"
- #include "Timer.h"
- class Deserializer;
- class ResourceCache;
- class Serializer;
- //! Base class for resources
- class Resource : public HashedType
- {
- public:
- //! Construct with name
- Resource(const std::string& name);
-
- //! Load resource. Throw exception on error
- virtual void load(Deserializer& source, ResourceCache* cache = 0) = 0;
- //! Save resource. Throw exception if not supported or on error
- virtual void save(Serializer& dest);
-
- //! Set memory use in bytes, possibly approximate
- void setMemoryUse(unsigned size);
- //! Reset last used timer
- void resetUseTimer();
-
- //! Return name
- const std::string& getName() const { return mName; }
- //! Return name hash
- StringHash getNameHash() const { return mNameHash; }
- //! Return memory use in bytes, possibly approximate
- unsigned getMemoryUse() const { return mMemoryUse; }
- //! Return time since last use in milliseconds. If referred to elsewhere than in the resource cache, returns always zero
- unsigned getUseTimer();
-
- private:
- //! Name
- std::string mName;
- //! Name hash
- StringHash mNameHash;
- //! Last used timer
- Timer mUseTimer;
- //! Memory use in bytes
- unsigned mMemoryUse;
- };
- inline StringHash getResourceHash(Resource* resource)
- {
- if (resource)
- return resource->getNameHash();
- else
- return StringHash();
- }
- inline std::string getResourceName(Resource* resource)
- {
- if (resource)
- return resource->getName();
- else
- return std::string();
- }
- #endif // RESOURCE_RESOURCE_H
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