ToluaUtils.cpp 13 KB

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  1. // Copyright (c) 2008-2022 the Urho3D project
  2. // License: MIT
  3. #include "../Precompiled.h"
  4. #ifndef _WIN32
  5. #include "../GraphicsAPI/IndexBuffer.h"
  6. #include "../GraphicsAPI/VertexBuffer.h"
  7. #endif
  8. #include "../IO/VectorBuffer.h"
  9. #include <toluapp/tolua++.h>
  10. #include "../LuaScript/ToluaUtils.h"
  11. const char* tolua_tourho3dstring(lua_State* L, int narg, const char* str)
  12. {
  13. return tolua_tostring(L, narg, str);
  14. }
  15. const char* tolua_tourho3dstring(lua_State* L, int narg, const String& str)
  16. {
  17. return tolua_tourho3dstring(L, narg, str.CString());
  18. }
  19. void SetContext(lua_State* L, Context* context)
  20. {
  21. assert(L && context);
  22. tolua_pushusertype(L, static_cast<void*>(context), "Context");
  23. lua_setglobal(L, ".context"); // This property is internal, the exposed 'context' property is obtained via GetContext() call
  24. }
  25. Context* GetContext(lua_State* L)
  26. {
  27. lua_getglobal(L, ".context");
  28. if (lua_isnil(L, -1))
  29. {
  30. lua_State* L1 = lua_getmainthread(L);
  31. return (L == L1) ? nullptr : GetContext(L1);
  32. }
  33. tolua_Error error; // Ensure we are indeed getting a Context object before casting
  34. return tolua_isusertype(L, -1, "Context", 0, &error) ? static_cast<Context*>(tolua_tousertype(L, -1, nullptr)) : nullptr;
  35. }
  36. // Explicit template specialization for StringVector
  37. template <> int ToluaIsVector<String>(lua_State* L, int lo, const char* /*type*/, int def, tolua_Error* err)
  38. {
  39. return tolua_isstringarray(L, lo, -1, def, err);
  40. }
  41. template <> void* ToluaToVector<String>(lua_State* L, int narg, void* /*def*/)
  42. {
  43. if (!lua_istable(L, narg))
  44. return nullptr;
  45. static Vector<String> result;
  46. result.Clear();
  47. result.Resize((unsigned)lua_objlen(L, narg));
  48. for (unsigned i = 0; i < result.Size(); ++i)
  49. {
  50. lua_rawgeti(L, narg, i + 1);
  51. result[i] = tolua_tourho3dstring(L, -1, "");
  52. lua_pop(L, 1);
  53. }
  54. return &result;
  55. }
  56. template <> int ToluaPushVector<String>(lua_State* L, void* data, const char* /*type*/)
  57. {
  58. lua_newtable(L);
  59. const Vector<String>& vector = *static_cast<const Vector<String>*>(data);
  60. for (unsigned i = 0; i < vector.Size(); ++i)
  61. {
  62. tolua_pushurho3dstring(L, vector[i]);
  63. lua_rawseti(L, -2, i + 1);
  64. }
  65. return 1;
  66. }
  67. // Explicit template specialization for boolean
  68. template <> int ToluaIsPODVector<bool>(double /*overload*/, lua_State* L, int lo, const char* /*type*/, int def, tolua_Error* err)
  69. {
  70. return tolua_isbooleanarray(L, lo, -1, def, err);
  71. }
  72. template <> void* ToluaToPODVector<bool>(double /*overload*/, lua_State* L, int narg, void* /*def*/)
  73. {
  74. if (!lua_istable(L, narg))
  75. return nullptr;
  76. static PODVector<bool> result;
  77. result.Clear();
  78. result.Resize((unsigned)lua_objlen(L, narg));
  79. for (unsigned i = 0; i < result.Size(); ++i)
  80. {
  81. lua_rawgeti(L, narg, i + 1);
  82. result[i] = (bool)tolua_toboolean(L, -1, 0);
  83. lua_pop(L, 1);
  84. }
  85. return &result;
  86. }
  87. template <> int ToluaPushPODVector<bool>(double /*overload*/, lua_State* L, void* data, const char* /*type*/)
  88. {
  89. lua_newtable(L);
  90. const PODVector<bool>& vector = *static_cast<const PODVector<bool>*>(data);
  91. for (unsigned i = 0; i < vector.Size(); ++i)
  92. {
  93. lua_pushboolean(L, vector[i]);
  94. lua_rawseti(L, -2, i + 1);
  95. }
  96. return 1;
  97. }
  98. // Explicit template specialization for Vector<SharedPtr<IndexBuffer>> and Vector<SharedPtr<VertexBuffer>>
  99. template <> void* ToluaToVector<SharedPtr<IndexBuffer>>(lua_State* L, int narg, void* def)
  100. {
  101. if (!lua_istable(L, narg))
  102. return nullptr;
  103. static Vector<SharedPtr<IndexBuffer>> result;
  104. result.Clear();
  105. result.Resize((unsigned)lua_objlen(L, narg));
  106. for (unsigned i = 0; i < result.Size(); ++i)
  107. {
  108. lua_rawgeti(L, narg, i + 1); // Lua index starts from 1
  109. result[i] = SharedPtr<IndexBuffer>(static_cast<IndexBuffer*>(tolua_tousertype(L, -1, def)));
  110. lua_pop(L, 1);
  111. }
  112. return &result;
  113. }
  114. template <> void* ToluaToVector<SharedPtr<VertexBuffer>>(lua_State* L, int narg, void* def)
  115. {
  116. if (!lua_istable(L, narg))
  117. return nullptr;
  118. static Vector<SharedPtr<VertexBuffer>> result;
  119. result.Clear();
  120. result.Resize((unsigned)lua_objlen(L, narg));
  121. for (unsigned i = 0; i < result.Size(); ++i)
  122. {
  123. lua_rawgeti(L, narg, i + 1); // Lua index starts from 1
  124. result[i] = SharedPtr<VertexBuffer>(static_cast<VertexBuffer*>(tolua_tousertype(L, -1, def)));
  125. lua_pop(L, 1);
  126. }
  127. return &result;
  128. }
  129. namespace Urho3D
  130. {
  131. template <> const VariantValue* Variant::Get<const VariantValue*>() const
  132. {
  133. return &value_;
  134. }
  135. }
  136. void ToluaToVariant(lua_State* L, int narg, void* def, Variant& variant)
  137. {
  138. switch (lua_type(L, narg)) // Use the type of lua object to determine the final variant type
  139. {
  140. case LUA_TNIL:
  141. variant = Variant::EMPTY;
  142. break;
  143. case LUA_TBOOLEAN:
  144. variant = (bool)lua_toboolean(L, narg); // Still need to cast to bool as Lua/LuaJIT return it as int
  145. break;
  146. case LUA_TNUMBER:
  147. {
  148. // Use the original variant type to further determine the final variant type
  149. // CAVEAT: if lhs has integral data type and double is desired then lhs needs to be reset first before assigning
  150. double value = lua_tonumber(L, narg);
  151. switch (variant.GetType())
  152. {
  153. case VAR_INT:
  154. variant = (int)value;
  155. break;
  156. case VAR_INT64:
  157. variant = (long long)value;
  158. break;
  159. case VAR_BOOL:
  160. variant = value != 0.0f;
  161. break;
  162. case VAR_FLOAT:
  163. variant = (float)value;
  164. break;
  165. default:
  166. variant = value;
  167. }
  168. }
  169. break;
  170. case LUA_TSTRING:
  171. variant = lua_tostring(L, narg);
  172. break;
  173. case LUA_TUSERDATA:
  174. {
  175. if (lua_getmetatable(L, narg))
  176. {
  177. lua_rawget(L, LUA_REGISTRYINDEX); // registry[mt]
  178. const char* typeName = lua_tostring(L, -1);
  179. lua_pop(L, 1);
  180. void* value = tolua_tousertype(L, narg, def);
  181. switch (Variant::GetTypeFromName(typeName))
  182. {
  183. case VAR_NONE:
  184. // Handle special cases
  185. if (typeName)
  186. {
  187. tolua_Error error;
  188. if (strcmp(typeName, "Variant") == 0)
  189. variant = *static_cast<Variant*>(value);
  190. else if (strcmp(typeName, "VectorBuffer") == 0)
  191. variant = *static_cast<VectorBuffer*>(value);
  192. else if (tolua_isusertype(L, narg, "RefCounted", 0, &error))
  193. variant = static_cast<RefCounted*>(value);
  194. else
  195. variant = value; // void*
  196. }
  197. break;
  198. case VAR_VECTOR2:
  199. variant = *static_cast<Vector2*>(value);
  200. break;
  201. case VAR_VECTOR3:
  202. variant = *static_cast<Vector3*>(value);
  203. break;
  204. case VAR_VECTOR4:
  205. variant = *static_cast<Vector4*>(value);
  206. break;
  207. case VAR_QUATERNION:
  208. variant = *static_cast<Quaternion*>(value);
  209. break;
  210. case VAR_COLOR:
  211. variant = *static_cast<Color*>(value);
  212. break;
  213. case VAR_INTRECT:
  214. variant = *static_cast<IntRect*>(value);
  215. break;
  216. case VAR_INTVECTOR2:
  217. variant = *static_cast<IntVector2*>(value);
  218. break;
  219. case VAR_INTVECTOR3:
  220. variant = *static_cast<IntVector3*>(value);
  221. break;
  222. case VAR_MATRIX3:
  223. variant = *static_cast<Matrix3*>(value);
  224. break;
  225. case VAR_MATRIX3X4:
  226. variant = *static_cast<Matrix3x4*>(value);
  227. break;
  228. case VAR_MATRIX4:
  229. variant = *static_cast<Matrix4*>(value);
  230. break;
  231. case VAR_RESOURCEREF:
  232. variant = *static_cast<ResourceRef*>(value);
  233. break;
  234. case VAR_RESOURCEREFLIST:
  235. variant = *static_cast<ResourceRefList*>(value);
  236. break;
  237. case VAR_VARIANTMAP:
  238. variant = *static_cast<VariantMap*>(value);
  239. break;
  240. default: break;
  241. }
  242. };
  243. }
  244. break;
  245. case LUA_TTABLE:
  246. {
  247. tolua_Error error;
  248. if (ToluaIsPODVector<unsigned char>(0.f, L, narg, "unsigned char", 0, &error))
  249. variant = *static_cast<PODVector<unsigned char>*>(ToluaToPODVector<unsigned char>(0.f, L, narg, def));
  250. else if (ToluaIsVector<Variant>(L, narg, "Variant", 0, &error))
  251. variant = *static_cast<VariantVector*>(ToluaToVector<Variant>(L, narg, def));
  252. else if (ToluaIsVector<String>(L, narg, "String", 0, &error))
  253. variant = *static_cast<StringVector*>(ToluaToVector<String>(L, narg, def));
  254. }
  255. break;
  256. default: break;
  257. }
  258. }
  259. void ToluaPushVariant(lua_State* L, const Variant* variant, const char* type)
  260. {
  261. String typeName(type);
  262. switch (variant->GetType())
  263. {
  264. case VAR_INT:
  265. if (typeName == "unsigned" || typeName == "unsigned int" || typeName == "UInt" || typeName == "uint")
  266. tolua_pushnumber(L, (lua_Number)variant->GetUInt());
  267. else if (typeName == "StringHash")
  268. {
  269. // Make a new local copy
  270. tolua_pushusertype(L, Mtolua_new(StringHash(variant->GetStringHash())), "StringHash");
  271. tolua_register_gc(L, lua_gettop(L));
  272. }
  273. else
  274. tolua_pushnumber(L, (lua_Number)variant->GetInt());
  275. break;
  276. case VAR_INT64:
  277. if (typeName == "unsigned" || typeName == "unsigned int" || typeName == "UInt" || typeName == "uint")
  278. tolua_pushnumber(L, (lua_Number)variant->GetUInt64());
  279. else
  280. tolua_pushnumber(L, (lua_Number)variant->GetInt64());
  281. break;
  282. case VAR_BOOL:
  283. tolua_pushboolean(L, (int)variant->GetBool());
  284. break;
  285. case VAR_FLOAT:
  286. tolua_pushnumber(L, (lua_Number)variant->GetFloat());
  287. break;
  288. case VAR_DOUBLE:
  289. tolua_pushnumber(L, (lua_Number)variant->GetDouble());
  290. break;
  291. case VAR_VECTOR2:
  292. case VAR_VECTOR3:
  293. case VAR_VECTOR4:
  294. case VAR_QUATERNION:
  295. case VAR_COLOR:
  296. case VAR_RESOURCEREF:
  297. case VAR_RESOURCEREFLIST:
  298. case VAR_VARIANTMAP:
  299. case VAR_INTRECT:
  300. case VAR_INTVECTOR2:
  301. case VAR_INTVECTOR3:
  302. tolua_pushusertype(L, (void*)variant->Get<const VariantValue*>(), variant->GetTypeName().CString());
  303. break;
  304. case VAR_STRING:
  305. tolua_pushurho3dstring(L, variant->GetString());
  306. break;
  307. case VAR_BUFFER:
  308. if (typeName == "VectorBuffer")
  309. {
  310. tolua_pushusertype(L, Mtolua_new(VectorBuffer(variant->GetVectorBuffer())), "VectorBuffer");
  311. tolua_register_gc(L, lua_gettop(L));
  312. }
  313. else
  314. ToluaPushPODVector<unsigned char>(0.f, L, (void*)&variant->GetBuffer(), "unsigned char");
  315. break;
  316. case VAR_VOIDPTR:
  317. ToluaPushRegisteredUserType(L, static_cast<void*>(variant->GetVoidPtr()), type);
  318. break;
  319. case VAR_PTR:
  320. ToluaPushRegisteredUserType(L, static_cast<void*>(variant->GetPtr()), type);
  321. break;
  322. case VAR_VARIANTVECTOR:
  323. ToluaPushVector<Variant>(L, (void*)&variant->GetVariantVector(), "Variant");
  324. break;
  325. case VAR_STRINGVECTOR:
  326. ToluaPushVector<String>(L, (void*)&variant->GetStringVector(), "String");
  327. break;
  328. case VAR_MATRIX3:
  329. tolua_pushusertype(L, variant->Get<const VariantValue*>()->matrix3_, "Matrix3");
  330. break;
  331. case VAR_MATRIX3X4:
  332. tolua_pushusertype(L, variant->Get<const VariantValue*>()->matrix3x4_, "Matrix3x4");
  333. break;
  334. case VAR_MATRIX4:
  335. tolua_pushusertype(L, variant->Get<const VariantValue*>()->matrix4_, "Matrix4");
  336. break;
  337. default:
  338. lua_pushnil(L);
  339. break;
  340. }
  341. }
  342. void ToluaPushRegisteredUserType(lua_State* L, void* data, const char* type)
  343. {
  344. if (type)
  345. {
  346. luaL_getmetatable(L, type);
  347. if (!lua_isnil(L, -1))
  348. {
  349. lua_pop(L, 1);
  350. tolua_pushusertype(L, data, type);
  351. }
  352. }
  353. else
  354. lua_pushnil(L);
  355. }
  356. void ToluaPushObject(lua_State* L, void* data, const char* type)
  357. {
  358. tolua_pushusertype(L, data, data ? static_cast<Object*>(data)->GetTypeName().CString() : type);
  359. }