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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Connection.h"
- #include "DebugNew.h"
- OBJECTTYPESTATIC(Connection);
- Connection::Connection(Context* context, kNet::SharedPtr<kNet::MessageConnection> connection) :
- Object(context),
- connection_(connection),
- connectPending_(false)
- {
- }
- Connection::~Connection()
- {
- }
- void Connection::SendMessage(int messageID, bool reliable, bool inOrder, const unsigned char* data, unsigned numBytes)
- {
- // Make sure not to use kNet internal message ID's
- if (messageID <= 0x4 || messageID >= 0x3ffffffe)
- return;
-
- connection_->SendMessage(messageID, reliable, inOrder, 0, 0, (const char*)data, numBytes);
- }
- void Connection::SendMessage(int messageID, bool reliable, bool inOrder, const VectorBuffer& data)
- {
- // Make sure not to use kNet internal message ID's
- if (messageID <= 0x4 || messageID >= 0x3ffffffe)
- return;
-
- connection_->SendMessage(messageID, reliable, inOrder, 0, 0, (const char*)data.GetData(), data.GetSize());
- }
- void Connection::Disconnect(int waitMSec)
- {
- connection_->Disconnect(waitMSec);
- }
- kNet::MessageConnection* Connection::GetMessageConnection() const
- {
- return const_cast<kNet::MessageConnection*>(connection_.ptr());
- }
- kNet::ConnectionState Connection::GetConnectionState() const
- {
- return connection_->GetConnectionState();
- }
- bool Connection::IsConnected() const
- {
- return connection_->GetConnectionState() == kNet::ConnectionOK;
- }
- String Connection::GetAddress() const
- {
- kNet::Socket* socket = const_cast<kNet::MessageConnection*>(connection_.ptr())->GetSocket();
- return socket ? String(socket->DestinationAddress()) : String();
- }
- unsigned short Connection::GetPort() const
- {
- kNet::Socket* socket = const_cast<kNet::MessageConnection*>(connection_.ptr())->GetSocket();;
- return socket ? socket->DestinationPort() : 0;
- }
- String Connection::ToString() const
- {
- return GetAddress() + ":" + String(GetPort());
- }
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