Lasse Öörni f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 jaren geleden
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LUTIdentity.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden
LUTIdentity.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden
Ramp.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden
Ramp.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden
RampExtreme.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden
RampExtreme.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden
RampWide.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden
RampWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden
Spot.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 jaren geleden
Spot.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden
SpotWide.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 jaren geleden
SpotWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 jaren geleden