Variant.cpp 24 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/StringUtils.h"
  24. #include "../IO/VectorBuffer.h"
  25. #include <cstring>
  26. namespace Urho3D
  27. {
  28. const Variant Variant::EMPTY;
  29. const PODVector<unsigned char> Variant::emptyBuffer;
  30. const ResourceRef Variant::emptyResourceRef;
  31. const ResourceRefList Variant::emptyResourceRefList;
  32. const VariantMap Variant::emptyVariantMap;
  33. const VariantVector Variant::emptyVariantVector;
  34. const StringVector Variant::emptyStringVector;
  35. static const char* typeNames[] =
  36. {
  37. "None",
  38. "Int",
  39. "Bool",
  40. "Float",
  41. "Vector2",
  42. "Vector3",
  43. "Vector4",
  44. "Quaternion",
  45. "Color",
  46. "String",
  47. "Buffer",
  48. "VoidPtr",
  49. "ResourceRef",
  50. "ResourceRefList",
  51. "VariantVector",
  52. "VariantMap",
  53. "IntRect",
  54. "IntVector2",
  55. "Ptr",
  56. "Matrix3",
  57. "Matrix3x4",
  58. "Matrix4",
  59. "Double",
  60. "StringVector",
  61. "Rect",
  62. "IntVector3",
  63. 0
  64. };
  65. Variant& Variant::operator =(const Variant& rhs)
  66. {
  67. SetType(rhs.GetType());
  68. switch (type_)
  69. {
  70. case VAR_STRING:
  71. *(reinterpret_cast<String*>(&value_)) = *(reinterpret_cast<const String*>(&rhs.value_));
  72. break;
  73. case VAR_BUFFER:
  74. *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  75. break;
  76. case VAR_RESOURCEREF:
  77. *(reinterpret_cast<ResourceRef*>(&value_)) = *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  78. break;
  79. case VAR_RESOURCEREFLIST:
  80. *(reinterpret_cast<ResourceRefList*>(&value_)) = *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  81. break;
  82. case VAR_VARIANTVECTOR:
  83. *(reinterpret_cast<VariantVector*>(&value_)) = *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  84. break;
  85. case VAR_STRINGVECTOR:
  86. *(reinterpret_cast<StringVector*>(&value_)) = *(reinterpret_cast<const StringVector*>(&rhs.value_));
  87. break;
  88. case VAR_VARIANTMAP:
  89. *(reinterpret_cast<VariantMap*>(&value_)) = *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  90. break;
  91. case VAR_PTR:
  92. *(reinterpret_cast<WeakPtr<RefCounted>*>(&value_)) = *(reinterpret_cast<const WeakPtr<RefCounted>*>(&rhs.value_));
  93. break;
  94. case VAR_MATRIX3:
  95. *(reinterpret_cast<Matrix3*>(value_.ptr_)) = *(reinterpret_cast<const Matrix3*>(rhs.value_.ptr_));
  96. break;
  97. case VAR_MATRIX3X4:
  98. *(reinterpret_cast<Matrix3x4*>(value_.ptr_)) = *(reinterpret_cast<const Matrix3x4*>(rhs.value_.ptr_));
  99. break;
  100. case VAR_MATRIX4:
  101. *(reinterpret_cast<Matrix4*>(value_.ptr_)) = *(reinterpret_cast<const Matrix4*>(rhs.value_.ptr_));
  102. break;
  103. default:
  104. value_ = rhs.value_;
  105. break;
  106. }
  107. return *this;
  108. }
  109. Variant& Variant::operator =(const VectorBuffer& rhs)
  110. {
  111. SetType(VAR_BUFFER);
  112. *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = rhs.GetBuffer();
  113. return *this;
  114. }
  115. bool Variant::operator ==(const Variant& rhs) const
  116. {
  117. if (type_ == VAR_VOIDPTR || type_ == VAR_PTR)
  118. return GetVoidPtr() == rhs.GetVoidPtr();
  119. else if (type_ != rhs.type_)
  120. return false;
  121. switch (type_)
  122. {
  123. case VAR_INT:
  124. return value_.int_ == rhs.value_.int_;
  125. case VAR_BOOL:
  126. return value_.bool_ == rhs.value_.bool_;
  127. case VAR_FLOAT:
  128. return value_.float_ == rhs.value_.float_;
  129. case VAR_VECTOR2:
  130. return *(reinterpret_cast<const Vector2*>(&value_)) == *(reinterpret_cast<const Vector2*>(&rhs.value_));
  131. case VAR_VECTOR3:
  132. return *(reinterpret_cast<const Vector3*>(&value_)) == *(reinterpret_cast<const Vector3*>(&rhs.value_));
  133. case VAR_VECTOR4:
  134. case VAR_QUATERNION:
  135. case VAR_COLOR:
  136. // Hack: use the Vector4 compare for all these classes, as they have the same memory structure
  137. return *(reinterpret_cast<const Vector4*>(&value_)) == *(reinterpret_cast<const Vector4*>(&rhs.value_));
  138. case VAR_STRING:
  139. return *(reinterpret_cast<const String*>(&value_)) == *(reinterpret_cast<const String*>(&rhs.value_));
  140. case VAR_BUFFER:
  141. return *(reinterpret_cast<const PODVector<unsigned char>*>(&value_)) ==
  142. *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  143. case VAR_RESOURCEREF:
  144. return *(reinterpret_cast<const ResourceRef*>(&value_)) == *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  145. case VAR_RESOURCEREFLIST:
  146. return *(reinterpret_cast<const ResourceRefList*>(&value_)) == *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  147. case VAR_VARIANTVECTOR:
  148. return *(reinterpret_cast<const VariantVector*>(&value_)) == *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  149. case VAR_STRINGVECTOR:
  150. return *(reinterpret_cast<const StringVector*>(&value_)) == *(reinterpret_cast<const StringVector*>(&rhs.value_));
  151. case VAR_VARIANTMAP:
  152. return *(reinterpret_cast<const VariantMap*>(&value_)) == *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  153. case VAR_INTRECT:
  154. return *(reinterpret_cast<const IntRect*>(&value_)) == *(reinterpret_cast<const IntRect*>(&rhs.value_));
  155. case VAR_INTVECTOR2:
  156. return *(reinterpret_cast<const IntVector2*>(&value_)) == *(reinterpret_cast<const IntVector2*>(&rhs.value_));
  157. case VAR_INTVECTOR3:
  158. return *(reinterpret_cast<const IntVector3*>(&value_)) == *(reinterpret_cast<const IntVector3*>(&rhs.value_));
  159. case VAR_MATRIX3:
  160. return *(reinterpret_cast<const Matrix3*>(value_.ptr_)) == *(reinterpret_cast<const Matrix3*>(rhs.value_.ptr_));
  161. case VAR_MATRIX3X4:
  162. return *(reinterpret_cast<const Matrix3x4*>(value_.ptr_)) == *(reinterpret_cast<const Matrix3x4*>(rhs.value_.ptr_));
  163. case VAR_MATRIX4:
  164. return *(reinterpret_cast<const Matrix4*>(value_.ptr_)) == *(reinterpret_cast<const Matrix4*>(rhs.value_.ptr_));
  165. case VAR_DOUBLE:
  166. return *(reinterpret_cast<const double*>(&value_)) == *(reinterpret_cast<const double*>(&rhs.value_));
  167. case VAR_RECT:
  168. return *(reinterpret_cast<const Rect*>(&value_)) == *(reinterpret_cast<const Rect*>(&rhs.value_));
  169. default:
  170. return true;
  171. }
  172. }
  173. bool Variant::operator ==(const PODVector<unsigned char>& rhs) const
  174. {
  175. // Use strncmp() instead of PODVector<unsigned char>::operator ==()
  176. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  177. return type_ == VAR_BUFFER && buffer.Size() == rhs.Size() ?
  178. strncmp(reinterpret_cast<const char*>(&buffer[0]), reinterpret_cast<const char*>(&rhs[0]), buffer.Size()) == 0 :
  179. false;
  180. }
  181. bool Variant::operator ==(const VectorBuffer& rhs) const
  182. {
  183. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  184. return type_ == VAR_BUFFER && buffer.Size() == rhs.GetSize() ?
  185. strncmp(reinterpret_cast<const char*>(&buffer[0]), reinterpret_cast<const char*>(rhs.GetData()), buffer.Size()) == 0 :
  186. false;
  187. }
  188. void Variant::FromString(const String& type, const String& value)
  189. {
  190. return FromString(GetTypeFromName(type), value.CString());
  191. }
  192. void Variant::FromString(const char* type, const char* value)
  193. {
  194. return FromString(GetTypeFromName(type), value);
  195. }
  196. void Variant::FromString(VariantType type, const String& value)
  197. {
  198. return FromString(type, value.CString());
  199. }
  200. void Variant::FromString(VariantType type, const char* value)
  201. {
  202. switch (type)
  203. {
  204. case VAR_INT:
  205. *this = ToInt(value);
  206. break;
  207. case VAR_BOOL:
  208. *this = ToBool(value);
  209. break;
  210. case VAR_FLOAT:
  211. *this = ToFloat(value);
  212. break;
  213. case VAR_VECTOR2:
  214. *this = ToVector2(value);
  215. break;
  216. case VAR_VECTOR3:
  217. *this = ToVector3(value);
  218. break;
  219. case VAR_VECTOR4:
  220. *this = ToVector4(value);
  221. break;
  222. case VAR_QUATERNION:
  223. *this = ToQuaternion(value);
  224. break;
  225. case VAR_COLOR:
  226. *this = ToColor(value);
  227. break;
  228. case VAR_STRING:
  229. *this = value;
  230. break;
  231. case VAR_BUFFER:
  232. {
  233. SetType(VAR_BUFFER);
  234. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  235. StringToBuffer(buffer, value);
  236. }
  237. break;
  238. case VAR_VOIDPTR:
  239. // From string to void pointer not supported, set to null
  240. *this = (void*)0;
  241. break;
  242. case VAR_RESOURCEREF:
  243. {
  244. StringVector values = String::Split(value, ';');
  245. if (values.Size() == 2)
  246. {
  247. SetType(VAR_RESOURCEREF);
  248. ResourceRef& ref = *(reinterpret_cast<ResourceRef*>(&value_));
  249. ref.type_ = values[0];
  250. ref.name_ = values[1];
  251. }
  252. }
  253. break;
  254. case VAR_RESOURCEREFLIST:
  255. {
  256. StringVector values = String::Split(value, ';', true);
  257. if (values.Size() >= 1)
  258. {
  259. SetType(VAR_RESOURCEREFLIST);
  260. ResourceRefList& refList = *(reinterpret_cast<ResourceRefList*>(&value_));
  261. refList.type_ = values[0];
  262. refList.names_.Resize(values.Size() - 1);
  263. for (unsigned i = 1; i < values.Size(); ++i)
  264. refList.names_[i - 1] = values[i];
  265. }
  266. }
  267. break;
  268. case VAR_INTRECT:
  269. *this = ToIntRect(value);
  270. break;
  271. case VAR_INTVECTOR2:
  272. *this = ToIntVector2(value);
  273. break;
  274. case VAR_INTVECTOR3:
  275. *this = ToIntVector3(value);
  276. break;
  277. case VAR_PTR:
  278. // From string to RefCounted pointer not supported, set to null
  279. *this = (RefCounted*)0;
  280. break;
  281. case VAR_MATRIX3:
  282. *this = ToMatrix3(value);
  283. break;
  284. case VAR_MATRIX3X4:
  285. *this = ToMatrix3x4(value);
  286. break;
  287. case VAR_MATRIX4:
  288. *this = ToMatrix4(value);
  289. break;
  290. case VAR_DOUBLE:
  291. *this = ToDouble(value);
  292. break;
  293. case VAR_RECT:
  294. *this = ToRect(value);
  295. break;
  296. default:
  297. SetType(VAR_NONE);
  298. }
  299. }
  300. void Variant::SetBuffer(const void* data, unsigned size)
  301. {
  302. if (size && !data)
  303. size = 0;
  304. SetType(VAR_BUFFER);
  305. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  306. buffer.Resize(size);
  307. if (size)
  308. memcpy(&buffer[0], data, size);
  309. }
  310. VectorBuffer Variant::GetVectorBuffer() const
  311. {
  312. return VectorBuffer(type_ == VAR_BUFFER ? *reinterpret_cast<const PODVector<unsigned char>*>(&value_) : emptyBuffer);
  313. }
  314. String Variant::GetTypeName() const
  315. {
  316. return typeNames[type_];
  317. }
  318. String Variant::ToString() const
  319. {
  320. switch (type_)
  321. {
  322. case VAR_INT:
  323. return String(value_.int_);
  324. case VAR_BOOL:
  325. return String(value_.bool_);
  326. case VAR_FLOAT:
  327. return String(value_.float_);
  328. case VAR_VECTOR2:
  329. return (reinterpret_cast<const Vector2*>(&value_))->ToString();
  330. case VAR_VECTOR3:
  331. return (reinterpret_cast<const Vector3*>(&value_))->ToString();
  332. case VAR_VECTOR4:
  333. return (reinterpret_cast<const Vector4*>(&value_))->ToString();
  334. case VAR_QUATERNION:
  335. return (reinterpret_cast<const Quaternion*>(&value_))->ToString();
  336. case VAR_COLOR:
  337. return (reinterpret_cast<const Color*>(&value_))->ToString();
  338. case VAR_STRING:
  339. return *(reinterpret_cast<const String*>(&value_));
  340. case VAR_BUFFER:
  341. {
  342. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  343. String ret;
  344. BufferToString(ret, buffer.Begin().ptr_, buffer.Size());
  345. return ret;
  346. }
  347. case VAR_VOIDPTR:
  348. case VAR_PTR:
  349. // Pointer serialization not supported (convert to null)
  350. return String(0);
  351. case VAR_INTRECT:
  352. return (reinterpret_cast<const IntRect*>(&value_))->ToString();
  353. case VAR_INTVECTOR2:
  354. return (reinterpret_cast<const IntVector2*>(&value_))->ToString();
  355. case VAR_INTVECTOR3:
  356. return (reinterpret_cast<const IntVector3*>(&value_))->ToString();
  357. case VAR_MATRIX3:
  358. return (reinterpret_cast<const Matrix3*>(value_.ptr_))->ToString();
  359. case VAR_MATRIX3X4:
  360. return (reinterpret_cast<const Matrix3x4*>(value_.ptr_))->ToString();
  361. case VAR_MATRIX4:
  362. return (reinterpret_cast<const Matrix4*>(value_.ptr_))->ToString();
  363. case VAR_DOUBLE:
  364. return String(*reinterpret_cast<const double*>(&value_));
  365. case VAR_RECT:
  366. return (reinterpret_cast<const Rect*>(&value_))->ToString();
  367. default:
  368. // VAR_RESOURCEREF, VAR_RESOURCEREFLIST, VAR_VARIANTVECTOR, VAR_STRINGVECTOR, VAR_VARIANTMAP
  369. // Reference string serialization requires typehash-to-name mapping from the context. Can not support here
  370. // Also variant map or vector string serialization is not supported. XML or binary save should be used instead
  371. return String::EMPTY;
  372. }
  373. }
  374. bool Variant::IsZero() const
  375. {
  376. switch (type_)
  377. {
  378. case VAR_INT:
  379. return value_.int_ == 0;
  380. case VAR_BOOL:
  381. return value_.bool_ == false;
  382. case VAR_FLOAT:
  383. return value_.float_ == 0.0f;
  384. case VAR_VECTOR2:
  385. return *reinterpret_cast<const Vector2*>(&value_) == Vector2::ZERO;
  386. case VAR_VECTOR3:
  387. return *reinterpret_cast<const Vector3*>(&value_) == Vector3::ZERO;
  388. case VAR_VECTOR4:
  389. return *reinterpret_cast<const Vector4*>(&value_) == Vector4::ZERO;
  390. case VAR_QUATERNION:
  391. return *reinterpret_cast<const Quaternion*>(&value_) == Quaternion::IDENTITY;
  392. case VAR_COLOR:
  393. // WHITE is considered empty (i.e. default) color in the Color class definition
  394. return *reinterpret_cast<const Color*>(&value_) == Color::WHITE;
  395. case VAR_STRING:
  396. return reinterpret_cast<const String*>(&value_)->Empty();
  397. case VAR_BUFFER:
  398. return reinterpret_cast<const PODVector<unsigned char>*>(&value_)->Empty();
  399. case VAR_VOIDPTR:
  400. return value_.ptr_ == 0;
  401. case VAR_RESOURCEREF:
  402. return reinterpret_cast<const ResourceRef*>(&value_)->name_.Empty();
  403. case VAR_RESOURCEREFLIST:
  404. {
  405. const StringVector& names = reinterpret_cast<const ResourceRefList*>(&value_)->names_;
  406. for (StringVector::ConstIterator i = names.Begin(); i != names.End(); ++i)
  407. {
  408. if (!i->Empty())
  409. return false;
  410. }
  411. return true;
  412. }
  413. case VAR_VARIANTVECTOR:
  414. return reinterpret_cast<const VariantVector*>(&value_)->Empty();
  415. case VAR_STRINGVECTOR:
  416. return reinterpret_cast<const StringVector*>(&value_)->Empty();
  417. case VAR_VARIANTMAP:
  418. return reinterpret_cast<const VariantMap*>(&value_)->Empty();
  419. case VAR_INTRECT:
  420. return *reinterpret_cast<const IntRect*>(&value_) == IntRect::ZERO;
  421. case VAR_INTVECTOR2:
  422. return *reinterpret_cast<const IntVector2*>(&value_) == IntVector2::ZERO;
  423. case VAR_INTVECTOR3:
  424. return *reinterpret_cast<const IntVector3*>(&value_) == IntVector3::ZERO;
  425. case VAR_PTR:
  426. return *reinterpret_cast<const WeakPtr<RefCounted>*>(&value_) == (RefCounted*)0;
  427. case VAR_MATRIX3:
  428. return *reinterpret_cast<const Matrix3*>(value_.ptr_) == Matrix3::IDENTITY;
  429. case VAR_MATRIX3X4:
  430. return *reinterpret_cast<const Matrix3x4*>(value_.ptr_) == Matrix3x4::IDENTITY;
  431. case VAR_MATRIX4:
  432. return *reinterpret_cast<const Matrix4*>(value_.ptr_) == Matrix4::IDENTITY;
  433. case VAR_DOUBLE:
  434. return *reinterpret_cast<const double*>(&value_) == 0.0;
  435. case VAR_RECT:
  436. return *reinterpret_cast<const Rect*>(&value_) == Rect::ZERO;
  437. default:
  438. return true;
  439. }
  440. }
  441. void Variant::SetType(VariantType newType)
  442. {
  443. if (type_ == newType)
  444. return;
  445. switch (type_)
  446. {
  447. case VAR_STRING:
  448. (reinterpret_cast<String*>(&value_))->~String();
  449. break;
  450. case VAR_BUFFER:
  451. (reinterpret_cast<PODVector<unsigned char>*>(&value_))->~PODVector<unsigned char>();
  452. break;
  453. case VAR_RESOURCEREF:
  454. (reinterpret_cast<ResourceRef*>(&value_))->~ResourceRef();
  455. break;
  456. case VAR_RESOURCEREFLIST:
  457. (reinterpret_cast<ResourceRefList*>(&value_))->~ResourceRefList();
  458. break;
  459. case VAR_VARIANTVECTOR:
  460. (reinterpret_cast<VariantVector*>(&value_))->~VariantVector();
  461. break;
  462. case VAR_STRINGVECTOR:
  463. (reinterpret_cast<StringVector*>(&value_))->~StringVector();
  464. break;
  465. case VAR_VARIANTMAP:
  466. (reinterpret_cast<VariantMap*>(&value_))->~VariantMap();
  467. break;
  468. case VAR_PTR:
  469. (reinterpret_cast<WeakPtr<RefCounted>*>(&value_))->~WeakPtr<RefCounted>();
  470. break;
  471. case VAR_MATRIX3:
  472. delete reinterpret_cast<Matrix3*>(value_.ptr_);
  473. break;
  474. case VAR_MATRIX3X4:
  475. delete reinterpret_cast<Matrix3x4*>(value_.ptr_);
  476. break;
  477. case VAR_MATRIX4:
  478. delete reinterpret_cast<Matrix4*>(value_.ptr_);
  479. break;
  480. default:
  481. break;
  482. }
  483. type_ = newType;
  484. switch (type_)
  485. {
  486. case VAR_STRING:
  487. new(reinterpret_cast<String*>(&value_)) String();
  488. break;
  489. case VAR_BUFFER:
  490. new(reinterpret_cast<PODVector<unsigned char>*>(&value_)) PODVector<unsigned char>();
  491. break;
  492. case VAR_RESOURCEREF:
  493. new(reinterpret_cast<ResourceRef*>(&value_)) ResourceRef();
  494. break;
  495. case VAR_RESOURCEREFLIST:
  496. new(reinterpret_cast<ResourceRefList*>(&value_)) ResourceRefList();
  497. break;
  498. case VAR_VARIANTVECTOR:
  499. new(reinterpret_cast<VariantVector*>(&value_)) VariantVector();
  500. break;
  501. case VAR_STRINGVECTOR:
  502. new(reinterpret_cast<StringVector*>(&value_)) StringVector();
  503. break;
  504. case VAR_VARIANTMAP:
  505. new(reinterpret_cast<VariantMap*>(&value_)) VariantMap();
  506. break;
  507. case VAR_PTR:
  508. new(reinterpret_cast<WeakPtr<RefCounted>*>(&value_)) WeakPtr<RefCounted>();
  509. break;
  510. case VAR_MATRIX3:
  511. value_.ptr_ = new Matrix3();
  512. break;
  513. case VAR_MATRIX3X4:
  514. value_.ptr_ = new Matrix3x4();
  515. break;
  516. case VAR_MATRIX4:
  517. value_.ptr_ = new Matrix4();
  518. break;
  519. default:
  520. break;
  521. }
  522. }
  523. template <> int Variant::Get<int>() const
  524. {
  525. return GetInt();
  526. }
  527. template <> unsigned Variant::Get<unsigned>() const
  528. {
  529. return GetUInt();
  530. }
  531. template <> StringHash Variant::Get<StringHash>() const
  532. {
  533. return GetStringHash();
  534. }
  535. template <> bool Variant::Get<bool>() const
  536. {
  537. return GetBool();
  538. }
  539. template <> float Variant::Get<float>() const
  540. {
  541. return GetFloat();
  542. }
  543. template <> double Variant::Get<double>() const
  544. {
  545. return GetDouble();
  546. }
  547. template <> const Vector2& Variant::Get<const Vector2&>() const
  548. {
  549. return GetVector2();
  550. }
  551. template <> const Vector3& Variant::Get<const Vector3&>() const
  552. {
  553. return GetVector3();
  554. }
  555. template <> const Vector4& Variant::Get<const Vector4&>() const
  556. {
  557. return GetVector4();
  558. }
  559. template <> const Quaternion& Variant::Get<const Quaternion&>() const
  560. {
  561. return GetQuaternion();
  562. }
  563. template <> const Color& Variant::Get<const Color&>() const
  564. {
  565. return GetColor();
  566. }
  567. template <> const String& Variant::Get<const String&>() const
  568. {
  569. return GetString();
  570. }
  571. template <> const Rect& Variant::Get<const Rect&>() const
  572. {
  573. return GetRect();
  574. }
  575. template <> const IntRect& Variant::Get<const IntRect&>() const
  576. {
  577. return GetIntRect();
  578. }
  579. template <> const IntVector2& Variant::Get<const IntVector2&>() const
  580. {
  581. return GetIntVector2();
  582. }
  583. template <> const IntVector3& Variant::Get<const IntVector3&>() const
  584. {
  585. return GetIntVector3();
  586. }
  587. template <> const PODVector<unsigned char>& Variant::Get<const PODVector<unsigned char>&>() const
  588. {
  589. return GetBuffer();
  590. }
  591. template <> void* Variant::Get<void*>() const
  592. {
  593. return GetVoidPtr();
  594. }
  595. template <> RefCounted* Variant::Get<RefCounted*>() const
  596. {
  597. return GetPtr();
  598. }
  599. template <> const Matrix3& Variant::Get<const Matrix3&>() const
  600. {
  601. return GetMatrix3();
  602. }
  603. template <> const Matrix3x4& Variant::Get<const Matrix3x4&>() const
  604. {
  605. return GetMatrix3x4();
  606. }
  607. template <> const Matrix4& Variant::Get<const Matrix4&>() const
  608. {
  609. return GetMatrix4();
  610. }
  611. template <> ResourceRef Variant::Get<ResourceRef>() const
  612. {
  613. return GetResourceRef();
  614. }
  615. template <> ResourceRefList Variant::Get<ResourceRefList>() const
  616. {
  617. return GetResourceRefList();
  618. }
  619. template <> VariantVector Variant::Get<VariantVector>() const
  620. {
  621. return GetVariantVector();
  622. }
  623. template <> StringVector Variant::Get<StringVector >() const
  624. {
  625. return GetStringVector();
  626. }
  627. template <> VariantMap Variant::Get<VariantMap>() const
  628. {
  629. return GetVariantMap();
  630. }
  631. template <> Vector2 Variant::Get<Vector2>() const
  632. {
  633. return GetVector2();
  634. }
  635. template <> Vector3 Variant::Get<Vector3>() const
  636. {
  637. return GetVector3();
  638. }
  639. template <> Vector4 Variant::Get<Vector4>() const
  640. {
  641. return GetVector4();
  642. }
  643. template <> Quaternion Variant::Get<Quaternion>() const
  644. {
  645. return GetQuaternion();
  646. }
  647. template <> Color Variant::Get<Color>() const
  648. {
  649. return GetColor();
  650. }
  651. template <> String Variant::Get<String>() const
  652. {
  653. return GetString();
  654. }
  655. template <> Rect Variant::Get<Rect>() const
  656. {
  657. return GetRect();
  658. }
  659. template <> IntRect Variant::Get<IntRect>() const
  660. {
  661. return GetIntRect();
  662. }
  663. template <> IntVector2 Variant::Get<IntVector2>() const
  664. {
  665. return GetIntVector2();
  666. }
  667. template <> IntVector3 Variant::Get<IntVector3>() const
  668. {
  669. return GetIntVector3();
  670. }
  671. template <> PODVector<unsigned char> Variant::Get<PODVector<unsigned char> >() const
  672. {
  673. return GetBuffer();
  674. }
  675. template <> Matrix3 Variant::Get<Matrix3>() const
  676. {
  677. return GetMatrix3();
  678. }
  679. template <> Matrix3x4 Variant::Get<Matrix3x4>() const
  680. {
  681. return GetMatrix3x4();
  682. }
  683. template <> Matrix4 Variant::Get<Matrix4>() const
  684. {
  685. return GetMatrix4();
  686. }
  687. String Variant::GetTypeName(VariantType type)
  688. {
  689. return typeNames[type];
  690. }
  691. VariantType Variant::GetTypeFromName(const String& typeName)
  692. {
  693. return GetTypeFromName(typeName.CString());
  694. }
  695. VariantType Variant::GetTypeFromName(const char* typeName)
  696. {
  697. return (VariantType)GetStringListIndex(typeName, typeNames, VAR_NONE);
  698. }
  699. }